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Synchronized with JSBSim/CVS

This commit is contained in:
bcoconni 2013-11-24 20:12:17 +01:00
parent d3f6ab38c2
commit 69baf3a9d6
84 changed files with 1169 additions and 473 deletions

View file

@ -79,6 +79,7 @@ set(HEADERS
models/flight_control/FGSummer.h
models/flight_control/FGSwitch.h
models/flight_control/FGWaypoint.h
models/flight_control/FGDistributor.h
models/propulsion/FGElectric.h
models/propulsion/FGEngine.h
models/propulsion/FGForce.h
@ -168,6 +169,7 @@ set(SOURCES
models/flight_control/FGSummer.cpp
models/flight_control/FGSwitch.cpp
models/flight_control/FGWaypoint.cpp
models/flight_control/FGDistributor.cpp
models/propulsion/FGElectric.cpp
models/propulsion/FGEngine.cpp
models/propulsion/FGForce.cpp

View file

@ -68,12 +68,14 @@ INCLUDES
#include "initialization/FGLinearization.h"
#include "input_output/FGPropertyManager.h"
#include "input_output/FGScript.h"
#include "input_output/FGXMLFileRead.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGFDMExec.cpp,v 1.148 2013/06/10 01:46:27 jberndt Exp $";
static const char *IdSrc = "$Id: FGFDMExec.cpp,v 1.150 2013/11/24 11:40:55 bcoconni Exp $";
static const char *IdHdr = ID_FDMEXEC;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -160,6 +162,7 @@ FGFDMExec::FGFDMExec(FGPropertyManager* root, unsigned int* fdmctr) : Root(root)
instance->Tie("simulation/randomseed", this, (iPMF)0, &FGFDMExec::SRand, false);
instance->Tie("simulation/terminate", (int *)&Terminate);
instance->Tie("simulation/sim-time-sec", this, &FGFDMExec::GetSimTime);
instance->Tie("simulation/dt", this, &FGFDMExec::GetDeltaT);
instance->Tie("simulation/jsbsim-debug", this, &FGFDMExec::GetDebugLevel, &FGFDMExec::SetDebugLevel);
instance->Tie("simulation/frame", (int *)&Frame, false);
@ -708,8 +711,9 @@ bool FGFDMExec::LoadModel(const string& model, bool addModelToPath)
}
int saved_debug_lvl = debug_lvl;
FGXMLFileRead XMLFileRead;
Element *document = XMLFileRead.LoadXMLDocument(aircraftCfgFileName); // "document" is a class member
document = LoadXMLDocument(aircraftCfgFileName); // "document" is a class member
if (document) {
if (IsChild) debug_lvl = 0;

View file

@ -47,7 +47,6 @@ INCLUDES
#include "initialization/FGTrim.h"
#include "FGJSBBase.h"
#include "input_output/FGPropertyManager.h"
#include "input_output/FGXMLFileRead.h"
#include "models/FGPropagate.h"
#include "math/FGColumnVector3.h"
#include "models/FGOutput.h"
@ -56,7 +55,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_FDMEXEC "$Id: FGFDMExec.h,v 1.83 2013/06/10 01:46:27 jberndt Exp $"
#define ID_FDMEXEC "$Id: FGFDMExec.h,v 1.85 2013/11/24 11:40:55 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -179,14 +178,14 @@ CLASS DOCUMENTATION
property actually maps toa function call of DoTrim().
@author Jon S. Berndt
@version $Revision: 1.83 $
@version $Revision: 1.85 $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
class FGFDMExec : public FGJSBBase, public FGXMLFileRead
class FGFDMExec : public FGJSBBase
{
struct childData {
FGFDMExec* exec;

View file

@ -1261,6 +1261,8 @@ void FGJSBsim::do_trim(void)
fgtrim = new FGTrim(fdmex,tFull);
}
fdmex->RunIC();
if ( !fgtrim->DoTrim() ) {
fgtrim->Report();
fgtrim->TrimStats();

View file

@ -58,12 +58,14 @@ INCLUDES
#include "models/FGFCS.h"
#include "input_output/FGPropertyManager.h"
#include "input_output/string_utilities.h"
#include "input_output/FGXMLFileRead.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGInitialCondition.cpp,v 1.87 2013/01/19 14:19:43 bcoconni Exp $";
static const char *IdSrc = "$Id: FGInitialCondition.cpp,v 1.89 2013/11/24 11:40:55 bcoconni Exp $";
static const char *IdHdr = ID_INITIALCONDITION;
//******************************************************************************
@ -109,7 +111,7 @@ void FGInitialCondition::ResetIC(double u0, double v0, double w0,
position.SetLongitude(lonRad0);
position.SetLatitude(latRad0);
position.SetAltitudeAGL(altAGLFt0, fdmex->GetSimTime());
position.SetAltitudeAGL(altAGLFt0, 0.0);
orientation = FGQuaternion(phi0, theta0, psi0);
const FGMatrix33& Tb2l = orientation.GetTInv();
@ -665,22 +667,22 @@ void FGInitialCondition::SetTerrainElevationFtIC(double elev)
double FGInitialCondition::GetAltitudeAGLFtIC(void) const
{
return position.GetAltitudeAGL(fdmex->GetSimTime());
return position.GetAltitudeAGL(0.0);
}
//******************************************************************************
double FGInitialCondition::GetTerrainElevationFtIC(void) const
{
return position.GetTerrainRadius(fdmex->GetSimTime())
- position.GetSeaLevelRadius();
return position.GetTerrainRadius(0.0) - position.GetSeaLevelRadius();
}
//******************************************************************************
void FGInitialCondition::SetAltitudeAGLFtIC(double agl)
{
double terrainElevation = position.GetTerrainRadius(fdmex->GetSimTime()) - position.GetSeaLevelRadius();
double terrainElevation = position.GetTerrainRadius(0.0)
- position.GetSeaLevelRadius();
SetAltitudeASLFtIC(agl + terrainElevation);
lastAltitudeSet = setagl;
}
@ -870,7 +872,8 @@ bool FGInitialCondition::Load(string rstfile, bool useStoredPath)
init_file_name = rstfile;
}
document = LoadXMLDocument(init_file_name);
FGXMLFileRead XMLFileRead;
Element* document = XMLFileRead.LoadXMLDocument(init_file_name);
// Make sure that the document is valid
if (!document) {
@ -887,14 +890,14 @@ bool FGInitialCondition::Load(string rstfile, bool useStoredPath)
bool result = false;
if (version == HUGE_VAL) {
result = Load_v1(); // Default to the old version
result = Load_v1(document); // Default to the old version
} else if (version >= 3.0) {
cerr << "Only initialization file formats 1 and 2 are currently supported" << endl;
exit (-1);
} else if (version >= 2.0) {
result = Load_v2();
result = Load_v2(document);
} else if (version >= 1.0) {
result = Load_v1();
result = Load_v1(document);
}
// Check to see if any engines are specified to be initialized in a running state
@ -909,7 +912,7 @@ bool FGInitialCondition::Load(string rstfile, bool useStoredPath)
//******************************************************************************
bool FGInitialCondition::Load_v1(void)
bool FGInitialCondition::Load_v1(Element* document)
{
bool result = true;
@ -995,7 +998,7 @@ bool FGInitialCondition::Load_v1(void)
//******************************************************************************
bool FGInitialCondition::Load_v2(void)
bool FGInitialCondition::Load_v2(Element* document)
{
FGColumnVector3 vOrient;
bool result = true;
@ -1026,7 +1029,7 @@ bool FGInitialCondition::Load_v2(void)
position.SetRadius(position_el->FindElementValueAsNumberConvertTo("radius", "FT"));
} else if (position_el->FindElement("altitudeAGL")) {
position.SetAltitudeAGL(position_el->FindElementValueAsNumberConvertTo("altitudeAGL", "FT"),
fdmex->GetSimTime());
0.0);
} else if (position_el->FindElement("altitudeMSL")) {
position.SetAltitudeASL(position_el->FindElementValueAsNumberConvertTo("altitudeMSL", "FT"));
} else {
@ -1042,7 +1045,7 @@ bool FGInitialCondition::Load_v2(void)
double longitude = position.GetLongitude();
double altitude = position.GetAltitudeASL(); // SetPositionGeodetic() assumes altitude
position.SetPositionGeodetic(longitude, latitude, altitude); // is geodetic, but it's close enough for now.
position.SetAltitudeAGL(altitude, fdmex->GetSimTime());
position.SetAltitudeAGL(altitude, 0.0);
} else {
position.SetLatitude(latitude);
}

View file

@ -47,7 +47,6 @@ SENTRY
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "input_output/FGXMLFileRead.h"
#include "math/FGLocation.h"
#include "math/FGQuaternion.h"
@ -55,7 +54,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_INITIALCONDITION "$Id: FGInitialCondition.h,v 1.36 2013/01/19 14:19:43 bcoconni Exp $"
#define ID_INITIALCONDITION "$Id: FGInitialCondition.h,v 1.39 2013/11/24 11:40:55 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -67,6 +66,8 @@ class FGFDMExec;
class FGMatrix33;
class FGColumnVector3;
class FGAtmosphere;
class FGPropertyManager;
class Element;
typedef enum { setvt, setvc, setve, setmach, setuvw, setned, setvg } speedset;
typedef enum { setasl, setagl} altitudeset;
@ -216,14 +217,14 @@ CLASS DOCUMENTATION
@property ic/r-rad_sec (read/write) Yaw rate initial condition in radians/second
@author Tony Peden
@version "$Id: FGInitialCondition.h,v 1.36 2013/01/19 14:19:43 bcoconni Exp $"
@version "$Id: FGInitialCondition.h,v 1.39 2013/11/24 11:40:55 bcoconni Exp $"
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
class FGInitialCondition : public FGJSBBase, public FGXMLFileRead
class FGInitialCondition : public FGJSBBase
{
public:
/// Constructor
@ -682,8 +683,8 @@ private:
FGPropertyManager *PropertyManager;
FGAtmosphere* Atmosphere;
bool Load_v1(void);
bool Load_v2(void);
bool Load_v1(Element* document);
bool Load_v2(Element* document);
void InitializeIC(void);
void SetEulerAngleRadIC(int idx, double angle);

