Changed naming scheme of basic shared structures.
This commit is contained in:
parent
90e39d537f
commit
89a9811607
27 changed files with 219 additions and 131 deletions
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@ -32,8 +32,8 @@
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/* Display various parameters to stdout */
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void aircraft_debug(int type) {
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struct flight_params *f;
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struct control_params *c;
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struct FLIGHT *f;
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struct CONTROLS *c;
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f = ¤t_aircraft.flight;
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c = ¤t_aircraft.controls;
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@ -48,9 +48,12 @@ void aircraft_debug(int type) {
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/* $Log$
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/* Revision 1.9 1997/07/19 22:39:08 curt
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/* Moved PI to ../constants.h
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/* Revision 1.10 1997/08/27 03:29:56 curt
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/* Changed naming scheme of basic shared structures.
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/*
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* Revision 1.9 1997/07/19 22:39:08 curt
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* Moved PI to ../constants.h
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*
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* Revision 1.8 1997/06/25 15:39:45 curt
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* Minor changes to compile with rsxnt/win32.
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*
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@ -32,15 +32,15 @@
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/* Define a structure containing all the parameters for an aircraft */
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struct aircraft_params {
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struct flight_params flight;
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struct control_params controls;
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struct AIRCRAFT {
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struct FLIGHT flight;
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struct CONTROLS controls;
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};
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/* current_aircraft contains all the parameters of the aircraft
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currently being operated. */
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extern struct aircraft_params current_aircraft;
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extern struct AIRCRAFT current_aircraft;
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/* Display various parameters to stdout */
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@ -51,9 +51,12 @@ void aircraft_debug(int type);
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/* $Log$
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/* Revision 1.4 1997/07/23 21:52:17 curt
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/* Put comments around the text after an #endif for increased portability.
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/* Revision 1.5 1997/08/27 03:29:58 curt
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/* Changed naming scheme of basic shared structures.
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/*
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* Revision 1.4 1997/07/23 21:52:17 curt
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* Put comments around the text after an #endif for increased portability.
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*
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* Revision 1.3 1997/06/21 17:12:42 curt
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* Capitalized subdirectory names.
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*
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@ -30,7 +30,7 @@
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void fgControlsInit() {
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int i;
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struct control_params *c;
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struct CONTROLS *c;
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c = ¤t_aircraft.controls;
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FG_Elevator = 0.0;
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@ -46,7 +46,7 @@ void fgControlsInit() {
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void fgElevMove(double amt) {
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struct control_params *c;
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struct CONTROLS *c;
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c = ¤t_aircraft.controls;
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FG_Elevator += amt;
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@ -56,7 +56,7 @@ void fgElevMove(double amt) {
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}
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void fgElevSet(double pos) {
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struct control_params *c;
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struct CONTROLS *c;
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c = ¤t_aircraft.controls;
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FG_Elevator = pos;
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@ -66,7 +66,7 @@ void fgElevSet(double pos) {
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}
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void fgElevTrimMove(double amt) {
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struct control_params *c;
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struct CONTROLS *c;
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c = ¤t_aircraft.controls;
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FG_Elev_Trim += amt;
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@ -76,7 +76,7 @@ void fgElevTrimMove(double amt) {
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}
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void fgElevTrimSet(double pos) {
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struct control_params *c;
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struct CONTROLS *c;
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c = ¤t_aircraft.controls;
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FG_Elev_Trim = pos;
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@ -86,7 +86,7 @@ void fgElevTrimSet(double pos) {
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}
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void fgAileronMove(double amt) {
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struct control_params *c;
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struct CONTROLS *c;
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c = ¤t_aircraft.controls;
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FG_Aileron += amt;
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@ -96,7 +96,7 @@ void fgAileronMove(double amt) {
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}
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void fgAileronSet(double pos) {
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struct control_params *c;
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struct CONTROLS *c;
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c = ¤t_aircraft.controls;
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FG_Aileron = pos;
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@ -106,7 +106,7 @@ void fgAileronSet(double pos) {
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}
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void fgRudderMove(double amt) {
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struct control_params *c;
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struct CONTROLS *c;
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c = ¤t_aircraft.controls;
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FG_Rudder += amt;
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@ -116,7 +116,7 @@ void fgRudderMove(double amt) {
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}
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void fgRudderSet(double pos) {
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struct control_params *c;
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struct CONTROLS *c;
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c = ¤t_aircraft.controls;
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FG_Rudder = pos;
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@ -127,7 +127,7 @@ void fgRudderSet(double pos) {
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void fgThrottleMove(int engine, double amt) {
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int i;
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struct control_params *c;
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struct CONTROLS *c;
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c = ¤t_aircraft.controls;
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if ( engine == FG_Throttle_All ) {
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@ -147,7 +147,7 @@ void fgThrottleMove(int engine, double amt) {
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void fgThrottleSet(int engine, double pos) {
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int i;
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struct control_params *c;
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struct CONTROLS *c;
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c = ¤t_aircraft.controls;
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if ( engine == FG_Throttle_All ) {
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@ -167,9 +167,12 @@ void fgThrottleSet(int engine, double pos) {
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/* $Log$
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/* Revision 1.2 1997/06/21 17:12:48 curt
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/* Capitalized subdirectory names.
