Fix uninitialized variable valgrind warning
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1 changed files with 4 additions and 3 deletions
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@ -365,11 +365,12 @@ bool FGStgTerrain::scenery_available(const SGGeod& position, double range_m)
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{
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{
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if( schedule_scenery(position, range_m, 0.0) )
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if( schedule_scenery(position, range_m, 0.0) )
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{
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{
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double elev;
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double elev = 0.0;
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bool use_vpb = globals->get_props()->getNode("scenery/use-vpb")->getBoolValue();
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bool use_vpb = globals->get_props()->getNode("scenery/use-vpb")->getBoolValue();
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bool got_elev = get_elevation_m(SGGeod::fromGeodM(position, SG_MAX_ELEVATION_M), elev, 0, 0);
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if (!use_vpb && !get_elevation_m(SGGeod::fromGeodM(position, SG_MAX_ELEVATION_M), elev, 0, 0))
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if (!use_vpb && !got_elev)
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{
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{
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SG_LOG(SG_TERRAIN, SG_DEBUG, "FGStgTerrain::scenery_available - false" );
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SG_LOG(SG_TERRAIN, SG_DEBUG, "FGStgTerrain::scenery_available - false" );
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return false;
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return false;
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