diff --git a/Makefile.am b/Makefile.am index 4125b50a3..245d06b60 100644 --- a/Makefile.am +++ b/Makefile.am @@ -26,7 +26,11 @@ fgfs-base: fgfs-base-tar fgfs-base-zip fgfs-base-patch fgfs-textures-high fgfs-base-tar: (cd $(HOME); \ - tar --exclude=CVS --exclude='*/Textures/Unused' \ + tar --exclude=CVS \ + --exclude='*/c172/Instruments.high' \ + --exclude='*/Models/Aircraft/*' \ + --exclude='*/Textures/Unused' \ + --exclude='*/Textures.high/*.save' \ -czvf fgfs-base-$(VERSION).tar.gz \ FlightGear/A[A-su-z]* \ FlightGear/[B-CE-R]* \ @@ -44,11 +48,11 @@ fgfs-base-zip: FlightGear/Scenery/w130n30/w122n37 \ FlightGear/Sounds \ FlightGear/[T-Za]* FlightGear/[c-z]* \ - -x '*/CVS/*' -x '*/Textures/Unused/*' ) + -x '*/CVS/*' -x '*/Textures/Unused/*' -x '*/Models/Aircraft/*' ) fgfs-base-patch: (cd $(HOME); \ - tar --newer 10/12/2000 -czvf fgfs-base-patch-$(VERSION)c.tar.gz \ + tar --newer 6/18/2001 -czvf fgfs-base-patch-$(VERSION)c.tar.gz \ FlightGear/A[A-su-z]* \ FlightGear/[B-CE-R]* \ FlightGear/Scenery/w130n30/w123n37 \ @@ -73,16 +77,16 @@ jsbsim-data: fgfs-docs: fgfs-docs-tar fgfs-manual-zip fgfs-docs-tar: - ( cd $(HOME)/projects ; \ - tar czvf fgfs-docs-$(VERSION).tar.gz FlightGear-0.7/docs ) + ( cd $(HOME); \ + tar czvf fgfs-docs-$(VERSION).tar.gz FlightGear/Docs ) # fgfs-docs-zip: # ( cd $(HOME)/projects ; \ # zip -r fgfs-docs-$(VERSION).zip FlightGear-0.7/docs ) fgfs-manual-zip: - ( cd $(HOME)/projects ; \ - zip -r fgfs-manual-$(VERSION).zip FlightGear-0.7/docs/InstallGuide ) + ( cd $(HOME) ; \ + zip -r fgfs-manual-$(VERSION).zip FlightGear/Docs/InstallGuide ) # make the win32-bin distribution diff --git a/Thanks b/Thanks index af89d5a0c..eee3d8b7b 100644 --- a/Thanks +++ b/Thanks @@ -152,6 +152,11 @@ Habibie RedHat package building changes for SimGear. +Mike Hill + Contributed 3d aircraft models to our project. + http://www.flightsimnetwork.com/mikehill/home.htm + + Charlie Hotchkiss Worked on improving and enhancing the HUD code. Lots of code style tips and code tweaks ...