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Make sun-angle a plain property, so observers fire.

This commit is contained in:
James Turner 2011-10-12 09:17:58 +01:00
parent b16338598a
commit 8986c3488d
2 changed files with 6 additions and 3 deletions

View file

@ -148,8 +148,9 @@ void FGLight::bind () {
prop->tie("/rendering/scene/scattering",SGRawValuePointer<float>(&_scattering));
prop->tie("/rendering/scene/overcast",SGRawValuePointer<float>(&_overcast));
_sunAngleRad = prop->getNode("/sim/time/sun-angle-rad", true);
// Read Only
prop->tie("/sim/time/sun-angle-rad",SGRawValuePointer<double>(&_sun_angle));
prop->tie("/rendering/scene/ambient/red",SGRawValuePointer<float>(&_scene_ambient[0]));
prop->tie("/rendering/scene/ambient/green",SGRawValuePointer<float>(&_scene_ambient[1]));
prop->tie("/rendering/scene/ambient/blue",SGRawValuePointer<float>(&_scene_ambient[2]));
@ -181,8 +182,6 @@ void FGLight::unbind () {
prop->untie("/rendering/scene/saturation");
prop->untie("/rendering/scene/scattering");
prop->untie("/rendering/scene/overcast");
prop->untie("/sim/time/sun-angle-rad");
prop->untie("/rendering/scene/ambient/red");
prop->untie("/rendering/scene/ambient/green");
prop->untie("/rendering/scene/ambient/blue");
@ -453,4 +452,6 @@ void FGLight::updateSunPos()
// cout << " Sky needs to rotate = " << _sun_rotation << " rads = "
// << _sun_rotation * SGD_RADIANS_TO_DEGREES << " degrees." << endl;
_sunAngleRad->setDoubleValue(_sun_angle);
}

View file

@ -112,6 +112,8 @@ private:
// properties for chrome light; not a tie because I want to fire
// property listeners when the values change.
SGPropertyNode_ptr _chromeProps[4];
SGPropertyNode_ptr _sunAngleRad;
public:
FGLight ();