From 9002aa41fffe4a1d1b43448c40dbe49749785dab Mon Sep 17 00:00:00 2001 From: david Date: Fri, 17 May 2002 18:56:13 +0000 Subject: [PATCH] Corrected "#ifdef 0" to "#if 0" to keep ANSI-conformant compilers happy. --- src/Scenery/newcache.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Scenery/newcache.cxx b/src/Scenery/newcache.cxx index 31caaeeec..98122377c 100644 --- a/src/Scenery/newcache.cxx +++ b/src/Scenery/newcache.cxx @@ -214,7 +214,7 @@ bool FGNewCache::insert_tile( FGTileEntry *e ) { // Note this is the old version of FGNewCache::make_space(), currently disabled // It uses distance from a center point to determine tiles to be discarded... -#ifdef 0 +#if 0 // Ensure at least one entry is free in the cache bool FGNewCache::make_space() { SG_LOG( SG_TERRAIN, SG_DEBUG, "Make space in cache" );