Error-reporting: improve UI/display behaviour
Assess how critical the error is, and based on this, show a popup instead of the dialog in some cases. Add commands to allow delayed display of the main dialog, and stepping through multiple error reports in the dialog. Also add a new error category for shader errors, since these are always emitted from the render thread and we can’t easily attribute them to an aircraft, scenery or core feature.
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1 changed files with 89 additions and 12 deletions
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@ -74,10 +74,13 @@ enum class Aggregation {
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MultiPlayer,
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Unknown, ///< error coudln't be attributed more specifcially
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OutOfMemory, ///< seperate category to give it a custom message
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Traffic
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Traffic,
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ShadersEffects
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};
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// these should correspond to simgear::ErrorCode enum
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// they map to translateable strings in fgdata/Translations/sys.xml
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string_list static_errorIds = {
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"error-missing-shader",
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"error-loading-texture",
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@ -116,7 +119,8 @@ string_list static_categoryIds = {
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"error-category-multiplayer",
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"error-category-unknown",
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"error-category-out-of-memory",
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"error-category-traffic"};
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"error-category-traffic",
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"error-category-shaders"};
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class RecentLogCallback : public simgear::LogCallback
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{
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@ -221,6 +225,7 @@ public:
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bool haveShownToUser = false;
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OccurrenceVec errors;
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bool isCritical = false;
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bool addOccurence(const ErrorOcurrence& err);
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};
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@ -241,7 +246,6 @@ public:
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void collectError(simgear::LoadFailure type, simgear::ErrorCode code, const std::string& details, const sg_location& location)
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{
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SG_LOG(SG_GENERAL, SG_WARN, "Error:" << static_errorTypeIds.at(static_cast<int>(type)) << " from " << static_errorIds.at(static_cast<int>(code)) << "::" << details << "\n\t" << location.asString());
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ErrorOcurrence occurrence{code, type, details, location, time(nullptr)};
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// snapshot the top of the context stacks into our occurence data
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@ -255,9 +259,24 @@ public:
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auto it = getAggregateForOccurence(occurrence);
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// add to the occurence, if it's not a duplicate
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if (it->addOccurence(occurrence)) {
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if (!it->addOccurence(occurrence)) {
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return; // duplicate, nothing else to do
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}
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// log it once we know it's not a duplicate
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SG_LOG(SG_GENERAL, SG_WARN, "Error:" << static_errorTypeIds.at(static_cast<int>(type)) << " from " << static_errorIds.at(static_cast<int>(code)) << "::" << details << "\n\t" << location.asString());
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it->lastErrorTime.stamp();
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_reportsDirty = true;
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const auto ty = it->type;
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// decide if it's a critical error or not
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if ((ty == Aggregation::OutOfMemory) || (ty == Aggregation::MainAircraft) || (ty == Aggregation::InputDevice)) {
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it->isCritical = true;
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}
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if (code == simgear::ErrorCode::LoadEffectsShaders) {
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// it->isCritical = true;
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}
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}
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@ -330,8 +349,13 @@ public:
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});
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assert(it != _aggregated.end());
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_activeReportIndex = std::distance(_aggregated.begin(), it);
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_displayNode->setBoolValue("have-next", _activeReportIndex < (_aggregated.size() - 1));
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}
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flightgear::sentryReportUserError(static_categoryIds.at(catId), detailsTextStream.str());
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void sendReportToSentry(AggregateReport& report)
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{
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const int catId = static_cast<int>(report.type);
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flightgear::sentryReportUserError(static_categoryIds.at(catId), _displayNode->getStringValue());
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}
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void writeReportToStream(const AggregateReport& report, std::ostream& os) const;
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@ -341,6 +365,7 @@ public:
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bool dismissReportCommand(const SGPropertyNode* args, SGPropertyNode*);
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bool saveReportCommand(const SGPropertyNode* args, SGPropertyNode*);
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bool showErrorReportCommand(const SGPropertyNode* args, SGPropertyNode*);
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};
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auto ErrorReporter::ErrorReporterPrivate::getAggregateForOccurence(const ErrorReporter::ErrorReporterPrivate::ErrorOcurrence& oc)
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@ -427,6 +452,13 @@ auto ErrorReporter::ErrorReporterPrivate::getAggregateForOccurence(const ErrorRe
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return getAggregate(Aggregation::FGData);
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}
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// becuase we report shader errors from the main thread, they don't
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// get attributed. Collect them into their own category, which also
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// means we can display a more specific message
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if (oc.code == simgear::ErrorCode::LoadEffectsShaders) {
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return getAggregate(Aggregation::ShadersEffects);
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}
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return getAggregate(Aggregation::Unknown);
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}
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@ -519,7 +551,6 @@ bool ErrorReporter::ErrorReporterPrivate::dismissReportCommand(const SGPropertyN
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// clear any values underneath displayNode?
