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Merge branch 'next' of D:\Git_New\flightgear into next

This commit is contained in:
Vivian Meazza 2010-11-08 22:06:04 +00:00
commit 66f1ac9222
13 changed files with 8215 additions and 8086 deletions

View file

@ -2,10 +2,10 @@ Use FlightGear.sln to compile fgfs executable for Win32 or x64 architectures wit
Previous versions of Visual Studio are not officially supported anymore.
Precompiled librairies and headers for compiling x64 executables with VS2008 :
ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/MSVC/fgfs-x64-VS90-3rdParty+OSG-20100501.zip
ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/MSVC/fgfs-x64-VS90-3rdParty+OSG-20101106.zip
Precompiled librairies and headers for compiling Win32 executables with VS2008 :
ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/MSVC/fgfs-win32-VS90-3rdParty+OSG-20100501.zip
ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/MSVC/fgfs-win32-VS90-3rdParty+OSG-20101106.zip
The VS2008 / v9.0 project files assume the directory layout below :
@ -15,8 +15,9 @@ Win32 build :
bin /
include /
lib /
boost_1_39_0 /
boost_1_44_0 /
boost /
lib /
source / ( Flightgear CVS directory - It can also be renamed FlightGear or anything else
src /
projects /
@ -37,7 +38,7 @@ Win32 build :
projects /
VC90 /
3rdParty, boost_1_39_0 and install/msvc90 are included in the Win32 3rdParty archive.
3rdParty, boost_1_44_0 and install/msvc90 are included in the Win32 3rdParty archive.
x64 build :
* any_directory_on_any_drive /
@ -45,8 +46,9 @@ x64 build :
bin /
include /
lib /
boost_1_39_0 /
boost_1_44_0 /
boost /
lib64 /
source / ( Flightgear CVS directory - It can also be renamed FlightGear or anything else
src /
projects /
@ -67,7 +69,7 @@ x64 build :
projects /
VC90 /
3rdParty.x64, boost_1_39_0 and install/msvc90-64 are included in the x64 3rdParty archive.
3rdParty.x64, boost_1_44_0 and install/msvc90-64 are included in the x64 3rdParty archive.
Typical setup should decompose into the following steps :
@ -113,3 +115,9 @@ it in a scheduled task. To do that :
msbuild FlightGear.sln /p:Configuration=Debug /m
That's all...
Note: you may experience the error below running the msbuild command :
FlightGear\projects\VC90\FlightGear.sln : error MSB4018: The "ResolveVCProjectOutput" task failed unexpectedly.
...(lots of additionnal messages)
In that case, remove the /m switch from the command line.

