Fix —show-aircraft with multiple aircraft dirs
Patch from Jens Thoms Toerring
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7b62f6ce2f
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1 changed files with 23 additions and 7 deletions
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@ -251,9 +251,11 @@ public:
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}
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void show(const SGPath& path)
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void show(const vector<SGPath> & path_list)
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{
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visitDir(path, 0);
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for (vector<SGPath>::const_iterator p = path_list.begin();
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p != path_list.end(); ++p)
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visitDir(*p, 0);
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simgear::requestConsole(); // ensure console is shown on Windows
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@ -348,10 +350,10 @@ private:
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*
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* @parampath the directory to search for configuration files
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*/
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void fgShowAircraft(const SGPath &path)
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void fgShowAircraft(const vector<SGPath> &path_list)
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{
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ShowAircraft s;
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s.show(path);
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s.show(path_list);
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#ifdef _MSC_VER
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cout << "Hit a key to continue..." << endl;
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@ -1994,10 +1996,24 @@ void Options::initAircraft()
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}
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if (p->showAircraft) {
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vector<SGPath> path_list;
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fgOptLogLevel( "alert" );
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SGPath path( globals->get_fg_root() );
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path.append("Aircraft");
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fgShowAircraft(path);
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// First place to check is the 'Aircraft' sub-directory in $FG_ROOT
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path_list.push_back( SGPath( globals->get_fg_root() ) );
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path_list.back().append("Aircraft");
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// Additionally, aircraft may also be found in user-defined places
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// (via $FG_AIRCRAFT or with the '--fg-aircraft' option)
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string_list aircraft_paths = globals->get_aircraft_paths();
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for (string_list::iterator it = aircraft_paths.begin();
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it != aircraft_paths.end(); ++it)
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path_list.push_back( SGPath(*it));
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fgShowAircraft(path_list);
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exit(0);
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}
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