Tweaks for building with Cygnus Win32 compiler.
This commit is contained in:
parent
ff2636c4f8
commit
6ef6f4d986
9 changed files with 182 additions and 59 deletions
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@ -44,7 +44,7 @@ simtest: $(TARGET) LaRCsim.o
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all: $(TARGET)
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clean:
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rm -f *.o $(TARGET) *~ core
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rm -f *.o $(TARGET) lib*.a *~ core
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#---------------------------------------------------------------------------
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@ -56,6 +56,9 @@ include depend
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#---------------------------------------------------------------------------
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# $Log$
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# Revision 1.9 1997/07/18 23:41:23 curt
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# Tweaks for building with Cygnus Win32 compiler.
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#
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# Revision 1.8 1997/07/12 02:24:48 curt
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# Added ranlib.
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#
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@ -27,7 +27,7 @@
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#include <math.h>
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#include <stdio.h>
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#ifdef __CYGWIN32__
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#ifdef WIN32
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# include <windows.h>
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#endif
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@ -49,9 +49,10 @@ void GLUTkey(unsigned char k, int x, int y) {
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c = ¤t_aircraft.controls;
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printf("Key hit = %d\n", k);
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printf("Key hit = %d", k);
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if ( GLUT_ACTIVE_SHIFT && glutGetModifiers() ) {
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printf(" SHIFTED\n");
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switch (k) {
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case 49: /* numeric keypad 1 */
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goal_view_offset = M_PI * 0.75;
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@ -79,6 +80,7 @@ void GLUTkey(unsigned char k, int x, int y) {
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return;
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}
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} else {
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printf("\n");
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switch (k) {
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case 50: /* numeric keypad 2 */
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fgElevMove(-0.05);
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@ -139,8 +141,38 @@ void GLUTspecialkey(int k, int x, int y) {
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c = ¤t_aircraft.controls;
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printf("Special key hit = %d\n", k);
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printf("Special key hit = %d", k);
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if ( GLUT_ACTIVE_SHIFT && glutGetModifiers() ) {
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printf(" SHIFTED\n");
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switch (k) {
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case GLUT_KEY_END: /* numeric keypad 1 */
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goal_view_offset = M_PI * 0.75;
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return;
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case GLUT_KEY_DOWN: /* numeric keypad 2 */
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goal_view_offset = M_PI;
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return;
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case GLUT_KEY_PAGE_DOWN: /* numeric keypad 3 */
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goal_view_offset = M_PI * 1.25;
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return;
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case GLUT_KEY_LEFT: /* numeric keypad 4 */
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goal_view_offset = M_PI * 0.50;
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return;
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case GLUT_KEY_RIGHT: /* numeric keypad 6 */
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goal_view_offset = M_PI * 1.50;
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return;
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case GLUT_KEY_HOME: /* numeric keypad 7 */
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goal_view_offset = M_PI * 0.25;
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return;
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case GLUT_KEY_UP: /* numeric keypad 8 */
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goal_view_offset = 0.00;
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return;
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case GLUT_KEY_PAGE_UP: /* numeric keypad 9 */
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goal_view_offset = M_PI * 1.75;
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return;
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}
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} else {
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printf("\n");
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switch (k) {
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case GLUT_KEY_UP:
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fgElevMove(0.05);
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@ -154,15 +186,41 @@ void GLUTspecialkey(int k, int x, int y) {
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case GLUT_KEY_RIGHT:
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fgAileronMove(0.05);
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return;
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case GLUT_KEY_HOME: /* numeric keypad 1 */
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fgElevTrimMove(-0.001);
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return;
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case GLUT_KEY_END: /* numeric keypad 7 */
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fgElevTrimMove(0.001);
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return;
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case GLUT_KEY_INSERT: /* numeric keypad Ins */
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fgRudderMove(-0.05);
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return;
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case 13: /* numeric keypad Enter */
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fgRudderMove(0.05);
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return;
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case 53: /* numeric keypad 5 */
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fgAileronSet(0.0);
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fgElevSet(0.0);
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fgRudderSet(0.0);
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return;
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case GLUT_KEY_PAGE_UP: /* numeric keypad 9 (Pg Up) */
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fgThrottleMove(0, 0.01);
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return;
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case GLUT_KEY_PAGE_DOWN: /* numeric keypad 3 (Pg Dn) */
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fgThrottleMove(0, -0.01);
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return;
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}
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}
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}
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/* $Log$
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/* Revision 1.15 1997/07/16 20:04:47 curt
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/* Minor tweaks to aid Win32 port.
