PerformanceDB improvements.
Support cascading (inheriting) performance data, so common values don't need to be repeated.
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79f7907a82
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3 changed files with 80 additions and 77 deletions
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@ -4,8 +4,9 @@
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#endif
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#endif
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#include "performancedata.hxx"
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#include "performancedata.hxx"
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#include "AIAircraft.hxx"
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#include <simgear/props/props.hxx>
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#include "AIAircraft.hxx"
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// For now, make this a define
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// For now, make this a define
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// Later on, additional class variables can simulate settings such as braking power
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// Later on, additional class variables can simulate settings such as braking power
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@ -13,42 +14,63 @@
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// to the AIAircraft.
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// to the AIAircraft.
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#define BRAKE_SETTING 1.6
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#define BRAKE_SETTING 1.6
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PerformanceData::PerformanceData(double acceleration,
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PerformanceData::PerformanceData() :
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double deceleration,
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_acceleration(4.0),
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double climbRate,
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_deceleration(2.0),
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double descentRate,
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_climbRate(3000.0),
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double vRotate,
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_descentRate(1500.0),
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double vTakeOff,
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_vRotate(150.0),
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double vClimb,
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_vTakeOff(160.0),
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double vCruise,
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_vClimb(300.0),
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double vDescent,
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_vCruise(430.0),
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double vApproach,
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_vDescent(300.0),
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double vTouchdown,
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_vApproach(170.0),
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double vTaxi) :
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_vTouchdown(150.0),
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_acceleration(acceleration),
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_vTaxi(15.0)
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_deceleration(deceleration),
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_climbRate(climbRate),
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_descentRate(descentRate),
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_vRotate(vRotate),
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_vTakeOff(vTakeOff),
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_vClimb(vClimb),
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_vCruise(vCruise),
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_vDescent(vDescent),
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_vApproach(vApproach),
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_vTouchdown(vTouchdown),
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_vTaxi(vTaxi)
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{
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{
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_rollrate = 9.0; // degrees per second
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_rollrate = 9.0; // degrees per second
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_maxbank = 30.0; // passenger friendly bank angle
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_maxbank = 30.0; // passenger friendly bank angle
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}
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}
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// read perf data from file
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PerformanceData::PerformanceData(PerformanceData* clone) :
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PerformanceData::PerformanceData( const std::string& filename)
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_acceleration(clone->_acceleration),
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{}
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_deceleration(clone->_deceleration),
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_climbRate(clone->_climbRate),
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_descentRate(clone->_descentRate),
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_vRotate(clone->_vRotate),
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_vTakeOff(clone->_vTakeOff),
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_vClimb(clone->_vClimb),
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_vCruise(clone->_vCruise),
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_vDescent(clone->_vDescent),
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_vApproach(clone->_vApproach),
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_vTouchdown(clone->_vTouchdown),
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_vTaxi(clone->_vTaxi)
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{
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_rollrate = clone->_rollrate;
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_maxbank = clone->_maxbank;
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}
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PerformanceData::~PerformanceData()
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PerformanceData::~PerformanceData()
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{}
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{}
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void PerformanceData::initFromProps(SGPropertyNode *db_node)
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{
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// read the values, using the existing values as defaults
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_acceleration = db_node->getDoubleValue("acceleration-kts-hour", _acceleration);
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_deceleration = db_node->getDoubleValue("deceleration-kts-hour", _deceleration);
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_climbRate = db_node->getDoubleValue("climbrate-fpm", _climbRate);
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_descentRate = db_node->getDoubleValue("decentrate-fpm", _descentRate);
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_vRotate = db_node->getDoubleValue("rotate-speed-kts", _vRotate);
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_vTakeOff = db_node->getDoubleValue("takeoff-speed-kts", _vTakeOff);
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_vClimb = db_node->getDoubleValue("climb-speed-kts", _vClimb);
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_vCruise = db_node->getDoubleValue("cruise-speed-kts", _vCruise);
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_vDescent = db_node->getDoubleValue("decent-speed-kts", _vDescent);
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_vApproach = db_node->getDoubleValue("approach-speed-kts", _vApproach);
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_vTouchdown = db_node->getDoubleValue("touchdown-speed-kts", _vTouchdown);
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_vTaxi = db_node->getDoubleValue("taxi-speed-kts", _vTaxi);
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}
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double PerformanceData::actualSpeed(FGAIAircraft* ac, double tgt_speed, double dt, bool maxBrakes) {
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double PerformanceData::actualSpeed(FGAIAircraft* ac, double tgt_speed, double dt, bool maxBrakes) {
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// if (tgt_speed > _vTaxi & ac->onGround()) // maximum taxi speed on ground
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// if (tgt_speed > _vTaxi & ac->onGround()) // maximum taxi speed on ground
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// tgt_speed = _vTaxi;
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// tgt_speed = _vTaxi;
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@ -5,6 +5,7 @@
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#include <map>
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#include <map>
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class FGAIAircraft;
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class FGAIAircraft;
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class SGPropertyNode;
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/**
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/**
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Data storage for aircraft performance data. This is used to properly simulate the flight of AIAircrafts.
