canvas GUI: Cleanup and trigger dragstart/end events
This commit is contained in:
parent
e295d991a6
commit
82078b632b
1 changed files with 190 additions and 152 deletions
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@ -41,6 +41,26 @@ typedef SGSharedPtr<DesktopGroup> DesktopPtr;
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typedef SGWeakPtr<DesktopGroup> DesktopWeakPtr;
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namespace sc = simgear::canvas;
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using osgEA = osgGA::GUIEventAdapter;
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/*
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RESIZE AREAS
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============
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| || | _ inside corner region (L-shaped part inside margin) both
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|___||_|_ _ _/ directions can be resized (outside only one axis)
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| || | |
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| || |
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| || |_____|__ _
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| || | } margin_neg \
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| ========|== <-- window border |_ area where resize
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| | } margin_pos | can be initiated
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|____________|__/ _/
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|<- corner ->|
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*/
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const float RESIZE_MARGIN_POS = 12;
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const float RESIZE_MARGIN_NEG = 2;
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const float RESIZE_CORNER = 20;
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/**
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* Event handler
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@ -51,7 +71,7 @@ class GUIEventHandler:
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public:
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GUIEventHandler(const DesktopWeakPtr& desktop_group);
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bool handle( const osgGA::GUIEventAdapter& ea,
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bool handle( const osgEA& ea,
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osgGA::GUIActionAdapter&,
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osg::Object*,
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osg::NodeVisitor* );
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@ -106,7 +126,10 @@ class DesktopGroup:
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bool grabPointer(const sc::WindowPtr& window);
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void ungrabPointer(const sc::WindowPtr& window);
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bool handleEvent(const osgGA::GUIEventAdapter& ea);
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sc::WindowPtr windowAtPosition(const osg::Vec2f& screen_pos);
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osg::Vec2f toScreenPos(const osgEA& ea) const;
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bool handleOsgEvent(const osgEA& ea);
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protected:
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@ -119,6 +142,7 @@ class DesktopGroup:
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_height;
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sc::WindowWeakPtr _last_push,
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_last_drag,
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_last_mouse_over,
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_resize_window,
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_focus_window,
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@ -126,23 +150,25 @@ class DesktopGroup:
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uint8_t _resize {sc::Window::NONE};
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int _last_cursor {MOUSE_CURSOR_NONE};
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bool _drag_finished {false};
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osg::Vec2 _drag_start;
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float _last_x {-1},
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_last_y {-1};
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osg::Vec2f _drag_start,
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_last_mouse_pos;
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double _last_scroll_time {0};
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uint32_t _last_key_down_no_mod {~0u}; // Key repeat for non modifier keys
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bool canHandleInput() const;
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bool handleMouse(const osgGA::GUIEventAdapter& ea);
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bool handleKeyboard(const osgGA::GUIEventAdapter& ea);
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bool handleMouse(const osgEA& ea);
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bool handleKeyboard(const osgEA& ea);
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bool handleEvent( const sc::EventPtr& event,
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bool propagateEvent( const sc::EventPtr& event,
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const sc::WindowPtr& active_window );
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bool handleRootEvent(const sc::EventPtr& event);
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bool propagateRootEvent(const sc::EventPtr& event);
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void handleResize(int x, int y, int width, int height);
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bool handleDrag(const sc::EventPtr& event);
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void finishDrag(const sc::WindowPtr& drag_src, const sc::EventPtr& event);
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void handleMouseMode(SGPropertyNode* node);
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/**
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@ -166,7 +192,7 @@ GUIEventHandler::GUIEventHandler(const DesktopWeakPtr& desktop_group):
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}
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//------------------------------------------------------------------------------
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bool GUIEventHandler::handle( const osgGA::GUIEventAdapter& ea,
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bool GUIEventHandler::handle( const osgEA& ea,
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osgGA::GUIActionAdapter&,
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osg::Object*,
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osg::NodeVisitor* )
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@ -175,7 +201,7 @@ bool GUIEventHandler::handle( const osgGA::GUIEventAdapter& ea,
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return false;
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DesktopPtr desktop = _desktop.lock();
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return desktop && desktop->handleEvent(ea);
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return desktop && desktop->handleOsgEvent(ea);
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}
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//------------------------------------------------------------------------------
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@ -244,100 +270,7 @@ void DesktopGroup::ungrabPointer(const sc::WindowPtr& window)
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}
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//------------------------------------------------------------------------------
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bool DesktopGroup::handleEvent(const osgGA::GUIEventAdapter& ea)
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{
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switch( ea.getEventType() )
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{
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case osgGA::GUIEventAdapter::PUSH:
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case osgGA::GUIEventAdapter::RELEASE:
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// case osgGA::GUIEventAdapter::DOUBLECLICK:
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// // DOUBLECLICK doesn't seem to be triggered...