View file

@ -45,6 +45,9 @@ INCLUDES
#include "FGTrim.h"
#include "models/FGGroundReactions.h"
#include "models/FGInertial.h"
#include "models/FGAccelerations.h"
#include "models/FGMassBalance.h"
#include "models/FGFCS.h"
#if _MSC_VER
#pragma warning (disable : 4786 4788)
@ -54,7 +57,7 @@ using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGTrim.cpp,v 1.17 2012/09/05 21:49:19 bcoconni Exp $";
static const char *IdSrc = "$Id: FGTrim.cpp,v 1.18 2013/11/24 16:53:15 bcoconni Exp $";
static const char *IdHdr = ID_TRIM;
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -225,6 +228,13 @@ bool FGTrim::DoTrim(void) {
trim_failed=false;
int i;
FGFCS *FCS = fdmex->GetFCS();
vector<double> throttle0 = FCS->GetThrottleCmd();
double elevator0 = FCS->GetDeCmd();
double aileron0 = FCS->GetDaCmd();
double rudder0 = FCS->GetDrCmd();
double PitchTrim0 = FCS->GetPitchTrimCmd();
FGInitialCondition fgic0 = *fgic;
for(i=0;i < fdmex->GetGroundReactions()->GetNumGearUnits();i++){
fdmex->GetGroundReactions()->GetGearUnit(i)->SetReport(false);
@ -239,15 +249,21 @@ bool FGTrim::DoTrim(void) {
fgic->SetQRadpsIC(0.0);
fgic->SetRRadpsIC(0.0);
if (mode == tGround) {
trimOnGround();
double theta = fgic->GetThetaRadIC();
double phi = fgic->GetPhiRadIC();
// Take opportunity of the first approx. found by trimOnGround() to
// refine the control limits.
TrimAxes[0]->SetControlLimits(0., fgic->GetAltitudeAGLFtIC());
TrimAxes[1]->SetControlLimits(theta - 5.0 * degtorad, theta + 5.0 * degtorad);
TrimAxes[2]->SetControlLimits(phi - 30.0 * degtorad, phi + 30.0 * degtorad);
}
//clear the sub iterations counts & zero out the controls
for(current_axis=0;current_axis<TrimAxes.size();current_axis++) {
//cout << current_axis << " " << TrimAxes[current_axis]->GetStateName()
//<< " " << TrimAxes[current_axis]->GetControlName()<< endl;
if(TrimAxes[current_axis]->GetStateType() == tQdot) {
if(mode == tGround) {
TrimAxes[current_axis]->initTheta();
}
}
xlo=TrimAxes[current_axis]->GetControlMin();
xhi=TrimAxes[current_axis]->GetControlMax();
TrimAxes[current_axis]->SetControl((xlo+xhi)/2);
@ -258,7 +274,6 @@ bool FGTrim::DoTrim(void) {
solution[current_axis]=false;
}
if(mode == tPullup ) {
cout << "Setting pitch rate and nlf... " << endl;
setupPullup();
@ -297,7 +312,6 @@ bool FGTrim::DoTrim(void) {
}
}
if((axis_count == TrimAxes.size()-1) && (TrimAxes.size() > 1)) {
//cout << TrimAxes.size()-1 << " out of " << TrimAxes.size() << "!" << endl;
//At this point we can check the input limits of the failed axis
@ -338,24 +352,218 @@ bool FGTrim::DoTrim(void) {
if(N > max_iterations)
trim_failed=true;
} while((axis_count < TrimAxes.size()) && (!trim_failed));
if((!trim_failed) && (axis_count >= TrimAxes.size())) {
total_its=N;
if (debug_lvl > 0)
cout << endl << " Trim successful" << endl;
} else {
} else { // The trim has failed
total_its=N;
// Restore the aircraft parameters to their initial values
*fgic = fgic0;
FCS->SetDeCmd(elevator0);
FCS->SetDaCmd(aileron0);
FCS->SetDrCmd(rudder0);
FCS->SetPitchTrimCmd(PitchTrim0);
for (unsigned int i=0; i < throttle0.size(); i++)
FCS->SetThrottleCmd(i, throttle0[i]);
// If WOW is true we must make sure there are no gears into the ground.
if (fdmex->GetGroundReactions()->GetWOW()) {
fdmex->Initialize(fgic);
fdmex->Run();
trimOnGround();
}
if (debug_lvl > 0)
cout << endl << " Trim failed" << endl;
}
for(i=0;i < fdmex->GetGroundReactions()->GetNumGearUnits();i++){
fdmex->GetGroundReactions()->GetGearUnit(i)->SetReport(true);
}
fdmex->SetTrimStatus(false);
fdmex->ResumeIntegration();
fdmex->EnableOutput();
return !trim_failed;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
// Trim the aircraft on the ground. The algorithm is looking for a stable
// position of the aicraft. Assuming the aircaft is a rigid body and the ground
// a plane: we need to find the translations and rotations of the aircraft that
// will move 3 non-colinear points in contact with the ground.
// The algorithm proceeds in three stages (one for each point):
// 1. Look for the contact point closer to or deeper into the ground. Move the
// aircraft along the vertical direction so that only this contact point
// remains in contact with the ground.
// 2. The forces applied on the aircraft (most likely the gravity) will generate
// a moment on the aircraft around the point in contact. The rotation axis is
// therefore the moment axis. The 2nd stage thus consists in determining the
// minimum rotation angle around the first point in contact that will place a
// second contact point on the ground.
// 3. At this stage, 2 points are in contact with the ground: the rotation axis
// is therefore the vector generated by the 2 points. Like stage #2, the
// rotation direction will be driven by the moment around the axis formed by
// the 2 points in contact. The rotation angle is obtained similarly to stage
// #2: it is the minimum angle that will place a third contact point on the
// ground.
// The calculations below do not account for the compression of the landing
// gears meaning that the position found is close to the real position but not
// strictly equal to it.
void FGTrim::trimOnGround(void)
{
FGGroundReactions* GroundReactions = fdmex->GetGroundReactions();
FGPropagate* Propagate = fdmex->GetPropagate();
FGMassBalance* MassBalance = fdmex->GetMassBalance();
FGAccelerations* Accelerations = fdmex->GetAccelerations();
vector<ContactPoints> contacts;
FGLocation CGLocation = Propagate->GetLocation();
FGMatrix33 Tec2b = Propagate->GetTec2b();
FGMatrix33 Tl2b = Propagate->GetTl2b();
double hmin = 1E+10;
int contactRef = -1;
// Build the list of the aircraft contact points and take opportunity of the
// loop to find which one is closer to (or deeper into) the ground.
for (int i = 0; i < GroundReactions->GetNumGearUnits(); i++) {
ContactPoints c;
FGLGear* gear = GroundReactions->GetGearUnit(i);
c.location = gear->GetLocalGear();
FGLocation gearLoc = CGLocation.LocalToLocation(c.location);
c.location = Tl2b * c.location;
FGColumnVector3 normal, vDummy;
FGLocation lDummy;
double height = gearLoc.GetContactPoint(fdmex->GetSimTime(), lDummy,
normal, vDummy, vDummy);
c.normal = Tec2b * normal;
contacts.push_back(c);
if (height < hmin) {
hmin = height;
contactRef = i;
}
}
// Remove the contact point that is closest to the ground from the list:
// the rotation axis will be going thru this point so we need to remove it
// to avoid divisions by zero that could result from the computation of
// the rotations.
FGColumnVector3 contact0 = contacts[contactRef].location;
contacts.erase(contacts.begin() + contactRef);
// Update the initial conditions: this should remove the forces generated
// by overcompressed landing gears
fgic->SetAltitudeASLFtIC(fgic->GetAltitudeASLFtIC() - hmin);
fdmex->Initialize(fgic);
fdmex->Run();
// Compute the rotation axis: it is obtained from the direction of the
// moment measured at the contact point 'contact0'
FGColumnVector3 force = MassBalance->GetMass() * Accelerations->GetUVWdot();
FGColumnVector3 moment = MassBalance->GetJ() * Accelerations->GetPQRdot()
+ force * contact0;
FGColumnVector3 rotationAxis = moment.Normalize();
// Compute the rotation parameters: angle and the first point to come into
// contact with the ground when the rotation is applied.
RotationParameters rParam = calcRotation(contacts, rotationAxis, contact0);
FGQuaternion q0(rParam.angleMin, rotationAxis);
// Apply the computed rotation to all the contact points
FGMatrix33 rot = q0.GetTInv();
vector<ContactPoints>::iterator iter;
for (iter = contacts.begin(); iter != contacts.end(); iter++)
iter->location = contact0 + rot * (iter->location - contact0);
// Remove the second point to come in contact with the ground from the list.
// The reason is the same than above: avoid divisions by zero when the next
// rotation will be computed.
FGColumnVector3 contact1 = rParam.contactRef->location;
contacts.erase(rParam.contactRef);
// Compute the rotation axis: now there are 2 points in contact with the
// ground so the only option for the aircraft is to rotate around the axis
// generated by these 2 points.
rotationAxis = contact1 - contact0;
// Make sure that the rotation orientation is consistent with the moment.
if (DotProduct(rotationAxis, moment) < 0.0)
rotationAxis = contact0 - contact1;
rotationAxis.Normalize();
// Compute the rotation parameters
rParam = calcRotation(contacts, rotationAxis, contact0);
FGQuaternion q1(rParam.angleMin, rotationAxis);
// Update the aircraft orientation
FGColumnVector3 euler = (q0 * q1 * fgic->GetOrientation()).GetEuler();
fgic->SetPhiRadIC(euler(1));
fgic->SetThetaRadIC(euler(2));
fgic->SetPsiRadIC(euler(3));
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
// Given a set of points and a rotation axis, this routine computes for each
// point the rotation angle that would drive the point in contact with the
// plane. It returns the minimum angle as well as the point with which this
// angle has been obtained.
// The rotation axis is defined by a vector 'u' and a point 'M0' on the axis.
// Since we are in the body frame, the position if 'M0' is measured from the CG
// hence the name 'GM0'.
FGTrim::RotationParameters FGTrim::calcRotation(vector<ContactPoints>& contacts,
const FGColumnVector3& u,
const FGColumnVector3& GM0)
{
RotationParameters rParam;
vector<ContactPoints>::iterator iter;
rParam.angleMin = 3.0 * M_PI;
for (iter = contacts.begin(); iter != contacts.end(); iter++) {
// Below the processed contact point is named 'M'
// Construct an orthonormal basis (u, v, t). The ground normal is obtained
// from iter->normal.
FGColumnVector3 t = u * iter->normal;
double length = t.Magnitude();
t /= length; // Normalize the tangent
FGColumnVector3 v = t * u;
FGColumnVector3 MM0 = GM0 - iter->location;
// d0 is the distance from the circle center 'C' to the reference point 'M0'
double d0 = DotProduct(MM0, u);
// Compute the square of the circle radius i.e. the square of the distance
// between 'C' and 'M'.
double sqrRadius = DotProduct(MM0, MM0) - d0 * d0;
// Compute the distance from the circle center 'C' to the line made by the
// intersection between the ground and the plane that contains the circle.
double DistPlane = d0 * DotProduct(u, iter->normal) / length;
// The coordinate of the point of intersection 'P' between the circle and
// the ground is (0, DistPlane, alpha) in the basis (u, v, t)
double alpha = sqrt(sqrRadius - DistPlane * DistPlane);
FGColumnVector3 CP = alpha * t + DistPlane * v;
// The transformation is now constructed: we can extract the angle using the
// classical formulas (cosine is obtained from the dot product and sine from
// the cross product).
double cosine = -DotProduct(MM0, CP) / sqrRadius;
double sine = DotProduct(MM0 * u, CP) / sqrRadius;
double angle = atan2(sine, cosine);
if (angle < 0.0) angle += 2.0 * M_PI;
if (angle < rParam.angleMin) {
rParam.angleMin = angle;
rParam.contactRef = iter;
}
}
return rParam;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
bool FGTrim::solve(void) {
@ -645,7 +853,7 @@ void FGTrim::SetMode(TrimMode tt) {
cout << " Ground Trim" << endl;
TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tWdot,tAltAGL ));
TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tQdot,tTheta ));
//TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tPdot,tPhi ));
TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tPdot,tPhi ));
break;
case tPullup:
TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tNlf,tAlpha ));

View file

@ -60,7 +60,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_TRIM "$Id: FGTrim.h,v 1.8 2011/01/24 13:01:55 jberndt Exp $"
#define ID_TRIM "$Id: FGTrim.h,v 1.10 2013/11/24 16:53:15 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -120,7 +120,7 @@ CLASS DOCUMENTATION
@endcode
@author Tony Peden
@version "$Id: FGTrim.h,v 1.8 2011/01/24 13:01:55 jberndt Exp $"
@version "$Id: FGTrim.h,v 1.10 2013/11/24 16:53:15 bcoconni Exp $"
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -178,6 +178,21 @@ private:
void updateRates(void);
void setDebug(void);
struct ContactPoints {
FGColumnVector3 location;
FGColumnVector3 normal;
};
struct RotationParameters {
double angleMin;
std::vector<ContactPoints>::iterator contactRef;
};
void trimOnGround(void);
RotationParameters calcRotation(std::vector<ContactPoints>& contacts,
const FGColumnVector3& rotationAxis,
const FGColumnVector3& contact0);
public:
/** Initializes the trimming class
@param FDMExec pointer to a JSBSim executive object.

View file

@ -56,7 +56,7 @@ using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGTrimAxis.cpp,v 1.14 2012/09/05 21:49:19 bcoconni Exp $";
static const char *IdSrc = "$Id: FGTrimAxis.cpp,v 1.15 2013/11/24 16:53:15 bcoconni Exp $";
static const char *IdHdr = ID_TRIMAXIS;
/*****************************************************************************/
@ -243,155 +243,6 @@ void FGTrimAxis::setControl(void) {
}
}
/*****************************************************************************/
// the aircraft center of rotation is no longer the cg once the gear
// contact the ground so the altitude needs to be changed when pitch
// and roll angle are adjusted. Instead of attempting to calculate the
// new center of rotation, pick a gear unit as a reference and use its
// location vector to calculate the new height change. i.e. new altitude =
// earth z component of that vector (which is in body axes )
void FGTrimAxis::SetThetaOnGround(double ff) {
int center,i,ref;
// favor an off-center unit so that the same one can be used for both
// pitch and roll. An on-center unit is used (for pitch)if that's all
// that's in contact with the ground.
i=0; ref=-1; center=-1;
while( (ref < 0) && (i < fdmex->GetGroundReactions()->GetNumGearUnits()) ) {
if(fdmex->GetGroundReactions()->GetGearUnit(i)->GetWOW()) {
if(fabs(fdmex->GetGroundReactions()->GetGearUnit(i)->GetBodyLocation(2)) > 0.01)
ref=i;
else
center=i;
}
i++;
}
if((ref < 0) && (center >= 0)) {
ref=center;
}
cout << "SetThetaOnGround ref gear: " << ref << endl;
if(ref >= 0) {
double sp = fdmex->GetPropagate()->GetSinEuler(ePhi);
double cp = fdmex->GetPropagate()->GetCosEuler(ePhi);
double lx = fdmex->GetGroundReactions()->GetGearUnit(ref)->GetBodyLocation(1);
double ly = fdmex->GetGroundReactions()->GetGearUnit(ref)->GetBodyLocation(2);
double lz = fdmex->GetGroundReactions()->GetGearUnit(ref)->GetBodyLocation(3);
double hagl = -1*lx*sin(ff) +
ly*sp*cos(ff) +
lz*cp*cos(ff);
fgic->SetAltitudeAGLFtIC(hagl);
cout << "SetThetaOnGround new alt: " << hagl << endl;
}
fgic->SetThetaRadIC(ff);
cout << "SetThetaOnGround new theta: " << ff << endl;
}
/*****************************************************************************/
bool FGTrimAxis::initTheta(void) {
int i,N;
int iForward = 0;
int iAft = 1;
double zAft,zForward,zDiff,theta;
double xAft,xForward,xDiff;
bool level;
double saveAlt;
saveAlt=fgic->GetAltitudeAGLFtIC();
fgic->SetAltitudeAGLFtIC(100);
N=fdmex->GetGroundReactions()->GetNumGearUnits();
//find the first wheel unit forward of the cg
//the list is short so a simple linear search is fine
for( i=0; i<N; i++ ) {
if(fdmex->GetGroundReactions()->GetGearUnit(i)->GetBodyLocation(1) > 0 ) {
iForward=i;
break;
}
}
//now find the first wheel unit aft of the cg
for( i=0; i<N; i++ ) {
if(fdmex->GetGroundReactions()->GetGearUnit(i)->GetBodyLocation(1) < 0 ) {
iAft=i;
break;
}
}
// now adjust theta till the wheels are the same distance from the ground
xAft=fdmex->GetGroundReactions()->GetGearUnit(iAft)->GetBodyLocation(1);
xForward=fdmex->GetGroundReactions()->GetGearUnit(iForward)->GetBodyLocation(1);
xDiff = xForward - xAft;
zAft=fdmex->GetGroundReactions()->GetGearUnit(iAft)->GetLocalGear(3);
zForward=fdmex->GetGroundReactions()->GetGearUnit(iForward)->GetLocalGear(3);
zDiff = zForward - zAft;
level=false;
theta=fgic->GetThetaDegIC();
while(!level && (i < 100)) {
theta+=radtodeg*atan(zDiff/xDiff);
fgic->SetThetaDegIC(theta);
fdmex->Initialize(fgic);
fdmex->Run();
zAft=fdmex->GetGroundReactions()->GetGearUnit(iAft)->GetLocalGear(3);
zForward=fdmex->GetGroundReactions()->GetGearUnit(iForward)->GetLocalGear(3);
zDiff = zForward - zAft;
//cout << endl << theta << " " << zDiff << endl;
//cout << "0: " << fdmex->GetGroundReactions()->GetGearUnit(0)->GetLocalGear() << endl;
//cout << "1: " << fdmex->GetGroundReactions()->GetGearUnit(1)->GetLocalGear() << endl;
if(fabs(zDiff ) < 0.1)
level=true;
i++;
}
//cout << i << endl;
if (debug_lvl > 0) {
cout << " Initial Theta: " << fdmex->GetPropagate()->GetEuler(eTht)*radtodeg << endl;
cout << " Used gear unit " << iAft << " as aft and " << iForward << " as forward" << endl;
}
control_min=(theta+5)*degtorad;
control_max=(theta-5)*degtorad;
fgic->SetAltitudeAGLFtIC(saveAlt);
if(i < 100)
return true;
else
return false;
}
/*****************************************************************************/
void FGTrimAxis::SetPhiOnGround(double ff) {
int i,ref;
i=0; ref=-1;
//must have an off-center unit here
while ( (ref < 0) && (i < fdmex->GetGroundReactions()->GetNumGearUnits()) ) {
if ( (fdmex->GetGroundReactions()->GetGearUnit(i)->GetWOW()) &&
(fabs(fdmex->GetGroundReactions()->GetGearUnit(i)->GetBodyLocation(2)) > 0.01))
ref=i;
i++;
}
if (ref >= 0) {
double st = fdmex->GetPropagate()->GetSinEuler(eTht);
double ct = fdmex->GetPropagate()->GetCosEuler(eTht);
double lx = fdmex->GetGroundReactions()->GetGearUnit(ref)->GetBodyLocation(1);
double ly = fdmex->GetGroundReactions()->GetGearUnit(ref)->GetBodyLocation(2);
double lz = fdmex->GetGroundReactions()->GetGearUnit(ref)->GetBodyLocation(3);
double hagl = -1*lx*st +
ly*sin(ff)*ct +
lz*cos(ff)*ct;
fgic->SetAltitudeAGLFtIC(hagl);
}
fgic->SetPhiRadIC(ff);
}
/*****************************************************************************/
void FGTrimAxis::Run(void) {

View file

@ -48,7 +48,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_TRIMAXIS "$Id: FGTrimAxis.h,v 1.5 2010/09/07 18:36:29 andgi Exp $"
#define ID_TRIMAXIS "$Id: FGTrimAxis.h,v 1.7 2013/11/24 16:53:15 bcoconni Exp $"
#define DEFAULT_TOLERANCE 0.001
@ -140,14 +140,9 @@ public:
inline int GetRunCount(void) { return total_stability_iterations; }
double GetAvgStability( void );
void SetThetaOnGround(double ff);
void SetPhiOnGround(double ff);
inline void SetStateTarget(double target) { state_target=target; }
inline double GetStateTarget(void) { return state_target; }
bool initTheta(void);
void AxisReport(void);
bool InTolerance(void) { getState(); return (fabs(state_value) <= tolerance); }