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/* Revision 1.3 1997/08/27 03:30:01 curt
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/* Changed naming scheme of basic shared structures.
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/*
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* Revision 1.2 1997/06/21 17:12:48 curt
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* Capitalized subdirectory names.
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*
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* Revision 1.1 1997/05/31 19:24:04 curt
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* Initial revision.
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*
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@ -33,7 +33,7 @@
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/* Define a structure containing the control parameters */
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struct control_params {
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struct CONTROLS {
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double aileron;
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double elevator;
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double elevator_trim;
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@ -81,9 +81,12 @@ void fgThrottleSet(int engine, double pos);
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/* $Log$
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/* Revision 1.4 1997/07/23 21:52:18 curt
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/* Put comments around the text after an #endif for increased portability.
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/* Revision 1.5 1997/08/27 03:30:02 curt
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/* Changed naming scheme of basic shared structures.
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/*
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* Revision 1.4 1997/07/23 21:52:18 curt
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* Put comments around the text after an #endif for increased portability.
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*
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* Revision 1.3 1997/05/31 19:16:27 curt
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* Elevator trim added.
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*
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11
FDM/flight.c
11
FDM/flight.c
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@ -28,7 +28,7 @@
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/* Initialize the flight model parameters */
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int fgFlightModelInit(int model, struct flight_params *f, double dt) {
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int fgFlightModelInit(int model, struct FLIGHT *f, double dt) {
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int result;
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if ( model == FG_LARCSIM ) {
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/* Run multiloop iterations of the flight model */
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int fgFlightModelUpdate(int model, struct flight_params *f, int multiloop) {
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int fgFlightModelUpdate(int model, struct FLIGHT *f, int multiloop) {
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int result;
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if ( model == FG_LARCSIM ) {
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/* $Log$
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/* Revision 1.2 1997/05/29 22:39:57 curt
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/* Working on incorporating the LaRCsim flight model.
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/* Revision 1.3 1997/08/27 03:30:04 curt
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/* Changed naming scheme of basic shared structures.
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/*
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* Revision 1.2 1997/05/29 22:39:57 curt
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* Working on incorporating the LaRCsim flight model.
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*
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* Revision 1.1 1997/05/29 02:35:04 curt
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* Initial revision.
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*
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13
FDM/flight.h
13
FDM/flight.h
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typedef double FG_VECTOR_3[3];
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/* This is based heavily on LaRCsim/ls_generic.h */
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struct flight_params {
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struct FLIGHT {
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/*================== Mass properties and geometry values ==================*/
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/* General interface to the flight model routines */
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/* Initialize the flight model parameters */
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int fgFlightModelInit(int model, struct flight_params *f, double dt);
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int fgFlightModelInit(int model, struct FLIGHT *f, double dt);
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/* Run multiloop iterations of the flight model */
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int fgFlightModelUpdate(int model, struct flight_params *f, int multiloop);
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int fgFlightModelUpdate(int model, struct FLIGHT *f, int multiloop);
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#endif /* FLIGHT_H */
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/* $Log$
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/* Revision 1.7 1997/07/23 21:52:19 curt
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/* Put comments around the text after an #endif for increased portability.
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/* Revision 1.8 1997/08/27 03:30:06 curt
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/* Changed naming scheme of basic shared structures.
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/*
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* Revision 1.7 1997/07/23 21:52:19 curt
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* Put comments around the text after an #endif for increased portability.
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*
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* Revision 1.6 1997/06/21 17:52:22 curt
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* Continue directory shuffling ... everything should be compilable/runnable
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* again.
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int ls_cockpit() {
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struct control_params *c;
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struct CONTROLS *c;
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sim_control_.paused = 0;
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}
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/* Convert from the FG flight_params struct to the LaRCsim generic_ struct */
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int fgFlight_2_LaRCsim (struct flight_params *f) {
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/* Convert from the FG FLIGHT struct to the LaRCsim generic_ struct */
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int fgFlight_2_LaRCsim (struct FLIGHT *f) {
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Mass = FG_Mass;
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I_xx = FG_I_xx;
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I_yy = FG_I_yy;
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}
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/* Convert from the LaRCsim generic_ struct to the FG flight_params struct */
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int fgLaRCsim_2_Flight (struct flight_params *f) {
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/* Convert from the LaRCsim generic_ struct to the FG FLIGHT struct */
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int fgLaRCsim_2_Flight (struct FLIGHT *f) {
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FG_Mass = Mass;
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FG_I_xx = I_xx;
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FG_I_yy = I_yy;
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/* Flight Gear Modification Log
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*
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* $Log$
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* Revision 1.9 1997/08/27 03:30:08 curt
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* Changed naming scheme of basic shared structures.
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*
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* Revision 1.8 1997/06/21 17:12:50 curt
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* Capitalized subdirectory names.