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case osgGA::GUIEventAdapter::DRAG:
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case osgGA::GUIEventAdapter::MOVE:
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case osgGA::GUIEventAdapter::SCROLL:
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return handleMouse(ea);
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case osgGA::GUIEventAdapter::KEYDOWN:
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case osgGA::GUIEventAdapter::KEYUP:
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return handleKeyboard(ea);
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case osgGA::GUIEventAdapter::RESIZE:
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handleResize( ea.getWindowX(),
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ea.getWindowY(),
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ea.getWindowWidth(),
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ea.getWindowHeight() );
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return false; // Let other event handlers also consume resize events
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default:
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return false;
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}
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}
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/*
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RESIZE AREAS
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============
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| || | _ inside corner region (L-shaped part inside margin) both
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|___||_|_ _ _/ directions can be resized (outside only one axis)
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| || | |
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| || |
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| || |_____|__ _
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| || | } margin_neg \
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| ========|== <-- window border |_ area where resize
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| | } margin_pos | can be initiated
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|____________|__/ _/
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|<- corner ->|
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*/
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const float resize_margin_pos = 12;
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const float resize_margin_neg = 2;
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const float resize_corner = 20;
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//------------------------------------------------------------------------------
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bool DesktopGroup::canHandleInput() const
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{
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return _handle_events
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&& _scene_group.valid()
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&& _scene_group->getNumChildren() > 0;
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}
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//------------------------------------------------------------------------------
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bool DesktopGroup::handleMouse(const osgGA::GUIEventAdapter& ea)
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{
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if( !canHandleInput() )
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return false;
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sc::MouseEventPtr event(new sc::MouseEvent(ea));
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event->screen_pos.x() = 0.5 * (ea.getXnormalized() + 1) * _width + 0.5;
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event->screen_pos.y() = 0.5 * (ea.getYnormalized() + 1) * _height + 0.5;
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if( ea.getMouseYOrientation()
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!= osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS )
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event->screen_pos.y() = _height - event->screen_pos.y();
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event->delta.x() = event->getScreenX() - _last_x;
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event->delta.y() = event->getScreenY() - _last_y;
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_last_x = event->getScreenX();
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_last_y = event->getScreenY();
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event->local_pos = event->client_pos = event->screen_pos;
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if( !_resize_window.expired() )
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{
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switch( ea.getEventType() )
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{
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case osgGA::GUIEventAdapter::RELEASE:
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_resize_window.lock()->handleResize(sc::Window::NONE);
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_resize_window.reset();
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break;
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case osgGA::GUIEventAdapter::DRAG:
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_resize_window.lock()->handleResize( _resize,
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event->screen_pos - _drag_start );
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return true;
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default:
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return false;
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}
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}
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sc::WindowPtr window_at_cursor = _pointer_grab_window.lock();
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if( !window_at_cursor )
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sc::WindowPtr DesktopGroup::windowAtPosition(const osg::Vec2f& screen_pos)
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{
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for( int i = _scene_group->getNumChildren() - 1; i >= 0; --i )
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{
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@ -357,43 +290,134 @@ bool DesktopGroup::handleMouse(const osgGA::GUIEventAdapter& ea)
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if( !window || !window->isCapturingEvents() || !window->isVisible() )
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continue;
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float margin = window->isResizable() ? resize_margin_pos : 0;
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if( window->getScreenRegion().contains( event->getScreenX(),
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event->getScreenY(),
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float margin = window->isResizable() ? RESIZE_MARGIN_POS : 0;
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if( window->getScreenRegion().contains( screen_pos.x(),
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screen_pos.y(),
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margin ) )
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{
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window_at_cursor = window;
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return window;
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}
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}
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return {};
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}
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//------------------------------------------------------------------------------
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osg::Vec2f DesktopGroup::toScreenPos(const osgEA& ea) const
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{
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float x = SGMiscf::round(0.5 * (ea.getXnormalized() + 1) * _width);
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float y = SGMiscf::round(0.5 * (ea.getYnormalized() + 1) * _height);
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if( ea.getMouseYOrientation() != osgEA::Y_INCREASING_DOWNWARDS )
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y = _height - y;
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return {x, y};
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}
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//------------------------------------------------------------------------------
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bool DesktopGroup::handleOsgEvent(const osgEA& ea)
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{
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switch( ea.getEventType() )
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{
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case osgEA::PUSH:
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case osgEA::RELEASE:
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// case osgEA::DOUBLECLICK:
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// // DOUBLECLICK doesn't seem to be triggered...
