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Don't overwrite the castering value with the non-castering one. Also,

make the caster-angle-deg a synonym for the steering angle when the
wheel is non-castering.
This commit is contained in:
andy 2005-04-08 22:39:46 +00:00
parent a40cab8321
commit 88a678eb77

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@ -274,7 +274,7 @@ void Gear::calcForce(RigidBody* body, State *s, float* v, float* rot)
return; return;
} else { } else {
_rollSpeed = vsteer; _rollSpeed = vsteer;
_casterAngle = 0; _casterAngle = _rot;
} }
float fsteer = _brake * calcFriction(wgt, vsteer); float fsteer = _brake * calcFriction(wgt, vsteer);