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Initial revision.

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curt 2003-01-24 18:12:04 +00:00
parent a9d81f2e65
commit 925f521521
2 changed files with 354 additions and 0 deletions

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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module: FGCondition.cpp
Author: Jon S. Berndt
Date started: 1/2/2003
-------------- Copyright (C) 2003 Jon S. Berndt (jsb@hal-pc.org) --------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
HISTORY
--------------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
COMMENTS, REFERENCES, and NOTES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGCondition.h"
namespace JSBSim {
static const char *IdSrc = "$Id$";
static const char *IdHdr = ID_CONDITION;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS IMPLEMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
string FGCondition::indent = " ";
FGCondition::FGCondition(FGConfigFile* AC_cfg, FGPropertyManager* PropertyManager) :
PropertyManager(PropertyManager)
{
string property1, property2;
mComparison["EQ"] = eEQ;
mComparison["NE"] = eNE;
mComparison["GT"] = eGT;
mComparison["GE"] = eGE;
mComparison["LT"] = eLT;
mComparison["LE"] = eLE;
mComparison["=="] = eEQ;
mComparison["!="] = eNE;
mComparison[">"] = eGT;
mComparison[">="] = eGE;
mComparison["<"] = eLT;
mComparison["<="] = eLE;
TestParam1 = TestParam2 = 0L;
TestValue = 0.0;
Comparison = ecUndef;
Logic = elUndef;
conditions.clear();
if (AC_cfg->GetValue("CONDITION_GROUP").empty()) { // define a condition
*AC_cfg >> property1 >> conditional >> property2;
TestParam1 = PropertyManager->GetNode(property1);
Comparison = mComparison[conditional];
if (property2.find_first_not_of("-.0123456789eE") == string::npos) {
TestValue = atof(property2.c_str());
} else {
TestParam2 = PropertyManager->GetNode(property2);
}
isGroup = false;
} else { // define a condition group
if (AC_cfg->GetValue("LOGIC") == "OR") Logic = eOR;
else if (AC_cfg->GetValue("LOGIC") == "AND") Logic = eAND;
AC_cfg->GetNextConfigLine();
while (AC_cfg->GetValue() != "/CONDITION_GROUP") {
conditions.push_back(*(new FGCondition(AC_cfg, PropertyManager)));
}
isGroup = true;
AC_cfg->GetNextConfigLine();
}
Debug(0);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FGCondition::~FGCondition(void)
{
Debug(1);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
bool FGCondition::Evaluate(void )
{
vector <FGCondition>::iterator iConditions;
bool pass = false;
double compareValue;
if (Logic == eAND) {
iConditions = conditions.begin();
pass = true;
while (iConditions < conditions.end()) {
if (!iConditions->Evaluate()) pass = false;
*iConditions++;
}
} else if (Logic == eOR) {
pass = false;
while (iConditions < conditions.end()) {
if (iConditions->Evaluate()) pass = true;
*iConditions++;
}
} else {
if (TestParam2 != 0L) compareValue = TestParam2->getDoubleValue();
else compareValue = TestValue;
switch (Comparison) {
case ecUndef:
cerr << "Undefined comparison operator." << endl;
break;
case eEQ:
pass = TestParam1->getDoubleValue() == compareValue;
break;
case eNE:
pass = TestParam1->getDoubleValue() != compareValue;
break;
case eGT:
pass = TestParam1->getDoubleValue() > compareValue;
break;
case eGE:
pass = TestParam1->getDoubleValue() >= compareValue;
break;
case eLT:
pass = TestParam1->getDoubleValue() < compareValue;
break;
case eLE:
pass = TestParam1->getDoubleValue() <= compareValue;
break;
default:
cerr << "Unknown comparison operator." << endl;
}
}
return pass;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGCondition::PrintCondition(void )
{
vector <FGCondition>::iterator iConditions;
string scratch;
bool first = false;
if (isGroup) {
switch(Logic) {
case (elUndef):
scratch = " UNSET";
cerr << "unset logic for test condition" << endl;
break;
case (eAND):
scratch = " if all of the following are true";
break;
case (eOR):
scratch = " if any of the following are true:";
break;
default:
scratch = " UNKNOWN";
cerr << "Unknown logic for test condition" << endl;
}
iConditions = conditions.begin();
cout << scratch << endl;
while (iConditions < conditions.end()) {
iConditions->PrintCondition();
*iConditions++;
}
} else {
if (TestParam2 != 0L)
cout << TestParam1->GetName() << " " << conditional << " " << TestParam2->GetName();
else
cout << TestParam1->GetName() << " " << conditional << " " << TestValue;
}
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
// The bitmasked value choices are as follows:
// unset: In this case (the default) JSBSim would only print
// out the normally expected messages, essentially echoing
// the config files as they are read. If the environment
// variable is not set, debug_lvl is set to 1 internally
// 0: This requests JSBSim not to output any messages
// whatsoever.
// 1: This value explicity requests the normal JSBSim
// startup messages
// 2: This value asks for a message to be printed out when
// a class is instantiated
// 4: When this value is set, a message is displayed when a
// FGModel object executes its Run() method
// 8: When this value is set, various runtime state variables
// are printed out periodically
// 16: When set various parameters are sanity checked and
// a message is printed out when they go out of bounds
void FGCondition::Debug(int from)
{
if (debug_lvl <= 0) return;
if (debug_lvl & 1) { // Standard console startup message output
if (from == 0) { // Constructor
}
}
if (debug_lvl & 2 ) { // Instantiation/Destruction notification
if (from == 0) cout << "Instantiated: FGCondition" << endl;
if (from == 1) cout << "Destroyed: FGCondition" << endl;
}
if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
}
if (debug_lvl & 8 ) { // Runtime state variables
}
if (debug_lvl & 16) { // Sanity checking
}
if (debug_lvl & 64) {
if (from == 0) { // Constructor
cout << IdSrc << endl;
cout << IdHdr << endl;
}
}
}
}

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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Header: FGCondition.h
Author: Jon S. Berndt
Date started: 1/02/2003
------------- Copyright (C) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
HISTORY
--------------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SENTRY
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#ifndef FGCONDITION_H
#define FGCONDITION_H
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "../FGConfigFile.h"
#include <map>
#include "../FGPropertyManager.h"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_CONDITION "$Id$"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
COMMENTS, REFERENCES, and NOTES [use "class documentation" below for API docs]
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DOCUMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/** Encapsulates a condition, which is used in parts of JSBSim including switches
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
namespace JSBSim {
class FGCondition : public FGJSBBase
{
public:
FGCondition(FGConfigFile* AC_cfg, FGPropertyManager* PropertyManager);
~FGCondition(void);
bool Evaluate(void);
void PrintCondition(void);
private:
FGConfigFile* AC_cfg;
enum eComparison {ecUndef=0, eEQ, eNE, eGT, eGE, eLT, eLE};
enum eLogic {elUndef=0, eAND, eOR};
map <string, eComparison> mComparison;
eLogic Logic;
FGPropertyManager *TestParam1, *TestParam2, *PropertyManager;
double TestValue;
eComparison Comparison;
bool isGroup;
string conditional;
static string indent;
vector <FGCondition> conditions;
void Debug(int from);
};
}
#endif