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Tie the scene ambient,diffuse end specular red,green and blue components to a property under /rendering/scene

This commit is contained in:
ehofman 2006-01-27 12:35:15 +00:00
parent 54ee68291b
commit 6c331a55a8
2 changed files with 33 additions and 0 deletions

View file

@ -233,3 +233,18 @@ propeller:
/engines/engine[%d]/rpm
/engines/engine[%d]/pitch
/engines/engine[%d]/torque
================================================================================
LIGHT
================================================================================
/sim/time/sun-angle-rad
/rendering/scene/ambient-r
/rendering/scene/ambient-g
/rendering/scene/ambient-b
/rendering/scene/diffuse-r
/rendering/scene/diffuse-g
/rendering/scene/diffuse-b
/rendering/scene/specular-r
/rendering/scene/specular-g
/rendering/scene/specular-b

View file

@ -132,11 +132,29 @@ void FGLight::reinit () {
void FGLight::bind () {
SGPropertyNode *prop = globals->get_props();
prop->tie("/sim/time/sun-angle-rad",SGRawValuePointer<double>(&_sun_angle));
prop->tie("/rendering/scene/ambient-r",SGRawValuePointer<float>(&_scene_ambient[0]));
prop->tie("/rendering/scene/ambient-g",SGRawValuePointer<float>(&_scene_ambient[1]));
prop->tie("/rendering/scene/ambient-b",SGRawValuePointer<float>(&_scene_ambient[2]));
prop->tie("/rendering/scene/diffuse-r",SGRawValuePointer<float>(&_scene_diffuse[0]));
prop->tie("/rendering/scene/diffuse-g",SGRawValuePointer<float>(&_scene_diffuse[1]));
prop->tie("/rendering/scene/diffuse-b",SGRawValuePointer<float>(&_scene_diffuse[2]));
prop->tie("/rendering/scene/specular-r",SGRawValuePointer<float>(&_scene_specular[0]));
prop->tie("/rendering/scene/specular-g",SGRawValuePointer<float>(&_scene_specular[1]));
prop->tie("/rendering/scene/specular-b",SGRawValuePointer<float>(&_scene_specular[2]));
}
void FGLight::unbind () {
SGPropertyNode *prop = globals->get_props();
prop->untie("/sim/time/sun-angle-rad");
prop->untie("/rendering/scene/ambient-r");
prop->untie("/rendering/scene/ambient-g");
prop->untie("/rendering/scene/ambient-b");
prop->untie("/rendering/scene/diffuse-r");
prop->untie("/rendering/scene/diffuse-g");
prop->untie("/rendering/scene/diffuse-b");
prop->untie("/rendering/scene/specular-r");
prop->untie("/rendering/scene/specular-g");
prop->untie("/rendering/scene/specular-b");
}