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Changed naming scheme of basic shared structures.

This commit is contained in:
curt 1997-08-27 03:29:38 +00:00
parent 90e39d537f
commit 89a9811607
27 changed files with 219 additions and 131 deletions

View file

@ -32,8 +32,8 @@
/* Display various parameters to stdout */
void aircraft_debug(int type) {
struct flight_params *f;
struct control_params *c;
struct FLIGHT *f;
struct CONTROLS *c;
f = &current_aircraft.flight;
c = &current_aircraft.controls;
@ -48,9 +48,12 @@ void aircraft_debug(int type) {
/* $Log$
/* Revision 1.9 1997/07/19 22:39:08 curt
/* Moved PI to ../constants.h
/* Revision 1.10 1997/08/27 03:29:56 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.9 1997/07/19 22:39:08 curt
* Moved PI to ../constants.h
*
* Revision 1.8 1997/06/25 15:39:45 curt
* Minor changes to compile with rsxnt/win32.
*

View file

@ -32,15 +32,15 @@
/* Define a structure containing all the parameters for an aircraft */
struct aircraft_params {
struct flight_params flight;
struct control_params controls;
struct AIRCRAFT {
struct FLIGHT flight;
struct CONTROLS controls;
};
/* current_aircraft contains all the parameters of the aircraft
currently being operated. */
extern struct aircraft_params current_aircraft;
extern struct AIRCRAFT current_aircraft;
/* Display various parameters to stdout */
@ -51,9 +51,12 @@ void aircraft_debug(int type);
/* $Log$
/* Revision 1.4 1997/07/23 21:52:17 curt
/* Put comments around the text after an #endif for increased portability.
/* Revision 1.5 1997/08/27 03:29:58 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.4 1997/07/23 21:52:17 curt
* Put comments around the text after an #endif for increased portability.
*
* Revision 1.3 1997/06/21 17:12:42 curt
* Capitalized subdirectory names.
*

View file

@ -30,7 +30,7 @@
void fgControlsInit() {
int i;
struct control_params *c;
struct CONTROLS *c;
c = &current_aircraft.controls;
FG_Elevator = 0.0;
@ -46,7 +46,7 @@ void fgControlsInit() {
void fgElevMove(double amt) {
struct control_params *c;
struct CONTROLS *c;
c = &current_aircraft.controls;
FG_Elevator += amt;
@ -56,7 +56,7 @@ void fgElevMove(double amt) {
}
void fgElevSet(double pos) {
struct control_params *c;
struct CONTROLS *c;
c = &current_aircraft.controls;
FG_Elevator = pos;
@ -66,7 +66,7 @@ void fgElevSet(double pos) {
}
void fgElevTrimMove(double amt) {
struct control_params *c;
struct CONTROLS *c;
c = &current_aircraft.controls;
FG_Elev_Trim += amt;
@ -76,7 +76,7 @@ void fgElevTrimMove(double amt) {
}
void fgElevTrimSet(double pos) {
struct control_params *c;
struct CONTROLS *c;
c = &current_aircraft.controls;
FG_Elev_Trim = pos;
@ -86,7 +86,7 @@ void fgElevTrimSet(double pos) {
}
void fgAileronMove(double amt) {
struct control_params *c;
struct CONTROLS *c;
c = &current_aircraft.controls;
FG_Aileron += amt;
@ -96,7 +96,7 @@ void fgAileronMove(double amt) {
}
void fgAileronSet(double pos) {
struct control_params *c;
struct CONTROLS *c;
c = &current_aircraft.controls;
FG_Aileron = pos;
@ -106,7 +106,7 @@ void fgAileronSet(double pos) {
}
void fgRudderMove(double amt) {
struct control_params *c;
struct CONTROLS *c;
c = &current_aircraft.controls;
FG_Rudder += amt;
@ -116,7 +116,7 @@ void fgRudderMove(double amt) {
}
void fgRudderSet(double pos) {
struct control_params *c;
struct CONTROLS *c;
c = &current_aircraft.controls;
FG_Rudder = pos;
@ -127,7 +127,7 @@ void fgRudderSet(double pos) {
void fgThrottleMove(int engine, double amt) {
int i;
struct control_params *c;
struct CONTROLS *c;
c = &current_aircraft.controls;
if ( engine == FG_Throttle_All ) {
@ -147,7 +147,7 @@ void fgThrottleMove(int engine, double amt) {
void fgThrottleSet(int engine, double pos) {
int i;
struct control_params *c;
struct CONTROLS *c;
c = &current_aircraft.controls;
if ( engine == FG_Throttle_All ) {
@ -167,9 +167,12 @@ void fgThrottleSet(int engine, double pos) {
/* $Log$
/* Revision 1.2 1997/06/21 17:12:48 curt
/* Capitalized subdirectory names.
/* Revision 1.3 1997/08/27 03:30:01 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.2 1997/06/21 17:12:48 curt
* Capitalized subdirectory names.
*
* Revision 1.1 1997/05/31 19:24:04 curt
* Initial revision.
*

