Make the scenarios work again.
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9d1b5164e2
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82dfd908b7
2 changed files with 9 additions and 9 deletions
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@ -64,8 +64,8 @@ void FGAIManager::init() {
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wind_from_down_node = fgGetNode("/environment/wind-from-down-fps", true);
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scenario_filename = root->getNode("scenario", true)->getStringValue();
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if (scenario_filename != "") processScenario( scenario_filename );
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initDone = true;
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}
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@ -292,20 +292,19 @@ void FGAIManager::processScenario( string filename ) {
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if (en) {
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if (en->m_class == "aircraft") {
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if (en->m_type == "aircraft") {
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createAircraft( en );
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} else if (en->m_class == "ship") {
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} else if (en->m_type == "ship") {
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createShip( en );
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} else if (en->m_class == "storm") {
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} else if (en->m_type == "storm") {
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createStorm( en );
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} else if (en->m_class == "thermal") {
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} else if (en->m_type == "thermal") {
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createThermal( en );
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} else if (en->m_class == "ballistic") {
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} else if (en->m_type == "ballistic") {
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createBallistic( en );
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}
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}
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@ -54,9 +54,9 @@ FGAIScenario::FGAIScenario(string filename)
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SGPropertyNode * node = root.getNode("scenario");
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for (i = 0; i < node->nChildren(); i++) {
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//cout << "Reading entry " << i << endl;
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FGAIModelEntity* en = new FGAIModelEntity;
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entries.push_back( en );
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SGPropertyNode * entry_node = node->getChild(i);
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FGAIModelEntity* en = new FGAIModelEntity;
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en->callsign = entry_node->getStringValue("callsign", "none");
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en->m_type = entry_node->getStringValue("type", "aircraft");
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en->m_class = entry_node->getStringValue("class", "jet_transport");
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@ -87,6 +87,7 @@ FGAIScenario::FGAIScenario(string filename)
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if (en->flightplan != ""){
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en->fp = new FGAIFlightPlan( en->flightplan );
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}
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entries.push_back( en );
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}
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entry_iterator = entries.begin();
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