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*
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@ -45,8 +45,8 @@ extern int show_hud; /* HUD state */
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/* Handle keyboard events */
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void GLUTkey(unsigned char k, int x, int y) {
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struct control_params *c;
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struct weather_params *w;
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struct CONTROLS *c;
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struct WEATHER *w;
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c = ¤t_aircraft.controls;
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w = ¤t_weather;
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/* Handle "special" keyboard events */
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void GLUTspecialkey(int k, int x, int y) {
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struct control_params *c;
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struct CONTROLS *c;
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c = ¤t_aircraft.controls;
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/* $Log$
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/* Revision 1.19 1997/08/25 20:27:21 curt
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/* Merged in initial HUD and Joystick code.
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/* Revision 1.20 1997/08/27 03:30:13 curt
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/* Changed naming scheme of basic shared structures.
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/*
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* Revision 1.19 1997/08/25 20:27:21 curt
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* Merged in initial HUD and Joystick code.
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*
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* Revision 1.18 1997/08/22 21:34:38 curt
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* Doing a bit of reorganizing and house cleaning.
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*
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/* This is a record containing all the info for the aircraft currently
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being operated */
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struct aircraft_params current_aircraft;
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struct AIRCRAFT current_aircraft;
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/* This is a record containing global housekeeping information */
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struct general_params general;
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struct GENERAL general;
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/* This is a record containing current weather info */
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struct weather_params current_weather;
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struct WEATHER current_weather;
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/* view parameters */
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static GLfloat win_ratio = 1.0;
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**************************************************************************/
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static void fgInitVisuals() {
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struct weather_params *w;
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struct WEATHER *w;
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w = ¤t_weather;
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static void fgUpdateViewParams() {
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struct fgCartesianPoint view_pos /*, alt_up */;
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struct flight_params *f;
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struct time_params *t;
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struct FLIGHT *f;
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struct fgTIME *t;
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MAT3mat R, TMP, UP, LOCAL, VIEW;
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MAT3vec vec, view_up, forward, view_forward, local_up, nup, nsun;
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double sun_angle, temp, ambient, diffuse, sky;
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**************************************************************************/
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void fgUpdateTimeDepCalcs(int multi_loop) {
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struct flight_params *f;
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struct time_params *t;
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struct FLIGHT *f;
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struct fgTIME *t;
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int i;
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f = ¤t_aircraft.flight;
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double cur_elev;
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double joy_x, joy_y;
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int joy_b1, joy_b2;
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struct flight_params *f;
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struct FLIGHT *f;
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f = ¤t_aircraft.flight;
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**************************************************************************/
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int main( int argc, char *argv[] ) {
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struct flight_params *f;
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struct FLIGHT *f;
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f = ¤t_aircraft.flight;
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/* $Log$
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/* Revision 1.10 1997/08/25 20:27:22 curt
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/* Merged in initial HUD and Joystick code.
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/* Revision 1.11 1997/08/27 03:30:16 curt
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/* Changed naming scheme of basic shared structures.
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/*
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* Revision 1.10 1997/08/25 20:27:22 curt
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* Merged in initial HUD and Joystick code.