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_nextShowTimeout.stamp();
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_reportsDirty = true; // set this so we check for another report to present
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_activeReportIndex = -1;
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@ -527,6 +558,39 @@ bool ErrorReporter::ErrorReporterPrivate::dismissReportCommand(const SGPropertyN
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return true;
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}
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bool ErrorReporter::ErrorReporterPrivate::showErrorReportCommand(const SGPropertyNode* args, SGPropertyNode*)
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{
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std::lock_guard<std::mutex> g(_lock);
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if (_aggregated.empty()) {
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return false;
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}
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if (args->getBoolValue("next")) {
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_activeReportIndex++;
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if (_activeReportIndex >= _aggregated.size()) {
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return false;
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}
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} else if (args->hasChild("index")) {
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_activeReportIndex = args->getIntValue("index");
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if ((_activeReportIndex < 0) || (_activeReportIndex >= _aggregated.size())) {
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return false;
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}
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} else {
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_activeReportIndex = 0;
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}
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auto& report = _aggregated.at(_activeReportIndex);
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presentErrorToUser(report);
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auto gui = globals->get_subsystem<NewGUI>();
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if (!gui->getDialog("error-report")) {
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gui->showDialog("error-report");
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}
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return true;
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}
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bool ErrorReporter::ErrorReporterPrivate::saveReportCommand(const SGPropertyNode* args, SGPropertyNode*)
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{
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if (_activeReportIndex < 0) {
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@ -667,7 +731,8 @@ void ErrorReporter::preinit()
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void ErrorReporter::init()
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{
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if (!d->_enabledNode) {
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const auto developerMode = false; // fgGetBool("sim/developer-mode");
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if (developerMode || !d->_enabledNode) {
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SG_LOG(SG_GENERAL, SG_INFO, "Error reporting disabled");
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simgear::setFailureCallback(simgear::FailureCallback());
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simgear::setErrorContextCallback(simgear::ContextCallback());
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@ -677,6 +742,7 @@ void ErrorReporter::init()
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globals->get_commands()->addCommand("dismiss-error-report", d.get(), &ErrorReporterPrivate::dismissReportCommand);
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globals->get_commands()->addCommand("save-error-report-data", d.get(), &ErrorReporterPrivate::saveReportCommand);
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globals->get_commands()->addCommand("show-error-report", d.get(), &ErrorReporterPrivate::showErrorReportCommand);
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// cache these values here
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d->_fgdataPathPrefix = globals->get_fg_root().utf8Str();
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@ -686,6 +752,7 @@ void ErrorReporter::init()
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void ErrorReporter::update(double dt)
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{
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bool showDialog = false;
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bool showPopup = false;
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bool havePendingReports = false;
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// beginning of locked section
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@ -731,7 +798,13 @@ void ErrorReporter::update(double dt)
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const auto ageSec = (n - report.lastErrorTime).toSecs();
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if (ageSec > NoNewErrorsTimeout) {
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d->presentErrorToUser(report);
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if (report.isCritical) {
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showDialog = true;
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} else {
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showPopup = true;
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}
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d->sendReportToSentry(report);
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// if we show one report, don't consider any others for now
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break;
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@ -745,8 +818,9 @@ void ErrorReporter::update(double dt)
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}
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} // end of locked section
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if (showDialog && flightgear::isHeadlessMode()) {
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if (flightgear::isHeadlessMode()) {
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showDialog = false;
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showPopup = false;
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}
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// do not call into another subsystem with our lock held,
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@ -754,7 +828,6 @@ void ErrorReporter::update(double dt)
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if (showDialog) {
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auto gui = globals->get_subsystem<NewGUI>();
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gui->showDialog("error-report");
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// this needs a bit more thought, disabling for the now
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#if 0
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// pause the sim when showing the popup
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@ -762,6 +835,9 @@ void ErrorReporter::update(double dt)
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pauseArgs->setBoolValue("force-pause", true);
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globals->get_commands()->execute("do_pause", pauseArgs);
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#endif
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} else if (showPopup) {
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SGPropertyNode_ptr popupArgs(new SGPropertyNode);
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globals->get_commands()->execute("show-error-notification-popup", popupArgs, nullptr);
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}
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}
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@ -770,6 +846,7 @@ void ErrorReporter::shutdown()
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if (d->_enabledNode) {
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globals->get_commands()->removeCommand("dismiss-error-report");
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globals->get_commands()->removeCommand("save-error-report-data");
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globals->get_commands()->removeCommand("show-error-report");
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sglog().removeCallback(d->_logCallback.get());
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}
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}
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