Tweaks for new SGBinObject interface.
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@ -910,7 +910,7 @@ static ssgBranch *fgBinObjLoad( const string& path, FGTileEntry *t,
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int i;
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int i;
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SGBinObject obj;
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SGBinObject obj;
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bool result = sgReadBinObj( path, &obj );
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bool result = obj.read_bin( path );
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if ( !result ) {
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if ( !result ) {
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return NULL;
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return NULL;
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