aircraft.[cxx|hxx] is gone.
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18d42ec1af
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3 changed files with 1 additions and 13 deletions
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@ -377,14 +377,6 @@
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<Filter
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<Filter
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Name="Lib_Aircraft"
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Name="Lib_Aircraft"
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>
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>
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<File
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RelativePath="..\..\..\src\Aircraft\aircraft.cxx"
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>
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</File>
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<File
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RelativePath="..\..\..\src\Aircraft\aircraft.hxx"
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>
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</File>
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<File
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<File
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RelativePath="..\..\..\src\Aircraft\controls.cxx"
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RelativePath="..\..\..\src\Aircraft\controls.cxx"
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>
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>
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@ -1,7 +1,6 @@
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noinst_LIBRARIES = libAircraft.a
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noinst_LIBRARIES = libAircraft.a
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libAircraft_a_SOURCES = \
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libAircraft_a_SOURCES = \
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aircraft.cxx aircraft.hxx \
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controls.cxx controls.hxx \
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controls.cxx controls.hxx \
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replay.cxx replay.hxx
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replay.cxx replay.hxx
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@ -54,7 +54,6 @@
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#include <Time/light.hxx>
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#include <Time/light.hxx>
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#include <Include/general.hxx>
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#include <Include/general.hxx>
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#include <Aircraft/replay.hxx>
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#include <Aircraft/replay.hxx>
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#include <Aircraft/aircraft.hxx>
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#include <Cockpit/cockpit.hxx>
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#include <Cockpit/cockpit.hxx>
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#include <Cockpit/hud.hxx>
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#include <Cockpit/hud.hxx>
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#include <Model/panelnode.hxx>
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#include <Model/panelnode.hxx>
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@ -536,9 +535,7 @@ static void fgIdleFunction ( void ) {
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} else if ( idle_state == 2 ) {
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} else if ( idle_state == 2 ) {
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idle_state++;
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idle_state++;
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globals->get_commands()->addCommand("load-aircraft", fgLoadAircraft);
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fgSplashProgress("reading airport & navigation data");
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fgSplashProgress("reading airport & navigation data");
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