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fgelev: Implement paging for the bounding volumes.

This commit is contained in:
Mathias Froehlich 2012-08-24 21:20:44 +02:00
parent 70ef3c416d
commit 7729e4517b

View file

@ -25,182 +25,54 @@
#include <iomanip>
#include <osg/ArgumentParser>
#include <osg/Camera>
#include <osg/PagedLOD>
#include <osg/ProxyNode>
#include <osg/Transform>
#include <osgDB/ReadFile>
#include <simgear/props/props.hxx>
#include <simgear/props/props_io.hxx>
#include <simgear/scene/material/matlib.hxx>
#include <simgear/scene/util/OsgMath.hxx>
#include <simgear/scene/util/SGNodeMasks.hxx>
#include <simgear/scene/util/SGReaderWriterOptions.hxx>
#include <simgear/scene/util/SGSceneFeatures.hxx>
#include <simgear/scene/util/SGSceneUserData.hxx>
#include <simgear/scene/tgdb/userdata.hxx>
#include <simgear/scene/model/ModelRegistry.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/misc/ResourceManager.hxx>
#include <simgear/bvh/BVHNode.hxx>
#include <simgear/bvh/BVHLineSegmentVisitor.hxx>
#include <simgear/bvh/BVHPager.hxx>
#include <simgear/bvh/BVHPageNode.hxx>
#include <simgear/scene/material/matlib.hxx>
#include <simgear/scene/model/BVHPageNodeOSG.hxx>
#include <simgear/scene/model/ModelRegistry.hxx>
#include <simgear/scene/util/SGReaderWriterOptions.hxx>
#include <simgear/scene/tgdb/userdata.hxx>
class FGSceneryIntersect : public osg::NodeVisitor {
namespace sg = simgear;
class Visitor : public sg::BVHLineSegmentVisitor {
public:
FGSceneryIntersect(const SGLineSegmentd& lineSegment) :
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN),
_lineSegment(lineSegment),
_haveHit(false)
Visitor(const SGLineSegmentd& lineSegment, sg::BVHPager& pager) :
BVHLineSegmentVisitor(lineSegment, 0),
_pager(pager)
{ }
bool getHaveHit() const
{ return _haveHit; }
const SGLineSegmentd& getLineSegment() const
{ return _lineSegment; }
virtual void apply(osg::Node& node)
virtual ~Visitor()
{ }
virtual void apply(sg::BVHPageNode& node)
{
if (!testBoundingSphere(node.getBound()))
return;
addBoundingVolume(node);
// we have a non threaded pager so load just right here.
_pager.use(node);
BVHLineSegmentVisitor::apply(node);
}
virtual void apply(osg::Group& group)
{
if (!testBoundingSphere(group.getBound()))
return;
traverse(group);
addBoundingVolume(group);
}
virtual void apply(osg::Transform& transform)
{ handleTransform(transform); }
virtual void apply(osg::Camera& camera)
{
if (camera.getRenderOrder() != osg::Camera::NESTED_RENDER)
return;
handleTransform(camera);
}
virtual void apply(osg::ProxyNode& proxyNode)
{
unsigned numFileNames = proxyNode.getNumFileNames();
for (unsigned i = 0; i < numFileNames; ++i) {
if (i < proxyNode.getNumChildren() && proxyNode.getChild(i))
continue;
// FIXME evaluate pagedLOD.getDatabasePath()
osg::ref_ptr<osg::Node> node;
node = osgDB::readNodeFile(proxyNode.getFileName(i),
static_cast<const osgDB::Options*>(proxyNode.getDatabaseOptions()));
if (!node.valid())
node = new osg::Group;
if (i < proxyNode.getNumChildren())
proxyNode.setChild(i, node);
else
proxyNode.addChild(node);
}
apply(static_cast<osg::Group&>(proxyNode));
}
virtual void apply(osg::PagedLOD& pagedLOD)
{
float range = std::numeric_limits<float>::max();
unsigned numFileNames = pagedLOD.getNumFileNames();
for (unsigned i = 0; i < numFileNames; ++i) {
if (range < pagedLOD.getMaxRange(i))
continue;
range = pagedLOD.getMaxRange(i);
}
for (unsigned i = pagedLOD.getNumChildren(); i < numFileNames; ++i) {
if (i < pagedLOD.getNumChildren() && pagedLOD.getChild(i))
continue;
osg::ref_ptr<osg::Node> node;
if (pagedLOD.getMaxRange(i) <= range) {
// FIXME evaluate pagedLOD.getDatabasePath()
node = osgDB::readNodeFile(pagedLOD.getFileName(i),
static_cast<const osgDB::Options*>(pagedLOD.getDatabaseOptions()));
}
if (!node.valid())
node = new osg::Group;
pagedLOD.addChild(node.get());
}
apply(static_cast<osg::LOD&>(pagedLOD));
}
private:
void handleTransform(osg::Transform& transform)
{
// Hmm, may be this needs to be refined somehow ...
if (transform.getReferenceFrame() != osg::Transform::RELATIVE_RF)
return;
if (!testBoundingSphere(transform.getBound()))
return;
osg::Matrix inverseMatrix;
if (!transform.computeWorldToLocalMatrix(inverseMatrix, this))
return;
osg::Matrix matrix;
if (!transform.computeLocalToWorldMatrix(matrix, this))
return;
SGLineSegmentd lineSegment = _lineSegment;
bool haveHit = _haveHit;
_haveHit = false;
_lineSegment = lineSegment.transform(SGMatrixd(inverseMatrix.ptr()));
addBoundingVolume(transform);
traverse(transform);
if (_haveHit) {
_lineSegment = _lineSegment.transform(SGMatrixd(matrix.ptr()));