View file

@ -71,7 +71,7 @@ using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGOutputFG.cpp,v 1.5 2012/12/15 16:13:57 bcoconni Exp $";
static const char *IdSrc = "$Id: FGOutputFG.cpp,v 1.6 2013/11/09 14:06:36 bcoconni Exp $";
static const char *IdHdr = ID_OUTPUTFG;
// (stolen from FGFS native_fdm.cxx)
@ -159,9 +159,9 @@ void FGOutputFG::SocketDataFill(FGNetFDM* net)
net->v_east = (float)(Propagate->GetVel(eEast)); // east vel in NED frame, fps
net->v_down = (float)(Propagate->GetVel(eDown)); // down vel in NED frame, fps
//---ADD METHOD TO CALCULATE THESE TERMS---
net->v_wind_body_north = (float)(Propagate->GetVel(eNorth)); // north vel in NED relative to airmass, fps
net->v_wind_body_east = (float)(Propagate->GetVel(eEast)); // east vel in NED relative to airmass, fps
net->v_wind_body_down = (float)(Propagate->GetVel(eDown)); // down vel in NED relative to airmass, fps
net->v_body_u = (float)(Propagate->GetUVW(1)); // ECEF speed in body axis
net->v_body_v = (float)(Propagate->GetUVW(2)); // ECEF speed in body axis
net->v_body_w = (float)(Propagate->GetUVW(3)); // ECEF speed in body axis
// Accelerations
net->A_X_pilot = (float)(Auxiliary->GetPilotAccel(1)); // X body accel, ft/s/s
@ -282,9 +282,9 @@ void FGOutputFG::SocketDataFill(FGNetFDM* net)
htonf(net->v_north);
htonf(net->v_east);
htonf(net->v_down);
htonf(net->v_wind_body_north);
htonf(net->v_wind_body_east);
htonf(net->v_wind_body_down);
htonf(net->v_body_u);
htonf(net->v_body_v);
htonf(net->v_body_w);
htonf(net->A_X_pilot);
htonf(net->A_Y_pilot);

View file

@ -41,12 +41,13 @@ INCLUDES
#include <sstream>
#include "FGOutputFile.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGOutputFile.cpp,v 1.3 2012/12/15 16:13:57 bcoconni Exp $";
static const char *IdSrc = "$Id: FGOutputFile.cpp,v 1.4 2013/11/24 11:40:55 bcoconni Exp $";
static const char *IdHdr = ID_OUTPUTFILE;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

View file

@ -54,12 +54,13 @@ INCLUDES
#include "models/FGGroundReactions.h"
#include "models/FGFCS.h"
#include "models/atmosphere/FGWinds.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGOutputSocket.cpp,v 1.5 2013/01/12 21:14:46 bcoconni Exp $";
static const char *IdSrc = "$Id: FGOutputSocket.cpp,v 1.6 2013/11/24 11:40:55 bcoconni Exp $";
static const char *IdHdr = ID_OUTPUTSOCKET;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

View file

@ -58,12 +58,13 @@ INCLUDES
#include "models/FGBuoyantForces.h"
#include "models/FGFCS.h"
#include "models/atmosphere/FGWinds.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGOutputTextFile.cpp,v 1.6 2013/09/11 12:51:13 jberndt Exp $";
static const char *IdSrc = "$Id: FGOutputTextFile.cpp,v 1.7 2013/11/24 11:40:55 bcoconni Exp $";
static const char *IdHdr = ID_OUTPUTTEXTFILE;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

View file

@ -46,7 +46,7 @@ INCLUDES
namespace JSBSim {
static const char *IdSrc = "$Id: FGOutputType.cpp,v 1.6 2013/01/26 17:06:49 bcoconni Exp $";
static const char *IdSrc = "$Id: FGOutputType.cpp,v 1.7 2013/09/27 19:45:40 jberndt Exp $";
static const char *IdHdr = ID_OUTPUTTYPE;
using namespace std;
@ -101,8 +101,7 @@ void FGOutputType::SetIdx(int idx)
bool FGOutputType::Load(Element* element)
{
// Perform base class Load.
if(!FGModel::Load(element))
return false;
// if(!FGModel::Load(element)) return false;
if (element->FindElementValue("simulation") == string("ON"))
SubSystems += ssSimulation;

View file

@ -53,7 +53,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_PROPERTYMANAGER "$Id: FGPropertyManager.h,v 1.26 2013/06/10 01:49:06 jberndt Exp $"
#define ID_PROPERTYMANAGER "$Id: FGPropertyManager.h,v 1.28 2013/09/28 14:43:15 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -393,7 +393,12 @@ class FGPropertyManager
{ return root->GetNode(path, create); }
FGPropertyNode* GetNode(const std::string &relpath, int index, bool create = false)
{ return root->GetNode(relpath, index, create); }
bool HasNode(const std::string& path) const { return root->HasNode(path); }
bool HasNode(const std::string& path) const
{
std::string newPath = path;
if (newPath[0] == '-') newPath.erase(0,1);
return root->HasNode(newPath);
}
/** Property-ify a name
* replaces spaces with '-' and, optionally, makes name all lower case

7
src/FDM/JSBSim/input_output/FGScript.cpp Normal file → Executable file
View file

@ -47,7 +47,7 @@ INCLUDES
#include "FGScript.h"
#include "input_output/FGXMLElement.h"
#include "input_output/FGXMLParse.h"
#include "input_output/FGXMLFileRead.h"
#include "initialization/FGTrim.h"
#include "models/FGInput.h"
@ -55,7 +55,7 @@ using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGScript.cpp,v 1.52 2013/09/11 12:46:35 jberndt Exp $";
static const char *IdSrc = "$Id: FGScript.cpp,v 1.53 2013/11/24 11:40:55 bcoconni Exp $";
static const char *IdHdr = ID_FGSCRIPT;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -114,7 +114,8 @@ bool FGScript::LoadScript(string script, double deltaT, const string initfile)
struct event *newEvent;
FGCondition *newCondition;
document = LoadXMLDocument(script);
FGXMLFileRead XMLFileRead;
Element* document = XMLFileRead.LoadXMLDocument(script);
if (!document) {
cerr << "File: " << script << " could not be loaded." << endl;

View file

@ -43,13 +43,12 @@ INCLUDES
#include "FGJSBBase.h"
#include "math/FGFunction.h"
#include "math/FGCondition.h"
#include "input_output/FGXMLFileRead.h"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_FGSCRIPT "$Id: FGScript.h,v 1.25 2013/09/11 12:46:35 jberndt Exp $"
#define ID_FGSCRIPT "$Id: FGScript.h,v 1.27 2013/11/24 11:40:55 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -158,14 +157,14 @@ CLASS DOCUMENTATION
comes the &quot;run&quot; section, where the conditions are
described in &quot;event&quot; clauses.</p>
@author Jon S. Berndt
@version "$Id: FGScript.h,v 1.25 2013/09/11 12:46:35 jberndt Exp $"
@version "$Id: FGScript.h,v 1.27 2013/11/24 11:40:55 bcoconni Exp $"
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
class FGScript : public FGJSBBase, public FGXMLFileRead
class FGScript : public FGJSBBase
{
public:
/// Default constructor

98
src/FDM/JSBSim/input_output/FGXMLElement.cpp Normal file → Executable file
View file

@ -31,6 +31,7 @@ INCLUDES
#include <cmath>
#include <cstdlib>
#include <iostream>
#include <sstream>
#include "FGXMLElement.h"
#include "string_utilities.h"
@ -43,7 +44,7 @@ FORWARD DECLARATIONS
namespace JSBSim {
static const char *IdSrc = "$Id: FGXMLElement.cpp,v 1.39 2013/06/20 04:37:27 jberndt Exp $";
static const char *IdSrc = "$Id: FGXMLElement.cpp,v 1.41 2013/11/16 14:51:20 bcoconni Exp $";
static const char *IdHdr = ID_XMLELEMENT;
bool Element::converterIsInitialized = false;
@ -58,6 +59,7 @@ Element::Element(const string& nm)
name = nm;
parent = 0L;
element_index = 0;
line_number = -1;
if (!converterIsInitialized) {
converterIsInitialized = true;
@ -279,8 +281,11 @@ double Element::GetAttributeValueAsNumber(const string& attr)
double number=0;
if (is_number(trim(attribute)))
number = atof(attribute.c_str());
else
throw("Expecting numeric attribute value, but got: " + attribute);
else {
cerr << ReadFrom() << "Expecting numeric attribute value, but got: "
<< attribute << endl;
exit(-1);
}
return (number);
}
@ -329,14 +334,18 @@ double Element::GetDataAsNumber(void)
double number=0;
if (is_number(trim(data_lines[0])))
number = atof(data_lines[0].c_str());
else
throw("Expected numeric value, but got: " + data_lines[0]);
else {
cerr << ReadFrom() << "Expected numeric value, but got: " << data_lines[0]
<< endl;
exit(-1);
}
return number;
} else if (data_lines.size() == 0) {
return HUGE_VAL;
} else {
cerr << "Attempting to get single data value from multiple lines in element " << name << endl;
cerr << ReadFrom() << "Attempting to get single data value from multiple lines in element "
<< name << endl;
return HUGE_VAL;
}
}
@ -404,8 +413,9 @@ double Element::FindElementValueAsNumber(const string& el)
value = DisperseValue(element, value);
return value;
} else {
cerr << "Attempting to get single data value from multiple lines" << endl;
return 0;
cerr << ReadFrom() << "Attempting to get non-existent element " << el
<< endl;
exit(-1);
}
}
@ -428,27 +438,24 @@ double Element::FindElementValueAsNumberConvertTo(const string& el, const string
Element* element = FindElement(el);
if (!element) {
throw("Attempting to get the value of a non-existent element "+el);
// cerr << "Attempting to get non-existent element " << el << endl;
// exit(0);
cerr << ReadFrom() << "Attempting to get non-existent element " << el
<< endl;
exit(-1);
}
string supplied_units = element->GetAttributeValue("unit");
if (!supplied_units.empty()) {
if (convert.find(supplied_units) == convert.end()) {
throw("Supplied unit: \"" + supplied_units + "\" does not exist (typo?). Add new unit"
+ " conversion in FGXMLElement.cpp.");
// cerr << endl << "Supplied unit: \"" << supplied_units << "\" does not exist (typo?). Add new unit"
// << " conversion in FGXMLElement.cpp." << endl;
// exit(-1);
cerr << element->ReadFrom() << "Supplied unit: \""
<< supplied_units << "\" does not exist (typo?)." << endl;
exit(-1);
}
if (convert[supplied_units].find(target_units) == convert[supplied_units].end()) {
throw("Supplied unit: \"" + supplied_units + "\" cannot be converted to "
+ target_units + ". Add new unit conversion in FGXMLElement.cpp or fix typo");
// cerr << endl << "Supplied unit: \"" << supplied_units << "\" cannot be converted to "
// << target_units << ". Add new unit conversion in FGXMLElement.cpp or fix typo" << endl;
// exit(-1);
cerr << element->ReadFrom() << "Supplied unit: \""
<< supplied_units << "\" cannot be converted to " << target_units
<< endl;
exit(-1);
}
}
@ -472,18 +479,19 @@ double Element::FindElementValueAsNumberConvertFromTo( const string& el,
if (!element) {
cerr << "Attempting to get non-existent element " << el << endl;
exit(0);
exit(-1);
}
if (!supplied_units.empty()) {
if (convert.find(supplied_units) == convert.end()) {
cerr << endl << "Supplied unit: \"" << supplied_units << "\" does not exist (typo?). Add new unit"
<< " conversion in FGXMLElement.cpp." << endl;
cerr << element->ReadFrom() << "Supplied unit: \""
<< supplied_units << "\" does not exist (typo?)." << endl;
exit(-1);
}
if (convert[supplied_units].find(target_units) == convert[supplied_units].end()) {
cerr << endl << "Supplied unit: \"" << supplied_units << "\" cannot be converted to "
<< target_units << ". Add new unit conversion in FGXMLElement.cpp or fix typo" << endl;
cerr << element->ReadFrom() << "Supplied unit: \""
<< supplied_units << "\" cannot be converted to " << target_units
<< endl;
exit(-1);
}
}
@ -509,13 +517,14 @@ FGColumnVector3 Element::FindElementTripletConvertTo( const string& target_units
if (!supplied_units.empty()) {
if (convert.find(supplied_units) == convert.end()) {
cerr << endl << "Supplied unit: \"" << supplied_units << "\" does not exist (typo?). Add new unit"
<< " conversion in FGXMLElement.cpp." << endl;
cerr << ReadFrom() << "Supplied unit: \""
<< supplied_units << "\" does not exist (typo?)." << endl;
exit(-1);
}
if (convert[supplied_units].find(target_units) == convert[supplied_units].end()) {
cerr << endl << "Supplied unit: \"" << supplied_units << "\" cannot be converted to "
<< target_units << ". Add new unit conversion in FGXMLElement.cpp or fix typo" << endl;
cerr << ReadFrom() << "Supplied unit: \""
<< supplied_units << "\" cannot be converted to " << target_units
<< endl;
exit(-1);
}
}
@ -565,12 +574,22 @@ double Element::DisperseValue(Element *e, double val, const std::string supplied
if (!supplied_units.empty()) disp *= convert[supplied_units][target_units];
string attType = e->GetAttributeValue("type");
if (attType == "gaussian") {
value = val + disp*GaussianRandomNumber();
double grn = GaussianRandomNumber();
value = val + disp*grn;
/* std::cout << "DISPERSION GAUSSIAN: Initial: " << val
<< " Dispersion: " << disp
<< " Gaussian Rand Num: " << grn
<< " Total Dispersed Value: " << value << endl; */
} else if (attType == "uniform") {
value = val + disp * ((((double)rand()/RAND_MAX)-0.5)*2.0);
double urn = ((((double)rand()/RAND_MAX)-0.5)*2.0);
value = val + disp * urn;
/* std::cout << "DISPERSION UNIFORM: Initial: " << val
<< " Dispersion: " << disp
<< " Uniform Rand Num: " << urn
<< " Total Dispersed Value: " << value << endl; */
} else {
std::cerr << "Unknown dispersion type" << endl;
throw("Unknown dispersion type");
cerr << ReadFrom() << "Unknown dispersion type" << attType << endl;
exit(-1);
}
}
@ -649,4 +668,15 @@ void Element::AddData(string d)
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
string Element::ReadFrom(void) const
{
ostringstream message;
message << endl
<< "In file " << GetFileName() << ": line " << GetLineNumber()
<< endl;
return message.str();
}
} // end namespace JSBSim

33
src/FDM/JSBSim/input_output/FGXMLElement.h Normal file → Executable file
View file

@ -44,7 +44,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_XMLELEMENT "$Id: FGXMLElement.h,v 1.17 2012/07/26 04:33:46 jberndt Exp $"
#define ID_XMLELEMENT "$Id: FGXMLElement.h,v 1.18 2013/11/16 14:51:20 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -136,7 +136,7 @@ CLASS DOCUMENTATION
- GAL = gallon (U.S. liquid)
@author Jon S. Berndt
@version $Id: FGXMLElement.h,v 1.17 2012/07/26 04:33:46 jberndt Exp $
@version $Id: FGXMLElement.h,v 1.18 2013/11/16 14:51:20 bcoconni Exp $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -218,6 +218,16 @@ public:
@return a pointer to the parent Element, or 0 if this is the top level Element. */
Element* GetParent(void) {return parent;}
/** Returns the line number at which the element has been defined.
@return the line number
*/
int GetLineNumber(void) const { return line_number; }
/** Returns the name of the file in which the element has been read.
@return the file name
*/
const std::string& GetFileName(void) const { return file_name; }
/** Searches for a specified element.
Finds the first element that matches the supplied string, or simply the first
element if no search string is supplied. This function call resets the internal
@ -331,6 +341,23 @@ public:
* @param d The tab level. A level corresponds to a single space. */
void Print(unsigned int level=0);
/** Set the line number at which the element has been read.
* @param line line number.
*/
void SetLineNumber(int line) { line_number = line; }
/** Set the name of the file in which the element has been read.
* @param name file name
*/
void SetFileName(const std::string& name) { file_name = name; }
/** Return a string that contains a description of the location where the
* current XML element was read from.
* @return a string describing the file name and line number where the
* element was read.
*/
std::string ReadFrom(void) const;
private:
std::string name;
std::map <std::string, std::string> attributes;
@ -339,6 +366,8 @@ private:
std::vector <std::string> attribute_key;
Element *parent;
unsigned int element_index;
std::string file_name;
int line_number;
typedef std::map <std::string, std::map <std::string, double> > tMapConvert;
static tMapConvert convert;
static bool converterIsInitialized;

12
src/FDM/JSBSim/input_output/FGXMLFileRead.h Normal file → Executable file
View file

@ -43,7 +43,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_XMLFILEREAD "$Id: FGXMLFileRead.h,v 1.7 2012/12/12 06:19:57 jberndt Exp $"
#define ID_XMLFILEREAD "$Id: FGXMLFileRead.h,v 1.8 2013/11/24 11:40:55 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -56,13 +56,11 @@ public:
FGXMLFileRead(void) {}
~FGXMLFileRead(void) {}
protected:
Element* document;
Element* LoadXMLDocument(std::string XML_filename, bool verbose=true)
{
return LoadXMLDocument(XML_filename, file_parser, true);
}
Element* LoadXMLDocument(std::string XML_filename, FGXMLParse& fparse, bool verbose=true)
{
std::ifstream infile;
@ -80,12 +78,12 @@ protected:
}
readXML(infile, fparse, XML_filename);
document = fparse.GetDocument();
Element* document = fparse.GetDocument();
infile.close();
return document;
}
void ResetParser(void) {file_parser.reset();}
private:

8
src/FDM/JSBSim/input_output/FGXMLParse.cpp Normal file → Executable file
View file

@ -40,7 +40,7 @@ using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGXMLParse.cpp,v 1.11 2010/09/28 02:54:03 jberndt Exp $";
static const char *IdSrc = "$Id: FGXMLParse.cpp,v 1.12 2013/11/16 14:51:20 bcoconni Exp $";
static const char *IdHdr = ID_XMLPARSE;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -107,10 +107,14 @@ void FGXMLParse::startElement (const char * name, const XMLAttributes &atts)
}
if (current_element == 0L) {
cerr << "No current element read (no top-level element in XML file?)" << endl;
cerr << "In file " << getPath() << ": line " << getLine() << endl
<< "No current element read (running out of memory?)" << endl;
exit (-1);
}
current_element->SetLineNumber(getLine());
current_element->SetFileName(getPath());
for (int i=0; i<atts.size();i++) {
current_element->AddAttribute(atts.getName(i), atts.getValue(i));
}

View file

@ -6,7 +6,7 @@
//
// This file is in the Public Domain, and comes with no warranty.
//
// $Id: net_fdm.hxx,v 1.5 2011/11/10 12:06:14 jberndt Exp $
// $Id: net_fdm.hxx,v 1.6 2013/11/09 14:06:36 bcoconni Exp $
#ifndef _NET_FDM_HXX
@ -61,12 +61,9 @@ public:
float v_north; // north velocity in local/body frame, fps
float v_east; // east velocity in local/body frame, fps
float v_down; // down/vertical velocity in local/body frame, fps
float v_wind_body_north; // north velocity in local/body frame
// relative to local airmass, fps
float v_wind_body_east; // east velocity in local/body frame
// relative to local airmass, fps
float v_wind_body_down; // down/vertical velocity in local/body
// frame relative to local airmass, fps
float v_body_u; // ECEF velocity in body axis
float v_body_v; // ECEF velocity in body axis
float v_body_w; // ECEF velocity in body axis
// Accelerations
float A_X_pilot; // X accel in body frame ft/sec^2

View file

@ -39,6 +39,8 @@ INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include <string>
#include <sstream>
#include <iostream>
#include <vector>
#include <stdio.h>
@ -46,7 +48,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_STRINGUTILS "$Id: string_utilities.h,v 1.15 2012/11/17 19:31:26 bcoconni Exp $"
#define ID_STRINGUTILS "$Id: string_utilities.h,v 1.16 2013/11/17 05:14:21 jberndt Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -70,7 +72,10 @@ CLASS DECLARATION
extern std::string& to_lower(std::string& str);
extern bool is_number(const std::string& str);
std::vector <std::string> split(std::string str, char d);
/* Comment out to_string functions when they are defined already - C++ 11 defines these */
extern std::string to_string(int);
extern std::string to_string(double);
extern std::string to_string(float);
extern std::string replace(std::string str, const std::string& old, const std::string& newstr);
#else
#include <cctype>
@ -153,7 +158,7 @@ CLASS DECLARATION
return str_array;
}
/* Comment out to_string functions when they are defined already - C++ 11 defines these */
string to_string(int i)
{
char buffer[32];
@ -161,6 +166,20 @@ CLASS DECLARATION
return string(buffer);
}
string to_string(float x)
{
std::ostringstream o;
if (!(o << x)) cerr << "Bad float to string conversion" << endl;
return o.str();
}
string to_string(double x)
{
std::ostringstream o;
if (!(o << x)) cerr << "Bad double to string conversion" << endl;
return o.str();
}
string replace(string str, const string& oldstr, const string& newstr)
{
int old_idx;

9
src/FDM/JSBSim/math/FGFunction.cpp Normal file → Executable file
View file

@ -43,7 +43,7 @@ using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGFunction.cpp,v 1.51 2013/09/11 12:49:36 jberndt Exp $";
static const char *IdSrc = "$Id: FGFunction.cpp,v 1.53 2013/09/27 19:42:08 jberndt Exp $";
static const char *IdHdr = ID_FUNCTION;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -807,9 +807,10 @@ void FGFunction::bind(void)
}
if (PropertyManager->HasNode(tmp)) {
FGPropertyNode* property = PropertyManager->GetNode(tmp);
if (property->isTied()) {
cout << "Property " << tmp << " has already been successfully bound (late)." << endl;
FGPropertyNode* _property = PropertyManager->GetNode(tmp);
if (_property->isTied()) {
cout << "Property " << tmp << " has already been successfully bound (late)." << endl;
throw("Failed to bind the property to an existing already tied node.");
}
}
PropertyManager->Tie( tmp, this, &FGFunction::GetValue);

View file

@ -44,11 +44,10 @@ INCLUDES
#include <cmath>
#include "FGLocation.h"
#include "input_output/FGPropertyManager.h"
namespace JSBSim {
static const char *IdSrc = "$Id: FGLocation.cpp,v 1.29 2012/04/14 12:14:37 bcoconni Exp $";
static const char *IdSrc = "$Id: FGLocation.cpp,v 1.30 2013/10/19 17:59:51 bcoconni Exp $";
static const char *IdHdr = ID_LOCATION;
using std::cerr;
using std::endl;

View file

@ -42,8 +42,9 @@ SENTRY
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include <iostream>
#include "FGJSBBase.h"
#include "input_output/FGPropertyManager.h"
#include "FGColumnVector3.h"
#include "FGMatrix33.h"
#include "input_output/FGGroundCallback.h"
@ -52,7 +53,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_LOCATION "$Id: FGLocation.h,v 1.31 2012/02/05 14:56:17 bcoconni Exp $"
#define ID_LOCATION "$Id: FGLocation.h,v 1.32 2013/10/19 17:59:51 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -151,7 +152,7 @@ CLASS DOCUMENTATION
@see W. C. Durham "Aircraft Dynamics & Control", section 2.2
@author Mathias Froehlich
@version $Id: FGLocation.h,v 1.31 2012/02/05 14:56:17 bcoconni Exp $
@version $Id: FGLocation.h,v 1.32 2013/10/19 17:59:51 bcoconni Exp $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

3
src/FDM/JSBSim/math/FGModelFunctions.cpp Normal file → Executable file
View file

@ -41,12 +41,13 @@ INCLUDES
#include <sstream>
#include <string>
#include "FGModelFunctions.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGModelFunctions.cpp,v 1.6 2012/09/05 05:00:57 jberndt Exp $";
static const char *IdSrc = "$Id: FGModelFunctions.cpp,v 1.7 2013/11/24 11:40:55 bcoconni Exp $";
static const char *IdHdr = ID_MODELFUNCTIONS;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

3
src/FDM/JSBSim/math/FGModelFunctions.h Normal file → Executable file
View file

@ -38,13 +38,12 @@ INCLUDES
#include <vector>
#include "math/FGFunction.h"
#include "input_output/FGPropertyManager.h"
#include "input_output/FGXMLElement.h"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_MODELFUNCTIONS "$Id: FGModelFunctions.h,v 1.5 2012/04/13 13:25:52 jberndt Exp $"
#define ID_MODELFUNCTIONS "$Id: FGModelFunctions.h,v 1.6 2013/11/24 11:40:55 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS

13
src/FDM/JSBSim/math/FGPropertyValue.cpp Normal file → Executable file
View file

@ -34,7 +34,7 @@ INCLUDES
namespace JSBSim {
static const char *IdSrc = "$Id: FGPropertyValue.cpp,v 1.8 2013/01/26 17:06:49 bcoconni Exp $";
static const char *IdSrc = "$Id: FGPropertyValue.cpp,v 1.9 2013/09/27 19:42:53 jberndt Exp $";
static const char *IdHdr = ID_PROPERTYVALUE;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -44,13 +44,20 @@ CLASS IMPLEMENTATION
FGPropertyValue::FGPropertyValue(FGPropertyNode* propNode)
: PropertyManager(0L), PropertyNode(propNode)
{
Sign = 1;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FGPropertyValue::FGPropertyValue(std::string propName, FGPropertyManager* propertyManager)
: PropertyManager(propertyManager), PropertyNode(0L), PropertyName(propName)
: PropertyManager(propertyManager), PropertyNode(0L)
{
Sign = 1;
if (propName[0] == '-') {
propName.erase(0,1);
Sign = -1;
}
PropertyName = propName;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -69,7 +76,7 @@ double FGPropertyValue::GetValue(void) const
}
}
return node->getDoubleValue();
return node->getDoubleValue()*Sign;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

3
src/FDM/JSBSim/math/FGPropertyValue.h Normal file → Executable file
View file

@ -42,7 +42,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_PROPERTYVALUE "$Id: FGPropertyValue.h,v 1.10 2013/01/26 17:06:49 bcoconni Exp $"
#define ID_PROPERTYVALUE "$Id: FGPropertyValue.h,v 1.11 2013/09/27 19:43:01 jberndt Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -79,6 +79,7 @@ private:
FGPropertyManager* PropertyManager; // Property root used to do late binding.
FGPropertyNode_ptr PropertyNode;
std::string PropertyName;
int Sign;
};
} // namespace JSBSim

View file

@ -48,7 +48,7 @@ SENTRY
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_QUATERNION "$Id: FGQuaternion.h,v 1.25 2012/09/05 05:00:57 jberndt Exp $"
#define ID_QUATERNION "$Id: FGQuaternion.h,v 1.26 2013/11/24 16:53:15 bcoconni Exp $"
namespace JSBSim {
@ -149,6 +149,27 @@ public:
}
}
/** Initializer by a rotation axis and an angle.
Initialize the quaternion to represent the rotation around a given
angle and an arbitrary axis.
@param angle The angle in radians
@param axis The rotation axis
*/
FGQuaternion(double angle, const FGColumnVector3& axis)
: mCacheValid(false) {
double angle2 = 0.5 * angle;
double length = axis.Magnitude();
double Sangle2 = sin(angle2) / length;
double Cangle2 = cos(angle2);
data[0] = Cangle2;
data[1] = Sangle2 * axis(1);
data[2] = Sangle2 * axis(2);
data[3] = Sangle2 * axis(3);
}
/** Initializer by matrix.
Initialize the quaternion with the matrix representing a transform from one frame
to another using the standard aerospace sequence, Yaw-Pitch-Roll (3-2-1).

View file

@ -43,12 +43,14 @@ INCLUDES
#include "FGFDMExec.h"
#include "FGAerodynamics.h"
#include "input_output/FGPropertyManager.h"
#include "input_output/FGXMLFileRead.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGAerodynamics.cpp,v 1.48 2013/09/11 12:42:14 jberndt Exp $";
static const char *IdSrc = "$Id: FGAerodynamics.cpp,v 1.49 2013/11/24 11:40:55 bcoconni Exp $";
static const char *IdHdr = ID_AERODYNAMICS;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -284,11 +286,13 @@ bool FGAerodynamics::Load(Element *element)
Element *temp_element, *axis_element, *function_element;
string separator = "/";
FGXMLFileRead XMLFileRead;
Element* document;
fname = element->GetAttributeValue("file");
if (!fname.empty()) {
file = FDMExec->GetFullAircraftPath() + separator + fname;
document = LoadXMLDocument(file);
document = XMLFileRead.LoadXMLDocument(file);
if (document == 0L) return false;
} else {
document = element;
@ -296,7 +300,7 @@ bool FGAerodynamics::Load(Element *element)
FGModel::Load(document); // Perform base class Pre-Load
DetermineAxisSystem(); // Detemine if Lift/Side/Drag, etc. is used.
DetermineAxisSystem(document); // Detemine if Lift/Side/Drag, etc. is used.
Debug(2);
@ -370,7 +374,7 @@ bool FGAerodynamics::Load(Element *element)
// This is OK, and the warning is due to the SIDE specifier used for both
// the Lift/Drag and Axial/Normal axis systems.
void FGAerodynamics::DetermineAxisSystem()
void FGAerodynamics::DetermineAxisSystem(Element* document)
{
Element* axis_element = document->FindElement("axis");
string axis;

View file

@ -46,13 +46,12 @@ INCLUDES
#include "math/FGFunction.h"
#include "math/FGColumnVector3.h"
#include "math/FGMatrix33.h"
#include "input_output/FGXMLFileRead.h"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_AERODYNAMICS "$Id: FGAerodynamics.h,v 1.27 2013/09/11 12:42:14 jberndt Exp $"
#define ID_AERODYNAMICS "$Id: FGAerodynamics.h,v 1.29 2013/11/24 11:40:55 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -109,14 +108,14 @@ CLASS DOCUMENTATION
Systems may NOT be combined, or a load error will occur.
@author Jon S. Berndt, Tony Peden
@version $Revision: 1.27 $
@version $Revision: 1.29 $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
class FGAerodynamics : public FGModel, public FGXMLFileRead
class FGAerodynamics : public FGModel
{
public:
@ -252,7 +251,7 @@ private:
double clsq, lod, qbar_area;
typedef double (FGAerodynamics::*PMF)(int) const;
void DetermineAxisSystem(void);
void DetermineAxisSystem(Element* document);
void bind(void);
void Debug(int from);

View file

@ -46,6 +46,7 @@ INCLUDES
#include "FGAircraft.h"
#include "FGFDMExec.h"
#include "input_output/FGPropertyManager.h"
#include "input_output/FGXMLElement.h"
using namespace std;
@ -59,7 +60,7 @@ DEFINITIONS
GLOBAL DATA
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
static const char *IdSrc = "$Id: FGAircraft.cpp,v 1.34 2012/09/15 17:00:56 bcoconni Exp $";
static const char *IdSrc = "$Id: FGAircraft.cpp,v 1.35 2013/11/24 11:40:55 bcoconni Exp $";
static const char *IdHdr = ID_AIRCRAFT;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

View file

@ -42,7 +42,6 @@ INCLUDES
#include <vector>
#include "FGModel.h"
#include "input_output/FGXMLElement.h"
#include "math/FGColumnVector3.h"
#include "math/FGMatrix33.h"
@ -50,7 +49,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_AIRCRAFT "$Id: FGAircraft.h,v 1.20 2012/09/15 17:00:56 bcoconni Exp $"
#define ID_AIRCRAFT "$Id: FGAircraft.h,v 1.21 2013/11/24 11:40:55 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -91,7 +90,7 @@ CLASS DOCUMENTATION
@endcode
@author Jon S. Berndt
@version $Id: FGAircraft.h,v 1.20 2012/09/15 17:00:56 bcoconni Exp $
@version $Id: FGAircraft.h,v 1.21 2013/11/24 11:40:55 bcoconni Exp $
@see Cooke, Zyda, Pratt, and McGhee, "NPSNET: Flight Simulation Dynamic Modeling
Using Quaternions", Presence, Vol. 1, No. 4, pp. 404-420 Naval Postgraduate
School, January 1994