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case osgEA::DRAG:
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case osgEA::MOVE:
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case osgEA::SCROLL:
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return handleMouse(ea);
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case osgEA::KEYDOWN:
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case osgEA::KEYUP:
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return handleKeyboard(ea);
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case osgEA::RESIZE:
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handleResize( ea.getWindowX(),
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ea.getWindowY(),
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ea.getWindowWidth(),
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ea.getWindowHeight() );
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return false; // Let other event handlers also consume resize events
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default:
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return false;
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}
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}
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//------------------------------------------------------------------------------
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bool DesktopGroup::canHandleInput() const
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{
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return _handle_events
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&& _scene_group.valid()
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&& _scene_group->getNumChildren() > 0;
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}
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//------------------------------------------------------------------------------
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bool DesktopGroup::handleMouse(const osgEA& ea)
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{
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if( !canHandleInput() )
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return false;
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osg::Vec2f mouse_pos = toScreenPos(ea),
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delta = mouse_pos - _last_mouse_pos;
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_last_mouse_pos = mouse_pos;
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if( auto resize_window = _resize_window.lock() )
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{
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switch( ea.getEventType() )
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{
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case osgEA::RELEASE:
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resize_window->handleResize(sc::Window::NONE);
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_resize_window.reset();
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break;
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case osgEA::DRAG:
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resize_window->handleResize(_resize, mouse_pos - _drag_start);
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return true;
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default:
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// Ignore all other events while resizing
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return true;
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}
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}
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sc::MouseEventPtr event(new sc::MouseEvent(ea));
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event->screen_pos = mouse_pos;
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event->delta = delta;
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if( !_drag_finished && ea.getEventType() == osgEA::DRAG )
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return handleDrag(event);
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if( auto last_drag = _last_drag.lock() )
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{
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if( ea.getEventType() == osgEA::RELEASE )
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finishDrag(last_drag, event);
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else
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// While dragging ignore all other mouse events
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return true;
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}
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sc::WindowPtr window_at_cursor = _pointer_grab_window.lock();
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if( !window_at_cursor )
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window_at_cursor = windowAtPosition(event->screen_pos);
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if( window_at_cursor )
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{
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const SGRect<float>& reg = window_at_cursor->getScreenRegion();
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if( window_at_cursor->isResizable()
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&& ( ea.getEventType() == osgGA::GUIEventAdapter::MOVE
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|| ea.getEventType() == osgGA::GUIEventAdapter::PUSH
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|| ea.getEventType() == osgGA::GUIEventAdapter::RELEASE
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)
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&& !reg.contains( event->getScreenX(),
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event->getScreenY(),
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-resize_margin_neg ) )
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-RESIZE_MARGIN_NEG ) )
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{
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if( !_last_cursor )
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_last_cursor = fgGetMouseCursor();
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_resize = 0;