} else {
_lineSegment = lineSegment;
_haveHit = haveHit;
}
}
simgear::BVHNode* getNodeBoundingVolume(osg::Node& node)
{
SGSceneUserData* userData = SGSceneUserData::getSceneUserData(&node);
if (!userData)
return 0;
return userData->getBVHNode();
}
void addBoundingVolume(osg::Node& node)
{
simgear::BVHNode* bvNode = getNodeBoundingVolume(node);
if (!bvNode)
return;
// Find ground intersection on the bvh nodes
simgear::BVHLineSegmentVisitor lineSegmentVisitor(_lineSegment,
0/*startTime*/);
bvNode->accept(lineSegmentVisitor);
if (!lineSegmentVisitor.empty()) {
_lineSegment = lineSegmentVisitor.getLineSegment();
_haveHit = true;
}
}
bool testBoundingSphere(const osg::BoundingSphere& bound) const
{
if (!bound.valid())
return false;
SGSphered sphere(toVec3d(toSG(bound._center)), bound._radius);
return intersects(_lineSegment, sphere);
}
SGLineSegmentd _lineSegment;
bool _haveHit;
sg::BVHPager& _pager;
};
static bool
intersect(sg::BVHNode& node, sg::BVHPager& pager,
const SGVec3d& start, SGVec3d& end, double offset)
{
SGVec3d perp = offset*perpendicular(start - end);
Visitor visitor(SGLineSegmentd(start + perp, end + perp), pager);
node.accept(visitor);
if (visitor.empty())
return false;
end = visitor.getLineSegment().getEnd();
return true;
}
int
main(int argc, char** argv)
{
@ -240,20 +112,9 @@ main(int argc, char** argv)
<< "Probably FG_ROOT is not properly set.");
}
std::string config;
while (arguments.read("--config", config)) {
try {
readProperties(config, props);
} catch (...) {
SG_LOG(SG_GENERAL, SG_ALERT, "Problems loading config file \"" << config
<< "\" given on the command line.");
}
}
std::string prop, value;
while (arguments.read("--prop", prop, value)) {
props->setStringValue(prop, value);
}
/// dont need that here
props->getNode("sim/rendering/random-objects", true)->setBoolValue(false);
props->getNode("sim/rendering/random-vegetation", true)->setBoolValue(false);
/// now set up the simgears required model stuff
@ -263,7 +124,6 @@ main(int argc, char** argv)
simgear::ModelRegistry::instance();
sgUserDataInit(props.get());
SGSceneFeatures::instance()->setTextureCompression(SGSceneFeatures::DoNotUseCompression);
SGMaterialLib* ml = new SGMaterialLib;
SGPath mpath(fg_root);
mpath.append("Materials/default/materials.xml");
@ -286,24 +146,33 @@ main(int argc, char** argv)
options->setMaterialLib(ml);
options->setPropertyNode(props);
options->setPluginStringData("SimGear::FG_ROOT", fg_root);
options->setPluginStringData("SimGear::BOUNDINGVOLUMES", "ON");
// we do not need the builtin boundingvolumes
options->setPluginStringData("SimGear::BOUNDINGVOLUMES", "OFF");
// Here, all arguments are processed
arguments.reportRemainingOptionsAsUnrecognized();
arguments.writeErrorMessages(std::cerr);
/// Read the whole world paged model.
osg::ref_ptr<osg::Node> loadedModel;
loadedModel = osgDB::readNodeFile("w180s90-360x180.spt", options.get());
// Get the whole world bvh tree
SGSharedPtr<sg::BVHNode> node;
node = sg::BVHPageNodeOSG::load("w180s90-360x180.spt", options);
// if no model has been successfully loaded report failure.
if (!loadedModel.valid()) {
if (!node.valid()) {
SG_LOG(SG_GENERAL, SG_ALERT, arguments.getApplicationName()
<< ": No data loaded");
return EXIT_FAILURE;
}
// We assume that the above is a paged database.
sg::BVHPager pager;
while (std::cin.good()) {
// Increment the paging relevant number
pager.setUseStamp(1 + pager.getUseStamp());
// and expire everything not accessed for the past 30 requests
pager.update(10);
std::string id;
std::cin >> id;
double lon, lat;
@ -314,15 +183,24 @@ main(int argc, char** argv)
SGVec3d start = SGVec3d::fromGeod(SGGeod::fromDegM(lon, lat, 10000));
SGVec3d end = SGVec3d::fromGeod(SGGeod::fromDegM(lon, lat, -1000));
FGSceneryIntersect intersectVisitor(SGLineSegmentd(start, end));
intersectVisitor.setTraversalMask(SG_NODEMASK_TERRAIN_BIT);
loadedModel->accept(intersectVisitor);
// Try to find an intersection
bool found = intersect(*node, pager, start, end, 0);
double scale = 1e-5;
while (!found && scale <= 1) {
found = intersect(*node, pager, start, end, scale);
scale *= 2;
}
if (1e-5 < scale)
std::cerr << "Found hole of minimum diameter "
<< scale << "m at lon = " << lon
<< "deg lat = " << lat << "deg" << std::endl;
std::cout << id << ": ";
if (!intersectVisitor.getHaveHit()) {
if (!found) {
std::cout << "-1000" << std::endl;
} else {
SGGeod geod = SGGeod::fromCart(intersectVisitor.getLineSegment().getEnd());
SGGeod geod = SGGeod::fromCart(end);
std::cout << std::fixed << std::setprecision(3) << geod.getElevationM() << std::endl;
}
}