View file

@ -36,16 +36,19 @@ HISTORY
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include <iostream>
#include "FGBuoyantForces.h"
#include "FGMassBalance.h"
#include "input_output/FGPropertyManager.h"
#include <iostream>
#include "input_output/FGXMLFileRead.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGBuoyantForces.cpp,v 1.21 2011/10/31 14:54:41 bcoconni Exp $";
static const char *IdSrc = "$Id: FGBuoyantForces.cpp,v 1.22 2013/11/24 11:40:55 bcoconni Exp $";
static const char *IdHdr = ID_BUOYANTFORCES;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -117,11 +120,13 @@ bool FGBuoyantForces::Load(Element *element)
Debug(2);
string separator = "/";
FGXMLFileRead XMLFileRead;
Element* document;
fname = element->GetAttributeValue("file");
if (!fname.empty()) {
file = FDMExec->GetFullAircraftPath() + separator + fname;
document = LoadXMLDocument(file);
document = XMLFileRead.LoadXMLDocument(file);
} else {
document = element;
}

View file

@ -45,13 +45,12 @@ INCLUDES
#include "FGModel.h"
#include "FGGasCell.h"
#include "math/FGColumnVector3.h"
#include "input_output/FGXMLFileRead.h"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_BUOYANTFORCES "$Id: FGBuoyantForces.h,v 1.16 2011/10/31 14:54:41 bcoconni Exp $"
#define ID_BUOYANTFORCES "$Id: FGBuoyantForces.h,v 1.18 2013/11/24 11:40:55 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -96,14 +95,14 @@ CLASS DOCUMENTATION
See FGGasCell for the full configuration file format for gas cells.
@author Anders Gidenstam, Jon S. Berndt
@version $Id: FGBuoyantForces.h,v 1.16 2011/10/31 14:54:41 bcoconni Exp $
@version $Id: FGBuoyantForces.h,v 1.18 2013/11/24 11:40:55 bcoconni Exp $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
class FGBuoyantForces : public FGModel, public FGXMLFileRead
class FGBuoyantForces : public FGModel
{
public:

12
src/FDM/JSBSim/models/FGExternalReactions.cpp Normal file → Executable file
View file

@ -36,11 +36,13 @@ HISTORY
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGExternalReactions.h"
#include "input_output/FGXMLElement.h"
#include <iostream>
#include <string>
#include "FGExternalReactions.h"
#include "input_output/FGXMLFileRead.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
@ -53,7 +55,7 @@ DEFINITIONS
GLOBAL DATA
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
static const char *IdSrc = "$Id: FGExternalReactions.cpp,v 1.12 2011/07/20 12:16:34 jberndt Exp $";
static const char *IdSrc = "$Id: FGExternalReactions.cpp,v 1.13 2013/11/24 11:40:56 bcoconni Exp $";
static const char *IdHdr = ID_EXTERNALREACTIONS;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -73,9 +75,11 @@ bool FGExternalReactions::Load(Element* el)
{
// check if a file attribute was specified
string fname = el->GetAttributeValue("file");
FGXMLFileRead XMLFileRead;
if (!fname.empty()) {
string file = FDMExec->GetFullAircraftPath() + "/" + fname;
el = LoadXMLDocument(file);
el = XMLFileRead.LoadXMLDocument(file);
if (el == 0L) return false;
}

6
src/FDM/JSBSim/models/FGExternalReactions.h Normal file → Executable file
View file

@ -41,14 +41,12 @@ INCLUDES
#include <vector>
#include "FGModel.h"
#include "FGExternalForce.h"
#include "input_output/FGXMLFileRead.h"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_EXTERNALREACTIONS "$Id: FGExternalReactions.h,v 1.14 2011/10/31 14:54:41 bcoconni Exp $"
#define ID_EXTERNALREACTIONS "$Id: FGExternalReactions.h,v 1.15 2013/11/24 11:40:56 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -117,7 +115,7 @@ CLASS DOCUMENTATION
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
class FGExternalReactions : public FGModel, public FGXMLFileRead
class FGExternalReactions : public FGModel
{
public:
/** Constructor.

View file

@ -45,6 +45,8 @@ INCLUDES
#include "FGFDMExec.h"
#include "FGGroundReactions.h"
#include "input_output/FGPropertyManager.h"
#include "input_output/FGXMLFileRead.h"
#include "input_output/FGXMLElement.h"
#include "models/flight_control/FGFilter.h"
#include "models/flight_control/FGDeadBand.h"
@ -61,6 +63,7 @@ INCLUDES
#include "models/flight_control/FGGyro.h"
#include "models/flight_control/FGWaypoint.h"
#include "models/flight_control/FGAngles.h"
#include "models/flight_control/FGDistributor.h"
#include "FGFCSChannel.h"
@ -68,7 +71,7 @@ using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGFCS.cpp,v 1.81 2013/06/20 04:37:27 jberndt Exp $";
static const char *IdSrc = "$Id: FGFCS.cpp,v 1.83 2013/11/24 11:40:56 bcoconni Exp $";
static const char *IdHdr = ID_FCS;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -174,7 +177,10 @@ bool FGFCS::Run(bool Holding)
}
// Execute system channels in order
for (i=0; i<SystemChannels.size(); i++) SystemChannels[i]->Execute();
for (i=0; i<SystemChannels.size(); i++) {
if (debug_lvl & 4) cout << " Executing System Channel: " << SystemChannels[i]->GetName() << endl;
SystemChannels[i]->Execute();
}
RunPostFunctions();
@ -485,6 +491,8 @@ bool FGFCS::Load(Element* el, SystemType systype)
string name, file, fname="", interface_property_string, parent_name;
Element *component_element;
Element *channel_element;
FGXMLFileRead XMLFileRead;
Element* document;
// ToDo: The handling of name and file attributes could be improved, here,
// considering that a name can be in the external file, as well.
@ -502,7 +510,7 @@ bool FGFCS::Load(Element* el, SystemType systype)
cerr << "FCS, Autopilot, or system does not appear to be defined inline nor in a file" << endl;
return false;
} else {
document = LoadXMLDocument(file);
document = XMLFileRead.LoadXMLDocument(file);
if (!document) {
cerr << "Error loading file " << file << endl;
return false;
@ -566,6 +574,7 @@ bool FGFCS::Load(Element* el, SystemType systype)
FGFCSChannel* newChannel = 0;
string sOnOffProperty = channel_element->GetAttributeValue("execute");
string sChannelName = channel_element->GetAttributeValue("name");
FGPropertyNode* OnOffPropertyNode = 0;
if (sOnOffProperty.length() > 0) {
OnOffPropertyNode = PropertyManager->GetNode(sOnOffProperty);
@ -576,10 +585,10 @@ bool FGFCS::Load(Element* el, SystemType systype)
<< "understood. The simulation will abort" << reset << endl;
throw("Bad system definition");
} else {
newChannel = new FGFCSChannel(OnOffPropertyNode);
newChannel = new FGFCSChannel(sChannelName, OnOffPropertyNode);
}
} else {
newChannel = new FGFCSChannel();
newChannel = new FGFCSChannel(sChannelName);
}
SystemChannels.push_back(newChannel);
@ -631,6 +640,8 @@ bool FGFCS::Load(Element* el, SystemType systype)
newChannel->Add(new FGWaypoint(this, component_element));
} else if (component_element->GetName() == string("angle")) {
newChannel->Add(new FGAngles(this, component_element));
} else if (component_element->GetName() == string("distributor")) {
newChannel->Add(new FGDistributor(this, component_element));
} else {
cerr << "Unknown FCS component: " << component_element->GetName() << endl;
}
@ -646,8 +657,6 @@ bool FGFCS::Load(Element* el, SystemType systype)
PostLoad(document, PropertyManager);
ResetParser();
return true;
}

View file

@ -45,13 +45,12 @@ INCLUDES
#include "models/flight_control/FGFCSComponent.h"
#include "models/FGModel.h"
#include "models/FGLGear.h"
#include "input_output/FGXMLFileRead.h"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_FCS "$Id: FGFCS.h,v 1.42 2013/06/20 04:37:27 jberndt Exp $"
#define ID_FCS "$Id: FGFCS.h,v 1.45 2013/11/24 11:40:56 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -169,7 +168,7 @@ CLASS DOCUMENTATION
@property gear/tailhook-pos-norm
@author Jon S. Berndt
@version $Revision: 1.42 $
@version $Revision: 1.45 $
@see FGActuator
@see FGDeadBand
@see FGFCSFunction
@ -184,13 +183,14 @@ CLASS DOCUMENTATION
@see FGAngles
@see FGFCSComponent
@see Element
@see FGDistributor
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
class FGFCS : public FGModel, public FGXMLFileRead
class FGFCS : public FGModel
{
public:

10
src/FDM/JSBSim/models/FGFCSChannel.h Normal file → Executable file
View file

@ -44,7 +44,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_FCSCHANNEL "$Id: FGFCSChannel.h,v 1.2 2013/01/26 17:06:50 bcoconni Exp $"
#define ID_FCSCHANNEL "$Id: FGFCSChannel.h,v 1.3 2013/09/27 19:44:45 jberndt Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -70,8 +70,8 @@ typedef std::vector <FGFCSComponent*> FCSCompVec;
class FGFCSChannel {
public:
/// Constructor
FGFCSChannel(FGPropertyNode* node=0) :
OnOffNode(node)
FGFCSChannel(string name, FGPropertyNode* node=0) :
OnOffNode(node), Name(name)
{
}
/// Destructor
@ -79,6 +79,9 @@ public:
for (unsigned int i=0; i<FCSComponents.size(); i++) delete FCSComponents[i];
FCSComponents.clear();
}
/// Retrieves the name of the channel
string GetName() {return Name;}
/// Adds a component to a channel
void Add(FGFCSComponent* comp) {FCSComponents.push_back(comp);}
/// Returns the number of components in the channel.
@ -121,6 +124,7 @@ public:
private:
FCSCompVec FCSComponents;
FGConstPropertyNode_ptr OnOffNode;
string Name;
};
}

View file

@ -42,12 +42,14 @@ INCLUDES
#include "FGLGear.h"
#include "FGAccelerations.h"
#include "input_output/FGPropertyManager.h"
#include "input_output/FGXMLFileRead.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGGroundReactions.cpp,v 1.42 2012/12/15 15:16:15 bcoconni Exp $";
static const char *IdSrc = "$Id: FGGroundReactions.cpp,v 1.43 2013/11/24 11:40:56 bcoconni Exp $";
static const char *IdHdr = ID_GROUNDREACTIONS;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -130,11 +132,13 @@ bool FGGroundReactions::Load(Element* elem)
int num=0;
string fname="", file="";
string separator = "/";
FGXMLFileRead XMLFileRead;
Element* document;
fname = elem->GetAttributeValue("file");
if (!fname.empty()) {
file = FDMExec->GetFullAircraftPath() + separator + fname;
document = LoadXMLDocument(file);
document = XMLFileRead.LoadXMLDocument(file);
if (document == 0L) return false;
} else {
document = elem;

View file

@ -43,10 +43,8 @@ INCLUDES
#include "FGModel.h"
#include "FGLGear.h"
#include "math/FGColumnVector3.h"
#include "input_output/FGXMLElement.h"
#include "input_output/FGXMLFileRead.h"
#define ID_GROUNDREACTIONS "$Id: FGGroundReactions.h,v 1.25 2012/12/12 06:19:57 jberndt Exp $"
#define ID_GROUNDREACTIONS "$Id: FGGroundReactions.h,v 1.27 2013/11/24 11:40:56 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -79,7 +77,7 @@ CLASS DOCUMENTATION
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
class FGGroundReactions : public FGModel, public FGXMLFileRead
class FGGroundReactions : public FGModel
{
public:
FGGroundReactions(FGFDMExec*);

View file

@ -48,6 +48,7 @@ INCLUDES
#include "input_output/FGPropertyManager.h"
#include "models/FGGroundReactions.h"
#include "math/FGTable.h"
#include "input_output/FGXMLElement.h"
using namespace std;
@ -61,7 +62,7 @@ DEFINITIONS
GLOBAL DATA
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
static const char *IdSrc = "$Id: FGLGear.cpp,v 1.104 2013/01/25 14:02:13 jberndt Exp $";
static const char *IdSrc = "$Id: FGLGear.cpp,v 1.106 2013/11/24 11:40:56 bcoconni Exp $";
static const char *IdHdr = ID_LGEAR;
// Body To Structural (body frame is rotated 180 deg about Y and lengths are given in
@ -723,6 +724,14 @@ void FGLGear::UpdateForces(void)
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGLGear::SetstaticFCoeff(double coeff)
{
staticFCoeff = coeff;
Peak = coeff;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGLGear::bind(void)
{
string property_name;
@ -749,7 +758,8 @@ void FGLGear::bind(void)
property_name = base_property_name + "/compression-velocity-fps";
PropertyManager->Tie( property_name.c_str(), &compressSpeed );
property_name = base_property_name + "/static_friction_coeff";
PropertyManager->Tie( property_name.c_str(), &staticFCoeff );
PropertyManager->Tie( property_name.c_str(), (FGLGear*)this,
&FGLGear::GetstaticFCoeff, &FGLGear::SetstaticFCoeff);
property_name = base_property_name + "/dynamic_friction_coeff";
PropertyManager->Tie( property_name.c_str(), &dynamicFCoeff );

View file

@ -48,7 +48,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_LGEAR "$Id: FGLGear.h,v 1.56 2012/12/15 15:16:16 bcoconni Exp $"
#define ID_LGEAR "$Id: FGLGear.h,v 1.58 2013/11/15 22:43:01 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -177,7 +177,7 @@ CLASS DOCUMENTATION
</contact>
@endcode
@author Jon S. Berndt
@version $Id: FGLGear.h,v 1.56 2012/12/15 15:16:16 bcoconni Exp $
@version $Id: FGLGear.h,v 1.58 2013/11/15 22:43:01 bcoconni Exp $
@see Richard E. McFarland, "A Standard Kinematic Model for Flight Simulation at
NASA-Ames", NASA CR-2497, January 1975
@see Barnes W. McCormick, "Aerodynamics, Aeronautics, and Flight Mechanics",
@ -380,6 +380,7 @@ private:
void ComputeGroundFrame(void);
void ComputeJacobian(const FGColumnVector3& vWhlContactVec);
void UpdateForces(void);
void SetstaticFCoeff(double coeff);
void CrashDetect(void);
void InitializeReporting(void);
void ResetReporting(void);

View file

@ -44,12 +44,14 @@ INCLUDES
#include "FGMassBalance.h"
#include "FGFDMExec.h"
#include "input_output/FGPropertyManager.h"
#include "input_output/FGXMLFileRead.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGMassBalance.cpp,v 1.42 2012/12/12 06:19:57 jberndt Exp $";
static const char *IdSrc = "$Id: FGMassBalance.cpp,v 1.43 2013/11/24 11:40:56 bcoconni Exp $";
static const char *IdHdr = ID_MASSBALANCE;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -104,11 +106,13 @@ bool FGMassBalance::Load(Element* elem)
double bixx, biyy, bizz, bixy, bixz, biyz;
string fname="", file="";
string separator = "/";
FGXMLFileRead XMLFileRead;
Element* document;
fname = elem->GetAttributeValue("file");
if (!fname.empty()) {
file = FDMExec->GetFullAircraftPath() + separator + fname;
document = LoadXMLDocument(file);
document = XMLFileRead.LoadXMLDocument(file);
if (document == 0L) return false;
} else {
document = elem;

