Remove Rembrandt command-line options
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2 changed files with 0 additions and 15 deletions
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@ -272,18 +272,6 @@ Set the range multiplier (the breakpoint from a low to a high level of detail)
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to \fImultiplier\fR. This option is available only if the terrain engine in
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use is \fBpagedLOD\fR.
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.TP
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\fB\-\-enable\-rembrandt\fR, \fB\-\-disable\-rembrandt\fR
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Enable/disable the
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.UR http://\:wiki.flightgear.org/\:Project_Rembrandt
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Rembrandt engine
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.UE ,
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which adds deferred shading (rendering all properties of an object, such as
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shading, lighting, fog) in more than one pass.
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.TP
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\fB\-\-renderer=\fIname\fR
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If the Rembrandt engine is enabled, use the rendering pipeline described in
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\fI$FG_ROOT/Effects/\fRname\fI.xml\fR.
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.TP
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\fB\-\-enable\-splash\-screen\fR, \fB\-\-disable\-splash\-screen\fR
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Show/hide the simulator splash screen while loading the aircraft/scenery.
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.TP
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@ -1652,9 +1652,6 @@ struct OptionDesc {
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{"enable-sentry", false, OPTION_BOOL, "/sim/startup/sentry-crash-reporting-enabled", true, "", nullptr },
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{"disable-sentry", false, OPTION_BOOL, "/sim/startup/sentry-crash-reporting-enabled", false, "", nullptr },
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{"allow-nasal-from-sockets", false, OPTION_IGNORE, "", false, "", 0 },
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{"disable-rembrandt", false, OPTION_BOOL, "/sim/rendering/rembrandt/enabled", false, "", 0 },
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{"enable-rembrandt", false, OPTION_BOOL, "/sim/rendering/rembrandt/enabled", true, "", 0 },
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{"renderer", true, OPTION_STRING, "/sim/rendering/rembrandt/renderer", false, "", 0 },
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{"compositor", true, OPTION_STRING, "/sim/rendering/default-compositor", false, "", 0 },
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{"disable-splash-screen", false, OPTION_BOOL, "/sim/startup/splash-screen", false, "", 0 },
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{"enable-splash-screen", false, OPTION_BOOL, "/sim/startup/splash-screen", true, "", 0 },
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