Aligned sky with sun so dusk/dawn effects can be correct relative to the sun.
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2 changed files with 8 additions and 1 deletions
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@ -27,7 +27,7 @@
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TARGET = libMath.a
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TARGET = libMath.a
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CFILES = MAT3geom.c MAT3inv.c MAT3mat.c MAT3vec.c fg_geodesy.c fg_random.c \
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CFILES = MAT3geom.c MAT3inv.c MAT3mat.c MAT3vec.c fg_geodesy.c fg_random.c \
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polar.c
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polar.c vector.c
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OFILES = $(CFILES:.c=.o)
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OFILES = $(CFILES:.c=.o)
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@ -78,9 +78,15 @@ fg_random.o:
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polar.o:
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polar.o:
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$(CC) $(CFLAGS) -c polar.c -o $@
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$(CC) $(CFLAGS) -c polar.c -o $@
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vector.o:
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$(CC) $(CFLAGS) -c vector.c -o $@
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#---------------------------------------------------------------------------
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#---------------------------------------------------------------------------
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# $Log$
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# $Log$
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# Revision 1.13 1997/12/22 04:14:33 curt
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# Aligned sky with sun so dusk/dawn effects can be correct relative to the sun.
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#
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# Revision 1.12 1997/07/31 22:52:27 curt
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# Revision 1.12 1997/07/31 22:52:27 curt
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# Working on redoing internal coordinate systems & scenery transformations.
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# Working on redoing internal coordinate systems & scenery transformations.
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#
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#
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@ -5,3 +5,4 @@ MAT3vec.o: MAT3vec.c mat3.h
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fg_geodesy.o: fg_geodesy.c fg_geodesy.h ../Include/constants.h
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fg_geodesy.o: fg_geodesy.c fg_geodesy.h ../Include/constants.h
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fg_random.o: fg_random.c fg_random.h
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fg_random.o: fg_random.c fg_random.h
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polar.o: polar.c polar.h ../Include/types.h ../Include/constants.h
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polar.o: polar.c polar.h ../Include/types.h ../Include/constants.h
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vector.o: vector.c vector.h ../Math/mat3.h
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