View file

@ -33,7 +33,7 @@
/* Define a structure containing the control parameters */
struct control_params {
struct CONTROLS {
double aileron;
double elevator;
double elevator_trim;
@ -81,9 +81,12 @@ void fgThrottleSet(int engine, double pos);
/* $Log$
/* Revision 1.4 1997/07/23 21:52:18 curt
/* Put comments around the text after an #endif for increased portability.
/* Revision 1.5 1997/08/27 03:30:02 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.4 1997/07/23 21:52:18 curt
* Put comments around the text after an #endif for increased portability.
*
* Revision 1.3 1997/05/31 19:16:27 curt
* Elevator trim added.
*

View file

@ -28,7 +28,7 @@
/* Initialize the flight model parameters */
int fgFlightModelInit(int model, struct flight_params *f, double dt) {
int fgFlightModelInit(int model, struct FLIGHT *f, double dt) {
int result;
if ( model == FG_LARCSIM ) {
@ -45,7 +45,7 @@ int fgFlightModelInit(int model, struct flight_params *f, double dt) {
/* Run multiloop iterations of the flight model */
int fgFlightModelUpdate(int model, struct flight_params *f, int multiloop) {
int fgFlightModelUpdate(int model, struct FLIGHT *f, int multiloop) {
int result;
if ( model == FG_LARCSIM ) {
@ -61,9 +61,12 @@ int fgFlightModelUpdate(int model, struct flight_params *f, int multiloop) {
/* $Log$
/* Revision 1.2 1997/05/29 22:39:57 curt
/* Working on incorporating the LaRCsim flight model.
/* Revision 1.3 1997/08/27 03:30:04 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.2 1997/05/29 22:39:57 curt
* Working on incorporating the LaRCsim flight model.
*
* Revision 1.1 1997/05/29 02:35:04 curt
* Initial revision.
*

View file

@ -61,7 +61,7 @@
typedef double FG_VECTOR_3[3];
/* This is based heavily on LaRCsim/ls_generic.h */
struct flight_params {
struct FLIGHT {
/*================== Mass properties and geometry values ==================*/
@ -400,19 +400,22 @@ struct flight_params {
/* General interface to the flight model routines */
/* Initialize the flight model parameters */
int fgFlightModelInit(int model, struct flight_params *f, double dt);
int fgFlightModelInit(int model, struct FLIGHT *f, double dt);
/* Run multiloop iterations of the flight model */
int fgFlightModelUpdate(int model, struct flight_params *f, int multiloop);
int fgFlightModelUpdate(int model, struct FLIGHT *f, int multiloop);
#endif /* FLIGHT_H */
/* $Log$
/* Revision 1.7 1997/07/23 21:52:19 curt
/* Put comments around the text after an #endif for increased portability.
/* Revision 1.8 1997/08/27 03:30:06 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.7 1997/07/23 21:52:19 curt
* Put comments around the text after an #endif for increased portability.
*
* Revision 1.6 1997/06/21 17:52:22 curt
* Continue directory shuffling ... everything should be compilable/runnable
* again.