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/* Revision 1.16 1997/07/18 23:41:24 curt
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/* Tweaks for building with Cygnus Win32 compiler.
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/*
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* Revision 1.15 1997/07/16 20:04:47 curt
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* Minor tweaks to aid Win32 port.
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*
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* Revision 1.14 1997/07/12 03:50:20 curt
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* Added an #include <Windows32/Base.h> to help compiling for Win32
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*
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@ -28,7 +28,7 @@
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#include <stdio.h>
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#include <stdlib.h>
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#ifdef __CYGWIN32__
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#ifdef WIN32
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# include <windows.h>
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#endif
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@ -417,6 +417,14 @@ static void fgMainLoop( void ) {
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FG_Altitude * FEET_TO_METER);
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}
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#ifndef USE_RAND
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# ifdef sgi
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# undef RAND_MAX
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# define RAND_MAX 2147483647
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# endif
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#endif
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#ifdef USE_RAND
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FG_U_gust = rand() * 3.0 / RAND_MAX - 1.0;
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FG_V_gust = rand() * 3.0 / RAND_MAX - 1.0;
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@ -460,7 +468,7 @@ int main( int argc, char *argv[] ) {
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f = ¤t_aircraft.flight;
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printf("Flight Gear: prototype code to test OpenGL, LaRCsim, and VRML\n\n");
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/* printf("Flight Gear: prototype code to test OpenGL, LaRCsim, and VRML\n\n");*/
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/**********************************************************************
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@ -627,11 +635,22 @@ int main( int argc, char *argv[] ) {
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return(0);
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}
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#ifdef NO_PRINTF
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#include <stdarg.h>
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int printf (const char *format, ...) {
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}
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#endif
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/* $Log$
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/* Revision 1.35 1997/07/18 14:28:34 curt
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/* Hacked in some support for wind/turbulence.
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/* Revision 1.36 1997/07/18 23:41:25 curt
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/* Tweaks for building with Cygnus Win32 compiler.
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/*
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* Revision 1.35 1997/07/18 14:28:34 curt
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* Hacked in some support for wind/turbulence.
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*
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* Revision 1.34 1997/07/16 20:04:48 curt
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* Minor tweaks to aid Win32 port.
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*
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@ -52,7 +52,7 @@ $(TARGET): $(OFILES) $(AFILES)
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all: $(TARGET)
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clean:
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rm -f *.o $(TARGET) lib*.a *~ core
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rm -f *.o $(TARGET) $(TARGET).exe lib*.a *~ core
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#---------------------------------------------------------------------------
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@ -76,6 +76,9 @@ mesh2GL.o:
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#---------------------------------------------------------------------------
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# $Log$
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# Revision 1.22 1997/07/18 23:41:25 curt
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# Tweaks for building with Cygnus Win32 compiler.
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#
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# Revision 1.21 1997/07/05 20:43:34 curt
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# renamed mat3 directory to Math so we could add other math related routines.
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#
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@ -24,7 +24,7 @@
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**************************************************************************/
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#ifdef __CYGWIN32__
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#ifdef WIN32
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# include <windows.h>
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#endif
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@ -40,6 +40,14 @@
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#include "../Math/polar.h"
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#ifndef USE_RAND
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# ifdef sgi
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# undef RAND_MAX
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# define RAND_MAX 2147483647
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# endif
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#endif
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/* The following routine is a real hack used for testing puposes only
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* and should probably be removed. */
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void mesh_make_test_object(double lon, double lat) {
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@ -188,11 +196,13 @@ GLint mesh2GL(struct mesh *m) {
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}
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*/
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/*
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#ifdef USE_RAND
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srand(time(&t));
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#else
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srandom(time(&t));
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#endif
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*/
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for ( i = 0; i < 200; i++ ) {
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#ifdef USE_RAND
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@ -214,9 +224,12 @@ GLint mesh2GL(struct mesh *m) {
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/* $Log$
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/* Revision 1.35 1997/07/18 14:28:35 curt
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/* Hacked in some support for wind/turbulence.
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/* Revision 1.36 1997/07/18 23:41:25 curt
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/* Tweaks for building with Cygnus Win32 compiler.
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/*
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* Revision 1.35 1997/07/18 14:28:35 curt
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* Hacked in some support for wind/turbulence.
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*
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* Revision 1.34 1997/07/16 20:04:50 curt
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* Minor tweaks to aid Win32 port.
