initialize marker_xs.
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@ -149,6 +149,7 @@ draw( void ) // (HUD_scale * pscale )
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height = scrn_rect.top + scrn_rect.bottom;
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width = scrn_rect.left + scrn_rect.right;
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marker_xs = scrn_rect.left; // x start
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if(type=="guage") {
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