View file

@ -0,0 +1,115 @@
!include "MUI.nsh"
!system 'osgversion --so-number > %TEMP%\osg-so-number.txt'
!system 'osgversion --version-number > %TEMP%\osg-version.txt'
!define /file OSGSoNumber $%TEMP%\osg-so-number.txt
!define /file OSGVersion $%TEMP%\osg-version.txt
!echo "osg-so is ${OSGSoNumber}"
Name "FlightGear Nightly"
OutFile fgfs_win32_nightly.exe
InstallDir $PROGRAMFILES\FlightGear-nightly
; Request admin privileges for Windows Vista
RequestExecutionLevel highest
; don't hang around
AutoCloseWindow true
!define UninstallKey "Software\Microsoft\Windows\CurrentVersion\Uninstall\FlightGear-nightly"
!define FGBinDir "flightgear\projects\VC90\Win32\Release"
!define FGRunBinDir "fgrun\msvc\9.0\Win32\Release"
!define OSGInstallDir "install\msvc90\OpenSceneGraph"
!define OSGPluginsDir "${OSGInstallDir}\bin\osgPlugins-${OSGVersion}"
!define ThirdPartyBinDir "3rdParty\bin"
!define MUI_HEADERIMAGE
!define MUI_HEADERIMAGE_RIGHT
;!define MUI_HEADERIMAGE_BITMAP "logo.bmp" ; optional
!define MUI_ABORTWARNING
;!define MUI_WELCOMEFINISHPAGE_BITMAP "welcome.bmp"
;!define MUI_UNWELCOMEFINISHPAGE_BITMAP "welcome.bmp"
!insertmacro MUI_PAGE_WELCOME
;!insertmacro MUI_PAGE_LICENSE "License.txt"
!insertmacro MUI_PAGE_DIRECTORY
!insertmacro MUI_PAGE_INSTFILES
!insertmacro MUI_UNPAGE_CONFIRM
!insertmacro MUI_UNPAGE_INSTFILES
!insertmacro MUI_LANGUAGE "English"
; The stuff to install
Section "" ;No components page, name is not important
SetShellVarContext all
; Set output path to the installation directory.
SetOutPath $INSTDIR
File ${FGBinDir}\fgfs.exe
File ${FGBinDir}\fgjs.exe
File ${FGBinDir}\terrasync.exe
File ${FGRunBinDir}\fgrun.exe
File ${OSGInstallDir}\bin\osg${OSGSoNumber}-osg.dll
File ${OSGInstallDir}\bin\osg${OSGSoNumber}-osgDB.dll
File ${OSGInstallDir}\bin\osg${OSGSoNumber}-osgGA.dll
File ${OSGInstallDir}\bin\osg${OSGSoNumber}-osgParticle.dll
File ${OSGInstallDir}\bin\osg${OSGSoNumber}-osgText.dll
File ${OSGInstallDir}\bin\osg${OSGSoNumber}-osgUtil.dll
File ${OSGInstallDir}\bin\osg${OSGSoNumber}-osgViewer.dll
File ${OSGInstallDir}\bin\osg${OSGSoNumber}-osgSim.dll
File ${OSGInstallDir}\bin\osg${OSGSoNumber}-osgFX.dll
File ${OSGInstallDir}\bin\ot12-OpenThreads.dll
File ${ThirdPartyBinDir}\*.dll
; VC runtime redistributables
File "$%VCINSTALLDIR%\redist\x86\Microsoft.VC90.CRT\*.dll"
File /r ${FGRunBinDir}\locale
SetOutPath $INSTDIR\osgPlugins-${OSGVersion}
File ${OSGPluginsDir}\osgdb_ac.dll
File ${OSGPluginsDir}\osgdb_jpeg.dll
File ${OSGPluginsDir}\osgdb_rgb.dll
File ${OSGPluginsDir}\osgdb_png.dll
File ${OSGPluginsDir}\osgdb_txf.dll
CreateShortCut "$SMPROGRAMS\FlightGear-nightly.lnk" "$INSTDIR\fgrun.exe"
WriteUninstaller "$INSTDIR\FlightGear_Uninstall.exe"
WriteRegStr HKLM ${UninstallKey} "DisplayName" "FlightGear Nightly"
WriteRegStr HKLM ${UninstallKey} "DisplayVersion" "2.1"
WriteRegStr HKLM ${UninstallKey} "UninstallString" "$INSTDIR\FlightGear_Uninstall.exe"
WriteRegStr HKLM ${UninstallKey} "UninstallPath" "$INSTDIR\FlightGear_Uninstall.exe"
WriteRegDWORD HKLM ${UninstallKey} "NoModify" 1
WriteRegDWORD HKLM ${UninstallKey} "NoRepair" 1
WriteRegStr HKLM ${UninstallKey} "URLInfoAbout" "http://www.flightgear.org/"
SectionEnd
Section "Uninstall"
SetShellVarContext all
Delete "$SMPROGRAMS\FlightGear-nightly.lnk"
RMDir /r "$INSTDIR"
DeleteRegKey HKLM ${UninstallKey}
SectionEnd