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if( event->getScreenX() <= reg.l() + resize_corner )
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if( event->getScreenX() <= reg.l() + RESIZE_CORNER )
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_resize |= sc::Window::LEFT;
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else if( event->getScreenX() >= reg.r() - resize_corner )
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else if( event->getScreenX() >= reg.r() - RESIZE_CORNER )
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_resize |= sc::Window::RIGHT;
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if( event->getScreenY() <= reg.t() + resize_corner )
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if( event->getScreenY() <= reg.t() + RESIZE_CORNER )
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_resize |= sc::Window::TOP;
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else if( event->getScreenY() >= reg.b() - resize_corner )
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else if( event->getScreenY() >= reg.b() - RESIZE_CORNER )
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_resize |= sc::Window::BOTTOM;
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static const int cursor_mapping[] =
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@ -408,7 +432,7 @@ bool DesktopGroup::handleMouse(const osgGA::GUIEventAdapter& ea)
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fgSetMouseCursor(cursor_mapping[_resize]);
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if( ea.getEventType() == osgGA::GUIEventAdapter::PUSH )
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if( ea.getEventType() == osgEA::PUSH )
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{
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_resize_window = window_at_cursor;
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_drag_start = event->screen_pos;
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@ -428,20 +452,20 @@ bool DesktopGroup::handleMouse(const osgGA::GUIEventAdapter& ea)
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return true;
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}
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sc::WindowPtr target_window = window_at_cursor;
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switch( ea.getEventType() )
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{
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case osgGA::GUIEventAdapter::PUSH:
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case osgEA::PUSH:
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_last_push = window_at_cursor;
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_drag_finished = false;
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event->type = sc::Event::MOUSE_DOWN;
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break;
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case osgGA::GUIEventAdapter::SCROLL:
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case osgEA::SCROLL:
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switch( ea.getScrollingMotion() )
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{
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case osgGA::GUIEventAdapter::SCROLL_UP:
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case osgEA::SCROLL_UP:
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event->delta.y() = 1;
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break;
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case osgGA::GUIEventAdapter::SCROLL_DOWN:
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case osgEA::SCROLL_DOWN:
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event->delta.y() = -1;
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break;
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default:
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@ -457,68 +481,58 @@ bool DesktopGroup::handleMouse(const osgGA::GUIEventAdapter& ea)
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event->type = sc::Event::WHEEL;
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break;
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case osgGA::GUIEventAdapter::MOVE:
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// If drag has not been handled yet it has been aborted. So let's treat it
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// like a normal mouse movement.
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case osgEA::DRAG:
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case osgEA::MOVE:
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{
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sc::WindowPtr last_mouse_over = _last_mouse_over.lock();
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if( last_mouse_over != window_at_cursor && last_mouse_over )
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{
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sc::MouseEventPtr move_event( new sc::MouseEvent(*event) );
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move_event->type = sc::Event::MOUSE_LEAVE;
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move_event->client_pos -= toOsg(last_mouse_over->getPosition());
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move_event->local_pos = move_event->client_pos;
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if( last_mouse_over && last_mouse_over != window_at_cursor )
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last_mouse_over->handleEvent(event->clone(sc::Event::MOUSE_LEAVE));
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last_mouse_over->handleEvent(move_event);
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}
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_last_mouse_over = window_at_cursor;
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event->type = sc::Event::MOUSE_MOVE;
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break;
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}
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case osgGA::GUIEventAdapter::RELEASE:
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case osgEA::RELEASE:
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{
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event->type = sc::Event::MOUSE_UP;
