Get rid of some debugging output.
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1 changed files with 0 additions and 2 deletions
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@ -120,7 +120,6 @@ void initMenu()
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if (sep) {
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Menu[h].submenu[pos] = strdup("----------");
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} else if (call && strcmp(call->getStringValue(), "")) {
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cout << name->getStringValue() << endl;
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string text = fgGetString( name->getStringValue(),
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"/strings/null" );
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Menu[h].submenu[pos]
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@ -140,7 +139,6 @@ void initMenu()
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}
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SGPropertyNode *name = submenu[h]->getNode("name");
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cout << name->getStringValue() << endl;
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string text = fgGetString( name->getStringValue(),
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"/strings/null" );
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