diff --git a/package/mac/build-mac-nightly-dmg.rb b/package/mac/build-mac-nightly-dmg.rb index 21290ec03..21b9e47ba 100755 --- a/package/mac/build-mac-nightly-dmg.rb +++ b/package/mac/build-mac-nightly-dmg.rb @@ -4,19 +4,24 @@ require 'ERB' $osgLibs = ['osgFX', 'osgParticle', 'osg', 'osgGA', 'osgText', 'osgUtil', 'osgSim', 'osgViewer', 'osgDB'] $osgPlugins = ['ac', 'osg', 'freetype', 'qt', 'imageio', 'rgb', 'txf'] -$osgDylibVersion='63' + +osgVersion = `./run-osgversion --version-number` +puts "osgVersion='#{osgVersion}'" +$osgSoVersion=`./run-osgversion --so-number` +$openThreadsSoVersion=`./run-osgversion --openthreads-soversion-number` + $alutSourcePath='/Library/Frameworks/ALUT.framework' def fix_install_names(object) #puts "fixing install names for #{object}" $osgLibs.each do |l| - oldName = "lib#{l}.#{$osgDylibVersion}.dylib" + oldName = "lib#{l}.#{$osgSoVersion}.dylib" newName = "@executable_path/../Frameworks/#{oldName}" `install_name_tool -change #{oldName} #{newName} #{object}` end - oldName = "libOpenThreads.12.dylib" + oldName = "libOpenThreads.#{openThreadsSoVersion}.dylib" newName= "@executable_path/../Frameworks/#{oldName}" `install_name_tool -change #{oldName} #{newName} #{object}` @@ -38,7 +43,7 @@ contents=bundle + "/Contents" macosDir=contents + "/MacOS" frameworksDir=contents +"/Frameworks" resourcesDir=contents+"/Resources" -osgPluginsDir=contents+"/PlugIns/osgPlugins-2.9.7" +osgPluginsDir=contents+"/PlugIns/osgPlugins-#{osgVersion}" volName="\"FlightGear Nightly Build\"" puts "Creating directory structure" @@ -56,18 +61,18 @@ end puts "copying libraries" $osgLibs.each do |l| - libFile = "lib#{l}.#{$osgDylibVersion}.dylib" + libFile = "lib#{l}.#{$osgSoVersion}.dylib" `cp #{prefixDir}/lib/#{libFile} #{frameworksDir}` fix_install_names("#{frameworksDir}/#{libFile}") end # and not forgetting OpenThreads -libFile = "libOpenThreads.12.dylib" +libFile = "libOpenThreads.#{openThreadsSoVersion}.dylib" `cp #{prefixDir}/lib/#{libFile} #{frameworksDir}` $osgPlugins.each do |p| pluginFile = "osgdb_#{p}.so" - `cp #{prefixDir}/lib/osgPlugins-2.9.7/#{pluginFile} #{osgPluginsDir}` + `cp #{prefixDir}/lib/osgPlugins-#{osgVersion}/#{pluginFile} #{osgPluginsDir}` fix_install_names("#{osgPluginsDir}/#{pluginFile}") end diff --git a/package/mac/run-osgversion b/package/mac/run-osgversion new file mode 100755 index 000000000..508b07bf1 --- /dev/null +++ b/package/mac/run-osgversion @@ -0,0 +1,4 @@ +#/bin/bash +DYLD_LIBRARY_PATH=$PWD/dist/lib +./dist/bin/osgversion $1 + diff --git a/src/Main/fg_commands.cxx b/src/Main/fg_commands.cxx index f8374bb35..e3b6be0c0 100644 --- a/src/Main/fg_commands.cxx +++ b/src/Main/fg_commands.cxx @@ -1211,23 +1211,15 @@ do_play_audio_sample (const SGPropertyNode * arg) static bool do_presets_commit (const SGPropertyNode * arg) { - // unbind the current fdm state so property changes - // don't get lost when we subsequently delete this fdm - // and create a new one. - globals->get_subsystem("flight")->unbind(); - - // set position from presets - fgInitPosition(); - - fgReInitSubsystems(); - -#if 0 - if ( ! fgGetBool("/sim/presets/onground") ) { - fgSetBool( "/sim/freeze/master", true ); - fgSetBool( "/sim/freeze/clock", true ); + if (fgGetBool("/sim/initialized", false)) { + fgReInitSubsystems(); + } else { + // Nasal can trigger this during initial init, which confuses + // the logic in ReInitSubsystems, since initial state has not been + // saved at that time. Short-circuit everything here. + fgInitPosition(); } -#endif - + return true; } diff --git a/src/Main/fg_init.cxx b/src/Main/fg_init.cxx index 67882149a..65be585e4 100644 --- a/src/Main/fg_init.cxx +++ b/src/Main/fg_init.cxx @@ -1491,6 +1491,8 @@ bool fgInitSubsystems() { // End of subsystem initialization. //////////////////////////////////////////////////////////////////// + fgSetBool("/sim/initialized", true); + SG_LOG( SG_GENERAL, SG_INFO, endl); // Save the initial state for future @@ -1503,25 +1505,32 @@ bool fgInitSubsystems() { void fgReInitSubsystems() { - // static const SGPropertyNode *longitude - // = fgGetNode("/sim/presets/longitude-deg"); - // static const SGPropertyNode *latitude - // = fgGetNode("/sim/presets/latitude-deg"); - static const SGPropertyNode *altitude - = fgGetNode("/sim/presets/altitude-ft"); static const SGPropertyNode *master_freeze = fgGetNode("/sim/freeze/master"); - SG_LOG( SG_GENERAL, SG_INFO, - "fgReInitSubsystems(): /position/altitude = " - << altitude->getDoubleValue() ); + SG_LOG( SG_GENERAL, SG_INFO, "fgReInitSubsystems()"); +// setup state to begin re-init bool freeze = master_freeze->getBoolValue(); if ( !freeze ) { fgSetBool("/sim/freeze/master", true); } + + fgSetBool("/sim/signals/reinit", true); fgSetBool("/sim/crashed", false); +// do actual re-init steps + globals->get_subsystem("flight")->unbind(); + + // reset control state, before restoring initial state; -set or config files + // may specify values for flaps, trim tabs, magnetos, etc + globals->get_controls()->reset_all(); + + globals->restoreInitialState(); + + // update our position based on current presets + fgInitPosition(); + // Force reupdating the positions of the ai 3d models. They are used for // initializing ground level for the FDM. globals->get_subsystem("ai_model")->reinit(); @@ -1532,11 +1541,11 @@ void fgReInitSubsystems() // reload offsets from config defaults globals->get_viewmgr()->reinit(); - globals->get_controls()->reset_all(); - globals->get_subsystem("time")->reinit(); globals->get_subsystem("tile-manager")->reinit(); +// setup state to end re-init + fgSetBool("/sim/signals/reinit", false); if ( !freeze ) { fgSetBool("/sim/freeze/master", false); } @@ -1546,27 +1555,9 @@ void fgReInitSubsystems() void doSimulatorReset(void) // from gui_local.cxx -- TODO merge with fgReInitSubsystems() { - static SGPropertyNode_ptr master_freeze = fgGetNode("/sim/freeze/master", true); - - bool freeze = master_freeze->getBoolValue(); - if (!freeze) - master_freeze->setBoolValue(true); - - fgSetBool("/sim/signals/reinit", true); - - globals->get_subsystem("flight")->unbind(); - - globals->restoreInitialState(); - - // update our position based on current presets - fgInitPosition(); + fgReInitSubsystems(); - - fgSetBool("/sim/signals/reinit", false); - - if (!freeze) - master_freeze->setBoolValue(false); } ///////////////////////////////////////////////////////////////////////////////