fgelev: Implement paging for the bounding volumes.
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1 changed files with 65 additions and 187 deletions
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@ -25,182 +25,54 @@
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#include <iomanip>
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#include <osg/ArgumentParser>
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#include <osg/Camera>
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#include <osg/PagedLOD>
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#include <osg/ProxyNode>
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#include <osg/Transform>
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#include <osgDB/ReadFile>
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#include <simgear/props/props.hxx>
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#include <simgear/props/props_io.hxx>
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#include <simgear/scene/material/matlib.hxx>
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#include <simgear/scene/util/OsgMath.hxx>
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#include <simgear/scene/util/SGNodeMasks.hxx>
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#include <simgear/scene/util/SGReaderWriterOptions.hxx>
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#include <simgear/scene/util/SGSceneFeatures.hxx>
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#include <simgear/scene/util/SGSceneUserData.hxx>
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#include <simgear/scene/tgdb/userdata.hxx>
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#include <simgear/scene/model/ModelRegistry.hxx>
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/misc/ResourceManager.hxx>
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#include <simgear/bvh/BVHNode.hxx>
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#include <simgear/bvh/BVHLineSegmentVisitor.hxx>
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#include <simgear/bvh/BVHPager.hxx>
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#include <simgear/bvh/BVHPageNode.hxx>
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#include <simgear/scene/material/matlib.hxx>
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#include <simgear/scene/model/BVHPageNodeOSG.hxx>
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#include <simgear/scene/model/ModelRegistry.hxx>
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#include <simgear/scene/util/SGReaderWriterOptions.hxx>
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#include <simgear/scene/tgdb/userdata.hxx>
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class FGSceneryIntersect : public osg::NodeVisitor {
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namespace sg = simgear;
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class Visitor : public sg::BVHLineSegmentVisitor {
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public:
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FGSceneryIntersect(const SGLineSegmentd& lineSegment) :
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN),
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_lineSegment(lineSegment),
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_haveHit(false)
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Visitor(const SGLineSegmentd& lineSegment, sg::BVHPager& pager) :
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BVHLineSegmentVisitor(lineSegment, 0),
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_pager(pager)
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{ }
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bool getHaveHit() const
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{ return _haveHit; }
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const SGLineSegmentd& getLineSegment() const
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{ return _lineSegment; }
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virtual void apply(osg::Node& node)
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virtual ~Visitor()
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{ }
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virtual void apply(sg::BVHPageNode& node)
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{
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if (!testBoundingSphere(node.getBound()))
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return;
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addBoundingVolume(node);
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// we have a non threaded pager so load just right here.
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_pager.use(node);
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BVHLineSegmentVisitor::apply(node);
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}
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virtual void apply(osg::Group& group)
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{
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if (!testBoundingSphere(group.getBound()))
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return;
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traverse(group);
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addBoundingVolume(group);
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}
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virtual void apply(osg::Transform& transform)
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{ handleTransform(transform); }
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virtual void apply(osg::Camera& camera)
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{
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if (camera.getRenderOrder() != osg::Camera::NESTED_RENDER)
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return;
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handleTransform(camera);
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}
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virtual void apply(osg::ProxyNode& proxyNode)
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{
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unsigned numFileNames = proxyNode.getNumFileNames();
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for (unsigned i = 0; i < numFileNames; ++i) {
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if (i < proxyNode.getNumChildren() && proxyNode.getChild(i))
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continue;
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// FIXME evaluate pagedLOD.getDatabasePath()
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osg::ref_ptr<osg::Node> node;
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node = osgDB::readNodeFile(proxyNode.getFileName(i),
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static_cast<const osgDB::Options*>(proxyNode.getDatabaseOptions()));
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if (!node.valid())
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node = new osg::Group;
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if (i < proxyNode.getNumChildren())
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proxyNode.setChild(i, node);
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else
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proxyNode.addChild(node);
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}
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apply(static_cast<osg::Group&>(proxyNode));
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}
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virtual void apply(osg::PagedLOD& pagedLOD)
