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More cleanups. Removed the pui-* commands, and added a pass-through

property to indicate when mouse events should be offset to PUI and the
panel first.
This commit is contained in:
david 2002-03-26 17:14:48 +00:00
parent 94bd81c1de
commit 8d9b59314a
3 changed files with 24 additions and 43 deletions

View file

@ -357,7 +357,20 @@ FGInput::doMouseClick (int b, int updown, int x, int y)
int modifiers = FG_MOD_NONE; // FIXME: any way to get the real ones? int modifiers = FG_MOD_NONE; // FIXME: any way to get the real ones?
mouse &m = _mouse_bindings[0]; mouse &m = _mouse_bindings[0];
mouse_mode &mode = m.modes[m.current_mode];
// Pass on to PUI and the panel if
// requested, and return if one of
// them consumes the event.
if (mode.pass_through) {
if (puMouse(b, updown, x, y))
return;
else if ((current_panel != 0) &&
current_panel->doMouseAction(b, updown, x, y))
return;
}
// OK, PUI and the panel didn't want the click
if (b >= MAX_MOUSE_BUTTONS) { if (b >= MAX_MOUSE_BUTTONS) {
SG_LOG(SG_INPUT, SG_ALERT, "Mouse button " << b SG_LOG(SG_INPUT, SG_ALERT, "Mouse button " << b
<< " where only " << MAX_MOUSE_BUTTONS << " expected"); << " where only " << MAX_MOUSE_BUTTONS << " expected");
@ -378,6 +391,14 @@ FGInput::doMouseMotion (int x, int y)
if (m.current_mode < 0 || m.current_mode >= m.nModes) if (m.current_mode < 0 || m.current_mode >= m.nModes)
return; return;
mouse_mode &mode = m.modes[m.current_mode]; mouse_mode &mode = m.modes[m.current_mode];
// Pass on to PUI if requested, and return
// if PUI consumed the event.
if (mode.pass_through && puMouse(x, y))
return;
// OK, PUI didn't want the event,
// so we can play with it.
if (x != m.x) { if (x != m.x) {
int delta = x - m.x; int delta = x - m.x;
for (int i = 0; i < mode.x_bindings[modifiers].size(); i++) for (int i = 0; i < mode.x_bindings[modifiers].size(); i++)
@ -611,6 +632,7 @@ FGInput::_init_mouse ()
// Read other properties for this mode // Read other properties for this mode
m.modes[j].constrained = mode_node->getBoolValue("constrained", false); m.modes[j].constrained = mode_node->getBoolValue("constrained", false);
m.modes[j].pass_through = mode_node->getBoolValue("pass-through", false);
// Read the button bindings for this mode // Read the button bindings for this mode
m.modes[j].buttons = new button[MAX_MOUSE_BUTTONS]; m.modes[j].buttons = new button[MAX_MOUSE_BUTTONS];
@ -889,6 +911,7 @@ FGInput::joystick::~joystick ()
FGInput::mouse_mode::mouse_mode () FGInput::mouse_mode::mouse_mode ()
: cursor(GLUT_CURSOR_INHERIT), : cursor(GLUT_CURSOR_INHERIT),
constrained(false), constrained(false),
pass_through(false),
buttons(0) buttons(0)
{ {
} }

View file

@ -302,6 +302,7 @@ private:
virtual ~mouse_mode (); virtual ~mouse_mode ();
int cursor; int cursor;
bool constrained; bool constrained;
bool pass_through;
button * buttons; button * buttons;
binding_list_t x_bindings[FG_MOD_MAX]; binding_list_t x_bindings[FG_MOD_MAX];
binding_list_t y_bindings[FG_MOD_MAX]; binding_list_t y_bindings[FG_MOD_MAX];

View file

@ -185,47 +185,6 @@ do_save (const SGPropertyNode * arg, SGCommandState ** state)
} }
/**
* Built-in command: let PUI handle a mouse click.
*
* button: the mouse button number, zero-based.
* is-down: true if the button is down, false if it is up.
* x-pos: the x position of the mouse click.
* y-pos: the y position of the mouse click.
*/
static bool
do_pui_mouse_click (const SGPropertyNode * arg, SGCommandState ** state)
{
return puMouse(arg->getIntValue("button"),
arg->getBoolValue("is-down") ? PU_DOWN : PU_UP,
arg->getIntValue("x-pos"),
arg->getIntValue("y-pos"));
}
/**
* Built-in command: let PUI *or* the panel handle a mouse click.
*
* button: the mouse button number, zero-based.
* is-down: true if the button is down, false if it is up.
* x-pos: the x position of the mouse click.
* y-pos: the y position of the mouse click.
*/
static bool
do_pui_or_panel_mouse_click (const SGPropertyNode * arg,
SGCommandState ** state)
{
int button = arg->getIntValue("button");
bool is_down = arg->getBoolValue("is-down");
int x = arg->getIntValue("x-pos");
int y = arg->getIntValue("y-pos");
return (puMouse(button, is_down ? PU_DOWN : PU_UP, x, y) ||
(current_panel != 0 &&
current_panel->doMouseAction(button,
is_down ? PU_DOWN : PU_UP, x, y)));
}
/** /**
* Built-in command: (re)load the panel. * Built-in command: (re)load the panel.
* *
@ -672,8 +631,6 @@ static struct {
{ "exit", do_exit }, { "exit", do_exit },
{ "load", do_load }, { "load", do_load },
{ "save", do_save }, { "save", do_save },
{ "pui-mouse-click", do_pui_mouse_click },
{ "pui-or-panel-mouse-click", do_pui_or_panel_mouse_click },
{ "panel-load", do_panel_load }, { "panel-load", do_panel_load },
{ "panel-mouse-click", do_panel_mouse_click }, { "panel-mouse-click", do_panel_mouse_click },
{ "preferences-load", do_preferences_load }, { "preferences-load", do_preferences_load },