FlightGear support for queued commands
This enables queued commands to be processed once per main event loop. At present this is done after subsystem updates.
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3 changed files with 11 additions and 1 deletions
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@ -970,6 +970,10 @@ static struct {
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void
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void
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fgInitCommands ()
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fgInitCommands ()
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{
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{
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// set our property root as the implicit default root for the
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// command managr
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SGCommandMgr::instance()->setImplicitRoot(globals->get_props());
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SG_LOG(SG_GENERAL, SG_BULK, "Initializing basic built-in commands:");
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SG_LOG(SG_GENERAL, SG_BULK, "Initializing basic built-in commands:");
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for (int i = 0; built_ins[i].name != 0; i++) {
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for (int i = 0; built_ins[i].name != 0; i++) {
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SG_LOG(SG_GENERAL, SG_BULK, " " << built_ins[i].name);
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SG_LOG(SG_GENERAL, SG_BULK, " " << built_ins[i].name);
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@ -1194,6 +1194,9 @@ void fgStartNewReset()
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fgInitConfig(0, NULL, true);
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fgInitConfig(0, NULL, true);
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fgInitGeneral(); // all of this?
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fgInitGeneral(); // all of this?
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// set out new property root on the command manager
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SGCommandMgr::instance()->setImplicitRoot(globals->get_props());
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flightgear::Options::sharedInstance()->processOptions();
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flightgear::Options::sharedInstance()->processOptions();
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// Rebuild the lists of allowed paths for cases where a path comes from an
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// Rebuild the lists of allowed paths for cases where a path comes from an
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@ -55,6 +55,7 @@ extern bool global_crashRptEnabled;
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#include <simgear/math/SGMath.hxx>
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#include <simgear/math/SGMath.hxx>
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#include <simgear/math/sg_random.h>
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#include <simgear/math/sg_random.h>
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#include <simgear/misc/strutils.hxx>
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#include <simgear/misc/strutils.hxx>
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#include <simgear/structure/commands.hxx>
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#include <Add-ons/AddonManager.hxx>
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#include <Add-ons/AddonManager.hxx>
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#include <Main/locale.hxx>
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#include <Main/locale.hxx>
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@ -122,6 +123,8 @@ static void fgMainLoop( void )
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// update all subsystems
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// update all subsystems
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globals->get_subsystem_mgr()->update(sim_dt);
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globals->get_subsystem_mgr()->update(sim_dt);
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// flush commands waiting in the queue
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SGCommandMgr::instance()->executedQueuedCommands();
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simgear::AtomicChangeListener::fireChangeListeners();
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simgear::AtomicChangeListener::fireChangeListeners();
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}
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}
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