View file

@ -43,14 +43,12 @@ INCLUDES
#include "FGModel.h"
#include "math/FGColumnVector3.h"
#include "math/FGMatrix33.h"
#include "input_output/FGXMLElement.h"
#include "input_output/FGXMLFileRead.h"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_MASSBALANCE "$Id: FGMassBalance.h,v 1.28 2012/12/12 06:19:57 jberndt Exp $"
#define ID_MASSBALANCE "$Id: FGMassBalance.h,v 1.29 2013/11/24 11:40:56 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONSS
@ -108,7 +106,7 @@ CLASS DOCUMENTATION
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
class FGMassBalance : public FGModel, public FGXMLFileRead
class FGMassBalance : public FGModel
{
public:

View file

@ -44,12 +44,14 @@ INCLUDES
#include "input_output/FGOutputSocket.h"
#include "input_output/FGOutputTextFile.h"
#include "input_output/FGOutputFG.h"
#include "input_output/FGXMLFileRead.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGOutput.cpp,v 1.73 2013/09/11 12:44:02 jberndt Exp $";
static const char *IdSrc = "$Id: FGOutput.cpp,v 1.74 2013/11/24 11:40:56 bcoconni Exp $";
static const char *IdHdr = ID_OUTPUT;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -192,11 +194,10 @@ string FGOutput::GetOutputName(unsigned int idx) const
bool FGOutput::SetDirectivesFile(const std::string& fname)
{
Element* document = LoadXMLDocument(fname);
FGXMLFileRead XMLFile;
Element* document = XMLFile.LoadXMLDocument(fname);
bool result = Load(document);
ResetParser();
if (!result)
cerr << endl << "Aircraft output element has problems in file " << fname << endl;

View file

@ -42,13 +42,12 @@ INCLUDES
#include "FGModel.h"
#include "input_output/FGOutputType.h"
#include "input_output/FGXMLFileRead.h"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_OUTPUT "$Id: FGOutput.h,v 1.27 2013/01/26 17:06:50 bcoconni Exp $"
#define ID_OUTPUT "$Id: FGOutput.h,v 1.29 2013/11/24 11:40:56 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -122,14 +121,14 @@ CLASS DOCUMENTATION
The class FGOutput is the manager of the outputs requested by the user. It
manages a list of instances derived from the abstract class FGOutputType.
@version $Id: FGOutput.h,v 1.27 2013/01/26 17:06:50 bcoconni Exp $
@version $Id: FGOutput.h,v 1.29 2013/11/24 11:40:56 bcoconni Exp $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
class FGOutput : public FGModel, public FGXMLFileRead
class FGOutput : public FGModel
{
public:
FGOutput(FGFDMExec*);

View file

@ -67,6 +67,7 @@ INCLUDES
#include <cstdlib>
#include <iostream>
#include <iomanip>
#include <fstream>
#include "FGPropagate.h"
#include "FGGroundReactions.h"
@ -77,7 +78,7 @@ using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGPropagate.cpp,v 1.115 2013/09/14 11:26:02 bcoconni Exp $";
static const char *IdSrc = "$Id: FGPropagate.cpp,v 1.119 2013/11/24 11:40:56 bcoconni Exp $";
static const char *IdHdr = ID_PROPAGATE;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -618,33 +619,43 @@ void FGPropagate::DumpState(void)
void FGPropagate::WriteStateFile(int num)
{
ofstream outfile;
if (num == 0) return;
string filename = FDMExec->GetFullAircraftPath();
if (filename.empty())
filename = "initfile.xml";
else
filename.append("/initfile.xml");
string sim_time = to_string((double)FDMExec->GetSimTime());
if (filename.empty()) filename = "initfile.";
else filename.append("/initfile.");
ofstream outfile(filename.c_str());
// Append sim time to the filename since there may be more than one created during a simulation run
filename += to_string((double)FDMExec->GetSimTime())+".xml";
if (outfile.is_open()) {
switch(num) {
case 1:
outfile << "<?xml version=\"1.0\"?>" << endl;
outfile << "<initialize name=\"reset00\">" << endl;
outfile << " <ubody unit=\"FT/SEC\"> " << VState.vUVW(eU) << " </ubody> " << endl;
outfile << " <vbody unit=\"FT/SEC\"> " << VState.vUVW(eV) << " </vbody> " << endl;
outfile << " <wbody unit=\"FT/SEC\"> " << VState.vUVW(eW) << " </wbody> " << endl;
outfile << " <phi unit=\"DEG\"> " << VState.qAttitudeLocal.GetEuler(ePhi)*radtodeg << " </phi>" << endl;
outfile << " <theta unit=\"DEG\"> " << VState.qAttitudeLocal.GetEuler(eTht)*radtodeg << " </theta>" << endl;
outfile << " <psi unit=\"DEG\"> " << VState.qAttitudeLocal.GetEuler(ePsi)*radtodeg << " </psi>" << endl;
outfile << " <longitude unit=\"DEG\"> " << VState.vLocation.GetLongitudeDeg() << " </longitude>" << endl;
outfile << " <latitude unit=\"DEG\"> " << VState.vLocation.GetLatitudeDeg() << " </latitude>" << endl;
outfile << " <altitude unit=\"FT\"> " << GetDistanceAGL() << " </altitude>" << endl;
outfile << "</initialize>" << endl;
outfile.close();
switch(num) {
case 1:
outfile.open(filename.c_str());
if (outfile.is_open()) {
outfile << "<?xml version=\"1.0\"?>" << endl;
outfile << "<initialize name=\"reset00\">" << endl;
outfile << " <ubody unit=\"FT/SEC\"> " << VState.vUVW(eU) << " </ubody> " << endl;
outfile << " <vbody unit=\"FT/SEC\"> " << VState.vUVW(eV) << " </vbody> " << endl;
outfile << " <wbody unit=\"FT/SEC\"> " << VState.vUVW(eW) << " </wbody> " << endl;
outfile << " <phi unit=\"DEG\"> " << VState.qAttitudeLocal.GetEuler(ePhi)*radtodeg << " </phi>" << endl;
outfile << " <theta unit=\"DEG\"> " << VState.qAttitudeLocal.GetEuler(eTht)*radtodeg << " </theta>" << endl;
outfile << " <psi unit=\"DEG\"> " << VState.qAttitudeLocal.GetEuler(ePsi)*radtodeg << " </psi>" << endl;
outfile << " <longitude unit=\"DEG\"> " << VState.vLocation.GetLongitudeDeg() << " </longitude>" << endl;
outfile << " <latitude unit=\"DEG\"> " << VState.vLocation.GetLatitudeDeg() << " </latitude>" << endl;
outfile << " <altitude unit=\"FT\"> " << GetDistanceAGL() << " </altitude>" << endl;
outfile << "</initialize>" << endl;
outfile.close();
} else {
cerr << "Could not open and/or write the state to the initial conditions file: " << filename << endl;
}
break;
case 2:
case 2:
outfile.open(filename.c_str());
if (outfile.is_open()) {
outfile << "<?xml version=\"1.0\"?>" << endl;
outfile << "<initialize name=\"IC File\" version=\"2.0\">" << endl;
outfile << "" << endl;
@ -674,13 +685,12 @@ void FGPropagate::WriteStateFile(int num)
outfile << "" << endl;
outfile << "</initialize>" << endl;
outfile.close();
break;
default:
return; // Ignore other writes to the property, e.g. on FlightGear reset.
throw("When writing a state file, the supplied value must be 1 or 2 for the version number of the resulting IC file");
} else {
cerr << "Could not open and/or write the state to the initial conditions file: " << filename << endl;
}
} else {
cerr << "Could not open and/or write the state to the initial conditions file: " << filename << endl;
break;
default:
cerr << "When writing a state file, the supplied value must be 1 or 2 for the version number of the resulting IC file" << endl;
}
}

View file

@ -59,14 +59,15 @@ INCLUDES
#include "models/propulsion/FGTurboProp.h"
#include "models/propulsion/FGTank.h"
#include "input_output/FGPropertyManager.h"
#include "input_output/FGXMLParse.h"
#include "input_output/FGXMLFileRead.h"
#include "input_output/FGXMLElement.h"
#include "math/FGColumnVector3.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGPropulsion.cpp,v 1.70 2013/09/11 23:24:49 jentron Exp $";
static const char *IdSrc = "$Id: FGPropulsion.cpp,v 1.71 2013/11/24 11:40:56 bcoconni Exp $";
static const char *IdHdr = ID_PROPULSION;
extern short debug_lvl;
@ -376,6 +377,7 @@ bool FGPropulsion::Load(Element* elem)
string type, engine_filename;
string separator = "/";
Element *el=0;
FGXMLFileRead XMLFileRead;
FGXMLParse main_file_parser;
Debug(2);
@ -384,7 +386,7 @@ bool FGPropulsion::Load(Element* elem)
fname = elem->GetAttributeValue("file");
if (!fname.empty()) {
file = FDMExec->GetFullAircraftPath() + separator + fname;
el = LoadXMLDocument(file, main_file_parser);
el = XMLFileRead.LoadXMLDocument(file, main_file_parser);
if (el == 0L) return false;
} else {
el = elem;
@ -421,7 +423,7 @@ bool FGPropulsion::Load(Element* elem)
return false;
}
document = LoadXMLDocument(engine_filename);
Element* document = XMLFileRead.LoadXMLDocument(engine_filename);
document->SetParent(engine_element);
type = document->GetName();
@ -458,7 +460,7 @@ bool FGPropulsion::Load(Element* elem)
numEngines++;
engine_element = el->FindNextElement("engine");
ResetParser();
XMLFileRead.ResetParser();
}
CalculateTankInertias();

View file

@ -44,13 +44,12 @@ INCLUDES
#include "FGModel.h"
#include "propulsion/FGEngine.h"
#include "math/FGMatrix33.h"
#include "input_output/FGXMLFileRead.h"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_PROPULSION "$Id: FGPropulsion.h,v 1.31 2011/10/31 14:54:41 bcoconni Exp $"
#define ID_PROPULSION "$Id: FGPropulsion.h,v 1.32 2013/11/24 11:40:56 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -92,7 +91,7 @@ CLASS DOCUMENTATION
@endcode
@author Jon S. Berndt
@version $Id: FGPropulsion.h,v 1.31 2011/10/31 14:54:41 bcoconni Exp $
@version $Id: FGPropulsion.h,v 1.32 2013/11/24 11:40:56 bcoconni Exp $
@see
FGEngine
FGTank
@ -102,7 +101,7 @@ CLASS DOCUMENTATION
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
class FGPropulsion : public FGModel, public FGXMLFileRead
class FGPropulsion : public FGModel
{
public:
/// Constructor

View file

@ -37,20 +37,21 @@ COMMENTS, REFERENCES, and NOTES
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGAccelerometer.h"
#include <iostream>
#include <cstdlib>
#include "FGAccelerometer.h"
#include "models/FGPropagate.h"
#include "models/FGAccelerations.h"
#include "models/FGMassBalance.h"
#include "models/FGInertial.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGAccelerometer.cpp,v 1.11 2012/11/17 18:03:19 jberndt Exp $";
static const char *IdSrc = "$Id: FGAccelerometer.cpp,v 1.12 2013/11/24 11:40:56 bcoconni Exp $";
static const char *IdHdr = ID_ACCELEROMETER;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

5
src/FDM/JSBSim/models/flight_control/FGAccelerometer.h Normal file → Executable file
View file

@ -38,7 +38,6 @@ INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGSensor.h"
#include "input_output/FGXMLElement.h"
#include "math/FGColumnVector3.h"
#include "math/FGMatrix33.h"
#include "FGSensorOrientation.h"
@ -47,7 +46,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_ACCELEROMETER "$Id: FGAccelerometer.h,v 1.6 2012/01/08 12:39:14 bcoconni Exp $"
#define ID_ACCELEROMETER "$Id: FGAccelerometer.h,v 1.7 2013/11/24 11:40:56 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -127,7 +126,7 @@ even varying all the way from 0.95 to 1.05 in adjacent frames - whatever the del
time.
@author Jon S. Berndt
@version $Revision: 1.6 $
@version $Revision: 1.7 $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

View file

@ -38,12 +38,13 @@ INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGActuator.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGActuator.cpp,v 1.28 2013/06/10 02:04:50 jberndt Exp $";
static const char *IdSrc = "$Id: FGActuator.cpp,v 1.29 2013/11/24 11:40:56 bcoconni Exp $";
static const char *IdHdr = ID_ACTUATOR;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

View file

@ -38,13 +38,12 @@ INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGFCSComponent.h"
#include "input_output/FGXMLElement.h"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_ACTUATOR "$Id: FGActuator.h,v 1.15 2013/01/26 17:06:50 bcoconni Exp $"
#define ID_ACTUATOR "$Id: FGActuator.h,v 1.16 2013/11/24 11:40:56 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -120,7 +119,7 @@ Example:
@endcode
@author Jon S. Berndt
@version $Revision: 1.15 $
@version $Revision: 1.16 $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

View file

@ -1,4 +1,5 @@
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module: FGAngles.cpp
Author: Jon S. Berndt
Date started: 6/2013
@ -73,7 +74,7 @@ using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGAngles.cpp,v 1.1 2013/06/20 04:37:28 jberndt Exp $";
static const char *IdSrc = "$Id: FGAngles.cpp,v 1.2 2013/09/27 19:36:28 jberndt Exp $";
static const char *IdHdr = ID_ANGLES;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

View file

@ -0,0 +1,177 @@
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module: FGDistributor.cpp
Author: Jon S. Berndt
Date started: 9/2013
------------- Copyright (C) 2013 -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU Lesser General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
HISTORY
--------------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
COMMENTS, REFERENCES, and NOTES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Also, see the header file (FGDistributor.h) for further details.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include <iostream>
#include "FGDistributor.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGDistributor.cpp,v 1.3 2013/11/24 11:40:56 bcoconni Exp $";
static const char *IdHdr = ID_DISTRIBUTOR;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS IMPLEMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
FGDistributor::FGDistributor(FGFCS* fcs, Element* element) : FGFCSComponent(fcs, element)
{
Element *case_element=0;
Element* test_element=0;
Element* prop_val_element=0;
string type_string;
Case* current_case=0;
FGFCSComponent::bind(); // Bind() this component here in case it is used
// in its own definition for a sample-and-hold
type_string = element->GetAttributeValue("type");
if (type_string == "inclusive") Type = eInclusive;
else if (type_string == "exclusive") Type = eExclusive;
else {
throw("Not a known Distributor type, "+type_string);
}
case_element = element->FindElement("case");
while (case_element) {
current_case = new struct Case;
test_element = case_element->FindElement("test");
if (test_element) current_case->SetTest(new FGCondition(test_element, PropertyManager));
prop_val_element = case_element->FindElement("property");
while (prop_val_element) {
string value_string = prop_val_element->GetAttributeValue("value");
string property_string = prop_val_element->GetDataLine();
current_case->AddPropValPair(new PropValPair(property_string, value_string, PropertyManager));
prop_val_element = case_element->FindNextElement("property");
}
Cases.push_back(current_case);
case_element = element->FindNextElement("case");
}
Debug(0);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FGDistributor::~FGDistributor()
{
Debug(1);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
bool FGDistributor::Run(void )
{
bool completed = false;
for (unsigned int ctr=0; ctr<Cases.size(); ctr++) { // Loop through all Cases
if (Cases[ctr]->HasTest()) {
if (Cases[ctr]->GetTestResult() && !((Type == eExclusive) && completed)) {
Cases[ctr]->SetPropValPairs();
completed = true;
}
} else { // If no test present, execute always
Cases[ctr]->SetPropValPairs();
}
}
// if (delay != 0) Delay();
// Clip();
// if (IsOutput) SetOutput();
return true;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
// The bitmasked value choices are as follows:
// unset: In this case (the default) JSBSim would only print
// out the normally expected messages, essentially echoing
// the config files as they are read. If the environment
// variable is not set, debug_lvl is set to 1 internally
// 0: This requests JSBSim not to output any messages
// whatsoever.
// 1: This value explicity requests the normal JSBSim
// startup messages
// 2: This value asks for a message to be printed out when
// a class is instantiated
// 4: When this value is set, a message is displayed when a
// FGModel object executes its Run() method
// 8: When this value is set, various runtime state variables
// are printed out periodically
// 16: When set various parameters are sanity checked and
// a message is printed out when they go out of bounds
void FGDistributor::Debug(int from)
{
string comp, scratch;
string indent = " ";
//bool first = false;
if (debug_lvl <= 0) return;
if (debug_lvl & 1) { // Standard console startup message output
if (from == 0) { // Constructor
}
}
if (debug_lvl & 2 ) { // Instantiation/Destruction notification
if (from == 0) cout << "Instantiated: FGDistributor" << endl;
if (from == 1) cout << "Destroyed: FGDistributor" << endl;
}
if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
}
if (debug_lvl & 8 ) { // Runtime state variables
}
if (debug_lvl & 16) { // Sanity checking
}
if (debug_lvl & 64) {
if (from == 0) { // Constructor
cout << IdSrc << endl;
cout << IdHdr << endl;
}
}
}
} //namespace JSBSim

