Darken the clouds near sunrise/sunset
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@ -173,6 +173,14 @@ void fgLIGHT::Update( void ) {
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fog_color[1] = cloud_color[1] * (0.48 + sun_color[1]/1.923); // 40% green
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fog_color[2] = cloud_color[2] * sun_color[2]; // 0% blue
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fog_color[3] = cloud_color[3];
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// update the cloud colors for sunrise/sunset effects (darken them)
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if (sun_angle > 1.0) {
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float sun_2x = sqrt(sun_angle);
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cloud_color[0] /= sun_2x;
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cloud_color[1] /= sun_2x;
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cloud_color[2] /= sun_2x;
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}
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}
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