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sc::WindowPtr last_push = _last_push.lock();
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_last_push.reset();
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if( last_push && last_push != target_window )
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if( last_push && last_push != window_at_cursor )
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{
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// Leave old window
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sc::MouseEventPtr leave_event( new sc::MouseEvent(*event) );
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leave_event->type = sc::Event::MOUSE_LEAVE;
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leave_event->client_pos -= toOsg(last_push->getPosition());
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leave_event->local_pos = leave_event->client_pos;
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last_push->handleEvent(event->clone(sc::Event::MOUSE_LEAVE));
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}
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last_push->handleEvent(leave_event);
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}
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_last_push.reset();
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event->type = sc::Event::MOUSE_UP;
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break;
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}
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case osgGA::GUIEventAdapter::DRAG:
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target_window = _last_push.lock();
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event->type = sc::Event::DRAG;
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break;
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default:
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return false;
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}
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if( target_window )
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{
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event->client_pos -= toOsg(target_window->getPosition());
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event->local_pos = event->client_pos;
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return target_window->handleEvent(event);
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}
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else
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return handleRootEvent(event);
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return propagateEvent(event, window_at_cursor);
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}
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//------------------------------------------------------------------------------
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bool DesktopGroup::handleKeyboard(const osgGA::GUIEventAdapter& ea)
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bool DesktopGroup::handleKeyboard(const osgEA& ea)
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{
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if( !canHandleInput() )
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return false;
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sc::KeyboardEventPtr event(new sc::KeyboardEvent(ea));
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if( auto drag = _last_drag.lock() )
|
||||
{
|
||||
if( ea.getKey() == osgEA::KEY_Escape )
|
||||
finishDrag(drag, event);
|
||||
|
||||
// While dragging ignore all key events
|
||||
return true;
|
||||
}
|
||||
|
||||
// Detect key repeat (of non modifier keys)
|
||||
if( !event->isModifier() )
|
||||
{
|
||||
|
@ -536,34 +550,31 @@ bool DesktopGroup::handleKeyboard(const osgGA::GUIEventAdapter& ea)
|
|||
}
|
||||
|
||||
sc::WindowPtr active_window = _focus_window.lock();
|
||||
bool handled = handleEvent(event, active_window);
|
||||
bool handled = propagateEvent(event, active_window);
|
||||
|
||||
if( event->getType() == sc::Event::KEY_DOWN
|
||||
&& !event->defaultPrevented()
|
||||
&& event->isPrint() )
|
||||
{
|
||||
sc::KeyboardEventPtr keypress( new sc::KeyboardEvent(*event) );
|
||||
keypress->type = sc::Event::KEY_PRESS;
|
||||
|
||||
handled |= handleEvent(keypress, active_window);
|
||||
handled |= propagateEvent(event->clone(sc::Event::KEY_PRESS), active_window);
|
||||
}
|
||||
|
||||
return handled;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool DesktopGroup::handleEvent( const sc::EventPtr& event,
|
||||
bool DesktopGroup::propagateEvent( const sc::EventPtr& event,
|
||||
const sc::WindowPtr& active_window )
|
||||
{
|
||||
return active_window
|
||||
? active_window->handleEvent(event)
|
||||
: handleRootEvent(event);
|
||||
: propagateRootEvent(event);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool DesktopGroup::handleRootEvent(const sc::EventPtr& event)
|
||||
bool DesktopGroup::propagateRootEvent(const sc::EventPtr& event)
|
||||
{
|
||||
sc::Element::handleEvent(event);
|
||||
handleEvent(event);
|
||||
|
||||
// stopPropagation() on DesktopGroup stops propagation to internal event
|
||||
// handling.
|
||||
|
@ -592,6 +603,33 @@ void DesktopGroup::handleResize(int x, int y, int width, int height)
|
|||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool DesktopGroup::handleDrag(const sc::EventPtr& event)
|
||||
{
|
||||
event->type = sc::Event::DRAG;
|
||||
|
||||
auto drag_window = _last_drag.lock();
|
||||
if( !drag_window )
|
||||
{
|
||||
_last_drag = drag_window = _last_push.lock();
|
||||
|
||||
if( drag_window )
|
||||
drag_window->handleEvent(event->clone(sc::Event::DRAG_START));
|
||||
}
|
||||
|
||||
// TODO dragover
|
||||
return drag_window && drag_window->handleEvent(event);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void DesktopGroup::finishDrag( const sc::WindowPtr& drag_src,
|
||||
const sc::EventPtr& event )
|
||||
{
|
||||
drag_src->handleEvent(event->clone(sc::Event::DRAG_END));
|
||||
_last_drag.reset();
|
||||
_drag_finished = true;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void DesktopGroup::handleMouseMode(SGPropertyNode* node)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue