Oops, committed some code that should *not* be in the default.
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@ -815,6 +815,7 @@ FGRenderer::resize( int width, int height ) {
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static void fgHackFrustum() {
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#if 0
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/* experiment in assymetric view frustums */
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sgFrustum *f = ssgGetFrustum();
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cout << " l = " << f->getLeft()
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@ -831,6 +832,8 @@ static void fgHackFrustum() {
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double r = l + w;
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ssgSetFrustum(l, r, f->getBot(), f->getTop(), f->getNear(), f->getFar());
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incr += 0.001;
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#endif
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}
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