View file

@ -495,7 +495,7 @@ int initialize;
int ls_cockpit() {
struct control_params *c;
struct CONTROLS *c;
sim_control_.paused = 0;
@ -559,8 +559,8 @@ int fgLaRCsimUpdate(int multiloop) {
}
/* Convert from the FG flight_params struct to the LaRCsim generic_ struct */
int fgFlight_2_LaRCsim (struct flight_params *f) {
/* Convert from the FG FLIGHT struct to the LaRCsim generic_ struct */
int fgFlight_2_LaRCsim (struct FLIGHT *f) {
Mass = FG_Mass;
I_xx = FG_I_xx;
I_yy = FG_I_yy;
@ -733,8 +733,8 @@ int fgFlight_2_LaRCsim (struct flight_params *f) {
}
/* Convert from the LaRCsim generic_ struct to the FG flight_params struct */
int fgLaRCsim_2_Flight (struct flight_params *f) {
/* Convert from the LaRCsim generic_ struct to the FG FLIGHT struct */
int fgLaRCsim_2_Flight (struct FLIGHT *f) {
FG_Mass = Mass;
FG_I_xx = I_xx;
FG_I_yy = I_yy;
@ -909,6 +909,9 @@ int fgLaRCsim_2_Flight (struct flight_params *f) {
/* Flight Gear Modification Log
*
* $Log$
* Revision 1.9 1997/08/27 03:30:08 curt
* Changed naming scheme of basic shared structures.
*
* Revision 1.8 1997/06/21 17:12:50 curt
* Capitalized subdirectory names.
*

View file

@ -45,8 +45,8 @@ extern int show_hud; /* HUD state */
/* Handle keyboard events */
void GLUTkey(unsigned char k, int x, int y) {
struct control_params *c;
struct weather_params *w;
struct CONTROLS *c;
struct WEATHER *w;
c = &current_aircraft.controls;
w = &current_weather;
@ -142,7 +142,7 @@ void GLUTkey(unsigned char k, int x, int y) {
/* Handle "special" keyboard events */
void GLUTspecialkey(int k, int x, int y) {
struct control_params *c;
struct CONTROLS *c;
c = &current_aircraft.controls;
@ -220,9 +220,12 @@ void GLUTspecialkey(int k, int x, int y) {
/* $Log$
/* Revision 1.19 1997/08/25 20:27:21 curt
/* Merged in initial HUD and Joystick code.
/* Revision 1.20 1997/08/27 03:30:13 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.19 1997/08/25 20:27:21 curt
* Merged in initial HUD and Joystick code.
*
* Revision 1.18 1997/08/22 21:34:38 curt
* Doing a bit of reorganizing and house cleaning.
*

View file

@ -56,13 +56,13 @@
/* This is a record containing all the info for the aircraft currently
being operated */
struct aircraft_params current_aircraft;
struct AIRCRAFT current_aircraft;
/* This is a record containing global housekeeping information */
struct general_params general;
struct GENERAL general;
/* This is a record containing current weather info */
struct weather_params current_weather;
struct WEATHER current_weather;
/* view parameters */
static GLfloat win_ratio = 1.0;
@ -103,7 +103,7 @@ int show_hud;
**************************************************************************/
static void fgInitVisuals() {
struct weather_params *w;
struct WEATHER *w;
w = &current_weather;
@ -140,8 +140,8 @@ static void fgInitVisuals() {
static void fgUpdateViewParams() {
struct fgCartesianPoint view_pos /*, alt_up */;
struct flight_params *f;
struct time_params *t;
struct FLIGHT *f;
struct fgTIME *t;
MAT3mat R, TMP, UP, LOCAL, VIEW;
MAT3vec vec, view_up, forward, view_forward, local_up, nup, nsun;
double sun_angle, temp, ambient, diffuse, sky;
@ -330,8 +330,8 @@ static void fgUpdateVisuals( void ) {
**************************************************************************/
void fgUpdateTimeDepCalcs(int multi_loop) {
struct flight_params *f;
struct time_params *t;
struct FLIGHT *f;
struct fgTIME *t;
int i;
f = &current_aircraft.flight;
@ -487,7 +487,7 @@ static void fgMainLoop( void ) {
double cur_elev;
double joy_x, joy_y;
int joy_b1, joy_b2;
struct flight_params *f;
struct FLIGHT *f;
f = &current_aircraft.flight;
@ -570,7 +570,7 @@ static void fgReshape( int width, int height ) {
**************************************************************************/
int main( int argc, char *argv[] ) {
struct flight_params *f;
struct FLIGHT *f;
f = &current_aircraft.flight;
@ -646,9 +646,12 @@ int main( int argc, char *argv[] ) {
/* $Log$
/* Revision 1.10 1997/08/25 20:27:22 curt
/* Merged in initial HUD and Joystick code.
/* Revision 1.11 1997/08/27 03:30:16 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.10 1997/08/25 20:27:22 curt
* Merged in initial HUD and Joystick code.
*
* Revision 1.9 1997/08/22 21:34:39 curt
* Doing a bit of reorganizing and house cleaning.
*

View file

@ -1,18 +1,21 @@
GLUTkey.o: GLUTkey.c GLUTkey.h ../Aircraft/aircraft.h \
GLUTkey.o: GLUTkey.c GLUTkey.h ../constants.h ../Aircraft/aircraft.h \
../Aircraft/../Flight/flight.h ../Aircraft/../Flight/Slew/slew.h \
../Aircraft/../Flight/LaRCsim/ls_interface.h \
../Aircraft/../Flight/LaRCsim/../flight.h \
../Aircraft/../Controls/controls.h \
../Aircraft/../Controls/../limits.h ../constants.h
../Aircraft/../Controls/../limits.h ../Weather/weather.h
GLUTmain.o: GLUTmain.c fg_init.h ../constants.h ../general.h \
../Aircraft/aircraft.h ../Aircraft/../Flight/flight.h \
../Aircraft/../Flight/Slew/slew.h \
../Aircraft/../Flight/LaRCsim/ls_interface.h \
../Aircraft/../Flight/LaRCsim/../flight.h \
../Aircraft/../Controls/controls.h \
../Aircraft/../Controls/../limits.h ../Scenery/mesh.h \
../Scenery/scenery.h ../Scenery/../types.h ../Math/fg_geodesy.h \
../Math/mat3.h ../Math/polar.h ../Math/../types.h ../Time/fg_time.h \
../Aircraft/../Controls/../limits.h ../Cockpit/cockpit.h \
../Cockpit/hud.h ../Cockpit/../Aircraft/aircraft.h \
../Cockpit/../Flight/flight.h ../Cockpit/../Controls/controls.h \
../Joystick/joystick.h ../Math/fg_geodesy.h ../Math/mat3.h \
../Math/polar.h ../Math/../types.h ../Scenery/mesh.h \
../Scenery/scenery.h ../Scenery/../types.h ../Time/fg_time.h \
../Time/../types.h ../Time/fg_timer.h ../Time/sunpos.h \
../Weather/weather.h
fg_init.o: fg_init.c fg_init.h ../constants.h ../general.h \
@ -21,4 +24,9 @@ fg_init.o: fg_init.c fg_init.h ../constants.h ../general.h \
../Aircraft/../Flight/LaRCsim/ls_interface.h \
../Aircraft/../Flight/LaRCsim/../flight.h \
../Aircraft/../Controls/controls.h \
../Aircraft/../Controls/../limits.h ../Math/fg_random.h
../Aircraft/../Controls/../limits.h ../Cockpit/cockpit.h \
../Cockpit/hud.h ../Cockpit/../Aircraft/aircraft.h \
../Cockpit/../Flight/flight.h ../Cockpit/../Controls/controls.h \
../Joystick/joystick.h ../Math/fg_random.h ../Scenery/mesh.h \
../Scenery/scenery.h ../Scenery/../types.h ../Time/sunpos.h \
../Weather/weather.h

