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ground collision detection implemented.

This commit is contained in:
curt 1998-07-16 17:30:07 +00:00
parent 21cba39007
commit 8d91019166
2 changed files with 3 additions and 3 deletions

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@ -2,7 +2,9 @@
| Done
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7/3/98 - Generate and store the transform matrix when rendering by
7/11/98 - Ground collision detection
7/3/98 - Generate and store the transform matrix when rendering by
material property so we don't have to push, transform, pop
continually. See mesa code for gluLookAt()

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@ -73,7 +73,5 @@
realtime system interpolates the horizon colours all around the edge
of the sky.
12/29/97 - Ground collision detection
12/29/97 - glut windows or something for panel area - consider 3d
panels, careful of texture memory problems.