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*
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* Revision 1.9 1997/08/22 21:34:39 curt
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* Doing a bit of reorganizing and house cleaning.
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*
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20
Main/depend
20
Main/depend
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@ -1,18 +1,21 @@
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GLUTkey.o: GLUTkey.c GLUTkey.h ../Aircraft/aircraft.h \
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GLUTkey.o: GLUTkey.c GLUTkey.h ../constants.h ../Aircraft/aircraft.h \
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../Aircraft/../Flight/flight.h ../Aircraft/../Flight/Slew/slew.h \
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../Aircraft/../Flight/LaRCsim/ls_interface.h \
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../Aircraft/../Flight/LaRCsim/../flight.h \
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../Aircraft/../Controls/controls.h \
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../Aircraft/../Controls/../limits.h ../constants.h
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../Aircraft/../Controls/../limits.h ../Weather/weather.h
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GLUTmain.o: GLUTmain.c fg_init.h ../constants.h ../general.h \
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../Aircraft/aircraft.h ../Aircraft/../Flight/flight.h \
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../Aircraft/../Flight/Slew/slew.h \
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../Aircraft/../Flight/LaRCsim/ls_interface.h \
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../Aircraft/../Flight/LaRCsim/../flight.h \
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../Aircraft/../Controls/controls.h \
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../Aircraft/../Controls/../limits.h ../Scenery/mesh.h \
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../Scenery/scenery.h ../Scenery/../types.h ../Math/fg_geodesy.h \
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../Math/mat3.h ../Math/polar.h ../Math/../types.h ../Time/fg_time.h \
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../Aircraft/../Controls/../limits.h ../Cockpit/cockpit.h \
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../Cockpit/hud.h ../Cockpit/../Aircraft/aircraft.h \
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../Cockpit/../Flight/flight.h ../Cockpit/../Controls/controls.h \
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../Joystick/joystick.h ../Math/fg_geodesy.h ../Math/mat3.h \
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../Math/polar.h ../Math/../types.h ../Scenery/mesh.h \
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||||
../Scenery/scenery.h ../Scenery/../types.h ../Time/fg_time.h \
|
||||
../Time/../types.h ../Time/fg_timer.h ../Time/sunpos.h \
|
||||
../Weather/weather.h
|
||||
fg_init.o: fg_init.c fg_init.h ../constants.h ../general.h \
|
||||
|
@ -21,4 +24,9 @@ fg_init.o: fg_init.c fg_init.h ../constants.h ../general.h \
|
|||
../Aircraft/../Flight/LaRCsim/ls_interface.h \
|
||||
../Aircraft/../Flight/LaRCsim/../flight.h \
|
||||
../Aircraft/../Controls/controls.h \
|
||||
../Aircraft/../Controls/../limits.h ../Math/fg_random.h
|
||||
../Aircraft/../Controls/../limits.h ../Cockpit/cockpit.h \
|
||||
../Cockpit/hud.h ../Cockpit/../Aircraft/aircraft.h \
|
||||
../Cockpit/../Flight/flight.h ../Cockpit/../Controls/controls.h \
|
||||
../Joystick/joystick.h ../Math/fg_random.h ../Scenery/mesh.h \
|
||||
../Scenery/scenery.h ../Scenery/../types.h ../Time/sunpos.h \
|
||||
../Weather/weather.h
|
||||
|
|
|
@ -38,6 +38,7 @@
|
|||
#include "../Math/fg_random.h"
|
||||
#include "../Scenery/mesh.h"
|
||||
#include "../Scenery/scenery.h"
|
||||
#include "../Scenery/stars.h"
|
||||
#include "../Time/sunpos.h"
|
||||
#include "../Weather/weather.h"
|
||||
|
||||
|
@ -48,7 +49,7 @@ extern int show_hud; /* HUD state */
|
|||
/* General house keeping initializations */
|
||||
|
||||
void fgInitGeneral( void ) {
|
||||
struct general_params *g;
|
||||
struct GENERAL *g;
|
||||
|
||||
g = &general;
|
||||
|
||||
|
@ -72,7 +73,7 @@ void fgInitGeneral( void ) {
|
|||
void fgInitSubsystems( void ) {
|
||||
double cur_elev;
|
||||
|
||||
struct flight_params *f;
|
||||
struct FLIGHT *f;
|
||||
|
||||
f = ¤t_aircraft.flight;
|
||||
|
||||
|
@ -145,6 +146,9 @@ void fgInitSubsystems( void ) {
|
|||
/* Initialize the Cockpit subsystem */
|
||||
fgCockpitInit( current_aircraft );
|
||||
|
||||
/* Initialize the Stars subsystem */
|
||||
fgStarsInit();
|
||||
|
||||
/* Initialize the Scenery Management subsystem */
|
||||
fgSceneryInit();
|
||||
|
||||
|
@ -184,9 +188,12 @@ void fgInitSubsystems( void ) {
|
|||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.2 1997/08/25 20:27:23 curt
|
||||
/* Merged in initial HUD and Joystick code.
|
||||
/* Revision 1.3 1997/08/27 03:30:19 curt
|
||||
/* Changed naming scheme of basic shared structures.
|
||||
/*
|
||||
* Revision 1.2 1997/08/25 20:27:23 curt
|
||||
* Merged in initial HUD and Joystick code.
|
||||
*
|
||||
* Revision 1.1 1997/08/23 01:46:20 curt
|
||||
* Initial revision.
|
||||
*
|
||||
|
|
|
@ -26,7 +26,8 @@
|
|||
|
||||
TARGET = libScenery.a
|
||||
|
||||
CFILES = chunkmgr.c common.c mesh.c scenery.c scanner.c parser.c geometry.c
|
||||
CFILES = chunkmgr.c common.c mesh.c scenery.c scanner.c parser.c geometry.c \
|
||||
stars.c
|
||||
OFILES = $(CFILES:.c=.o)
|
||||
|
||||
|
||||
|
@ -94,6 +95,9 @@ geometry.o:
|
|||
|
||||
#---------------------------------------------------------------------------
|
||||
# $Log$
|
||||
# Revision 1.19 1997/08/27 03:30:23 curt
|
||||
# Changed naming scheme of basic shared structures.
|
||||
#
|
||||
# Revision 1.18 1997/08/02 19:10:12 curt
|
||||
# Incorporated mesh2GL.c into mesh.c
|
||||
#
|
||||
|
|
|
@ -7,4 +7,4 @@ mesh.o: mesh.c ../constants.h ../types.h ../Math/fg_geodesy.h \
|
|||
parser.o: parser.c parsevrml.h geometry.h common.h mesh.h scenery.h \
|
||||
../types.h
|
||||
scanner.o: scanner.c parser.h
|
||||
scenery.o: scenery.c scenery.h ../types.h parsevrml.h
|
||||
scenery.o: scenery.c ../general.h scenery.h ../types.h parsevrml.h
|
||||
|
|
|
@ -33,7 +33,7 @@
|
|||
|
||||
|
||||
static vrmlGeometryType;
|
||||
struct mesh eg;
|
||||
struct MESH eg;
|
||||
|
||||
|
||||
/* Begin a new vrml geometry statement */
|
||||
|
@ -119,9 +119,12 @@ int vrmlFreeGeometry() {
|
|||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.3 1997/07/08 18:20:13 curt
|
||||
/* Working on establishing a hard ground.
