don't clutter the terminal with meaningless (to all but one developer)
"cerr" messages (SG_LOG/SG_BULK is meant for that)
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2a0abc6875
commit
8f7df58c94
3 changed files with 13 additions and 13 deletions
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@ -283,8 +283,8 @@ void FGGroundNetwork::init()
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int start2 = (*j)->getStart()->getIndex();
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int start2 = (*j)->getStart()->getIndex();
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int end2 = (*j)->getEnd()->getIndex();
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int end2 = (*j)->getEnd()->getIndex();
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int oppIndex = (*j)->getIndex();
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int oppIndex = (*j)->getIndex();
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cerr << "Opposite of " << (*i)->getIndex() << " (" << start1 << "," << end1 << ") "
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// cerr << "Opposite of " << (*i)->getIndex() << " (" << start1 << "," << end1 << ") "
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<< "happens to be " << oppIndex << " (" << start2 << "," << end2 << ") " << endl;
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// << "happens to be " << oppIndex << " (" << start2 << "," << end2 << ") " << endl;
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break;
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break;
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}
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}
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j++;
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j++;
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@ -352,7 +352,7 @@ FGTaxiSegment *FGGroundNetwork::findSegment(int idx)
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return segments[idx-1]->getAddress();
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return segments[idx-1]->getAddress();
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else
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else
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{
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{
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cerr << "Alert: trying to find invalid segment " << idx << endl;
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//cerr << "Alert: trying to find invalid segment " << idx << endl;
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return 0;
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return 0;
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}
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}
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}
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}
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@ -90,7 +90,7 @@ FGAirportDynamics * FGAirport::getDynamics()
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return dynamics;
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return dynamics;
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} else {
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} else {
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FGRunwayPreference rwyPrefs;
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FGRunwayPreference rwyPrefs;
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cerr << "Trying to load dynamics for " << _id << endl;
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//cerr << "Trying to load dynamics for " << _id << endl;
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dynamics = new FGAirportDynamics(_latitude, _longitude, _elevation, _id);
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dynamics = new FGAirportDynamics(_latitude, _longitude, _elevation, _id);
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SGPath parkpath( globals->get_fg_root() );
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SGPath parkpath( globals->get_fg_root() );
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@ -39,11 +39,11 @@ void FGTrafficRecord::setPositionAndIntentions(int pos, FGAIFlightPlan *route)
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intVecIterator i = intentions.begin();
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intVecIterator i = intentions.begin();
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if ((*i) != pos) {
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if ((*i) != pos) {
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SG_LOG(SG_GENERAL, SG_ALERT, "Error in FGTrafficRecord::setPositionAndIntentions");
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SG_LOG(SG_GENERAL, SG_ALERT, "Error in FGTrafficRecord::setPositionAndIntentions");
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cerr << "Pos : " << pos << " Curr " << *(intentions.begin()) << endl;
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//cerr << "Pos : " << pos << " Curr " << *(intentions.begin()) << endl;
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for (intVecIterator i = intentions.begin(); i != intentions.end() ; i++) {
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for (intVecIterator i = intentions.begin(); i != intentions.end() ; i++) {
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cerr << (*i) << " ";
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//cerr << (*i) << " ";
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}
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}
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cerr << endl;
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//cerr << endl;
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}
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}
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intentions.erase(i);
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intentions.erase(i);
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} else {
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} else {
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@ -137,7 +137,7 @@ int FGTrafficRecord::crosses(FGGroundNetwork *net, FGTrafficRecord &other)
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if ((*i) > 0) {
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if ((*i) > 0) {
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if ((currentTargetNode == net->findSegment(*i)->getEnd()->getIndex()))
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if ((currentTargetNode == net->findSegment(*i)->getEnd()->getIndex()))
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{
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{
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cerr << "Current crosses at " << currentTargetNode <<endl;
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//cerr << "Current crosses at " << currentTargetNode <<endl;
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return currentTargetNode;
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return currentTargetNode;
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}
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}
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}
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}
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@ -150,7 +150,7 @@ int FGTrafficRecord::crosses(FGGroundNetwork *net, FGTrafficRecord &other)
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if ((*i) > 0) {
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if ((*i) > 0) {
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if (otherTargetNode == net->findSegment(*i)->getEnd()->getIndex())
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if (otherTargetNode == net->findSegment(*i)->getEnd()->getIndex())
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{
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{
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cerr << "Other crosses at " << currentTargetNode <<endl;
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//cerr << "Other crosses at " << currentTargetNode <<endl;
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return otherTargetNode;
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return otherTargetNode;
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}
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}
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}
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}
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@ -204,12 +204,12 @@ bool FGTrafficRecord::isOpposing (FGGroundNetwork *net, FGTrafficRecord &other,
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if (opp->getIndex() ==
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if (opp->getIndex() ==
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net->findSegment(*j)->getIndex())
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net->findSegment(*j)->getIndex())
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{
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{
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cerr << "Nodes " << net->findSegment(*i)->getIndex()
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// cerr << "Nodes " << net->findSegment(*i)->getIndex()
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<< " and " << net->findSegment(*j)->getIndex()
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// << " and " << net->findSegment(*j)->getIndex()
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<< " are opposites " << endl;
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// << " are opposites " << endl;
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if (net->findSegment(*i)->getStart()->getIndex() == node) {
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if (net->findSegment(*i)->getStart()->getIndex() == node) {
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{
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{
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cerr << "Found the node" << endl;
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//cerr << "Found the node" << endl;
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return true;
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return true;
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}
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}
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}
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}
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