From 80f909246052c77d9f7f6459c7f4342d8ae6f927 Mon Sep 17 00:00:00 2001
From: ThorstenB <brehmt@gmail.com>
Date: Thu, 14 Jul 2011 00:22:35 +0200
Subject: [PATCH] Fix issue reported by heap debugger Subsystems are erased by
 the subsystem manager - so better avoid dependencies in their destructors.

---
 src/Scenery/tilemgr.cxx | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/src/Scenery/tilemgr.cxx b/src/Scenery/tilemgr.cxx
index dae8cb3b5..6eeb70667 100644
--- a/src/Scenery/tilemgr.cxx
+++ b/src/Scenery/tilemgr.cxx
@@ -87,9 +87,6 @@ FGTileMgr::FGTileMgr():
 
 FGTileMgr::~FGTileMgr()
 {
-    if (_terra_sync)
-        _terra_sync->setTileCache(NULL);
-
     // remove all nodes we might have left behind
     osg::Group* group = globals->get_scenery()->get_terrain_branch();
     group->removeChildren(0, group->getNumChildren());