View file

@ -100,7 +100,7 @@
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\src;..\..\..\src\include;..\..\..\..\SimGear;..\..\..\src\FDM\JSBSim;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\src;..\..\..\src\include;..\..\..\..\SimGear;..\..\..\src\FDM\JSBSim;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_CONSOLE;HAVE_CONFIG_H;FGFS;ENABLE_AUDIO_SUPPORT;_FG_NDEBUG;ENABLE_THREADS=1;FG_ENABLE_MULTIPASS_CLOUDS;ENABLE_SP_FMDS;_USE_MATH_DEFINES;FG_JPEG_SERVER;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
@ -121,7 +121,7 @@
<AdditionalDependencies>opengl32.lib;glu32.lib;winmm.lib;wsock32.lib;sg_d.lib;net_d.lib;pui_d.lib;puaux_d.lib;fnt_d.lib;js_d.lib;ul_d.lib;zlibd.lib;OpenAL32.lib;ALut.lib;osgd.lib;osgDBd.lib;osgUtild.lib;osgViewerd.lib;osgGAd.lib;osgTextd.lib;osgParticled.lib;OpenThreadsd.lib;libjpegd.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)fgfs.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;..\..\..\..\boost_1_44_0\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
@ -138,7 +138,7 @@
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\src;..\..\..\src\include;..\..\..\..\SimGear;..\..\..\src\FDM\JSBSim;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\src;..\..\..\src\include;..\..\..\..\SimGear;..\..\..\src\FDM\JSBSim;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_CONSOLE;HAVE_CONFIG_H;FGFS;ENABLE_AUDIO_SUPPORT;_FG_NDEBUG;ENABLE_THREADS=1;FG_ENABLE_MULTIPASS_CLOUDS;ENABLE_SP_FMDS;_USE_MATH_DEFINES;FG_JPEG_SERVER;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;PU_USE_NATIVE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
@ -158,7 +158,7 @@
<AdditionalDependencies>opengl32.lib;glu32.lib;winmm.lib;wsock32.lib;sg_d.lib;net_d.lib;pui_d.lib;puaux_d.lib;fnt_d.lib;js_d.lib;ul_d.lib;zlibd.lib;OpenAL32.lib;ALut.lib;osgd.lib;osgDBd.lib;osgUtild.lib;osgViewerd.lib;osgGAd.lib;osgTextd.lib;osgParticled.lib;OpenThreadsd.lib;libjpegd.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)fgfs.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;..\..\..\..\boost_1_44_0\lib64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
@ -175,7 +175,7 @@
</Midl>
<ClCompile>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\..\..\src;..\..\..\src\include;..\..\..\src\FDM\JSBSim;..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\src;..\..\..\src\include;..\..\..\src\FDM\JSBSim;..\..\..\..\SimGear;..\..\..\..\install\msvc100\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;HAVE_CONFIG_H;FGFS;ENABLE_AUDIO_SUPPORT;_FG_NDEBUG;ENABLE_THREADS=1;FG_ENABLE_MULTIPASS_CLOUDS;ENABLE_SP_FMDS;_USE_MATH_DEFINES;FG_JPEG_SERVER;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
@ -195,7 +195,7 @@
<AdditionalDependencies>opengl32.lib;glu32.lib;winmm.lib;wsock32.lib;sg.lib;net.lib;pui.lib;puAux.lib;fnt.lib;js.lib;ul.lib;zlib.lib;OpenAL32.lib;ALut.lib;osg.lib;osgDB.lib;osgUtil.lib;osgViewer.lib;osgGA.lib;osgText.lib;osgParticle.lib;OpenThreads.lib;libjpeg.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)fgfs.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>..\..\..\..\install\msvc100\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib;..\..\..\..\boost_1_44_0\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
@ -212,7 +212,7 @@
</Midl>
<ClCompile>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\..\..\src;..\..\..\src\include;..\..\..\src\FDM\JSBSim;..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_43_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\src;..\..\..\src\include;..\..\..\src\FDM\JSBSim;..\..\..\..\SimGear;..\..\..\..\install\msvc100-64\OpenSceneGraph\include;..\..\..\..\3rdParty.x64\include;..\..\..\..\boost_1_44_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;HAVE_CONFIG_H;FGFS;ENABLE_AUDIO_SUPPORT;_FG_NDEBUG;ENABLE_THREADS=1;FG_ENABLE_MULTIPASS_CLOUDS;ENABLE_SP_FMDS;_USE_MATH_DEFINES;FG_JPEG_SERVER;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;PU_USE_NATIVE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
@ -231,7 +231,7 @@
<AdditionalDependencies>opengl32.lib;glu32.lib;winmm.lib;wsock32.lib;sg.lib;net.lib;pui.lib;puAux.lib;fnt.lib;js.lib;ul.lib;zlib.lib;OpenAL32.lib;ALut.lib;osg.lib;osgDB.lib;osgUtil.lib;osgViewer.lib;osgGA.lib;osgText.lib;osgParticle.lib;OpenThreads.lib;libjpeg.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)fgfs.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>..\..\..\..\install\msvc100-64\OpenSceneGraph\lib;..\..\..\..\3rdParty.x64\lib;..\..\..\..\boost_1_44_0\lib64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>

View file

@ -1,216 +1,216 @@
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<PropertyGroup Label="Globals">
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File diff suppressed because it is too large Load diff

View file

@ -477,9 +477,15 @@ void CameraGroup::setCameraCullMasks(Node::NodeMask nm)
continue;
if (info->farCamera.valid() && info->farCamera->getNodeMask() != 0) {
info->camera->setCullMask(nm & ~simgear::BACKGROUND_BIT);
info->camera->setCullMaskLeft(nm & ~simgear::BACKGROUND_BIT);
info->camera->setCullMaskRight(nm & ~simgear::BACKGROUND_BIT);
info->farCamera->setCullMask(nm);
info->farCamera->setCullMaskLeft(nm);
info->farCamera->setCullMaskRight(nm);
} else {
info->camera->setCullMask(nm);
info->camera->setCullMaskLeft(nm);
info->camera->setCullMaskRight(nm);
}
}
}