View file

@ -38,6 +38,7 @@
#include "../Math/fg_random.h"
#include "../Scenery/mesh.h"
#include "../Scenery/scenery.h"
#include "../Scenery/stars.h"
#include "../Time/sunpos.h"
#include "../Weather/weather.h"
@ -48,7 +49,7 @@ extern int show_hud; /* HUD state */
/* General house keeping initializations */
void fgInitGeneral( void ) {
struct general_params *g;
struct GENERAL *g;
g = &general;
@ -72,7 +73,7 @@ void fgInitGeneral( void ) {
void fgInitSubsystems( void ) {
double cur_elev;
struct flight_params *f;
struct FLIGHT *f;
f = &current_aircraft.flight;
@ -145,6 +146,9 @@ void fgInitSubsystems( void ) {
/* Initialize the Cockpit subsystem */
fgCockpitInit( current_aircraft );
/* Initialize the Stars subsystem */
fgStarsInit();
/* Initialize the Scenery Management subsystem */
fgSceneryInit();
@ -184,9 +188,12 @@ void fgInitSubsystems( void ) {
/* $Log$
/* Revision 1.2 1997/08/25 20:27:23 curt
/* Merged in initial HUD and Joystick code.
/* Revision 1.3 1997/08/27 03:30:19 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.2 1997/08/25 20:27:23 curt
* Merged in initial HUD and Joystick code.
*
* Revision 1.1 1997/08/23 01:46:20 curt
* Initial revision.
*

View file

@ -26,7 +26,8 @@
TARGET = libScenery.a
CFILES = chunkmgr.c common.c mesh.c scenery.c scanner.c parser.c geometry.c
CFILES = chunkmgr.c common.c mesh.c scenery.c scanner.c parser.c geometry.c \
stars.c
OFILES = $(CFILES:.c=.o)
@ -94,6 +95,9 @@ geometry.o:
#---------------------------------------------------------------------------
# $Log$
# Revision 1.19 1997/08/27 03:30:23 curt
# Changed naming scheme of basic shared structures.
#
# Revision 1.18 1997/08/02 19:10:12 curt
# Incorporated mesh2GL.c into mesh.c
#

View file

@ -7,4 +7,4 @@ mesh.o: mesh.c ../constants.h ../types.h ../Math/fg_geodesy.h \
parser.o: parser.c parsevrml.h geometry.h common.h mesh.h scenery.h \
../types.h
scanner.o: scanner.c parser.h
scenery.o: scenery.c scenery.h ../types.h parsevrml.h
scenery.o: scenery.c ../general.h scenery.h ../types.h parsevrml.h

View file

@ -33,7 +33,7 @@
static vrmlGeometryType;
struct mesh eg;
struct MESH eg;
/* Begin a new vrml geometry statement */
@ -119,9 +119,12 @@ int vrmlFreeGeometry() {
/* $Log$
/* Revision 1.3 1997/07/08 18:20:13 curt
/* Working on establishing a hard ground.
/* Revision 1.4 1997/08/27 03:30:26 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.3 1997/07/08 18:20:13 curt
* Working on establishing a hard ground.
*
* Revision 1.2 1997/07/07 20:59:51 curt
* Working on scenery transformations to enable us to fly fluidly over the
* poles with no discontinuity/distortion in scenery.

