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Check if audio "working()" before doing audio manipulations.

This commit is contained in:
curt 1998-09-26 13:18:35 +00:00
parent 33a585042c
commit 6b2447c6c4

View file

@ -572,7 +572,7 @@ static void fgMainLoop( void ) {
// Run audio scheduler
#ifdef ENABLE_AUDIO_SUPPORT
if ( current_options.get_sound() ) {
if ( current_options.get_sound() && !audio_sched->not_working() ) {
double param = c->throttle[0] * 2.0 + 1.0;
pitch_envelope.setStep ( 0, 0.01, param );
@ -694,6 +694,7 @@ static void fgIdleFunction ( void ) {
s1 -> getRate(), s1 -> getBps(), s1 -> getStereo());
audio_sched -> loopSample ( s1 );
if ( !audio_sched->not_working() ) {
pitch_envelope.setStep ( 0, 0.01, 0.6 );
volume_envelope.setStep ( 0, 0.01, 0.6 );
@ -703,6 +704,7 @@ static void fgIdleFunction ( void ) {
audio_sched -> addSampleEnvelope( s1, 0, 1,
&volume_envelope,
SL_VOLUME_ENVELOPE );
}
// strcpy(slfile, path);
// strcat(slfile, "thunder.wav");
@ -888,6 +890,9 @@ int main( int argc, char **argv ) {
// $Log$
// Revision 1.53 1998/09/26 13:18:35 curt
// Check if audio "working()" before doing audio manipulations.
//
// Revision 1.52 1998/09/25 16:02:07 curt
// Added support for pitch and volume envelopes and tied them to the
// throttle setting.