Add some names that should not have been left out. In general, this
document needs a fix-up, considering that the date of the last update was 2005.
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1 changed files with 55 additions and 16 deletions
69
Thanks
69
Thanks
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@ -1,4 +1,4 @@
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A very special thanks is due to the following people and groups.
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Note: as hard as we've tried, it is impossible to perfectly maintain
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this file. If you are aware of someone who you think should be
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@ -36,6 +36,8 @@ Raul Alonzo <amil@las.es>
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Michele America <nomimarketing@mail.telepac.pt>
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Contributed to the HUD code.
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Emmanuel Baranger <>
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Many, many very nice aircraft models.
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Andrei Barbu "T"Eval" teval@myrealbox.com
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Designed and implemented the current version of the FlightGear website.
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@ -127,6 +129,15 @@ Oliver Delise <delise@mail.isis.de>
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Founder of the FlightGear MultiPilot Project :
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http://www.isis.de/members/~odelise/progs/flightgear
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Jean-Francois Doue
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Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
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Graphics Gems IV ed. Paul S. Heckbert)
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http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
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Torsten Dreyer
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Contributed a very nice Piper Sceneca, closely modelled after the
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real thing.
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Many other nice aircraft, buildings, etc etc.
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Dave Eberly <eberly@magic-software.com>
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Contributed some sphere interpolation code used by Christian Mayer's
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@ -135,17 +146,6 @@ Dave Eberly <eberly@magic-software.com>
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http://www.magic-software.com
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Olaf Flebbe
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Improved the build system for Windows and provided pre-built
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dependencies.
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Jean-Francois Doue
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Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
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Graphics Gems IV ed. Paul S. Heckbert)
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http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
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Francine Evans <evans@cs.sunysb.edu>
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Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
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http://www.cs.sunysb.edu/~evans/stripe.html
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@ -160,6 +160,9 @@ Oscar Everitt <bigoc@premier.net>
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Leidson Campos A. Ferreira <leidson@planetamessenger.org>
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Rewrote the Jpeg screen httpd streaming (--jpg-httpd option)
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Olaf Flebbe
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Improved the build system for Windows and provided pre-built
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dependencies.
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Bruce Finney <bfinney@gte.net>
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MSVC5 compatibility.
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@ -186,6 +189,9 @@ Jean-loup Gailly and Mark Adler <zlib@gzip.org>
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Thomas Gellekum <tg@ihf.rwth-aachen.de>
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Changes and updates for compiling on FreeBSD
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Ralf Gerlich <>
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Technical Genius behind the Custom Scenery Project.
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Current maintainer of TaxiDraw
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Neetha Girish <neethagirish@usa.net>
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Contributed the xml configurable HUD changes.
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@ -330,7 +336,14 @@ Cameron Moore <cameron@unbeatenpath.net>
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Reigning list admin.
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Provided man pages.
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Self-proclaimed code janitor.
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FAQ maintainer.
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Has been maintaining FAQ for some years.
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Time Moore <>
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Many innovations to the OpenSceneGraph based graphics system.
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Counseling of other developers toward learning OSG
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Maintaing a GIT repository containing a mirror of FlightGear's
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source code, speficially for bugfix releases.
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Anders Morken <amrken@online.no>
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@ -351,6 +364,9 @@ Phil Nelson <phil@cs.wwu.edu>
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Author of GNU dbm. gdbm is a set of database routines that use
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extendible hashing and works similar to the standard UNIX dbm routines.
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Tatsuhiro Nishioka
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Maintainer of the Mac port.
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Contributed some very nice Japanese aircraft models.
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Alexei Novikov <anovikov@heron.itep.ru>
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Created European Scenery
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@ -403,6 +419,10 @@ Frederic Bouvier <frbouvi@wanadoo.fr>
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Added a number of animations that improves the visual system quite a lot.
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Did a nice job populating the San Francisco bay area by adding a lot
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of static scenery.
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Builds the FlightGear binary windows distributions.
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Author of fgrun, the defacto launcher on windows and many other platforms.
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Author of fgsd, a standalone scenery designer.
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Petter Reinholdtsen <pere@games.no>
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@ -417,6 +437,14 @@ William Riley <riley@technologist.com>
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Patch to support a first joystick with more than two axes.
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World scenery based on vmap0 data.
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Gijs de Rooy <>
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Contributed some very nice building models, including a very
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detailed layout of the Amsterdam airport terminals, and many
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downtown buildings.
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Redid the Boeing 747-400 3D model
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Very active first aid responder on the official Flightgear
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forum.
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Andy Ross <andy@plausible.org>
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Contributed a new configurable FDM, "YASim", based on geometry
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@ -426,6 +454,8 @@ Andy Ross <andy@plausible.org>
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Modified the UI code to allow a far more flexible grouping system.
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Added the Nasal scripting language and added FlightGear integration.
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Brian Schack <>
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Current maintainer of Atlas, the moving map program for FlightGear
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Paul Schlyter <pausch@saaf.se>
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Mr. Schlyter provided Durk Talsma with all the information
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@ -464,7 +494,10 @@ Michael Smith <msmith99@flash.net>
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Martin Spott <Martin.Spott@uni-duisburg.de>
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Contributed to the installation / user guide.
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Coordinator of the Custom Scenery Project.
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Jon Stockill <>
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Maintainer of the object database.
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Martin Dressler <dr@musicabona.cz>
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Created some outstanding panel instrumentation textures
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@ -483,9 +516,13 @@ Durk Talsma <d.talsma@chello.nl>
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Planets are correctly positioned and have proper magnitude.
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Help with time functions, gui, and other misc stuff.
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Added the AirTraffic module for scheduled AI airliners and other aircraft.
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Current FlightGear release manager.
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2D Cloud layers (nifty).
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http://people.a2000.nl/dtals
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James Turner <>
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Many code cleanups of the internal structure of the airport database,
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runway parsing, route management.
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Is currently working on adding flightmanagement support.
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UIUC - Department of Aeronautical and Astronautical Engineering
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Contributed modifications to LaRCsim to allow loading of aircraft
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@ -553,7 +590,7 @@ Darrell Walisser <dwaliss1@purdue.edu>
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Provides MacOS-specific info in the docs.
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Davud Culp <davidculp2@attbi.com>
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David Culp <davidculp2@attbi.com>
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Changed the layout of the conbtrolls section and added a great number
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of extra controls which will prove to be usefull no and for the future.
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Contributed a number of aircraft configuration files, including a T-38 and
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@ -651,6 +688,7 @@ Stuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
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Enhancements to the Cessna-310 3d model.
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Added a generic yoke model, a generic throttle quadrant model and a
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generic pedal set model.
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OSG based three 3D clouds.
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Stefan Seifert <nine@detonation.org>
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@ -708,3 +746,4 @@ Updated 2001-12-11 by David Megginson, david@megginson.com
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Updated 2003-04-17,
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Updated 2004-06-01,
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Updated 2005-04-02 by Erik Hofman, erik@ehofman.com
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Updated 2009-02-02 by Dur Talsma
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