View file

@ -52,10 +52,10 @@
/* Temporary hack until we get the scenery management system running */
extern GLint mesh_hack;
extern struct mesh eg;
extern struct MESH eg;
/* initialize the non-array mesh values */
void mesh_init(struct mesh *m) {
void mesh_init(struct MESH *m) {
m->originx = 0.0;
m->originy = 0.0;
@ -72,10 +72,10 @@ void mesh_init(struct mesh *m) {
/* return a pointer to a new mesh structure (no data array allocated yet) */
struct mesh *(new_mesh)() {
struct mesh *mesh_ptr;
struct MESH *(new_mesh)() {
struct MESH *mesh_ptr;
mesh_ptr = (struct mesh *)malloc(sizeof(struct mesh));
mesh_ptr = (struct MESH *)malloc(sizeof(struct MESH));
if ( mesh_ptr == 0 ) {
printf("Virtual memory exceeded\n");
@ -107,7 +107,7 @@ float *(new_mesh_data)(int nrows, int ncols) {
/* set the option name in the mesh data structure */
void mesh_set_option_name(struct mesh *m, char *name) {
void mesh_set_option_name(struct MESH *m, char *name) {
if ( strlen(name) < MAX_IDENT_LEN ) {
strcpy(m->option_name, name);
} else {
@ -123,7 +123,7 @@ void mesh_set_option_name(struct mesh *m, char *name) {
/* set an option value in the mesh data structure */
void mesh_set_option_value(struct mesh *m, char *value) {
void mesh_set_option_value(struct MESH *m, char *value) {
/* printf("Setting %s to %s\n", m->option_name, value); */
if ( m->do_data ) {
@ -160,7 +160,7 @@ void mesh_set_option_value(struct mesh *m, char *value) {
/* do whatever needs to be done with the mesh now that it's been
loaded, such as generating the OpenGL call list. */
void mesh_do_it(struct mesh *m) {
void mesh_do_it(struct MESH *m) {
mesh_hack = mesh_to_OpenGL(m);
}
@ -271,7 +271,7 @@ double mesh_altitude(double lon, double lat) {
/* walk through mesh and make opengl calls */
GLint mesh_to_OpenGL(struct mesh *m) {
GLint mesh_to_OpenGL(struct MESH *m) {
GLint mesh;
/* static GLfloat color[4] = { 0.5, 0.4, 0.25, 1.0 }; */ /* dark desert */
static GLfloat color[4] = { 0.5, 0.5, 0.25, 1.0 };
@ -395,9 +395,12 @@ GLint mesh_to_OpenGL(struct mesh *m) {
/* $Log$
/* Revision 1.20 1997/08/19 23:55:08 curt
/* Worked on better simulating real lighting.
/* Revision 1.21 1997/08/27 03:30:27 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.20 1997/08/19 23:55:08 curt
* Worked on better simulating real lighting.
*
* Revision 1.19 1997/08/06 00:24:28 curt
* Working on correct real time sun lighting.
*

View file

@ -31,7 +31,7 @@
#include <GL/glut.h>
struct mesh {
struct MESH {
/* start coordinates (in arc seconds) */
double originx, originy;
@ -52,39 +52,42 @@ struct mesh {
/* return a pointer to a new mesh structure (no data array allocated yet) */
struct mesh *(new_mesh)();
struct MESH *(new_mesh)();
/* initialize the non-array mesh values */
void mesh_init(struct mesh *m);
void mesh_init(struct MESH *m);
/* return a pointer to a dynamically allocated array */
float *(new_mesh_data)(int nrows, int ncols);
/* set the option name in the mesh data structure */
void mesh_set_option_name(struct mesh *m, char *name);
void mesh_set_option_name(struct MESH *m, char *name);
/* set an option value in the mesh data structure */
void mesh_set_option_value(struct mesh *m, char *value);
void mesh_set_option_value(struct MESH *m, char *value);
/* do whatever needs to be done with the mesh now that it's been
* loaded, such as generating the OpenGL call list. */
void mesh_do_it(struct mesh *m);
void mesh_do_it(struct MESH *m);
/* return the current altitude based on mesh data. We should rewrite
* this to interpolate exact values, but for now this is good enough */
double mesh_altitude(double lon, double lat);
/* walk through mesh and make opengl calls */
GLint mesh_to_OpenGL(struct mesh *m);
GLint mesh_to_OpenGL(struct MESH *m);
#endif /* MESH_H */
/* $Log$
/* Revision 1.6 1997/08/02 19:10:15 curt
/* Incorporated mesh2GL.c into mesh.c
/* Revision 1.7 1997/08/27 03:30:29 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.6 1997/08/02 19:10:15 curt
* Incorporated mesh2GL.c into mesh.c
*
* Revision 1.5 1997/07/23 21:52:25 curt
* Put comments around the text after an #endif for increased portability.
*

View file

@ -170,7 +170,7 @@ int main(int argc, char **argv) {
yydebug = 1;
#endif
printf("input file = %s\n", argv[1]);
printf(" input file = %s\n", argv[1]);
push_input_stream(argv[1]);
yyparse();
@ -183,7 +183,7 @@ int main(int argc, char **argv) {
int fgParseVRML(char *file) {
int result;
printf("input file = %s\n", file);
printf(" input file = %s\n", file);
push_input_stream(file);
result = yyparse();

