Source code formating tweaks.
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2 changed files with 27 additions and 27 deletions
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@ -405,7 +405,7 @@ static void fgRenderFrame( void ) {
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xglLightfv(GL_LIGHT0, GL_AMBIENT, l->scene_ambient );
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xglLightfv(GL_LIGHT0, GL_AMBIENT, l->scene_ambient );
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xglLightfv(GL_LIGHT0, GL_DIFFUSE, l->scene_diffuse );
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xglLightfv(GL_LIGHT0, GL_DIFFUSE, l->scene_diffuse );
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/* texture parameters */
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/* texture parameters */
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xglEnable( GL_TEXTURE_2D );
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xglEnable( GL_TEXTURE_2D ); /* xglDisable( GL_TEXTURE_2D ); */
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xglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ) ;
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xglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ) ;
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xglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ) ;
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xglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ) ;
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xglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ) ;
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xglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ) ;
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@ -811,9 +811,12 @@ extern "C" {
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#endif
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#endif
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/* $Log$
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/* $Log$
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/* Revision 1.66 1998/03/14 00:31:20 curt
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/* Revision 1.67 1998/03/23 21:24:37 curt
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/* Beginning initial terrain texturing experiments.
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/* Source code formating tweaks.
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/*
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/*
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* Revision 1.66 1998/03/14 00:31:20 curt
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* Beginning initial terrain texturing experiments.
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*
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* Revision 1.65 1998/03/09 22:45:57 curt
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* Revision 1.65 1998/03/09 22:45:57 curt
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* Minor tweaks for building on sparc platform.
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* Minor tweaks for building on sparc platform.
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*
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*
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@ -126,17 +126,11 @@ int fgInitSubsystems( void ) {
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fgAircraftInit(); // In the future this might not be the case.
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fgAircraftInit(); // In the future this might not be the case.
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f = current_aircraft.flight;
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f = current_aircraft.flight;
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/* Globe Aiport, AZ */
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// Initial Position at (P13) Globe, AZ
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FG_Runway_longitude = -398391.28;
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FG_Runway_latitude = 120070.41;
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FG_Runway_altitude = 3234.5;
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FG_Runway_heading = 102.0 * DEG_TO_RAD;
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/* Initial Position at (P13) Globe, AZ */
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FG_Longitude = ( -110.6642444 ) * DEG_TO_RAD;
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FG_Longitude = ( -110.6642444 ) * DEG_TO_RAD;
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FG_Latitude = ( 33.3528917 ) * DEG_TO_RAD;
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FG_Latitude = ( 33.3528917 ) * DEG_TO_RAD;
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FG_Runway_altitude = (3234.5 + 300);
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FG_Runway_altitude = (3234.5 + 300);
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FG_Altitude = FG_Runway_altitude + 3.758099 + 30000;
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FG_Altitude = FG_Runway_altitude + 3.758099;
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// Initial Position at (E81) Superior, AZ
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// Initial Position at (E81) Superior, AZ
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// FG_Longitude = ( -111.1270650 ) * DEG_TO_RAD;
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// FG_Longitude = ( -111.1270650 ) * DEG_TO_RAD;
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@ -174,18 +168,18 @@ int fgInitSubsystems( void ) {
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// FG_Runway_altitude = 912;
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// FG_Runway_altitude = 912;
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// FG_Altitude = FG_Runway_altitude + 3.758099;
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// FG_Altitude = FG_Runway_altitude + 3.758099;
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/* Initial Position north of the city of Globe */
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// Initial Position north of the city of Globe
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/* FG_Longitude = ( -398673.28 / 3600.0 ) * DEG_TO_RAD; */
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// FG_Longitude = ( -398673.28 / 3600.0 ) * DEG_TO_RAD;
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/* FG_Latitude = ( 120625.64 / 3600.0 ) * DEG_TO_RAD; */
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// FG_Latitude = ( 120625.64 / 3600.0 ) * DEG_TO_RAD;
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/* FG_Longitude = ( -397867.44 / 3600.0 ) * DEG_TO_RAD; */
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// FG_Longitude = ( -397867.44 / 3600.0 ) * DEG_TO_RAD;
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/* FG_Latitude = ( 119548.21 / 3600.0 ) * DEG_TO_RAD; */
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// FG_Latitude = ( 119548.21 / 3600.0 ) * DEG_TO_RAD;
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/* FG_Altitude = 0.0 + 3.758099; */
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// FG_Altitude = 0.0 + 3.758099;
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/* Initial Position near where I used to live in Globe, AZ */
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// Initial Position near where I used to live in Globe, AZ
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/* FG_Longitude = ( -398757.6 / 3600.0 ) * DEG_TO_RAD; */
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// FG_Longitude = ( -398757.6 / 3600.0 ) * DEG_TO_RAD;
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/* FG_Latitude = ( 120160.0 / 3600.0 ) * DEG_TO_RAD; */
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// FG_Latitude = ( 120160.0 / 3600.0 ) * DEG_TO_RAD;
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/* FG_Runway_altitude = 5000.0; */
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// FG_Runway_altitude = 5000.0;
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/* FG_Altitude = FG_Runway_altitude + 3.758099; */
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// FG_Altitude = FG_Runway_altitude + 3.758099;
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// Initial Position: 10125 Jewell St. NE
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// Initial Position: 10125 Jewell St. NE
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// FG_Longitude = ( -93.15 ) * DEG_TO_RAD;
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// FG_Longitude = ( -93.15 ) * DEG_TO_RAD;
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@ -233,9 +227,9 @@ int fgInitSubsystems( void ) {
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// FG_Altitude = FG_Runway_altitude + 3.758099;
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// FG_Altitude = FG_Runway_altitude + 3.758099;
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// Test Position
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// Test Position
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// FG_Longitude = ( -122.1469647 ) * DEG_TO_RAD;
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// FG_Longitude = ( -110.4 ) * DEG_TO_RAD;
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// FG_Latitude = ( 35.9523539 ) * DEG_TO_RAD;
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// FG_Latitude = ( 32.9375 ) * DEG_TO_RAD;
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// FG_Runway_altitude = 2000.0;
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// FG_Runway_altitude = 6000.0;
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// FG_Altitude = FG_Runway_altitude + 3.758099;
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// FG_Altitude = FG_Runway_altitude + 3.758099;
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// A random test position
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// A random test position
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@ -406,9 +400,12 @@ int fgInitSubsystems( void ) {
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/* $Log$
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/* $Log$
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/* Revision 1.51 1998/03/14 00:31:22 curt
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/* Revision 1.52 1998/03/23 21:24:38 curt
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/* Beginning initial terrain texturing experiments.
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/* Source code formating tweaks.
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/*
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/*
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* Revision 1.51 1998/03/14 00:31:22 curt
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* Beginning initial terrain texturing experiments.
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*
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* Revision 1.50 1998/03/09 22:46:19 curt
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* Revision 1.50 1998/03/09 22:46:19 curt
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* Minor tweaks.
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* Minor tweaks.
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*
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*
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