Piston engine oil temperature model from David Luff:
Attached is a patch to add oil temperature to the YASim piston engine model. This brings to life one of the pa28-161's otherwise 'dead' guages. It's a pretty simple 'model' based on temperatures and warmup times I've observed in the labs on auto engines and run through my dodgy-memory filter. It does the job of populating the guage with something plausible though.
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37b9a23122
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4 changed files with 47 additions and 5 deletions
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@ -529,6 +529,8 @@ void FGFDM::setOutputProperties(float dt)
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node->setFloatValue("mp-inhg", pe->getMP() * (1/INHG2PA));
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node->setFloatValue("egt-degf",
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pe->getEGT() * K2DEGF + K2DEGFOFFSET);
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node->setFloatValue("oil-temperature-degf",
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pe->getOilTemp() * K2DEGF + K2DEGFOFFSET);
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node->setFloatValue("boost-gauge-inhg",
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pe->getBoost() * (1/INHG2PA));
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} else if(p->getEngine()->isTurbineEngine()) {
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@ -14,6 +14,10 @@ PistonEngine::PistonEngine(float power, float speed)
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_fuel = true;
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_boostPressure = 0;
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_oilTemp = Atmosphere::getStdTemperature(0);
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_oilTempTarget = _oilTemp;
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_dOilTempdt = 0;
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// Presume a BSFC (in lb/hour per HP) of 0.45. In SI that becomes
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// (2.2 lb/kg, 745.7 W/hp, 3600 sec/hour) 7.62e-08 kg/Ws.
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_f0 = power * 7.62e-08f;
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@ -93,6 +97,16 @@ float PistonEngine::getEGT()
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return _egt;
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}
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void PistonEngine::stabilize()
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{
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_oilTemp = _oilTempTarget;
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}
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void PistonEngine::integrate(float dt)
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{
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_oilTemp += (_dOilTempdt * dt);
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}
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void PistonEngine::calc(float pressure, float temp, float speed)
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{
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if(_magnetos == 0 || speed < 60*RPM2RADPS)
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@ -208,12 +222,31 @@ void PistonEngine::calc(float pressure, float temp, float speed)
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// what we'd expect. And diddle the work done by the gas a bit to
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// account for non-thermodynamic losses like internal friction;
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// 10% should do it.
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float massFlow = _fuelFlow + (rho * 0.5f * _displacement * speed);
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float specHeat = 1300;
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float corr = 1.0f/(Math::pow(_compression, 0.4f) - 1.0f);
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_egt = corr * (power * 1.1f) / (massFlow * specHeat);
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if(_egt < temp) _egt = temp;
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// Oil temperature.
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// Assume a linear variation between ~90degC at idle and ~120degC
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// at full power. No attempt to correct for airflow over the
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// engine is made. Make the time constant to attain target steady-
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// state oil temp greater at engine off than on to reflect no
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// circulation. Nothing fancy, but populates the guage with a
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// plausible value.
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float tau; // secs
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if(_running) {
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_oilTempTarget = 363.0f + (30.0f * (power/_power0));
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tau = 600;
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// Reduce tau linearly to 300 at max power
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tau -= (power/_power0) * 300.0f;
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} else {
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_oilTempTarget = temp;
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tau = 1500;
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}
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_dOilTempdt = (_oilTempTarget - _oilTemp) / tau;
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}
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}; // namespace yasim
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@ -20,8 +20,11 @@ public:
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float getEGT();
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float getMaxPower(); // max sea-level power
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float getBoost() { return _boostPressure; }
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float getOilTemp() { return _oilTemp; }
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virtual void calc(float pressure, float temp, float speed);
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virtual void stabilize();
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virtual void integrate(float dt);
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virtual float getTorque();
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virtual float getFuelFlow();
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@ -43,6 +46,9 @@ private:
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float _fuelFlow;
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float _egt;
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float _boostPressure;
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float _oilTemp;
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float _oilTempTarget;
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float _dOilTempdt;
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};
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}; // namespace yasim
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@ -95,6 +95,7 @@ void YASim::bind()
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sprintf(buf, "/engines/engine[%d]/rpm", i); fgUntie(buf);
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sprintf(buf, "/engines/engine[%d]/mp-osi", i); fgUntie(buf);
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sprintf(buf, "/engines/engine[%d]/egt-degf", i); fgUntie(buf);
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sprintf(buf, "/engines/engine[%d]/oil-temperature-degf", i); fgUntie(buf);
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}
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}
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