Add changes from the 'data' tree.
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75
NEWS
75
NEWS
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@ -1,8 +1,16 @@
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New in 0.9.10-pre1
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New in 0.9.10-pre1
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* March 20, 2006
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* March 20, 2006
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* Fix a bug in the metar (real weather) threading that could lead to
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* Many improvements to the multi-player mode. Other airplanes are now
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long pauses and even crashes.
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updated smoothly. There is a really nifty google maps based moving
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map that anyone can use to track all online activity.
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* AI planes have improved ground following and are smarter about
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selecting the active runway.
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* Include the ability to send ATC and AI aircraft communication to a
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local festival server to be converted to spoken speech output.
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* Added a detailed model of the Honeywell MK VIII EGPWS ground
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proximity warning system.
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* Added background ATC chatter.
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* Upgraded to JSBSim v2.0
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* Upgraded to JSBSim v2.0
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* Fix a discrepancy in sign of twist and incidence values in YASim
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* Fix a discrepancy in sign of twist and incidence values in YASim
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@ -12,7 +20,8 @@ New in 0.9.10-pre1
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the autopilot altitude hold module.
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the autopilot altitude hold module.
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* UFO can adjust it's speed range so you can use it for super high
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* UFO can adjust it's speed range so you can use it for super high
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speed world exploration, or extremly fine grained precise positioning.
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speed world exploration, or extremly fine grained precise positioning.
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* Updates to carrier interaction and launch/recovery modeling.
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* Much work and progress with carrier interaction and launch/recovery
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modeling.
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* Add a feature that allows the end user to click any where on the
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* Add a feature that allows the end user to click any where on the
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terrain. The system will compute a ground intersection and report
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terrain. The system will compute a ground intersection and report
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@ -20,27 +29,12 @@ New in 0.9.10-pre1
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point is reported in the property system so it can be read by just
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point is reported in the property system so it can be read by just
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about anything including external programs. Later we added the
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about anything including external programs. Later we added the
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ability to place an object at the click point as well.
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ability to place an object at the click point as well.
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* Add a feature to play one-off wav files. These are qeued and played
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* Add a feature to play one-off wav files. These are qeued and played
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sequentially. This was then leveraged to build an ATC background
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sequentially. This was then leveraged to build an ATC background
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chatter module in nasal that can be turned on/off at run time. This
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chatter module in nasal that can be turned on/off at run time. This
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could also be leveraged for tutorials or other interactive type
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could also be leveraged for tutorials or other interactive type
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scripts to play prerecorded messages at specific times or under
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scripts to play prerecorded messages at specific times or under
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specific conditions..
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specific conditions..
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* AI planes have improved ground following and are smarter about
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selecting the active runway.
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* Many improvements to the multi-player mode. Other airplanes are now
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updated smoothly. There is a really nifty google maps based moving
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map that anyone can use to track all online activity.
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* Include the ability to send ATC and AI aircraft communication to a
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local festival server to be converted to spoken speech output.
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* Added a detailed model of the Honeywell MK VIII EGPWS ground
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proximity warning system.
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* Allow clock to report local time as well as universal.
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* Allow clock to report local time as well as universal.
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* Add a model of a KLN89 GPS.
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* Add a model of a KLN89 GPS.
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* Allow nav radios to be slaved to the gps.
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* Allow nav radios to be slaved to the gps.
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@ -53,11 +47,56 @@ New in 0.9.10-pre1
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* Add a save-on-exit option to save user preferences.
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* Add a save-on-exit option to save user preferences.
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* Add support for point sprites.
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* Add support for point sprites.
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* Add support for emissive layers (such as lights) on 2d panels.
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* Add support for emissive layers (such as lights) on 2d panels.
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* Updated gui styles.
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* Updated airport and navaid data.
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* Added a new Nasal/XML based tutorial system.
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* Fix a bug in the metar (real weather) threading that could lead to
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long pauses and even crashes.
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* Various compiler/platform fixes.
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* Various compiler/platform fixes.
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* Fix various valgrind complaints.
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* Fix various valgrind complaints.
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* Better use of exceptions in places.
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* Better use of exceptions in places.
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* Fix the 2d compass texture handling.
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* Fix the 2d compass texture handling.
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* Many tweaks and improvements to our keyboard input handling system.
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* Updated aircraft:
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- A4/A3F (cleanups and updates, functional drag chute)
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- A-10 (fdm tuning, munitions, drop tanks)
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- AN-225 (fdm tuning)
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- B1900D
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- BO105 Eurocopter (new livry/logo options.)
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- B-29
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- B-52F (major overhaul)
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- Boeing 314 (3d cockpit, fdm updates)
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- 747 (modeling fixes)
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- Cirrus SR20 (improve interior a bit)
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- C172 (added KLN89 gps)
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- C310 (many modeling updates)
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- Citation Bravo (many modeling updates, Primus 1000 PFD)
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- Concorde (updated to v2.1, new views, sounds autopilot, fdm
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updates, new systems)
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- DHC2 Beaver
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- F-16 (modeling and munitions updates)
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- Hurricane
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- Hunter
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- MiG-15bis (adds some 3d cockpit instruments)
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- PC7 (various cleanups)
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- Seafire/Spitfire
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- Seahawk (general tidy up, cannon, heat haze, catapault launch strop)
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- T37 (geometry, sound, fdm updates)
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- YF-23 (misc model updates)
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* New aircraft available:
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- Boeing 707
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- 737-300 (Brand new version)
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- Canberra BI8
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- English Electric Lightning (F.1A)
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- Lockheed 1049 Constellation
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- Lockheed F-80C Shooting Star
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- Ogel (a for-fun fantasy airplane.)
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- New OV-10 with Clickable 3D cockpit
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- Piper PA24-250 Comanche 250 (N7764P)
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- Piper Aerostar 700
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New in 0.9.9
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New in 0.9.9
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