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Elliminate some unnecessary win32 specific stuff (by Norman Vine)

This commit is contained in:
curt 1998-10-28 19:38:20 +00:00
parent 7ef298dc2e
commit 914bbba3ef

View file

@ -54,6 +54,7 @@ FG_USING_NAMESPACE(std);
#define MAX_EX_NODES 10000
#if 0
#ifdef WIN32
# ifdef __BORLANDC__
# include <dir.h>
@ -62,6 +63,7 @@ FG_USING_NAMESPACE(std);
# define MKDIR(a) mkdir(a,S_IRWXU) // I am just guessing at this flag (NHV)
# endif // __BORLANDC__
#endif // WIN32
#endif //0
fgDEM::fgDEM( void ) {
@ -71,6 +73,7 @@ fgDEM::fgDEM( void ) {
}
#if 0
#ifdef WIN32
// return the file path name ( foo/bar/file.ext = foo/bar )
@ -114,6 +117,7 @@ static int my_mkdir (const char *dir) {
}
#endif // WIN32
#endif //0
// open a DEM file
@ -746,12 +750,13 @@ void fgDEM::outputmesh_output_nodes( const string& fg_root, fgBUCKET *p ) {
if ( result != 0 && errno == ENOENT ) {
cout << "Creating directory\n";
#ifndef WIN32
// #ifndef WIN32
command = "mkdir -p " + dir + "\n";
system( command.c_str() );
#else // WIN32
#if 0
// #else // WIN32
// Cygwin crashes when trying to output to node file
// explicitly making directory structure seems OK on Win95
@ -767,7 +772,8 @@ void fgDEM::outputmesh_output_nodes( const string& fg_root, fgBUCKET *p ) {
dir = fg_root + "/Scenery/" + base_path;
if (my_mkdir ( dir.c_str() )) { exit (-1); }
#endif // WIN32
// #endif // WIN32
#endif //0
} else {
// assume directory exists
@ -852,6 +858,9 @@ fgDEM::~fgDEM( void ) {
// $Log$
// Revision 1.20 1998/10/28 19:38:20 curt
// Elliminate some unnecessary win32 specific stuff (by Norman Vine)
//
// Revision 1.19 1998/10/22 21:59:19 curt
// Fixed a couple subtle bugs that resulted from some of my c++ conversions.
// One bug could cause a segfault on certain input, and the other bug could