Corrected "#ifdef 0" to "#if 0" to keep ANSI-conformant compilers
happy.
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@ -214,7 +214,7 @@ bool FGNewCache::insert_tile( FGTileEntry *e ) {
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// Note this is the old version of FGNewCache::make_space(), currently disabled
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// It uses distance from a center point to determine tiles to be discarded...
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#ifdef 0
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#if 0
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// Ensure at least one entry is free in the cache
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bool FGNewCache::make_space() {
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SG_LOG( SG_TERRAIN, SG_DEBUG, "Make space in cache" );
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