|
||||
/* Revision 1.4 1997/08/27 03:30:26 curt
|
||||
/* Changed naming scheme of basic shared structures.
|
||||
/*
|
||||
* Revision 1.3 1997/07/08 18:20:13 curt
|
||||
* Working on establishing a hard ground.
|
||||
*
|
||||
* Revision 1.2 1997/07/07 20:59:51 curt
|
||||
* Working on scenery transformations to enable us to fly fluidly over the
|
||||
* poles with no discontinuity/distortion in scenery.
|
||||
|
|
|
@ -52,10 +52,10 @@
|
|||
|
||||
/* Temporary hack until we get the scenery management system running */
|
||||
extern GLint mesh_hack;
|
||||
extern struct mesh eg;
|
||||
extern struct MESH eg;
|
||||
|
||||
/* initialize the non-array mesh values */
|
||||
void mesh_init(struct mesh *m) {
|
||||
void mesh_init(struct MESH *m) {
|
||||
m->originx = 0.0;
|
||||
m->originy = 0.0;
|
||||
|
||||
|
@ -72,10 +72,10 @@ void mesh_init(struct mesh *m) {
|
|||
|
||||
|
||||
/* return a pointer to a new mesh structure (no data array allocated yet) */
|
||||
struct mesh *(new_mesh)() {
|
||||
struct mesh *mesh_ptr;
|
||||
struct MESH *(new_mesh)() {
|
||||
struct MESH *mesh_ptr;
|
||||
|
||||
mesh_ptr = (struct mesh *)malloc(sizeof(struct mesh));
|
||||
mesh_ptr = (struct MESH *)malloc(sizeof(struct MESH));
|
||||
|
||||
if ( mesh_ptr == 0 ) {
|
||||
printf("Virtual memory exceeded\n");
|
||||
|
@ -107,7 +107,7 @@ float *(new_mesh_data)(int nrows, int ncols) {
|
|||
|
||||
|
||||
/* set the option name in the mesh data structure */
|
||||
void mesh_set_option_name(struct mesh *m, char *name) {
|
||||
void mesh_set_option_name(struct MESH *m, char *name) {
|
||||
if ( strlen(name) < MAX_IDENT_LEN ) {
|
||||
strcpy(m->option_name, name);
|
||||
} else {
|
||||
|
@ -123,7 +123,7 @@ void mesh_set_option_name(struct mesh *m, char *name) {
|
|||
|
||||
|
||||
/* set an option value in the mesh data structure */
|
||||
void mesh_set_option_value(struct mesh *m, char *value) {
|
||||
void mesh_set_option_value(struct MESH *m, char *value) {
|
||||
/* printf("Setting %s to %s\n", m->option_name, value); */
|
||||
|
||||
if ( m->do_data ) {
|
||||
|
@ -160,7 +160,7 @@ void mesh_set_option_value(struct mesh *m, char *value) {
|
|||
|
||||
/* do whatever needs to be done with the mesh now that it's been
|
||||
loaded, such as generating the OpenGL call list. */
|
||||
void mesh_do_it(struct mesh *m) {
|
||||
void mesh_do_it(struct MESH *m) {
|
||||
mesh_hack = mesh_to_OpenGL(m);
|
||||
}
|
||||
|
||||
|
@ -271,7 +271,7 @@ double mesh_altitude(double lon, double lat) {
|
|||
|
||||
|
||||
/* walk through mesh and make opengl calls */
|
||||
GLint mesh_to_OpenGL(struct mesh *m) {
|
||||
GLint mesh_to_OpenGL(struct MESH *m) {
|
||||
GLint mesh;
|
||||
/* static GLfloat color[4] = { 0.5, 0.4, 0.25, 1.0 }; */ /* dark desert */
|
||||
static GLfloat color[4] = { 0.5, 0.5, 0.25, 1.0 };
|
||||
|
@ -395,9 +395,12 @@ GLint mesh_to_OpenGL(struct mesh *m) {
|
|||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.20 1997/08/19 23:55:08 curt
|
||||
/* Worked on better simulating real lighting.
|
||||
/* Revision 1.21 1997/08/27 03:30:27 curt
|
||||
/* Changed naming scheme of basic shared structures.
|
||||
/*
|
||||
* Revision 1.20 1997/08/19 23:55:08 curt
|
||||
* Worked on better simulating real lighting.
|
||||
*
|
||||
* Revision 1.19 1997/08/06 00:24:28 curt
|
||||
* Working on correct real time sun lighting.