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{
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float range = std::numeric_limits<float>::max();
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unsigned numFileNames = pagedLOD.getNumFileNames();
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for (unsigned i = 0; i < numFileNames; ++i) {
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if (range < pagedLOD.getMaxRange(i))
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continue;
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range = pagedLOD.getMaxRange(i);
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}
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for (unsigned i = pagedLOD.getNumChildren(); i < numFileNames; ++i) {
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if (i < pagedLOD.getNumChildren() && pagedLOD.getChild(i))
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continue;
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osg::ref_ptr<osg::Node> node;
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if (pagedLOD.getMaxRange(i) <= range) {
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// FIXME evaluate pagedLOD.getDatabasePath()
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node = osgDB::readNodeFile(pagedLOD.getFileName(i),
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static_cast<const osgDB::Options*>(pagedLOD.getDatabaseOptions()));
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}
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if (!node.valid())
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node = new osg::Group;
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pagedLOD.addChild(node.get());
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}
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apply(static_cast<osg::LOD&>(pagedLOD));
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}
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private:
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void handleTransform(osg::Transform& transform)
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{
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// Hmm, may be this needs to be refined somehow ...
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if (transform.getReferenceFrame() != osg::Transform::RELATIVE_RF)
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return;
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if (!testBoundingSphere(transform.getBound()))
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return;
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osg::Matrix inverseMatrix;
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if (!transform.computeWorldToLocalMatrix(inverseMatrix, this))
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return;
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osg::Matrix matrix;
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if (!transform.computeLocalToWorldMatrix(matrix, this))
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return;
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SGLineSegmentd lineSegment = _lineSegment;
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bool haveHit = _haveHit;
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_haveHit = false;
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_lineSegment = lineSegment.transform(SGMatrixd(inverseMatrix.ptr()));
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addBoundingVolume(transform);
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traverse(transform);
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if (_haveHit) {
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_lineSegment = _lineSegment.transform(SGMatrixd(matrix.ptr()));
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} else {
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_lineSegment = lineSegment;
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_haveHit = haveHit;
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}
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}
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simgear::BVHNode* getNodeBoundingVolume(osg::Node& node)
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{
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SGSceneUserData* userData = SGSceneUserData::getSceneUserData(&node);
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if (!userData)
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return 0;
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return userData->getBVHNode();
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}
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void addBoundingVolume(osg::Node& node)
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{
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simgear::BVHNode* bvNode = getNodeBoundingVolume(node);
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if (!bvNode)
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return;
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// Find ground intersection on the bvh nodes
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simgear::BVHLineSegmentVisitor lineSegmentVisitor(_lineSegment,
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0/*startTime*/);
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bvNode->accept(lineSegmentVisitor);
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if (!lineSegmentVisitor.empty()) {
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_lineSegment = lineSegmentVisitor.getLineSegment();
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_haveHit = true;
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}
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}
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bool testBoundingSphere(const osg::BoundingSphere& bound) const
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{
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if (!bound.valid())
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return false;
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SGSphered sphere(toVec3d(toSG(bound._center)), bound._radius);
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return intersects(_lineSegment, sphere);
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}
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SGLineSegmentd _lineSegment;
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bool _haveHit;
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sg::BVHPager& _pager;
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};
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static bool
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intersect(sg::BVHNode& node, sg::BVHPager& pager,
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const SGVec3d& start, SGVec3d& end, double offset)
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{
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SGVec3d perp = offset*perpendicular(start - end);
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Visitor visitor(SGLineSegmentd(start + perp, end + perp), pager);
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node.accept(visitor);
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if (visitor.empty())
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return false;
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end = visitor.getLineSegment().getEnd();
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return true;
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}
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int
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main(int argc, char** argv)
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{