View file

@ -0,0 +1,215 @@
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Header: FGDistributor.h
Author: Jon S. Berndt
Date started: 09/27/2013
------------- Copyright (C) 2013 jon@jsbsim.org -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU Lesser General Public License can also be found on
the world wide web at http://www.gnu.org.
HISTORY
--------------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SENTRY
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#ifndef FGDISTRIBUTOR_H
#define FGDISTRIBUTOR_H
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include <iostream>
#include <cstdlib>
#include "FGFCSComponent.h"
#include "math/FGCondition.h"
#include "math/FGPropertyValue.h"
#include "math/FGRealValue.h"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_DISTRIBUTOR "$Id: FGDistributor.h,v 1.5 2013/11/24 11:40:57 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
namespace JSBSim {
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DOCUMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/** Encapsulates a distributor for the flight control system.
The distributor component models a distributor -
Within a test, additional tests can be specified, which allows for
complex groupings of logical comparisons. Each test contains
additional conditions, as well as possibly additional tests.
@code
<distributor name="name/is/irrelevant" type="exclusive|inclusive">
<case>
[<test logic="{AND|OR}" value="{property|value}">
{property} {conditional} {property|value}
<test logic="{AND|OR}">
{property} {conditional} {property|value}
...
</test>
...
</test>] <!-- Optional <test> one time. A <case> without a <test> is always executed -->
<property value="number|property"> property_name </property>
...
</case>
... <!-- Additional cases -->
</distributor>
@endcode
Here's an example:
@code
@endcode
Note: In the "logic" attribute, "AND" is the default logic, if none is supplied.
@author Jon S. Berndt
@version $Id: FGDistributor.h,v 1.5 2013/11/24 11:40:57 bcoconni Exp $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
class FGDistributor : public FGFCSComponent
{
public:
/** Constructor
@param fcs a pointer to the parent FGFCS class
@param element a pointer to the Element (from the config file XML tree)
that represents this distributor component */
FGDistributor(FGFCS* fcs, Element* element);
/// Destructor
~FGDistributor();
/** Executes the distributor logic.
@return true - always*/
bool Run(void);
private:
enum eType {eInclusive=0, eExclusive} Type;
class PropValPair {
public:
PropValPair(std::string prop, std::string val, FGPropertyManager* propMan) {
PropMan = propMan;
sign = 1;
Val = 0;
ValString = val;
FGPropertyNode *node = propMan->GetNode(prop, false);
if (node) PropNode = node;
else PropNode = 0;
PropName = prop;
if (is_number(ValString)) {
Val = new FGRealValue(atof(ValString.c_str()));
} else {
// "value" must be a property if execution passes to here.
if (ValString[0] == '-') {
sign = -1;
ValString.erase(0,1);
}
node = propMan->GetNode(ValString, false);
if (node) Val = new FGPropertyValue(node);
}
}
~PropValPair() {
delete PropNode;
delete PropMan;
}
void SetPropToValue() {
if (PropNode == 0) {
if (PropMan->HasNode(PropName)) {
PropNode = PropMan->GetNode(PropName);
} else {
throw(PropName+" in distributor component is not known");
}
}
if (Val == 0) {
if (PropMan->HasNode(ValString)) {
FGPropertyNode* node = PropMan->GetNode(ValString, false);
if (node) Val = new FGPropertyValue(node);
} else {
throw(ValString+" in distributor component is not known. Check spelling.");
}
}
PropNode->setDoubleValue(Val->GetValue()*sign);
}
private:
std::string PropName;
FGPropertyNode* PropNode;
FGPropertyManager* PropMan;
FGParameter* Val;
std::string ValString;
int sign;
};
class Case {
public:
Case() {
Test = 0;
}
~Case() {
for (unsigned int i=0; i<PropValPairs.size(); i++) delete PropValPairs[i];
PropValPairs.clear();
}
void SetTest(FGCondition* test) {Test = test;}
void AddPropValPair(PropValPair* pvPair) {PropValPairs.push_back(pvPair);}
void SetPropValPairs() {
for (unsigned int i=0; i<PropValPairs.size(); i++) PropValPairs[i]->SetPropToValue();
}
bool HasTest() {return (Test != 0);}
bool GetTestResult() { return Test->Evaluate(); }
private:
FGCondition* Test;
std::vector <PropValPair*> PropValPairs;
};
std::vector <Case*> Cases;
void Debug(int from);
};
}
#endif

View file

@ -48,7 +48,7 @@ using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGFCSComponent.cpp,v 1.36 2013/06/20 04:37:28 jberndt Exp $";
static const char *IdSrc = "$Id: FGFCSComponent.cpp,v 1.37 2013/09/27 19:38:36 jberndt Exp $";
static const char *IdHdr = ID_FCSCOMPONENT;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -57,14 +57,14 @@ CLASS IMPLEMENTATION
FGFCSComponent::FGFCSComponent(FGFCS* _fcs, Element* element) : fcs(_fcs)
{
Element *input_element, *clip_el;
Element *input_element,*init_element, *clip_el;
Input = Output = clipmin = clipmax = delay_time = 0.0;
treenode = 0;
delay = index = 0;
ClipMinPropertyNode = ClipMaxPropertyNode = 0;
clipMinSign = clipMaxSign = 1.0;
IsOutput = clip = false;
string input, clip_string;
string input,init, clip_string;
dt = fcs->GetDt();
PropertyManager = fcs->GetPropertyManager();
@ -112,12 +112,36 @@ FGFCSComponent::FGFCSComponent(FGFCS* _fcs, Element* element) : fcs(_fcs)
Type = "WAYPOINT_DISTANCE";
} else if (element->GetName() == string("angle")) {
Type = "ANGLE";
} else if (element->GetName() == string("distributor")) {
Type = "DISTRIBUTOR";
} else { // illegal component in this channel
Type = "UNKNOWN";
}
Name = element->GetAttributeValue("name");
init_element = element->FindElement("init");
while (init_element) {
init = init_element->GetDataLine();
if (init[0] == '-') {
InitSigns.push_back(-1.0);
init.erase(0,1);
} else {
InitSigns.push_back( 1.0);
}
FGPropertyNode* node = 0L;
if (PropertyManager->HasNode(init)) {
node = PropertyManager->GetNode(init);
InitNodes.push_back(new FGPropertyValue( node ));
} else {
InitNodes.push_back(new FGPropertyValue( init,
PropertyManager ));
}
InitNames.push_back( init );
init_element = element->FindNextElement("init");
}
input_element = element->FindElement("input");
while (input_element) {
input = input_element->GetDataLine();

View file

@ -46,7 +46,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_FCSCOMPONENT "$Id: FGFCSComponent.h,v 1.22 2013/06/20 04:37:28 jberndt Exp $"
#define ID_FCSCOMPONENT "$Id: FGFCSComponent.h,v 1.23 2013/09/27 19:38:44 jberndt Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -82,7 +82,7 @@ CLASS DOCUMENTATION
- FGAngle
@author Jon S. Berndt
@version $Id: FGFCSComponent.h,v 1.22 2013/06/20 04:37:28 jberndt Exp $
@version $Id: FGFCSComponent.h,v 1.23 2013/09/27 19:38:44 jberndt Exp $
@see Documentation for the FGFCS class, and for the configuration file class
*/
@ -112,6 +112,9 @@ protected:
std::vector <FGPropertyNode_ptr> OutputNodes;
FGPropertyNode_ptr ClipMinPropertyNode;
FGPropertyNode_ptr ClipMaxPropertyNode;
std::vector <FGPropertyValue*> InitNodes;
std::vector <std::string> InitNames;
std::vector <float> InitSigns;
std::vector <FGPropertyValue*> InputNodes;
std::vector <std::string> InputNames;
std::vector <float> InputSigns;

6
src/FDM/JSBSim/models/flight_control/FGFCSFunction.cpp Normal file → Executable file
View file

@ -37,15 +37,17 @@ COMMENTS, REFERENCES, and NOTES
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGFCSFunction.h"
#include <cstdlib>
#include <iostream>
#include "FGFCSFunction.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGFCSFunction.cpp,v 1.12 2012/11/17 18:03:19 jberndt Exp $";
static const char *IdSrc = "$Id: FGFCSFunction.cpp,v 1.13 2013/11/24 11:40:57 bcoconni Exp $";
static const char *IdHdr = ID_FCSFUNCTION;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

5
src/FDM/JSBSim/models/flight_control/FGFCSFunction.h Normal file → Executable file
View file

@ -38,14 +38,13 @@ INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGFCSComponent.h"
#include "input_output/FGXMLElement.h"
#include "math/FGFunction.h"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_FCSFUNCTION "$Id: FGFCSFunction.h,v 1.8 2011/11/10 12:06:14 jberndt Exp $"
#define ID_FCSFUNCTION "$Id: FGFCSFunction.h,v 1.9 2013/11/24 11:40:57 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -105,7 +104,7 @@ a function (from an aero specification):
</function>
@endcode
@version $Id: FGFCSFunction.h,v 1.8 2011/11/10 12:06:14 jberndt Exp $
@version $Id: FGFCSFunction.h,v 1.9 2013/11/24 11:40:57 bcoconni Exp $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

5
src/FDM/JSBSim/models/flight_control/FGGyro.cpp Normal file → Executable file
View file

@ -37,16 +37,17 @@ COMMENTS, REFERENCES, and NOTES
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGGyro.h"
#include <iostream>
#include "FGGyro.h"
#include "models/FGAccelerations.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGGyro.cpp,v 1.7 2012/11/17 18:03:19 jberndt Exp $";
static const char *IdSrc = "$Id: FGGyro.cpp,v 1.8 2013/11/24 11:40:57 bcoconni Exp $";
static const char *IdHdr = ID_GYRO;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

5
src/FDM/JSBSim/models/flight_control/FGGyro.h Normal file → Executable file
View file

@ -38,7 +38,6 @@ INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGSensor.h"
#include "input_output/FGXMLElement.h"
#include "math/FGColumnVector3.h"
#include "math/FGMatrix33.h"
#include "FGSensorOrientation.h"
@ -47,7 +46,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_GYRO "$Id: FGGyro.h,v 1.6 2011/07/17 13:51:23 jberndt Exp $"
#define ID_GYRO "$Id: FGGyro.h,v 1.7 2013/11/24 11:40:57 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -104,7 +103,7 @@ even varying all the way from 0.95 to 1.05 in adjacent frames - whatever the del
time.
@author Jon S. Berndt
@version $Revision: 1.6 $
@version $Revision: 1.7 $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

View file

@ -37,17 +37,19 @@ COMMENTS, REFERENCES, and NOTES
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGMagnetometer.h"
#include "simgear/magvar/coremag.hxx"
#include <ctime>
#include <cstdlib>
#include <iostream>
#include "FGMagnetometer.h"
#include "simgear/magvar/coremag.hxx"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGMagnetometer.cpp,v 1.6 2012/11/17 18:03:19 jberndt Exp $";
static const char *IdSrc = "$Id: FGMagnetometer.cpp,v 1.7 2013/11/24 11:40:57 bcoconni Exp $";
static const char *IdHdr = ID_MAGNETOMETER;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

5
src/FDM/JSBSim/models/flight_control/FGMagnetometer.h Normal file → Executable file
View file

@ -38,7 +38,6 @@ INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGSensor.h"
#include "input_output/FGXMLElement.h"
#include "models/FGPropagate.h"
#include "models/FGMassBalance.h"
#include "models/FGInertial.h"
@ -50,7 +49,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_MAGNETOMETER "$Id: FGMagnetometer.h,v 1.4 2009/12/11 06:03:06 jberndt Exp $"
#define ID_MAGNETOMETER "$Id: FGMagnetometer.h,v 1.5 2013/11/24 11:40:57 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -118,7 +117,7 @@ even varying all the way from 0.95 to 1.05 in adjacent frames - whatever the del
time.
@author Jon S. Berndt
@version $Revision: 1.4 $
@version $Revision: 1.5 $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

View file

@ -48,7 +48,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_SensorOrientation "$Id: FGSensorOrientation.h,v 1.3 2009/10/24 22:59:30 jberndt Exp $"
#define ID_SensorOrientation "$Id: FGSensorOrientation.h,v 1.5 2013/11/17 05:12:57 jberndt Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -65,7 +65,7 @@ CLASS DOCUMENTATION
Syntax:
@author Jon S. Berndt
@version $Revision: 1.3 $
@version $Revision: 1.5 $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -79,7 +79,7 @@ public:
{
Element* orient_element = element->FindElement("orientation");
if (orient_element) vOrient = orient_element->FindElementTripletConvertTo("RAD");
else { std::cerr << "No orientation given for this sensor. " << std::endl;}
Element* axis_element = element->FindElement("axis");
if (axis_element) {

View file

@ -61,14 +61,16 @@ Also, see the header file (FGSwitch.h) for further details.
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGSwitch.h"
#include <iostream>
#include "FGSwitch.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGSwitch.cpp,v 1.25 2012/12/02 12:59:19 bcoconni Exp $";
static const char *IdSrc = "$Id: FGSwitch.cpp,v 1.27 2013/11/24 11:40:57 bcoconni Exp $";
static const char *IdHdr = ID_SWITCH;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -95,6 +97,11 @@ FGSwitch::FGSwitch(FGFCS* fcs, Element* element) : FGFCSComponent(fcs, element)
value = test_element->GetAttributeValue("value");
current_test->setTestValue(value, Name, PropertyManager);
current_test->Default = true;
if (delay > 0 && is_number(value)) { // If there is a delay, initialize the
for (unsigned int i=0; i<delay-1; i++) { // delay buffer to the default value
output_array[i] = atof(value.c_str()); // for the switch if that value is a number.
}
}
tests.push_back(current_test);
}

View file

@ -39,8 +39,8 @@ INCLUDES
#include <iostream>
#include <cstdlib>
#include "FGFCSComponent.h"
#include "input_output/FGXMLElement.h"
#include "math/FGCondition.h"
#include "math/FGPropertyValue.h"
@ -48,7 +48,7 @@ INCLUDES
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_SWITCH "$Id: FGSwitch.h,v 1.16 2013/01/26 17:06:50 bcoconni Exp $"
#define ID_SWITCH "$Id: FGSwitch.h,v 1.18 2013/11/24 11:40:57 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -127,7 +127,7 @@ ap/attitude_hold takes the value 1), the value of the switch component will be
whatever value fcs/roll-ap-error-summer is.
@author Jon S. Berndt
@version $Id: FGSwitch.h,v 1.16 2013/01/26 17:06:50 bcoconni Exp $
@version $Id: FGSwitch.h,v 1.18 2013/11/24 11:40:57 bcoconni Exp $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -171,7 +171,9 @@ private:
sign = 1.0;
}
void setTestValue(std::string value, std::string Name, FGPropertyManager* propMan) {
void setTestValue(std::string value, std::string Name,
FGPropertyManager* propMan)
{
if (value.empty()) {
std::cerr << "No VALUE supplied for switch component: " << Name << std::endl;
} else {

