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Whoops, case-sensitivity matters on Linux.

This commit is contained in:
James Turner 2012-08-22 00:53:48 +01:00
parent c06ab52c55
commit 8a087582bc
4 changed files with 4 additions and 4 deletions

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@ -34,7 +34,7 @@
#include <simgear/scene/material/EffectGeode.hxx> #include <simgear/scene/material/EffectGeode.hxx>
#include <simgear/scene/material/matlib.hxx> #include <simgear/scene/material/matlib.hxx>
#include <simgear/scene/material/mat.hxx> #include <simgear/scene/material/mat.hxx>
#include <simgear/scene/util/OSGMath.hxx> #include <simgear/scene/util/OsgMath.hxx>
#include <Scenery/scenery.hxx> #include <Scenery/scenery.hxx>
#include "trafficcontrol.hxx" #include "trafficcontrol.hxx"

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@ -38,7 +38,7 @@
#include <simgear/scene/material/EffectGeode.hxx> #include <simgear/scene/material/EffectGeode.hxx>
#include <simgear/scene/material/matlib.hxx> #include <simgear/scene/material/matlib.hxx>
#include <simgear/scene/material/mat.hxx> #include <simgear/scene/material/mat.hxx>
#include <simgear/scene/util/OSGMath.hxx> #include <simgear/scene/util/OsgMath.hxx>
#include <Airports/simple.hxx> #include <Airports/simple.hxx>
#include <Airports/dynamics.hxx> #include <Airports/dynamics.hxx>

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@ -43,7 +43,7 @@
#include <simgear/math/SGMisc.hxx> #include <simgear/math/SGMisc.hxx>
#include <simgear/scene/util/SGNodeMasks.hxx> #include <simgear/scene/util/SGNodeMasks.hxx>
#include <simgear/scene/util/SGSceneUserData.hxx> #include <simgear/scene/util/SGSceneUserData.hxx>
#include <simgear/scene/util/OSGMath.hxx> #include <simgear/scene/util/OsgMath.hxx>
#include <simgear/scene/bvh/BVHNode.hxx> #include <simgear/scene/bvh/BVHNode.hxx>
#include <simgear/scene/bvh/BVHGroup.hxx> #include <simgear/scene/bvh/BVHGroup.hxx>

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@ -40,7 +40,7 @@
#include <simgear/scene/tgdb/userdata.hxx> #include <simgear/scene/tgdb/userdata.hxx>
#include <simgear/scene/material/matlib.hxx> #include <simgear/scene/material/matlib.hxx>
#include <simgear/scene/util/SGNodeMasks.hxx> #include <simgear/scene/util/SGNodeMasks.hxx>
#include <simgear/scene/util/OSGMath.hxx> #include <simgear/scene/util/OsgMath.hxx>
#include <simgear/scene/util/SGSceneUserData.hxx> #include <simgear/scene/util/SGSceneUserData.hxx>
#include <simgear/scene/model/CheckSceneryVisitor.hxx> #include <simgear/scene/model/CheckSceneryVisitor.hxx>
#include <simgear/scene/bvh/BVHNode.hxx> #include <simgear/scene/bvh/BVHNode.hxx>