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@ -240,20 +112,9 @@ main(int argc, char** argv)
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<< "Probably FG_ROOT is not properly set.");
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}
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std::string config;
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while (arguments.read("--config", config)) {
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try {
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readProperties(config, props);
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} catch (...) {
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SG_LOG(SG_GENERAL, SG_ALERT, "Problems loading config file \"" << config
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<< "\" given on the command line.");
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}
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}
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std::string prop, value;
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while (arguments.read("--prop", prop, value)) {
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props->setStringValue(prop, value);
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}
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/// dont need that here
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props->getNode("sim/rendering/random-objects", true)->setBoolValue(false);
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props->getNode("sim/rendering/random-vegetation", true)->setBoolValue(false);
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/// now set up the simgears required model stuff
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@ -263,7 +124,6 @@ main(int argc, char** argv)
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simgear::ModelRegistry::instance();
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sgUserDataInit(props.get());
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SGSceneFeatures::instance()->setTextureCompression(SGSceneFeatures::DoNotUseCompression);
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SGMaterialLib* ml = new SGMaterialLib;
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SGPath mpath(fg_root);
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mpath.append("Materials/default/materials.xml");
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options->setMaterialLib(ml);
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options->setPropertyNode(props);
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options->setPluginStringData("SimGear::FG_ROOT", fg_root);
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options->setPluginStringData("SimGear::BOUNDINGVOLUMES", "ON");
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// we do not need the builtin boundingvolumes
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options->setPluginStringData("SimGear::BOUNDINGVOLUMES", "OFF");
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// Here, all arguments are processed
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arguments.reportRemainingOptionsAsUnrecognized();
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arguments.writeErrorMessages(std::cerr);
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/// Read the whole world paged model.
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osg::ref_ptr<osg::Node> loadedModel;
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loadedModel = osgDB::readNodeFile("w180s90-360x180.spt", options.get());
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// Get the whole world bvh tree
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SGSharedPtr<sg::BVHNode> node;
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node = sg::BVHPageNodeOSG::load("w180s90-360x180.spt", options);
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// if no model has been successfully loaded report failure.
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if (!loadedModel.valid()) {
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if (!node.valid()) {
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SG_LOG(SG_GENERAL, SG_ALERT, arguments.getApplicationName()
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<< ": No data loaded");
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return EXIT_FAILURE;
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}
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// We assume that the above is a paged database.
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sg::BVHPager pager;
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while (std::cin.good()) {
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// Increment the paging relevant number
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pager.setUseStamp(1 + pager.getUseStamp());
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// and expire everything not accessed for the past 30 requests
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pager.update(10);
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std::string id;
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std::cin >> id;
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double lon, lat;
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@ -314,15 +183,24 @@ main(int argc, char** argv)
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SGVec3d start = SGVec3d::fromGeod(SGGeod::fromDegM(lon, lat, 10000));
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SGVec3d end = SGVec3d::fromGeod(SGGeod::fromDegM(lon, lat, -1000));
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FGSceneryIntersect intersectVisitor(SGLineSegmentd(start, end));
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intersectVisitor.setTraversalMask(SG_NODEMASK_TERRAIN_BIT);
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loadedModel->accept(intersectVisitor);
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// Try to find an intersection
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bool found = intersect(*node, pager, start, end, 0);
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double scale = 1e-5;
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while (!found && scale <= 1) {
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found = intersect(*node, pager, start, end, scale);
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scale *= 2;
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}
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if (1e-5 < scale)
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std::cerr << "Found hole of minimum diameter "
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<< scale << "m at lon = " << lon
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<< "deg lat = " << lat << "deg" << std::endl;
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std::cout << id << ": ";
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if (!intersectVisitor.getHaveHit()) {
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if (!found) {
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std::cout << "-1000" << std::endl;
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} else {
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SGGeod geod = SGGeod::fromCart(intersectVisitor.getLineSegment().getEnd());
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SGGeod geod = SGGeod::fromCart(end);
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std::cout << std::fixed << std::setprecision(3) << geod.getElevationM() << std::endl;
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}
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}
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