diff --git a/src/AIModel/AIMultiplayer.cxx b/src/AIModel/AIMultiplayer.cxx index 5a13a4ff3..30843b7c4 100644 --- a/src/AIModel/AIMultiplayer.cxx +++ b/src/AIModel/AIMultiplayer.cxx @@ -80,9 +80,9 @@ void FGAIMultiplayer::bind() { tie("controls/invisible", SGRawValuePointer(&invisible)); - _uBodyNode = props->getNode("velocities/ubody-fps", true); - _vBodyNode = props->getNode("velocities/vbody-fps", true); - _wBodyNode = props->getNode("velocities/wbody-fps", true); + _uBodyNode = props->getNode("velocities/uBody-fps", true); + _vBodyNode = props->getNode("velocities/vBody-fps", true); + _wBodyNode = props->getNode("velocities/wBody-fps", true); #define AIMPROProp(type, name) \ SGRawValueMethods(*this, &FGAIMultiplayer::get##name)