Add support for a turbo prop condition lever.
Add support in the aircraft config file for a low idle and high idle n2.
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3 changed files with 16 additions and 7 deletions
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@ -634,8 +634,9 @@ void FGFDM::parseTurbineEngine(XMLAttributes* a)
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float flatRating = attrf(a, "flat-rating") * HP2W;
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TurbineEngine* eng = new TurbineEngine(power, omega, alt, flatRating);
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if(a->hasAttribute("min-n2"))
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eng->setN2Range(attrf(a, "min-n2"), attrf(a, "max-n2"));
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if(a->hasAttribute("n2-low-idle"))
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eng->setN2Range(attrf(a, "n2-low-idle"), attrf(a, "n2-high-idle"),
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attrf(a, "n2-max"));
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// Nasty units conversion: lbs/hr per hp -> kg/s per watt
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if(a->hasAttribute("bsfc"))
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@ -7,18 +7,19 @@ namespace yasim {
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TurbineEngine::TurbineEngine(float power, float omega, float alt,
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float flatRating)
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{
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// _cond_lever = 1.0;
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_cond_lever = 1.0;
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_rho0 = Atmosphere::getStdDensity(0);
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_maxTorque = (power/omega) * _rho0 / Atmosphere::getStdDensity(alt);
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_flatRating = flatRating;
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_bsfc = 0.047; // == 0.5 lb/hr per hp
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_n2Min = 65;
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_n2LowIdle = 50;
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_n2HighIdle = 70;
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_n2Max = 100;
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_rho = _rho0;
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_omega = 0;
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_n2 = _n2Target = _n2Min;
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_n2 = _n2Target = _n2Min = _n2LowIdle;
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_torque = 0;
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_fuelFlow = 0;
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@ -56,6 +57,7 @@ void TurbineEngine::calc(float pressure, float temp, float omega)
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_running = true;
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}
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_n2Min = _n2LowIdle + (_n2HighIdle - _n2LowIdle) * _cond_lever;
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_omega = omega;
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_rho = Atmosphere::calcStdDensity(pressure, temp);
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@ -10,7 +10,11 @@ public:
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virtual TurbineEngine* isTurbineEngine() { return this; }
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TurbineEngine(float power, float omega, float alt, float flatRating);
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void setN2Range(float min, float max) { _n2Min = min; _n2Max = max; }
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void setN2Range(float low_idle, float high_idle, float max) {
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_n2LowIdle = low_idle;
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_n2HighIdle = high_idle;
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_n2Max = max;
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}
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void setFuelConsumption(float bsfc) { _bsfc = bsfc; }
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virtual void calc(float pressure, float temp, float speed);
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@ -33,9 +37,11 @@ private:
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float _flatRating;
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float _rho0;
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float _bsfc; // SI units! kg/s per watt
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float _n2Min;
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float _n2LowIdle;
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float _n2HighIdle;
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float _n2Max;
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float _n2Min;
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float _n2Target;
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float _torqueTarget;
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float _fuelFlowTarget;
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