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The Irix compiler was reporting a "can't jump out of region" error with the

current code.  This tweak seems to fix it.
This commit is contained in:
curt 2001-12-17 17:41:44 +00:00
parent ff0a5bd9ea
commit 75037e081b

View file

@ -195,8 +195,9 @@ void FGLocalWeatherDatabase::init( const WeatherPrecision visibility,
double x[2] = {0.0, 0.0}; //make an standard weather that's the same at the whole world
double y[2] = {0.0, 0.0}; //make an standard weather that's the same at the whole world
double z[2] = {1.0, -1.0}; //make an standard weather that's the same at the whole world
FGPhysicalProperties f[2]; //make an standard weather that's the same at the whole world
FGPhysicalProperties *f = new FGPhysicalProperties[2]; //make an standard weather that's the same at the whole world
database = new SphereInterpolate<FGPhysicalProperties>(2,x,y,z,f);
delete[] f;
}
break;