|
||||
*
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
#include <GL/glut.h>
|
||||
|
||||
|
||||
struct mesh {
|
||||
struct MESH {
|
||||
/* start coordinates (in arc seconds) */
|
||||
double originx, originy;
|
||||
|
||||
|
@ -52,39 +52,42 @@ struct mesh {
|
|||
|
||||
|
||||
/* return a pointer to a new mesh structure (no data array allocated yet) */
|
||||
struct mesh *(new_mesh)();
|
||||
struct MESH *(new_mesh)();
|
||||
|
||||
/* initialize the non-array mesh values */
|
||||
void mesh_init(struct mesh *m);
|
||||
void mesh_init(struct MESH *m);
|
||||
|
||||
/* return a pointer to a dynamically allocated array */
|
||||
float *(new_mesh_data)(int nrows, int ncols);
|
||||
|
||||
/* set the option name in the mesh data structure */
|
||||
void mesh_set_option_name(struct mesh *m, char *name);
|
||||
void mesh_set_option_name(struct MESH *m, char *name);
|
||||
|
||||
/* set an option value in the mesh data structure */
|
||||
void mesh_set_option_value(struct mesh *m, char *value);
|
||||
void mesh_set_option_value(struct MESH *m, char *value);
|
||||
|
||||
/* do whatever needs to be done with the mesh now that it's been
|
||||
* loaded, such as generating the OpenGL call list. */
|
||||
void mesh_do_it(struct mesh *m);
|
||||
void mesh_do_it(struct MESH *m);
|
||||
|
||||
/* return the current altitude based on mesh data. We should rewrite
|
||||
* this to interpolate exact values, but for now this is good enough */
|
||||
double mesh_altitude(double lon, double lat);
|
||||
|
||||
/* walk through mesh and make opengl calls */
|
||||
GLint mesh_to_OpenGL(struct mesh *m);
|
||||
GLint mesh_to_OpenGL(struct MESH *m);
|
||||
|
||||
|
||||
#endif /* MESH_H */
|
||||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.6 1997/08/02 19:10:15 curt
|
||||
/* Incorporated mesh2GL.c into mesh.c
|
||||
/* Revision 1.7 1997/08/27 03:30:29 curt
|
||||
/* Changed naming scheme of basic shared structures.
|
||||
/*
|
||||
* Revision 1.6 1997/08/02 19:10:15 curt
|
||||
* Incorporated mesh2GL.c into mesh.c
|
||||
*
|
||||
* Revision 1.5 1997/07/23 21:52:25 curt
|
||||
* Put comments around the text after an #endif for increased portability.
|
||||
*
|
||||
|
|
|
@ -170,7 +170,7 @@ int main(int argc, char **argv) {
|
|||
yydebug = 1;
|
||||
#endif
|
||||
|
||||
printf("input file = %s\n", argv[1]);
|
||||
printf(" input file = %s\n", argv[1]);
|
||||
push_input_stream(argv[1]);
|
||||
yyparse();
|
||||
|
||||
|
@ -183,7 +183,7 @@ int main(int argc, char **argv) {
|
|||
int fgParseVRML(char *file) {
|
||||
int result;
|
||||
|
||||
printf("input file = %s\n", file);
|
||||
printf(" input file = %s\n", file);
|
||||
push_input_stream(file);
|
||||
result = yyparse();
|
||||
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
#endif
|
||||
|
||||
#include <GL/glut.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "../general.h"
|
||||
|
@ -42,7 +43,7 @@ GLint mesh_hack;
|
|||
|
||||
|
||||
/* Shared structure to hold current scenery parameters */
|
||||
struct scenery_params scenery;
|
||||
struct SCENERY scenery;
|
||||
|
||||
|
||||
/* Initialize the Scenery Management system */
|
||||
|
@ -55,7 +56,7 @@ void fgSceneryInit() {
|
|||
/* Tell the scenery manager where we are so it can load the proper data, and
|
||||
* build the proper structures. */
|
||||
void fgSceneryUpdate(double lon, double lat, double elev) {
|
||||
struct general_params *g;
|
||||
struct GENERAL *g;
|
||||
char path[1024];
|
||||
|
||||
g = &general;
|
||||
|
@ -68,6 +69,9 @@ void fgSceneryUpdate(double lon, double lat, double elev) {
|
|||
strcat(path, g->root_dir);
|
||||
strcat(path, "/Scenery/");
|
||||
strcat(path, "mesa-e.wrl");
|
||||
|
||||
printf("Loading Scenery: %s\n", path);
|
||||
|
||||
fgParseVRML(path);
|
||||
}
|
||||
|
||||
|
@ -81,9 +85,12 @@ void fgSceneryRender() {
|
|||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.14 1997/08/25 20:27:24 curt
|
||||
/* Merged in initial HUD and Joystick code.
|
||||
/* Revision 1.15 1997/08/27 03:30:32 curt
|
||||
/* Changed naming scheme of basic shared structures.
|
||||
/*
|
||||
* Revision 1.14 1997/08/25 20:27:24 curt
|
||||
* Merged in initial HUD and Joystick code.
|
||||
*
|
||||
* Revision 1.13 1997/08/22 21:34:41 curt
|
||||
* Doing a bit of reorganizing and house cleaning.