View file

@ -29,6 +29,7 @@
#endif
#include <GL/glut.h>
#include <stdio.h>
#include <string.h>
#include "../general.h"
@ -42,7 +43,7 @@ GLint mesh_hack;
/* Shared structure to hold current scenery parameters */
struct scenery_params scenery;
struct SCENERY scenery;
/* Initialize the Scenery Management system */
@ -55,7 +56,7 @@ void fgSceneryInit() {
/* Tell the scenery manager where we are so it can load the proper data, and
* build the proper structures. */
void fgSceneryUpdate(double lon, double lat, double elev) {
struct general_params *g;
struct GENERAL *g;
char path[1024];
g = &general;
@ -68,6 +69,9 @@ void fgSceneryUpdate(double lon, double lat, double elev) {
strcat(path, g->root_dir);
strcat(path, "/Scenery/");
strcat(path, "mesa-e.wrl");
printf("Loading Scenery: %s\n", path);
fgParseVRML(path);
}
@ -81,9 +85,12 @@ void fgSceneryRender() {
/* $Log$
/* Revision 1.14 1997/08/25 20:27:24 curt
/* Merged in initial HUD and Joystick code.
/* Revision 1.15 1997/08/27 03:30:32 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.14 1997/08/25 20:27:24 curt
* Merged in initial HUD and Joystick code.
*
* Revision 1.13 1997/08/22 21:34:41 curt
* Doing a bit of reorganizing and house cleaning.
*

View file

@ -32,7 +32,7 @@
/* Define a structure containing global scenery parameters */
struct scenery_params {
struct SCENERY {
/* number of terrain data points to skip */
int terrain_skip;
@ -40,7 +40,7 @@ struct scenery_params {
struct fgCartesianPoint center;
};
extern struct scenery_params scenery;
extern struct SCENERY scenery;
/* Initialize the Scenery Management system */
@ -60,9 +60,12 @@ void fgSceneryRender();
/* $Log$
/* Revision 1.8 1997/08/06 00:24:30 curt
/* Working on correct real time sun lighting.
/* Revision 1.9 1997/08/27 03:30:33 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.8 1997/08/06 00:24:30 curt
* Working on correct real time sun lighting.
*
* Revision 1.7 1997/07/23 21:52:27 curt
* Put comments around the text after an #endif for increased portability.
*

View file

@ -31,19 +31,22 @@
/* the general house keeping structure definition */
struct general_params {
struct GENERAL {
/* The flight gear "root" directory */
char *root_dir;
};
/* general contains all the general house keeping parameters. */
extern struct general_params general;
extern struct GENERAL general;
#endif /* GENERAL_H */
/* $Log$
/* Revision 1.1 1997/08/23 11:37:12 curt
/* Initial revision.
/* Revision 1.2 1997/08/27 03:29:38 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.1 1997/08/23 11:37:12 curt
* Initial revision.
*
*/

View file

@ -44,7 +44,7 @@
/* reset flight params to a specific position */
void fgSlewInit(double pos_x, double pos_y, double pos_z, double heading) {
struct flight_params *f;
struct FLIGHT *f;
f = &current_aircraft.flight;
@ -70,8 +70,8 @@ void fgSlewInit(double pos_x, double pos_y, double pos_z, double heading) {
/* update position based on inputs, positions, velocities, etc. */
void fgSlewUpdate() {
struct flight_params *f;
struct control_params *c;
struct FLIGHT *f;
struct CONTROLS *c;
f = &current_aircraft.flight;
c = &current_aircraft.controls;
@ -91,9 +91,12 @@ void fgSlewUpdate() {
/* $Log$
/* Revision 1.5 1997/07/19 22:35:06 curt
/* Moved fiddled with PI to avoid compiler warnings.
/* Revision 1.6 1997/08/27 03:30:11 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.5 1997/07/19 22:35:06 curt
* Moved fiddled with PI to avoid compiler warnings.
*
* Revision 1.4 1997/06/21 17:12:51 curt
* Capitalized subdirectory names.
*

View file

@ -1,5 +1,4 @@
fg_time.o: fg_time.c fg_time.h ../types.h
fg_timer.o: fg_timer.c fg_timer.h
sptest.o: sptest.c sunpos.h ../constants.h
sunpos.o: sunpos.c sunpos.h fg_time.h ../types.h ../constants.h \
../Math/fg_geodesy.h ../Math/polar.h ../Math/../types.h

