On-demand loading of Nasal modules.
Load a module whenever its /nasal/foo/enabled flag is set, even if it was disabled at start-up. Also expose a property if it was successfully loaded.
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731e803223
commit
93180eb004
2 changed files with 99 additions and 53 deletions
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@ -38,6 +38,31 @@
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static FGNasalSys* nasalSys = 0;
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// Listener class for loading Nasal modules on demand
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class FGNasalModuleListener : public SGPropertyChangeListener
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{
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public:
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FGNasalModuleListener(SGPropertyNode* node);
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virtual void valueChanged(SGPropertyNode* node);
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private:
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SGPropertyNode_ptr _node;
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};
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FGNasalModuleListener::FGNasalModuleListener(SGPropertyNode* node) : _node(node)
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{
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}
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void FGNasalModuleListener::valueChanged(SGPropertyNode*)
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{
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if (_node->getBoolValue("enabled",false)&&
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!_node->getBoolValue("loaded",true))
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{
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nasalSys->loadPropertyScripts(_node);
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}
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}
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// Read and return file contents in a single buffer. Note use of
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// stat() to get the file size. This is a win32 function, believe it
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@ -817,8 +842,16 @@ void FGNasalSys::loadPropertyScripts()
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SGPropertyNode* nasal = globals->get_props()->getNode("nasal");
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if(!nasal) return;
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for(int i=0; i<nasal->nChildren(); i++) {
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for(int i=0; i<nasal->nChildren(); i++)
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{
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SGPropertyNode* n = nasal->getChild(i);
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loadPropertyScripts(n);
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}
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}
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// Loads the scripts found under /nasal in the global tree
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void FGNasalSys::loadPropertyScripts(SGPropertyNode* n)
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{
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bool is_loaded = false;
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const char* module = n->getName();
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@ -831,6 +864,7 @@ void FGNasalSys::loadPropertyScripts()
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int j = 0;
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SGPropertyNode *fn;
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bool file_specified = false;
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bool ok=true;
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while((fn = n->getChild("file", j)) != NULL) {
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file_specified = true;
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const char* file = fn->getStringValue();
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@ -839,7 +873,7 @@ void FGNasalSys::loadPropertyScripts()
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{
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p = globals->resolve_maybe_aircraft_path(file);
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}
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loadModule(p, module);
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ok &= loadModule(p, module);
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j++;
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}
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@ -861,11 +895,19 @@ void FGNasalSys::loadPropertyScripts()
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"/nasal/" << module);
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}
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else
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is_loaded = true;
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is_loaded = ok;
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}
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else
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{
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SGPropertyNode* enable = n->getChild("enabled");
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if (enable)
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{
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FGNasalModuleListener* listener = new FGNasalModuleListener(n);
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enable->addChangeListener(listener, false);
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}
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}
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n->setBoolValue("loaded",is_loaded);
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}
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}
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// Logs a runtime error, with stack trace, to the FlightGear log stream
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void FGNasalSys::logError(naContext context)
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@ -884,7 +926,7 @@ void FGNasalSys::logError(naContext context)
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// Reads a script file, executes it, and places the resulting
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// namespace into the global namespace under the specified module
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// name.
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void FGNasalSys::loadModule(SGPath file, const char* module)
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bool FGNasalSys::loadModule(SGPath file, const char* module)
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{
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int len = 0;
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char* buf = readfile(file.c_str(), &len);
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@ -892,25 +934,26 @@ void FGNasalSys::loadModule(SGPath file, const char* module)
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SG_LOG(SG_NASAL, SG_ALERT,
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"Nasal error: could not read script file " << file.c_str()
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<< " into module " << module);
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return;
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return false;
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}
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createModule(module, file.c_str(), buf, len);
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bool ok = createModule(module, file.c_str(), buf, len);
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delete[] buf;
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return ok;
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}
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// Parse and run. Save the local variables namespace, as it will
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// become a sub-object of globals. The optional "arg" argument can be
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// used to pass an associated property node to the module, which can then
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// be accessed via cmdarg(). (This is, for example, used by XML dialogs.)
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void FGNasalSys::createModule(const char* moduleName, const char* fileName,
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bool FGNasalSys::createModule(const char* moduleName, const char* fileName,
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const char* src, int len,
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const SGPropertyNode* cmdarg,
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int argc, naRef* args)
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{
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naRef code = parse(fileName, src, len);
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if(naIsNil(code))
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return;
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return false;
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// See if we already have a module hash to use. This allows the
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// user to, for example, add functions to the built-in math
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@ -925,6 +968,7 @@ void FGNasalSys::createModule(const char* moduleName, const char* fileName,
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call(code, argc, args, locals);
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hashset(_globals, moduleName, locals);
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return true;
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}
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void FGNasalSys::deleteModule(const char* moduleName)
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@ -25,7 +25,7 @@ public:
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// Loads a nasal script from an external file and inserts it as a
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// global module of the specified name.
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void loadModule(SGPath file, const char* moduleName);
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bool loadModule(SGPath file, const char* moduleName);
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// Simple hook to run arbitrary source code. Returns a bool to
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// indicate successful execution. Does *not* return any Nasal
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@ -54,7 +54,7 @@ public:
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// Callbacks for command and timer bindings
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virtual bool handleCommand(const SGPropertyNode* arg);
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void createModule(const char* moduleName, const char* fileName,
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bool createModule(const char* moduleName, const char* fileName,
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const char* src, int len, const SGPropertyNode* cmdarg=0,
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int argc=0, naRef*args=0);
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@ -66,6 +66,7 @@ public:
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private:
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friend class FGNasalScript;
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friend class FGNasalListener;
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friend class FGNasalModuleListener;
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//
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// FGTimer subclass for handling Nasal timer callbacks.
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static int _listenerId;
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void loadPropertyScripts();
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void loadPropertyScripts(SGPropertyNode* n);
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void loadScriptDirectory(simgear::Dir nasalDir);
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void addModule(string moduleName, simgear::PathList scripts);
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void hashset(naRef hash, const char* key, naRef val);
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