|
||||
*
|
||||
|
|
|
@ -32,7 +32,7 @@
|
|||
|
||||
|
||||
/* Define a structure containing global scenery parameters */
|
||||
struct scenery_params {
|
||||
struct SCENERY {
|
||||
/* number of terrain data points to skip */
|
||||
int terrain_skip;
|
||||
|
||||
|
@ -40,7 +40,7 @@ struct scenery_params {
|
|||
struct fgCartesianPoint center;
|
||||
};
|
||||
|
||||
extern struct scenery_params scenery;
|
||||
extern struct SCENERY scenery;
|
||||
|
||||
|
||||
/* Initialize the Scenery Management system */
|
||||
|
@ -60,9 +60,12 @@ void fgSceneryRender();
|
|||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.8 1997/08/06 00:24:30 curt
|
||||
/* Working on correct real time sun lighting.
|
||||
/* Revision 1.9 1997/08/27 03:30:33 curt
|
||||
/* Changed naming scheme of basic shared structures.
|
||||
/*
|
||||
* Revision 1.8 1997/08/06 00:24:30 curt
|
||||
* Working on correct real time sun lighting.
|
||||
*
|
||||
* Revision 1.7 1997/07/23 21:52:27 curt
|
||||
* Put comments around the text after an #endif for increased portability.
|
||||
*
|
||||
|
|
|
@ -31,19 +31,22 @@
|
|||
|
||||
|
||||
/* the general house keeping structure definition */
|
||||
struct general_params {
|
||||
struct GENERAL {
|
||||
/* The flight gear "root" directory */
|
||||
char *root_dir;
|
||||
};
|
||||
|
||||
/* general contains all the general house keeping parameters. */
|
||||
extern struct general_params general;
|
||||
extern struct GENERAL general;
|
||||
|
||||
#endif /* GENERAL_H */
|
||||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.1 1997/08/23 11:37:12 curt
|
||||
/* Initial revision.
|
||||
/* Revision 1.2 1997/08/27 03:29:38 curt
|
||||
/* Changed naming scheme of basic shared structures.
|
||||
/*
|
||||
* Revision 1.1 1997/08/23 11:37:12 curt
|
||||
* Initial revision.
|
||||
*
|
||||
*/
|
||||
|
|
13
Slew/slew.c
13
Slew/slew.c
|
@ -44,7 +44,7 @@
|
|||
|
||||
/* reset flight params to a specific position */
|
||||
void fgSlewInit(double pos_x, double pos_y, double pos_z, double heading) {
|
||||
struct flight_params *f;
|
||||
struct FLIGHT *f;
|
||||
|
||||
f = ¤t_aircraft.flight;
|
||||
|
||||
|
@ -70,8 +70,8 @@ void fgSlewInit(double pos_x, double pos_y, double pos_z, double heading) {
|
|||
|
||||
/* update position based on inputs, positions, velocities, etc. */
|
||||
void fgSlewUpdate() {
|
||||
struct flight_params *f;
|
||||
struct control_params *c;
|
||||
struct FLIGHT *f;
|
||||
struct CONTROLS *c;
|
||||
|
||||
f = ¤t_aircraft.flight;
|
||||
c = ¤t_aircraft.controls;
|
||||
|
@ -91,9 +91,12 @@ void fgSlewUpdate() {
|
|||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.5 1997/07/19 22:35:06 curt
|
||||
/* Moved fiddled with PI to avoid compiler warnings.
|
||||
/* Revision 1.6 1997/08/27 03:30:11 curt
|
||||
/* Changed naming scheme of basic shared structures.
|
||||
/*
|
||||
* Revision 1.5 1997/07/19 22:35:06 curt
|
||||
* Moved fiddled with PI to avoid compiler warnings.
|
||||
*
|
||||
* Revision 1.4 1997/06/21 17:12:51 curt
|
||||
* Capitalized subdirectory names.
|
||||
*
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
fg_time.o: fg_time.c fg_time.h ../types.h
|
||||
fg_timer.o: fg_timer.c fg_timer.h
|
||||
sptest.o: sptest.c sunpos.h ../constants.h
|
||||
sunpos.o: sunpos.c sunpos.h fg_time.h ../types.h ../constants.h \
|
||||
../Math/fg_geodesy.h ../Math/polar.h ../Math/../types.h
|
||||
|
|
|
@ -27,11 +27,14 @@
|
|||
#include "fg_time.h"
|
||||
|
||||
|
||||
struct time_params cur_time_params;
|
||||
struct fgTIME cur_time_params;
|
||||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.1 1997/08/13 21:55:59 curt
|
||||
/* Initial revision.
|
||||
/* Revision 1.2 1997/08/27 03:30:35 curt
|
||||
/* Changed naming scheme of basic shared structures.
|
||||
/*
|
||||
* Revision 1.1 1997/08/13 21:55:59 curt
|
||||
* Initial revision.
