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Remove Rembrandt command-line options

This commit is contained in:
Stuart Buchanan 2021-01-17 14:40:15 +00:00
parent 1579258320
commit 82356aefca
2 changed files with 0 additions and 15 deletions

View file

@ -272,18 +272,6 @@ Set the range multiplier (the breakpoint from a low to a high level of detail)
to \fImultiplier\fR. This option is available only if the terrain engine in
use is \fBpagedLOD\fR.
.TP
\fB\-\-enable\-rembrandt\fR, \fB\-\-disable\-rembrandt\fR
Enable/disable the
.UR http://\:wiki.flightgear.org/\:Project_Rembrandt
Rembrandt engine
.UE ,
which adds deferred shading (rendering all properties of an object, such as
shading, lighting, fog) in more than one pass.
.TP
\fB\-\-renderer=\fIname\fR
If the Rembrandt engine is enabled, use the rendering pipeline described in
\fI$FG_ROOT/Effects/\fRname\fI.xml\fR.
.TP
\fB\-\-enable\-splash\-screen\fR, \fB\-\-disable\-splash\-screen\fR
Show/hide the simulator splash screen while loading the aircraft/scenery.
.TP

View file

@ -1652,9 +1652,6 @@ struct OptionDesc {
{"enable-sentry", false, OPTION_BOOL, "/sim/startup/sentry-crash-reporting-enabled", true, "", nullptr },
{"disable-sentry", false, OPTION_BOOL, "/sim/startup/sentry-crash-reporting-enabled", false, "", nullptr },
{"allow-nasal-from-sockets", false, OPTION_IGNORE, "", false, "", 0 },
{"disable-rembrandt", false, OPTION_BOOL, "/sim/rendering/rembrandt/enabled", false, "", 0 },
{"enable-rembrandt", false, OPTION_BOOL, "/sim/rendering/rembrandt/enabled", true, "", 0 },
{"renderer", true, OPTION_STRING, "/sim/rendering/rembrandt/renderer", false, "", 0 },
{"compositor", true, OPTION_STRING, "/sim/rendering/default-compositor", false, "", 0 },
{"disable-splash-screen", false, OPTION_BOOL, "/sim/startup/splash-screen", false, "", 0 },
{"enable-splash-screen", false, OPTION_BOOL, "/sim/startup/splash-screen", true, "", 0 },