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Data storage for aircraft performance data. This is used to properly simulate the flight of AIAircrafts.
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@ -14,19 +15,12 @@ Data storage for aircraft performance data. This is used to properly simulate th
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class PerformanceData
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class PerformanceData
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{
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{
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public:
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public:
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PerformanceData(double acceleration,
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PerformanceData();
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double deceleration,
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double climbRate,
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PerformanceData(PerformanceData* clone);
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double descentRate,
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double vRotate,
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void initFromProps(SGPropertyNode* props);
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double vTakeOff,
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double vClimb,
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double vCruise,
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double vDescent,
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double vApproach,
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double vTouchdown,
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double vTaxi);
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PerformanceData(const std::string& filename);
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~PerformanceData();
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~PerformanceData();
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double actualSpeed(FGAIAircraft* ac, double tgt_speed, double dt, bool needMaxBrake);
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double actualSpeed(FGAIAircraft* ac, double tgt_speed, double dt, bool needMaxBrake);
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@ -40,10 +40,6 @@ void PerformanceDB::registerPerformanceData(const std::string& id, PerformanceDa
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_db[id] = data;
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_db[id] = data;
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}
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}
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void PerformanceDB::registerPerformanceData(const std::string& id, const std::string& filename) {
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registerPerformanceData(id, new PerformanceData(filename));
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}
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PerformanceData* PerformanceDB::getDataFor(const string& acType, const string& acClass)
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PerformanceData* PerformanceDB::getDataFor(const string& acType, const string& acClass)
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{
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{
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// first, try with the specific aircraft type, such as 738 or A322
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// first, try with the specific aircraft type, such as 738 or A322
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@ -65,20 +61,8 @@ PerformanceData* PerformanceDB::getDataFor(const string& acType, const string& a
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return _db[acClass];
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return _db[acClass];
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}
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}
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void PerformanceDB::load(const SGPath& filename) {
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void PerformanceDB::load(const SGPath& filename)
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string name;
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{
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double acceleration;
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double deceleration;
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double climbRate;
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double descentRate;
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double vRotate;
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double vTakeOff;
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double vClimb;
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double vCruise;
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double vDescent;
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double vApproach;
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double vTouchdown;
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double vTaxi;
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SGPropertyNode root;
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SGPropertyNode root;
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try {
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try {
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readProperties(filename.str(), &root);
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readProperties(filename.str(), &root);
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@ -92,22 +76,25 @@ void PerformanceDB::load(const SGPath& filename) {
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for (int i = 0; i < node->nChildren(); i++) {
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for (int i = 0; i < node->nChildren(); i++) {
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SGPropertyNode * db_node = node->getChild(i);
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SGPropertyNode * db_node = node->getChild(i);
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if (!strcmp(db_node->getName(), "aircraft")) {
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if (!strcmp(db_node->getName(), "aircraft")) {
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name = db_node->getStringValue("type", "heavy_jet");
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PerformanceData* data = NULL;
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acceleration = db_node->getDoubleValue("acceleration-kts-hour", 4.0);
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if (db_node->hasChild("base")) {
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deceleration = db_node->getDoubleValue("deceleration-kts-hour", 2.0);
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string baseName = db_node->getStringValue("base");
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climbRate = db_node->getDoubleValue("climbrate-fpm", 3000.0);
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PerformanceData* baseData = _db[baseName];
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descentRate = db_node->getDoubleValue("decentrate-fpm", 1500.0);
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if (!baseData) {
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vRotate = db_node->getDoubleValue("rotate-speed-kts", 150.0);
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SG_LOG(SG_AI, SG_ALERT,
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vTakeOff = db_node->getDoubleValue("takeoff-speed-kts", 160.0);
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"Error reading AI aircraft performance database: unknown base type " << baseName);
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vClimb = db_node->getDoubleValue("climb-speed-kts", 300.0);
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return;
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vCruise = db_node->getDoubleValue("cruise-speed-kts", 430.0);
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}
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vDescent = db_node->getDoubleValue("decent-speed-kts", 300.0);
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vApproach = db_node->getDoubleValue("approach-speed-kts", 170.0);
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// clone base data to 'inherit' from it
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vTouchdown = db_node->getDoubleValue("touchdown-speed-kts", 150.0);
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data = new PerformanceData(baseData);
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vTaxi = db_node->getDoubleValue("taxi-speed-kts", 15.0);
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} else {
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data = new PerformanceData;
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registerPerformanceData(name, new PerformanceData(
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}
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acceleration, deceleration, climbRate, descentRate, vRotate, vTakeOff, vClimb, vCruise, vDescent, vApproach, vTouchdown, vTaxi));
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data->initFromProps(db_node);
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string name = db_node->getStringValue("type", "heavy_jet");
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registerPerformanceData(name, data);
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} else if (!strcmp(db_node->getName(), "alias")) {
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} else if (!strcmp(db_node->getName(), "alias")) {
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string alias(db_node->getStringValue("alias"));
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string alias(db_node->getStringValue("alias"));
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if (alias.empty()) {
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if (alias.empty()) {
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