|
||||
*
|
||||
*/
|
||||
|
|
|
@ -32,21 +32,24 @@
|
|||
|
||||
|
||||
/* Define a structure containing global time parameters */
|
||||
struct time_params {
|
||||
struct fgTIME {
|
||||
/* the point on the earth's surface above which the sun is directly
|
||||
* overhead */
|
||||
struct fgCartesianPoint fg_sunpos; /* in cartesian coordiantes */
|
||||
double sun_lon, sun_gc_lat; /* in geocentric coordinates */
|
||||
};
|
||||
|
||||
extern struct time_params cur_time_params;
|
||||
extern struct fgTIME cur_time_params;
|
||||
|
||||
|
||||
#endif /* FG_TIME_H */
|
||||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.1 1997/08/13 21:56:00 curt
|
||||
/* Initial revision.
|
||||
/* Revision 1.2 1997/08/27 03:30:36 curt
|
||||
/* Changed naming scheme of basic shared structures.
|
||||
/*
|
||||
* Revision 1.1 1997/08/13 21:56:00 curt
|
||||
* Initial revision.
|
||||
*
|
||||
*/
|
||||
|
|
|
@ -259,7 +259,7 @@ void fgSunPosition(time_t ssue, double *lon, double *lat) {
|
|||
|
||||
/* update the cur_time_params structure with the current sun position */
|
||||
void fgUpdateSunPos() {
|
||||
struct time_params *t;
|
||||
struct fgTIME *t;
|
||||
double sun_gd_lat, sl_radius;
|
||||
static int time_warp = 0;
|
||||
|
||||
|
@ -272,13 +272,19 @@ void fgUpdateSunPos() {
|
|||
fgGeodToGeoc(sun_gd_lat, 0.0, &sl_radius, &t->sun_gc_lat);
|
||||
|
||||
t->fg_sunpos = fgPolarToCart(t->sun_lon, t->sun_gc_lat, sl_radius);
|
||||
|
||||
/* printf("Geodetic lat = %.5f Geocentric lat = %.5f\n", sun_gd_lat,
|
||||
t->sun_gc_lat); */
|
||||
}
|
||||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.5 1997/08/22 21:34:41 curt
|
||||
/* Doing a bit of reorganizing and house cleaning.
|
||||
/* Revision 1.6 1997/08/27 03:30:37 curt
|
||||
/* Changed naming scheme of basic shared structures.
|
||||
/*
|
||||
* Revision 1.5 1997/08/22 21:34:41 curt
|
||||
* Doing a bit of reorganizing and house cleaning.
|
||||
*
|
||||
* Revision 1.4 1997/08/19 23:55:09 curt
|
||||
* Worked on better simulating real lighting.
|
||||
*
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
|
||||
/* Initialize the weather modeling subsystem */
|
||||
void fgWeatherInit(void) {
|
||||
struct weather_params *w;
|
||||
struct WEATHER *w;
|
||||
|
||||
w = ¤t_weather;
|
||||
|
||||
|
@ -44,8 +44,8 @@ void fgWeatherInit(void) {
|
|||
|
||||
/* Update the weather parameters for the current position */
|
||||
void fgWeatherUpdate(double lon, double lat, double alt) {
|
||||
struct flight_params *f;
|
||||
struct weather_params *w;
|
||||
struct FLIGHT *f;
|
||||
struct WEATHER *w;
|
||||
|
||||
f = ¤t_aircraft.flight;
|
||||
w = ¤t_weather;
|
||||
|
@ -58,9 +58,12 @@ void fgWeatherUpdate(double lon, double lat, double alt) {
|
|||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.5 1997/08/22 21:34:42 curt
|
||||
/* Doing a bit of reorganizing and house cleaning.
|
||||
/* Revision 1.6 1997/08/27 03:30:38 curt
|
||||
/* Changed naming scheme of basic shared structures.
|
||||
/*
|
||||
* Revision 1.5 1997/08/22 21:34:42 curt
|
||||
* Doing a bit of reorganizing and house cleaning.
|
||||
*
|
||||
* Revision 1.4 1997/08/02 16:23:55 curt
|
||||
* Misc. tweaks.
|
||||
*
|
||||
|
|
|
@ -29,11 +29,11 @@
|
|||
|
||||
|
||||
/* holds the current weather values */
|
||||
struct weather_params {
|
||||
struct WEATHER {
|
||||
float visibility;
|
||||
};
|
||||
|
||||
extern struct weather_params current_weather;
|
||||
extern struct WEATHER current_weather;
|
||||
|
||||
|
||||
/* Initialize the weather modeling subsystem */
|
||||
|
@ -47,9 +47,12 @@ void fgWeatherUpdate(double lon, double lat, double alt);
|
|||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.3 1997/08/22 21:34:43 curt
|
||||
/* Doing a bit of reorganizing and house cleaning.
|
||||
/* Revision 1.4 1997/08/27 03:30:39 curt
|
||||
/* Changed naming scheme of basic shared structures.
|
||||
/*
|
||||
* Revision 1.3 1997/08/22 21:34:43 curt
|
||||
* Doing a bit of reorganizing and house cleaning.
|
||||
*
|
||||
* Revision 1.2 1997/07/23 21:52:30 curt
|
||||
* Put comments around the text after an #endif for increased portability.
|
||||
*
|
||||
|
|
Loading…
Reference in a new issue