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*
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@ -28,7 +28,7 @@
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# include <malloc.h>
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#endif
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#ifdef __CYGWIN32__
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#ifdef WIN32
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# include <windows.h>
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#endif
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@ -197,7 +197,7 @@ double mesh_altitude(double lon, double lat) {
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if ( dx > dy ) {
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/* lower triangle */
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printf(" Lower triangle\n");
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/* printf(" Lower triangle\n"); */
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x1 = xindex;
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y1 = yindex;
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y3 = yindex + skip;
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z3 = eg.mesh_data[y3 * eg.cols + x3];
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printf(" dx = %.2f dy = %.2f\n", dx, dy);
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/* printf(" dx = %.2f dy = %.2f\n", dx, dy);
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printf(" (x1,y1,z1) = (%d,%d,%d)\n", x1, y1, z1);
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printf(" (x2,y2,z2) = (%d,%d,%d)\n", x2, y2, z2);
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printf(" (x3,y3,z3) = (%d,%d,%d)\n", x3, y3, z3);
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printf(" (x3,y3,z3) = (%d,%d,%d)\n", x3, y3, z3); */
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zA = dx * (z2 - z1) / skip + z1;
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zB = dx * (z3 - z1) / skip + z1;
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printf(" zA = %.2f zB = %.2f\n", zA, zB);
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/* printf(" zA = %.2f zB = %.2f\n", zA, zB); */
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if ( dx > EPSILON ) {
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elev = dy * (zB - zA) / dx + zA;
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}
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} else {
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/* upper triangle */
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printf(" Upper triangle\n");
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/* printf(" Upper triangle\n"); */
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x1 = xindex;
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y1 = yindex;
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y3 = yindex + skip;
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z3 = eg.mesh_data[y3 * eg.cols + x3];
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printf(" dx = %.2f dy = %.2f\n", dx, dy);
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/* printf(" dx = %.2f dy = %.2f\n", dx, dy);
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printf(" (x1,y1,z1) = (%d,%d,%d)\n", x1, y1, z1);
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printf(" (x2,y2,z2) = (%d,%d,%d)\n", x2, y2, z2);
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printf(" (x3,y3,z3) = (%d,%d,%d)\n", x3, y3, z3);
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printf(" (x3,y3,z3) = (%d,%d,%d)\n", x3, y3, z3); */
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zA = dy * (z2 - z1) / skip + z1;
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zB = dy * (z3 - z1) / skip + z1;
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printf(" zA = %.2f zB = %.2f\n", zA, zB );
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printf(" xB - xA = %.2f\n", eg.col_step * dy / eg.row_step);
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/* printf(" zA = %.2f zB = %.2f\n", zA, zB );
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printf(" xB - xA = %.2f\n", eg.col_step * dy / eg.row_step); */
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if ( dy > EPSILON ) {
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elev = dx * (zB - zA) / dy + zA;
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/* $Log$
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/* Revision 1.16 1997/07/16 20:04:51 curt
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/* Minor tweaks to aid Win32 port.
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/* Revision 1.17 1997/07/18 23:41:26 curt
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/* Tweaks for building with Cygnus Win32 compiler.
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/*
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* Revision 1.16 1997/07/16 20:04:51 curt
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* Minor tweaks to aid Win32 port.
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*
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* Revision 1.15 1997/07/14 16:26:04 curt
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* Testing/playing -- placed objects randomly across the entire terrain.
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*
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@ -24,7 +24,7 @@
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**************************************************************************/
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#ifdef __CYGWIN32__
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#ifdef WIN32
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# include <windows.h>
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#endif
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/* Initialize the Scenery Management system */
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void fgSceneryInit() {
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/* set the default terrain detail level */
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cur_scenery_params.terrain_skip = 20;
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cur_scenery_params.terrain_skip = 10;
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}
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/* $Log$
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/* Revision 1.7 1997/07/16 20:04:52 curt
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/* Minor tweaks to aid Win32 port.
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/* Revision 1.8 1997/07/18 23:41:27 curt
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/* Tweaks for building with Cygnus Win32 compiler.
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/*
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* Revision 1.7 1997/07/16 20:04:52 curt
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* Minor tweaks to aid Win32 port.
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*
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* Revision 1.6 1997/07/14 16:26:05 curt
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* Testing/playing -- placed objects randomly across the entire terrain.
