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Source code formating tweaks.

This commit is contained in:
curt 1998-03-23 21:24:37 +00:00
parent b77c2362c5
commit 6c98beae60
2 changed files with 27 additions and 27 deletions

View file

@ -405,7 +405,7 @@ static void fgRenderFrame( void ) {
xglLightfv(GL_LIGHT0, GL_AMBIENT, l->scene_ambient ); xglLightfv(GL_LIGHT0, GL_AMBIENT, l->scene_ambient );
xglLightfv(GL_LIGHT0, GL_DIFFUSE, l->scene_diffuse ); xglLightfv(GL_LIGHT0, GL_DIFFUSE, l->scene_diffuse );
/* texture parameters */ /* texture parameters */
xglEnable( GL_TEXTURE_2D ); xglEnable( GL_TEXTURE_2D ); /* xglDisable( GL_TEXTURE_2D ); */
xglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ) ; xglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ) ;
xglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ) ; xglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ) ;
xglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ) ; xglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ) ;
@ -811,9 +811,12 @@ extern "C" {
#endif #endif
/* $Log$ /* $Log$
/* Revision 1.66 1998/03/14 00:31:20 curt /* Revision 1.67 1998/03/23 21:24:37 curt
/* Beginning initial terrain texturing experiments. /* Source code formating tweaks.
/* /*
* Revision 1.66 1998/03/14 00:31:20 curt
* Beginning initial terrain texturing experiments.
*
* Revision 1.65 1998/03/09 22:45:57 curt * Revision 1.65 1998/03/09 22:45:57 curt
* Minor tweaks for building on sparc platform. * Minor tweaks for building on sparc platform.
* *

View file

@ -126,17 +126,11 @@ int fgInitSubsystems( void ) {
fgAircraftInit(); // In the future this might not be the case. fgAircraftInit(); // In the future this might not be the case.
f = current_aircraft.flight; f = current_aircraft.flight;
/* Globe Aiport, AZ */ // Initial Position at (P13) Globe, AZ
FG_Runway_longitude = -398391.28;
FG_Runway_latitude = 120070.41;
FG_Runway_altitude = 3234.5;
FG_Runway_heading = 102.0 * DEG_TO_RAD;
/* Initial Position at (P13) Globe, AZ */
FG_Longitude = ( -110.6642444 ) * DEG_TO_RAD; FG_Longitude = ( -110.6642444 ) * DEG_TO_RAD;
FG_Latitude = ( 33.3528917 ) * DEG_TO_RAD; FG_Latitude = ( 33.3528917 ) * DEG_TO_RAD;
FG_Runway_altitude = (3234.5 + 300); FG_Runway_altitude = (3234.5 + 300);
FG_Altitude = FG_Runway_altitude + 3.758099 + 30000; FG_Altitude = FG_Runway_altitude + 3.758099;
// Initial Position at (E81) Superior, AZ // Initial Position at (E81) Superior, AZ
// FG_Longitude = ( -111.1270650 ) * DEG_TO_RAD; // FG_Longitude = ( -111.1270650 ) * DEG_TO_RAD;
@ -174,18 +168,18 @@ int fgInitSubsystems( void ) {
// FG_Runway_altitude = 912; // FG_Runway_altitude = 912;
// FG_Altitude = FG_Runway_altitude + 3.758099; // FG_Altitude = FG_Runway_altitude + 3.758099;
/* Initial Position north of the city of Globe */ // Initial Position north of the city of Globe
/* FG_Longitude = ( -398673.28 / 3600.0 ) * DEG_TO_RAD; */ // FG_Longitude = ( -398673.28 / 3600.0 ) * DEG_TO_RAD;
/* FG_Latitude = ( 120625.64 / 3600.0 ) * DEG_TO_RAD; */ // FG_Latitude = ( 120625.64 / 3600.0 ) * DEG_TO_RAD;
/* FG_Longitude = ( -397867.44 / 3600.0 ) * DEG_TO_RAD; */ // FG_Longitude = ( -397867.44 / 3600.0 ) * DEG_TO_RAD;
/* FG_Latitude = ( 119548.21 / 3600.0 ) * DEG_TO_RAD; */ // FG_Latitude = ( 119548.21 / 3600.0 ) * DEG_TO_RAD;
/* FG_Altitude = 0.0 + 3.758099; */ // FG_Altitude = 0.0 + 3.758099;
/* Initial Position near where I used to live in Globe, AZ */ // Initial Position near where I used to live in Globe, AZ
/* FG_Longitude = ( -398757.6 / 3600.0 ) * DEG_TO_RAD; */ // FG_Longitude = ( -398757.6 / 3600.0 ) * DEG_TO_RAD;
/* FG_Latitude = ( 120160.0 / 3600.0 ) * DEG_TO_RAD; */ // FG_Latitude = ( 120160.0 / 3600.0 ) * DEG_TO_RAD;
/* FG_Runway_altitude = 5000.0; */ // FG_Runway_altitude = 5000.0;
/* FG_Altitude = FG_Runway_altitude + 3.758099; */ // FG_Altitude = FG_Runway_altitude + 3.758099;
// Initial Position: 10125 Jewell St. NE // Initial Position: 10125 Jewell St. NE
// FG_Longitude = ( -93.15 ) * DEG_TO_RAD; // FG_Longitude = ( -93.15 ) * DEG_TO_RAD;
@ -233,9 +227,9 @@ int fgInitSubsystems( void ) {
// FG_Altitude = FG_Runway_altitude + 3.758099; // FG_Altitude = FG_Runway_altitude + 3.758099;
// Test Position // Test Position
// FG_Longitude = ( -122.1469647 ) * DEG_TO_RAD; // FG_Longitude = ( -110.4 ) * DEG_TO_RAD;
// FG_Latitude = ( 35.9523539 ) * DEG_TO_RAD; // FG_Latitude = ( 32.9375 ) * DEG_TO_RAD;
// FG_Runway_altitude = 2000.0; // FG_Runway_altitude = 6000.0;
// FG_Altitude = FG_Runway_altitude + 3.758099; // FG_Altitude = FG_Runway_altitude + 3.758099;
// A random test position // A random test position
@ -406,9 +400,12 @@ int fgInitSubsystems( void ) {
/* $Log$ /* $Log$
/* Revision 1.51 1998/03/14 00:31:22 curt /* Revision 1.52 1998/03/23 21:24:38 curt
/* Beginning initial terrain texturing experiments. /* Source code formating tweaks.
/* /*
* Revision 1.51 1998/03/14 00:31:22 curt
* Beginning initial terrain texturing experiments.
*
* Revision 1.50 1998/03/09 22:46:19 curt * Revision 1.50 1998/03/09 22:46:19 curt
* Minor tweaks. * Minor tweaks.
* *