Maik JUSTUS: fix bug in previous commit
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parent
7299699903
commit
747b1e11cc
16 changed files with 24 additions and 24 deletions
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@ -118,9 +118,9 @@ void FGAIAircraft::readFromScenario(SGPropertyNode* scFileNode) {
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}
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bool FGAIAircraft::init() {
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bool FGAIAircraft::init(bool search_in_AI_path) {
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//refuel_node = fgGetNode("systems/refuel/contact", true);
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return FGAIBase::init(true);
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return FGAIBase::init(search_in_AI_path);
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}
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@ -62,7 +62,7 @@ public:
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virtual void readFromScenario(SGPropertyNode* scFileNode);
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virtual bool init();
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virtual bool init(bool search_in_AI_path=false);
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virtual void bind();
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virtual void unbind();
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virtual void update(double dt);
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@ -59,8 +59,8 @@ void FGAIBallistic::readFromScenario(SGPropertyNode* scFileNode) {
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setStabilisation(scFileNode->getBoolValue("aero_stabilized", false));
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}
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bool FGAIBallistic::init() {
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FGAIBase::init();
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bool FGAIBallistic::init(bool search_in_AI_path) {
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FGAIBase::init(search_in_AI_path);
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hdg = azimuth;
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pitch = elevation;
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roll = rotation;
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@ -33,7 +33,7 @@ public:
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void readFromScenario(SGPropertyNode* scFileNode);
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bool init();
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bool init(bool search_in_AI_path=false);
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virtual void bind();
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virtual void unbind();
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void update(double dt);
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@ -309,8 +309,8 @@ void FGAICarrier::update(double dt) {
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source = 0;
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} //end update
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bool FGAICarrier::init() {
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if (!FGAIShip::init())
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bool FGAICarrier::init(bool search_in_AI_path) {
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if (!FGAIShip::init(search_in_AI_path))
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return false;
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// process the 3d model here
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@ -102,7 +102,7 @@ public:
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void ReturnToBox();
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bool OutsideBox();
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bool init();
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bool init(bool search_in_AI_path=false);
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virtual const char* getTypeString(void) const { return "carrier"; }
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@ -43,7 +43,7 @@ FGAIMultiplayer::FGAIMultiplayer() : FGAIBase(otMultiplayer) {
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FGAIMultiplayer::~FGAIMultiplayer() {
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}
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bool FGAIMultiplayer::init() {
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bool FGAIMultiplayer::init(bool search_in_AI_path) {
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//refuel_node = fgGetNode("systems/refuel/contact", true);
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isTanker = false; // do this until this property is
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// passed over the net
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@ -57,7 +57,7 @@ bool FGAIMultiplayer::init() {
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isTanker = true;
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// cout << "isTanker " << isTanker << " " << mCallSign <<endl;
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}
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return FGAIBase::init(true);
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return FGAIBase::init(search_in_AI_path);
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}
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void FGAIMultiplayer::bind() {
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@ -32,7 +32,7 @@ public:
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FGAIMultiplayer();
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virtual ~FGAIMultiplayer();
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virtual bool init();
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virtual bool init(bool search_in_AI_path=false);
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virtual void bind();
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virtual void unbind();
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virtual void update(double dt);
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@ -50,7 +50,7 @@ void FGAIShip::readFromScenario(SGPropertyNode* scFileNode) {
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}
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}
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bool FGAIShip::init() {
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bool FGAIShip::init(bool search_in_AI_path) {
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hdg_lock = false;
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rudder = 0.0;
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@ -61,7 +61,7 @@ bool FGAIShip::init() {
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speed_constant = 0.05;
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hdg_constant = 0.01;
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return FGAIBase::init();
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return FGAIBase::init(search_in_AI_path);
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}
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void FGAIShip::bind() {
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@ -33,7 +33,7 @@ public:
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virtual void readFromScenario(SGPropertyNode* scFileNode);
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virtual bool init();
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virtual bool init(bool search_in_AI_path=false);
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virtual void bind();
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virtual void unbind();
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virtual void update(double dt);
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@ -41,8 +41,8 @@ FGAIStatic::FGAIStatic() : FGAIBase(otStatic) {
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FGAIStatic::~FGAIStatic() {
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}
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bool FGAIStatic::init() {
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return FGAIBase::init(true);
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bool FGAIStatic::init(bool search_in_AI_path) {
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return FGAIBase::init(search_in_AI_path);
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}
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void FGAIStatic::bind() {
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@ -35,7 +35,7 @@ public:
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FGAIStatic();
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~FGAIStatic();
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virtual bool init();
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virtual bool init(bool search_in_AI_path=false);
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virtual void bind();
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virtual void unbind();
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virtual void update(double dt);
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@ -74,8 +74,8 @@ void FGAIStorm::readFromScenario(SGPropertyNode* scFileNode) {
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setStrengthNorm(scFileNode->getDoubleValue("strength-norm", 1.0));
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}
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bool FGAIStorm::init() {
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return FGAIBase::init();
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bool FGAIStorm::init(bool search_in_AI_path) {
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return FGAIBase::init(search_in_AI_path);
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}
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void FGAIStorm::bind() {
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@ -37,7 +37,7 @@ public:
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void readFromScenario(SGPropertyNode* scFileNode);
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virtual bool init();
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virtual bool init(bool search_in_AI_path=false);
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virtual void bind();
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virtual void unbind();
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virtual void update(double dt);
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@ -54,10 +54,10 @@ void FGAIThermal::readFromScenario(SGPropertyNode* scFileNode) {
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setHeight(scFileNode->getDoubleValue("height-msl", 5000.0));
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}
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bool FGAIThermal::init() {
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bool FGAIThermal::init(bool search_in_AI_path) {
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factor = 8.0 * max_strength / (diameter * diameter * diameter);
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setAltitude( height );
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return FGAIBase::init();
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return FGAIBase::init(search_in_AI_path);
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}
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void FGAIThermal::bind() {
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@ -37,7 +37,7 @@ public:
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void readFromScenario(SGPropertyNode* scFileNode);
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virtual bool init();
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virtual bool init(bool search_in_AI_path=false);
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virtual void bind();
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virtual void unbind();
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virtual void update(double dt);
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