From 80f909246052c77d9f7f6459c7f4342d8ae6f927 Mon Sep 17 00:00:00 2001 From: ThorstenB <brehmt@gmail.com> Date: Thu, 14 Jul 2011 00:22:35 +0200 Subject: [PATCH] Fix issue reported by heap debugger Subsystems are erased by the subsystem manager - so better avoid dependencies in their destructors. --- src/Scenery/tilemgr.cxx | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/Scenery/tilemgr.cxx b/src/Scenery/tilemgr.cxx index dae8cb3b5..6eeb70667 100644 --- a/src/Scenery/tilemgr.cxx +++ b/src/Scenery/tilemgr.cxx @@ -87,9 +87,6 @@ FGTileMgr::FGTileMgr(): FGTileMgr::~FGTileMgr() { - if (_terra_sync) - _terra_sync->setTileCache(NULL); - // remove all nodes we might have left behind osg::Group* group = globals->get_scenery()->get_terrain_branch(); group->removeChildren(0, group->getNumChildren());