View file

@ -27,11 +27,14 @@
#include "fg_time.h"
struct time_params cur_time_params;
struct fgTIME cur_time_params;
/* $Log$
/* Revision 1.1 1997/08/13 21:55:59 curt
/* Initial revision.
/* Revision 1.2 1997/08/27 03:30:35 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.1 1997/08/13 21:55:59 curt
* Initial revision.
*
*/

View file

@ -32,21 +32,24 @@
/* Define a structure containing global time parameters */
struct time_params {
struct fgTIME {
/* the point on the earth's surface above which the sun is directly
* overhead */
struct fgCartesianPoint fg_sunpos; /* in cartesian coordiantes */
double sun_lon, sun_gc_lat; /* in geocentric coordinates */
};
extern struct time_params cur_time_params;
extern struct fgTIME cur_time_params;
#endif /* FG_TIME_H */
/* $Log$
/* Revision 1.1 1997/08/13 21:56:00 curt
/* Initial revision.
/* Revision 1.2 1997/08/27 03:30:36 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.1 1997/08/13 21:56:00 curt
* Initial revision.
*
*/

View file

@ -259,7 +259,7 @@ void fgSunPosition(time_t ssue, double *lon, double *lat) {
/* update the cur_time_params structure with the current sun position */
void fgUpdateSunPos() {
struct time_params *t;
struct fgTIME *t;
double sun_gd_lat, sl_radius;
static int time_warp = 0;
@ -272,13 +272,19 @@ void fgUpdateSunPos() {
fgGeodToGeoc(sun_gd_lat, 0.0, &sl_radius, &t->sun_gc_lat);
t->fg_sunpos = fgPolarToCart(t->sun_lon, t->sun_gc_lat, sl_radius);
/* printf("Geodetic lat = %.5f Geocentric lat = %.5f\n", sun_gd_lat,
t->sun_gc_lat); */
}
/* $Log$
/* Revision 1.5 1997/08/22 21:34:41 curt
/* Doing a bit of reorganizing and house cleaning.
/* Revision 1.6 1997/08/27 03:30:37 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.5 1997/08/22 21:34:41 curt
* Doing a bit of reorganizing and house cleaning.
*
* Revision 1.4 1997/08/19 23:55:09 curt
* Worked on better simulating real lighting.
*

View file

@ -31,7 +31,7 @@
/* Initialize the weather modeling subsystem */
void fgWeatherInit(void) {
struct weather_params *w;
struct WEATHER *w;
w = &current_weather;
@ -44,8 +44,8 @@ void fgWeatherInit(void) {
/* Update the weather parameters for the current position */
void fgWeatherUpdate(double lon, double lat, double alt) {
struct flight_params *f;
struct weather_params *w;
struct FLIGHT *f;
struct WEATHER *w;
f = &current_aircraft.flight;
w = &current_weather;
@ -58,9 +58,12 @@ void fgWeatherUpdate(double lon, double lat, double alt) {
/* $Log$
/* Revision 1.5 1997/08/22 21:34:42 curt
/* Doing a bit of reorganizing and house cleaning.
/* Revision 1.6 1997/08/27 03:30:38 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.5 1997/08/22 21:34:42 curt
* Doing a bit of reorganizing and house cleaning.
*
* Revision 1.4 1997/08/02 16:23:55 curt
* Misc. tweaks.
*

View file

@ -29,11 +29,11 @@
/* holds the current weather values */
struct weather_params {
struct WEATHER {
float visibility;
};
extern struct weather_params current_weather;
extern struct WEATHER current_weather;
/* Initialize the weather modeling subsystem */
@ -47,9 +47,12 @@ void fgWeatherUpdate(double lon, double lat, double alt);
/* $Log$
/* Revision 1.3 1997/08/22 21:34:43 curt
/* Doing a bit of reorganizing and house cleaning.
/* Revision 1.4 1997/08/27 03:30:39 curt
/* Changed naming scheme of basic shared structures.
/*
* Revision 1.3 1997/08/22 21:34:43 curt
* Doing a bit of reorganizing and house cleaning.
*
* Revision 1.2 1997/07/23 21:52:30 curt
* Put comments around the text after an #endif for increased portability.
*