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Use the new plib-1.4.1 sound interface to set a maximum of 6 concurrent

sounds (rather than the default 3).
This commit is contained in:
curt 2001-07-03 23:07:57 +00:00
parent 706db85486
commit 74bb87e855

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@ -64,6 +64,8 @@ FGSimpleSound::~FGSimpleSound() {
// constructor
FGSoundMgr::FGSoundMgr() {
audio_sched = new slScheduler( 8000 );
audio_sched -> setMaxConcurrent ( 6 );
audio_mixer = new smMixer;
SG_LOG( SG_GENERAL, SG_INFO,