Olaf Flebbe: Removed Boost serialization linkage on MSVC
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2 changed files with 2 additions and 13 deletions
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@ -86,17 +86,7 @@ endif (MSVC_3RDPARTY_DIR)
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# check required dependencies
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# check required dependencies
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if (MSVC)
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find_package(Boost REQUIRED)
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# on MSVC, Olaf reports that the serialization library is required at
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# link time. No one has you explained why, unfortunately.
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set(Boost_USE_STATIC_LIBS ON)
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set(Boost_USE_MULTITHREADED ON)
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set(Boost_USE_STATIC_RUNTIME OFF)
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find_package(Boost REQUIRED COMPONENTS serialization)
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else (MSVC)
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find_package(Boost REQUIRED)
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endif (MSVC)
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find_package(ZLIB REQUIRED)
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find_package(ZLIB REQUIRED)
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find_package(Threads REQUIRED)
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find_package(Threads REQUIRED)
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find_package(OpenGL REQUIRED)
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find_package(OpenGL REQUIRED)
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@ -39,7 +39,6 @@ target_link_libraries(fgfs
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${ALUT_LIBRARY}
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${ALUT_LIBRARY}
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${ZLIB_LIBRARIES}
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${ZLIB_LIBRARIES}
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${PLIB_LIBRARIES}
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${PLIB_LIBRARIES}
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${RT_LIBRARY}
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${RT_LIBRARY})
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${Boost_SERIALIZATION_LIBRARY})
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install(TARGETS fgfs RUNTIME DESTINATION bin)
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install(TARGETS fgfs RUNTIME DESTINATION bin)
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