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*
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@ -52,17 +52,20 @@ clean:
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tar: clean
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(cd ../..; \
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tar cvf prototype-0.05.tar FlightGear/COPYING FlightGear/Docs \
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tar cvf prototype-$(VERSION).tar FlightGear/COPYING FlightGear/Docs \
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FlightGear/Src FlightGear/Thanks)
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zip: clean
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(cd ../..; \
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zip -r prototype-0.05.zip FlightGear/COPYING FlightGear/Docs \
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zip -r prototype-$(VERSION).zip FlightGear/COPYING FlightGear/Docs \
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FlightGear/Src FlightGear/Thanks)
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#---------------------------------------------------------------------------
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# $Log$
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# Revision 1.17 1997/07/18 23:41:20 curt
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# Tweaks for building with Cygnus Win32 compiler.
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#
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# Revision 1.16 1997/07/07 20:59:47 curt
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# Working on scenery transformations to enable us to fly fluidly over the
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# poles with no discontinuity/distortion in scenery.
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@ -25,6 +25,8 @@
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#---------------------------------------------------------------------------
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VERSION = 0.07
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#---------------------------------------------------------------------------
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# Choose your weapons
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#---------------------------------------------------------------------------
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@ -48,6 +50,18 @@ RANLIB = ranlib
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#
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# -O2 - Enable compiler optimization
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#
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#---------------------------------------------------------------------------
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GLOBAL_CFLAGS = -g -Wall
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#---------------------------------------------------------------------------
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# Platform specific compile options, these should be set with FG_CFLAGS
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# below. These have been predefined for the supported platforms below.
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#
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# -DNO_PRINTF - Disable all printf()'s. Works by replacing the printf
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# fuction with an empty function.
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#
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# -DUSE_ITIMER - Use setitimer(), getitimer(), and signal() to mimic
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# a real time system and call the flight model routines
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# at a regular interval, rather than between screen updates
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#
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#---------------------------------------------------------------------------
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FG_CFLAGS = -g -Wall
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#---------------------------------------------------------------------------
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# Uncomment one of the following sections depending on your system
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@ -80,31 +92,37 @@ FG_CFLAGS = -g -Wall
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# INTERFACE_LIBS = -lglut
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# INTERFACE_FILES = GLUTkey.c
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# GRAPHICS_LIBS = -lGLU -lGL -lXmu -lX11
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# FG_CFLAGS = $(GLOBAL_CFLAGS)
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#---------------------------------------------------------------------------
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#---------------------------------------------------------------------------
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# Linux/Mesa with the GLUT toolkit
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#
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INTERFACE_FLAGS = -DGLUT
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INTERFACE_LIBS = -lglut
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INTERFACE_FILES = GLUTkey.c
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MESA_LIBS = -L/usr/lib/mesa -lMesatk -lMesaaux -lMesaGLU -lMesaGL
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X11_LIBS = -L/usr/X11R6/lib -lXext -lXmu -lXi -lX11
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GRAPHICS_LIBS = $(MESA_LIBS) $(X11_LIBS)
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# INTERFACE_FLAGS = -DGLUT
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# INTERFACE_LIBS = -lglut
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# INTERFACE_FILES = GLUTkey.c
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# MESA_LIBS = -L/usr/lib/mesa -lMesatk -lMesaaux -lMesaGLU -lMesaGL
|
||||
# X11_LIBS = -L/usr/X11R6/lib -lXext -lXmu -lXi -lX11
|
||||
# GRAPHICS_LIBS = $(MESA_LIBS) $(X11_LIBS)
|
||||
# FG_CFLAGS = $(GLOBAL_CFLAGS)
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Cygnus Win32 (gcc based) with the GLUT toolkit
|
||||
# Cygnus Win32 (gcc based) with a static version of the GLUT toolkit
|
||||
#
|
||||
# INTERFACE_FLAGS = -DGLUT
|
||||
# INTERFACE_LIBS = -Wl,--subsystem,windows -L. -lglut
|
||||
# INTERFACE_FILES = GLUTkey.c
|
||||
# GRAPHICS_LIBS = -lglu32 -lopengl32
|
||||
INTERFACE_FLAGS = -DGLUT
|
||||
INTERFACE_LIBS = ../Win32/libglut.a
|
||||
INTERFACE_FILES = GLUTkey.c
|
||||
GRAPHICS_LIBS = -lglu32 -lopengl32 -luser32 -lgdi32
|
||||
FG_CFLAGS = $(GLOBAL_CFLAGS) -DWIN32 -DUSE_RAND
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# $Log$
|
||||
# Revision 1.8 1997/07/18 23:41:20 curt
|
||||
# Tweaks for building with Cygnus Win32 compiler.
|
||||
#
|
||||
# Revision 1.7 1997/07/18 14:28:34 curt
|
||||
# Hacked in some support for wind/turbulence.
|
||||
#
|
||||
|
|
Loading…
Reference in a new issue