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#669: reset fly-by-view when a new replay loop begins

This commit is contained in:
ThorstenB 2012-02-19 14:34:43 +01:00
parent ac841ac44f
commit 93a5765d08

View file

@ -302,7 +302,8 @@ FGReplay::update( double dt )
{
// replay active
double current_time = replay_time->getDoubleValue();
if (current_time<=0.0)
bool ResetTime = (current_time<=0.0);
if (ResetTime)
{
// initialize start time
double startTime = get_start_time();
@ -325,6 +326,11 @@ FGReplay::update( double dt )
char StrBuffer[30];
printTimeStr(StrBuffer,current_time);
replay_time_str->setStringValue((const char*)StrBuffer);
// when time skipped (looped replay), trigger listeners to reset views etc
if (ResetTime)
replay_master->setIntValue(replay_state);
return; // don't record the replay session
}
case 2: // normal replay operation