#ifdef out all references to sgCloud3d until more of it's issues can be
addressed.
This commit is contained in:
parent
b640aceaa8
commit
69b5c093dd
4 changed files with 29 additions and 16 deletions
|
@ -73,7 +73,7 @@ fgfs_LDADD = \
|
|||
$(top_builddir)/src/Systems/libSystems.a \
|
||||
$(top_builddir)/src/Time/libTime.a \
|
||||
$(WEATHER_LIBS) \
|
||||
-lsgroute -lsgsky -lsgclouds3d -lsgephem -lsgtiming -lsgio -lsgscreen \
|
||||
-lsgroute -lsgsky -lsgephem -lsgtiming -lsgio -lsgscreen \
|
||||
-lsgmath -lsgbucket -lsgdebug -lsgmagvar -lsgmisc -lsgxml \
|
||||
-lsgserial \
|
||||
$(THREAD_LIBS) \
|
||||
|
|
|
@ -63,8 +63,10 @@
|
|||
#include <simgear/math/polar3d.hxx>
|
||||
#include <simgear/math/sg_geodesy.hxx>
|
||||
#include <simgear/misc/sg_path.hxx>
|
||||
#include <simgear/sky/clouds3d/SkySceneLoader.hpp>
|
||||
#include <simgear/sky/clouds3d/SkyUtil.hpp>
|
||||
#ifdef FG_USE_CLOUDS_3D
|
||||
# include <simgear/sky/clouds3d/SkySceneLoader.hpp>
|
||||
# include <simgear/sky/clouds3d/SkyUtil.hpp>
|
||||
#endif
|
||||
#include <simgear/timing/sg_time.hxx>
|
||||
#include <simgear/timing/lowleveltime.h>
|
||||
|
||||
|
@ -139,7 +141,9 @@ SG_USING_STD(string);
|
|||
|
||||
extern const char *default_root;
|
||||
|
||||
SkySceneLoader *sgCloud3d;
|
||||
#ifdef FG_USE_CLOUDS_3D
|
||||
SkySceneLoader *sgCloud3d;
|
||||
#endif
|
||||
|
||||
|
||||
// Scan the command line options for the specified option and return
|
||||
|
@ -1405,6 +1409,7 @@ bool fgInitSubsystems() {
|
|||
globals->get_environment_mgr()->bind();
|
||||
#endif
|
||||
|
||||
#ifdef FG_USE_CLOUDS_3D
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Initialize the 3D cloud subsystem.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
@ -1421,6 +1426,7 @@ bool fgInitSubsystems() {
|
|||
}
|
||||
SG_LOG(SG_GENERAL, SG_INFO, "CLOUDS3d Loaded: ");
|
||||
}
|
||||
#endif
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Initialize vor/ndb/ils/fix list management and query systems
|
||||
|
|
|
@ -80,8 +80,10 @@ SG_USING_STD(endl);
|
|||
#include <simgear/math/polar3d.hxx>
|
||||
#include <simgear/math/sg_random.h>
|
||||
#include <simgear/misc/sg_path.hxx>
|
||||
#include <simgear/sky/clouds3d/SkySceneLoader.hpp>
|
||||
#include <simgear/sky/clouds3d/SkyUtil.hpp>
|
||||
#ifdef FG_USE_CLOUDS_3D
|
||||
# include <simgear/sky/clouds3d/SkySceneLoader.hpp>
|
||||
# include <simgear/sky/clouds3d/SkyUtil.hpp>
|
||||
#endif
|
||||
#include <simgear/sky/sky.hxx>
|
||||
#include <simgear/timing/sg_time.hxx>
|
||||
|
||||
|
@ -231,8 +233,11 @@ ssgTransform *fgd_pos = NULL;
|
|||
|
||||
// Sky structures
|
||||
SGSky *thesky;
|
||||
SkySceneLoader *sgClouds3d;
|
||||
bool _bcloud_orig = true;
|
||||
|
||||
#ifdef FG_USE_CLOUDS_3D
|
||||
SkySceneLoader *sgClouds3d;
|
||||
bool _bcloud_orig = true;
|
||||
#endif
|
||||
|
||||
// hack
|
||||
sgMat4 copy_of_ssgOpenGLAxisSwapMatrix =
|
||||
|
@ -513,20 +518,14 @@ void fgRenderFrame() {
|
|||
glEnable(GL_BLEND);
|
||||
glBlendFunc( GL_ONE, GL_ONE_MINUS_SRC_ALPHA ) ;
|
||||
|
||||
/*
|
||||
glEnable( GL_TEXTURE_2D );
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
*/
|
||||
|
||||
#ifdef FG_USE_CLOUDS_3D
|
||||
if ( _bcloud_orig ) {
|
||||
Point3D c = globals->get_scenery()->get_center();
|
||||
sgClouds3d->Set_Cloud_Orig( &c );
|
||||
_bcloud_orig = false;
|
||||
}
|
||||
sgClouds3d->Update( current__view->get_absolute_view_pos() );
|
||||
#endif
|
||||
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ) ;
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
}
|
||||
|
@ -826,7 +825,9 @@ void fgRenderFrame() {
|
|||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
*/
|
||||
|
||||
#ifdef FG_USE_CLOUDS_3D
|
||||
sgClouds3d->Draw((sgVec4 *)current__view->get_VIEW());
|
||||
#endif
|
||||
glEnable( GL_FOG );
|
||||
glEnable( GL_LIGHTING );
|
||||
glEnable( GL_DEPTH_TEST );
|
||||
|
@ -1377,8 +1378,12 @@ void fgReshape( int width, int height ) {
|
|||
viewmgr->get_current_view()->get_v_fov() );
|
||||
|
||||
fgHUDReshape();
|
||||
|
||||
#ifdef FG_USE_CLOUDS_3D
|
||||
sgClouds3d->Resize( viewmgr->get_current_view()->get_h_fov(),
|
||||
viewmgr->get_current_view()->get_v_fov() );
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
// Initialize GLUT and define a main window
|
||||
|
|
|
@ -801,10 +801,12 @@ parse_option (const string& arg)
|
|||
fgSetBool("/environment/clouds/status", false);
|
||||
} else if ( arg == "--enable-clouds" ) {
|
||||
fgSetBool("/environment/clouds/status", true);
|
||||
#ifdef FG_USE_CLOUDS_3D
|
||||
} else if ( arg == "--disable-clouds3d" ) {
|
||||
fgSetBool("/sim/rendering/clouds3d", false);
|
||||
} else if ( arg == "--enable-clouds3d" ) {
|
||||
fgSetBool("/sim/rendering/clouds3d", true);
|
||||
#endif
|
||||
} else if ( arg.find( "--fov=" ) == 0 ) {
|
||||
parse_fov( arg.substr(6) );
|
||||
} else if ( arg == "--disable-fullscreen" ) {
|
||||
|
|
Loading…
Reference in a new issue