View file

@ -44,12 +44,13 @@ INCLUDES
#include "FGElectric.h"
#include "FGPropeller.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGElectric.cpp,v 1.13 2011/08/03 03:21:06 jberndt Exp $";
static const char *IdSrc = "$Id: FGElectric.cpp,v 1.14 2013/11/24 11:40:57 bcoconni Exp $";
static const char *IdHdr = ID_ELECTRIC;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

View file

@ -39,13 +39,12 @@ INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGEngine.h"
#include "input_output/FGXMLElement.h"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_ELECTRIC "$Id: FGElectric.h,v 1.11 2011/07/28 12:48:19 jberndt Exp $";
#define ID_ELECTRIC "$Id: FGElectric.h,v 1.12 2013/11/24 11:40:57 bcoconni Exp $";
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -65,7 +64,7 @@ CLASS DOCUMENTATION
there is no battery model available, so this motor does not consume any
energy. There is no internal friction.
@author David Culp
@version "$Id: FGElectric.h,v 1.11 2011/07/28 12:48:19 jberndt Exp $"
@version "$Id: FGElectric.h,v 1.12 2013/11/24 11:40:57 bcoconni Exp $"
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

View file

@ -46,14 +46,15 @@ INCLUDES
#include "FGPropeller.h"
#include "FGNozzle.h"
#include "FGRotor.h"
#include "input_output/FGXMLParse.h"
#include "input_output/FGXMLFileRead.h"
#include "input_output/FGXMLElement.h"
#include "math/FGColumnVector3.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGEngine.cpp,v 1.52 2013/01/12 19:24:45 jberndt Exp $";
static const char *IdSrc = "$Id: FGEngine.cpp,v 1.54 2013/11/24 11:40:57 bcoconni Exp $";
static const char *IdHdr = ID_ENGINE;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -83,7 +84,7 @@ FGEngine::FGEngine(FGFDMExec* exec, Element* engine_element, int engine_number,
Name = engine_element->GetAttributeValue("name");
Load(engine_element, PropertyManager, ::to_string(EngineNumber)); // Call ModelFunctions loader
Load(engine_element, PropertyManager, to_string((int)EngineNumber)); // Call ModelFunctions loader
// Find and set engine location
@ -133,7 +134,7 @@ FGEngine::FGEngine(FGFDMExec* exec, Element* engine_element, int engine_number,
property_name = base_property_name + "/fuel-used-lbs";
PropertyManager->Tie( property_name.c_str(), this, &FGEngine::GetFuelUsedLbs);
PostLoad(engine_element, PropertyManager, ::to_string(EngineNumber));
PostLoad(engine_element, PropertyManager, to_string((int)EngineNumber));
Debug(0);
}
@ -268,7 +269,8 @@ bool FGEngine::LoadThruster(Element *thruster_element)
return false;
}
document = LoadXMLDocument(thruster_fullpathname);
FGXMLFileRead XMLFileRead;
Element *document = XMLFileRead.LoadXMLDocument(thruster_fullpathname);
document->SetParent(thruster_element);
thrType = document->GetName();

View file

@ -47,15 +47,13 @@ INCLUDES
#include <string>
#include "math/FGModelFunctions.h"
#include "input_output/FGXMLFileRead.h"
#include "input_output/FGXMLElement.h"
#include "math/FGColumnVector3.h"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_ENGINE "$Id: FGEngine.h,v 1.36 2012/07/29 12:04:09 bcoconni Exp $"
#define ID_ENGINE "$Id: FGEngine.h,v 1.38 2013/11/24 11:40:57 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -113,14 +111,14 @@ CLASS DOCUMENTATION
documentation for engine and thruster classes.
</pre>
@author Jon S. Berndt
@version $Id: FGEngine.h,v 1.36 2012/07/29 12:04:09 bcoconni Exp $
@version $Id: FGEngine.h,v 1.38 2013/11/24 11:40:57 bcoconni Exp $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
class FGEngine : public FGModelFunctions, public FGXMLFileRead
class FGEngine : public FGModelFunctions
{
public:
struct Inputs {

View file

@ -45,12 +45,13 @@ INCLUDES
#include "FGPiston.h"
#include "FGPropeller.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGPiston.cpp,v 1.71 2012/04/07 01:50:54 jentron Exp $";
static const char *IdSrc = "$Id: FGPiston.cpp,v 1.72 2013/11/24 11:40:57 bcoconni Exp $";
static const char *IdHdr = ID_PISTON;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

View file

@ -40,14 +40,16 @@ INCLUDES
#include <iostream>
#include <sstream>
#include "FGRocket.h"
#include "FGThruster.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGRocket.cpp,v 1.30 2013/06/10 02:00:11 jberndt Exp $";
static const char *IdSrc = "$Id: FGRocket.cpp,v 1.31 2013/11/24 11:40:57 bcoconni Exp $";
static const char *IdHdr = ID_ROCKET;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

View file

@ -41,13 +41,12 @@ INCLUDES
#include "FGEngine.h"
#include "math/FGTable.h"
#include "math/FGFunction.h"
#include "input_output/FGXMLElement.h"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_ROCKET "$Id: FGRocket.h,v 1.19 2012/09/17 12:29:13 jberndt Exp $"
#define ID_ROCKET "$Id: FGRocket.h,v 1.20 2013/11/24 11:40:57 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -119,7 +118,7 @@ for the rocket engine to be throttle up to 1. At that time, the solid rocket
fuel begins burning and thrust is provided.
@author Jon S. Berndt
$Id: FGRocket.h,v 1.19 2012/09/17 12:29:13 jberndt Exp $
$Id: FGRocket.h,v 1.20 2013/11/24 11:40:57 bcoconni Exp $
@see FGNozzle,
FGThruster,
FGForce,

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@ -48,6 +48,7 @@ INCLUDES
#include "FGRotor.h"
#include "models/FGMassBalance.h"
#include "models/FGPropulsion.h" // to get the GearRatio from a linked rotor
#include "input_output/FGXMLElement.h"
using std::cerr;
using std::cout;
@ -56,7 +57,7 @@ using std::ostringstream;
namespace JSBSim {
static const char *IdSrc = "$Id: FGRotor.cpp,v 1.20 2012/03/18 15:48:36 jentron Exp $";
static const char *IdSrc = "$Id: FGRotor.cpp,v 1.21 2013/11/24 11:40:57 bcoconni Exp $";
static const char *IdHdr = ID_ROTOR;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

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@ -42,13 +42,13 @@ INCLUDES
#include "FGTransmission.h"
using std::string;
using std::cout;
using std::endl;
using std::string;
namespace JSBSim {
static const char *IdSrc = "$Id: FGTransmission.cpp,v 1.1 2012/02/25 14:37:02 jentron Exp $";
static const char *IdSrc = "$Id: FGTransmission.cpp,v 1.2 2013/11/15 22:43:03 bcoconni Exp $";
static const char *IdHdr = ID_TRANSMISSION;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

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@ -44,12 +44,13 @@ INCLUDES
#include "FGTurbine.h"
#include "FGThruster.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGTurbine.cpp,v 1.37 2012/11/17 19:38:43 jberndt Exp $";
static const char *IdSrc = "$Id: FGTurbine.cpp,v 1.38 2013/11/24 11:40:57 bcoconni Exp $";
static const char *IdHdr = ID_TURBINE;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

49
src/FDM/JSBSim/models/propulsion/FGTurboProp.cpp Normal file → Executable file
View file

@ -48,12 +48,13 @@ INCLUDES
#include "FGTurboProp.h"
#include "FGPropeller.h"
#include "FGRotor.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
static const char *IdSrc = "$Id: FGTurboProp.cpp,v 1.24 2011/09/25 23:56:11 jentron Exp $";
static const char *IdSrc = "$Id: FGTurboProp.cpp,v 1.26 2013/11/24 14:22:22 bcoconni Exp $";
static const char *IdHdr = ID_TURBOPROP;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -62,7 +63,7 @@ CLASS IMPLEMENTATION
FGTurboProp::FGTurboProp(FGFDMExec* exec, Element *el, int engine_number, struct Inputs& input)
: FGEngine(exec, el, engine_number, input),
ITT_N1(NULL), EnginePowerRPM_N1(NULL), EnginePowerVC(NULL)
ITT_N1(NULL), EnginePowerRPM_N1(NULL), EnginePowerVC(NULL), CombustionEfficiency_N1(NULL)
{
SetDefaults();
thrusterType = Thruster->GetType();
@ -79,6 +80,7 @@ FGTurboProp::~FGTurboProp()
delete ITT_N1;
delete EnginePowerRPM_N1;
delete EnginePowerVC;
delete CombustionEfficiency_N1;
Debug(1);
}
@ -86,7 +88,6 @@ FGTurboProp::~FGTurboProp()
bool FGTurboProp::Load(FGFDMExec* exec, Element *el)
{
IdleFF=-1;
MaxStartingTime = 999999; //very big timeout -> infinite
Ielu_max_torque=-1;
@ -110,8 +111,10 @@ bool FGTurboProp::Load(FGFDMExec* exec, Element *el)
if (el->FindElement("maxpower"))
MaxPower = el->FindElementValueAsNumber("maxpower");
if (el->FindElement("idlefuelflow"))
IdleFF = el->FindElementValueAsNumber("idlefuelflow");
if (el->FindElement("idlefuelflow")) {
cerr << el->ReadFrom() << "Note: 'idlefuelflow' is obsolete, "
<< "use the 'CombustionEfficiency_N1' table instead." << endl;
}
if (el->FindElement("psfc"))
PSFC = el->FindElementValueAsNumber("psfc");
if (el->FindElement("n1idle_max_delay"))
@ -139,9 +142,11 @@ bool FGTurboProp::Load(FGFDMExec* exec, Element *el)
EnginePowerRPM_N1 = new FGTable(PropertyManager, table_element);
} else if (name == "ITT_N1") {
ITT_N1 = new FGTable(PropertyManager, table_element);
} else if (name == "CombustionEfficiency_N1") {
CombustionEfficiency_N1 = new FGTable(PropertyManager, table_element);
} else {
cerr << "Unknown table type: " << name << " in turbine definition." <<
endl;
cerr << el->ReadFrom() << "Unknown table type: " << name
<< " in turboprop definition." << endl;
}
}
@ -151,9 +156,19 @@ bool FGTurboProp::Load(FGFDMExec* exec, Element *el)
N1_factor = MaxN1 - IdleN1;
N2_factor = MaxN2 - IdleN2;
OilTemp_degK = in.TAT_c + 273.0;
if (IdleFF==-1) IdleFF = pow(MilThrust, 0.2) * 107.0; // just an estimate
// cout << "ENG POWER:" << EnginePowerRPM_N1->GetValue(1200,90) << endl;
// default table based on '9.333 - (N1)/12.0' approximation
// gives 430%Fuel at 60%N1
if (! CombustionEfficiency_N1) {
CombustionEfficiency_N1 = new FGTable(6);
*CombustionEfficiency_N1 << 60.0 << 12.0/52.0;
*CombustionEfficiency_N1 << 82.0 << 12.0/30.0;
*CombustionEfficiency_N1 << 96.0 << 12.0/16.0;
*CombustionEfficiency_N1 << 100.0 << 1.0;
*CombustionEfficiency_N1 << 104.0 << 1.5;
*CombustionEfficiency_N1 << 110.0 << 6.0;
}
return true;
}
@ -294,7 +309,9 @@ double FGTurboProp::Off(void)
double FGTurboProp::Run(void)
{
double thrust = 0.0, EngPower_HP, eff_coef;
double thrust = 0.0;
double EngPower_HP;
Running = true; Starter = false; EngStarting = false;
//---
@ -305,8 +322,8 @@ double FGTurboProp::Run(void)
EngPower_HP *= EnginePowerVC->GetValue();
if (EngPower_HP > MaxPower) EngPower_HP = MaxPower;
eff_coef = 9.333 - (N1)/12; // 430%Fuel at 60%N1
FuelFlow_pph = PSFC * EngPower_HP * eff_coef;
CombustionEfficiency = CombustionEfficiency_N1->GetValue(N1);
FuelFlow_pph = PSFC / CombustionEfficiency * EngPower_HP;
Eng_Temperature = ExpSeek(&Eng_Temperature,Eng_ITT_degC,300,400);
double ITT_goal = ITT_N1->GetValue((N1-old_N1)*300+N1,1);
@ -368,7 +385,6 @@ double FGTurboProp::SpinUp(void)
double FGTurboProp::Start(void)
{
double EngPower_HP = 0.0;
double eff_coef;
EngStarting = false;
if ((N1 > 15.0) && !Starved) { // minimum 15% N2 needed for start
@ -379,8 +395,8 @@ double FGTurboProp::Start(void)
EngPower_HP *= EnginePowerVC->GetValue();
if (EngPower_HP > MaxPower) EngPower_HP = MaxPower;
N1 = ExpSeek(&N1, IdleN1*1.1, Idle_Max_Delay*4, Idle_Max_Delay * 2.4);
eff_coef = 9.333 - (N1)/12; // 430%Fuel at 60%N1
FuelFlow_pph = PSFC * EngPower_HP * eff_coef;
CombustionEfficiency = CombustionEfficiency_N1->GetValue(N1);
FuelFlow_pph = PSFC / CombustionEfficiency * EngPower_HP;
Eng_Temperature = ExpSeek(&Eng_Temperature,Eng_ITT_degC,300,400);
double ITT_goal = ITT_N1->GetValue((N1-old_N1)*300+N1,1);
Eng_ITT_degC = ExpSeek(&Eng_ITT_degC,ITT_goal,ITT_Delay,ITT_Delay*1.2);
@ -477,6 +493,7 @@ void FGTurboProp::SetDefaults(void)
ITT_Delay = 0.05;
ReverseMaxPower = 0.0;
BetaRangeThrottleEnd = 0.0;
CombustionEfficiency = 1.0;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@ -541,6 +558,8 @@ void FGTurboProp::bindmodel()
PropertyManager->Tie( property_name.c_str(), &Eng_Temperature);
property_name = base_property_name + "/ielu_intervent";
PropertyManager->Tie( property_name.c_str(), &Ielu_intervent);
property_name = base_property_name + "/combustion_efficiency";
PropertyManager->Tie( property_name.c_str(), &CombustionEfficiency);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

6
src/FDM/JSBSim/models/propulsion/FGTurboProp.h Normal file → Executable file
View file

@ -44,10 +44,9 @@ INCLUDES
#include <vector>
#include "FGEngine.h"
#include "input_output/FGXMLElement.h"
#include "math/FGTable.h"
#define ID_TURBOPROP "$Id: FGTurboProp.h,v 1.16 2011/08/04 13:45:42 jberndt Exp $"
#define ID_TURBOPROP "$Id: FGTurboProp.h,v 1.18 2013/11/24 14:22:22 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@ -160,7 +159,6 @@ private:
double N2; ///< N2
double MaxN1; ///< N1 at 100% throttle
double MaxN2; ///< N2 at 100% throttle
double IdleFF; ///< Idle Fuel Flow (lbm/hr)
double delay; ///< Inverse spool-up time from idle to 100% (seconds)
double N1_factor; ///< factor to tie N1 and throttle
double N2_factor; ///< factor to tie N2 and throttle
@ -195,6 +193,7 @@ private:
double Velocity;
double rho;
double PSFC; // Power specific fuel comsumption [lb/(HP*hr)] at best efficiency
double CombustionEfficiency;
double HP; // engine power output
@ -222,6 +221,7 @@ private:
FGTable* ITT_N1; // ITT temperature depending on throttle command
FGTable* EnginePowerRPM_N1;
FGTable* EnginePowerVC;
FGTable* CombustionEfficiency_N1;
};
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%