Tim MOORE: addCamera() method (needed by og_gauge)
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3461466c81
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848d850328
2 changed files with 17 additions and 5 deletions
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@ -1048,7 +1048,14 @@ FGRenderer::pick( unsigned x, unsigned y,
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}
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}
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bool fgDumpSceneGraphToFile(const char* filename)
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void
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FGRenderer::addCamera(osg::Camera* camera, bool useSceneData)
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{
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mRealRoot->addChild(camera);
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}
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bool
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fgDumpSceneGraphToFile(const char* filename)
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{
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return osgDB::writeNodeFile(*mRealRoot.get(), filename);
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}
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@ -6,6 +6,7 @@
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#include <simgear/scene/sky/sky.hxx>
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#include <simgear/scene/util/SGPickCallback.hxx>
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#include <osg/Camera>
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#include <osgViewer/Viewer>
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#include "FGManipulator.hxx"
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@ -66,10 +67,14 @@ public:
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*/
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FGManipulator* getManipulator() { return manipulator.get(); }
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const FGManipulator* getManipulator() const { return manipulator.get(); }
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void setManipulator(FGManipulator* manipulator)
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{
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this->manipulator = manipulator;
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}
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void setManipulator(FGManipulator* manipulator) {
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this->manipulator = manipulator;
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}
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/** Add a top level camera.
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*/
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void addCamera(osg::Camera* camera, bool useSceneData);
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protected:
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osg::ref_ptr<osgViewer::Viewer> viewer;
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osg::ref_ptr<FGManipulator> manipulator;
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