Merge commit 'refs/merge-requests/1552' of git://gitorious.org/fg/flightgear into vivian/contrails
This commit is contained in:
commit
61a81e855d
7 changed files with 264 additions and 173 deletions
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@ -61,10 +61,12 @@ FGAIBallistic::FGAIBallistic(object_type ot) :
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_slave_load_to_ac(false),
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_contents_lb(0),
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_report_collision(false),
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_report_expiry(false),
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_report_impact(false),
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_external_force(false),
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_impact_report_node(fgGetNode("/ai/models/model-impact", true)),
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_old_height(0)
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_old_height(0),
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_elapsed_time(0)
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{
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no_roll = false;
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@ -80,7 +82,8 @@ void FGAIBallistic::readFromScenario(SGPropertyNode* scFileNode) {
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FGAIBase::readFromScenario(scFileNode);
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//setPath(scFileNode->getStringValue("model", "Models/Geometry/rocket.ac"));
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//setPath(scFileNode->getStringValue("model", "Models/Geometry/rocket.ac"));
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setRandom(scFileNode->getBoolValue("random", false));
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setAzimuth(scFileNode->getDoubleValue("azimuth", 0.0));
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setElevation(scFileNode->getDoubleValue("elevation", 0));
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setDragArea(scFileNode->getDoubleValue("eda", 0.007));
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@ -93,10 +96,11 @@ void FGAIBallistic::readFromScenario(SGPropertyNode* scFileNode) {
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setCd(scFileNode->getDoubleValue("cd", 0.029));
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//setMass(scFileNode->getDoubleValue("mass", 0.007));
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setWeight(scFileNode->getDoubleValue("weight", 0.25));
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setStabilisation(scFileNode->getBoolValue("aero-stabilized", false));
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setStabilisation(scFileNode->getBoolValue("aero-stabilised", false));
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setNoRoll(scFileNode->getBoolValue("no-roll", false));
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setRandom(scFileNode->getBoolValue("random", false));
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setImpact(scFileNode->getBoolValue("impact", false));
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setExpiry(scFileNode->getBoolValue("expiry", false));
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setCollision(scFileNode->getBoolValue("collision", false));
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setImpactReportNode(scFileNode->getStringValue("impact-reports"));
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setName(scFileNode->getStringValue("name", "Rocket"));
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setFuseRange(scFileNode->getDoubleValue("fuse-range", 0.0));
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@ -104,7 +108,7 @@ void FGAIBallistic::readFromScenario(SGPropertyNode* scFileNode) {
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setSubID(scFileNode->getIntValue("SubID", 0));
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setExternalForce(scFileNode->getBoolValue("external-force", false));
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setForcePath(scFileNode->getStringValue("force-path", ""));
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setForceStabilisation(scFileNode->getBoolValue("force-stabilized", false));
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setForceStabilisation(scFileNode->getBoolValue("force-stabilised", false));
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setXoffset(scFileNode->getDoubleValue("x-offset", 0.0));
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setYoffset(scFileNode->getDoubleValue("y-offset", 0.0));
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setZoffset(scFileNode->getDoubleValue("z-offset", 0.0));
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@ -116,7 +120,6 @@ void FGAIBallistic::readFromScenario(SGPropertyNode* scFileNode) {
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setSlaved(scFileNode->getBoolValue("slaved", false));
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setSlavedLoad(scFileNode->getBoolValue("slaved-load", false));
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setContentsNode(scFileNode->getStringValue("contents"));
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setRandom(scFileNode->getBoolValue("random", false));
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}
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bool FGAIBallistic::init(bool search_in_AI_path) {
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@ -124,6 +127,16 @@ bool FGAIBallistic::init(bool search_in_AI_path) {
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_impact_reported = false;
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_collision_reported = false;
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_expiry_reported = false;
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_impact_lat = 0;
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_impact_lon = 0;
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_impact_elev = 0;
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_impact_hdg = 0;
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_impact_pitch = 0;
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_impact_roll = 0;
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_impact_speed = 0;
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invisible = false;
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_elapsed_time += (sg_random() * 100);
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@ -131,6 +144,8 @@ bool FGAIBallistic::init(bool search_in_AI_path) {
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props->setStringValue("material/name", "");
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props->setStringValue("name", _name.c_str());
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props->setStringValue("submodels/path", _submodel.c_str());
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props->setStringValue("force/path", _force_path.c_str());
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//props->setStringValue("vector/path", _vector_path.c_str());
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// start with high value so that animations don't trigger yet
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_ht_agl_ft = 1e10;
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@ -263,7 +278,13 @@ void FGAIBallistic::update(double dt) {
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}
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void FGAIBallistic::setAzimuth(double az) {
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hdg = _azimuth = az;
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if (_random)
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hdg = _azimuth = (az - 5 ) + (10 * sg_random());
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else
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hdg = _azimuth = az;
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//cout << _name << " init hdg " << hdg << " random " << _random << endl;
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}
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void FGAIBallistic::setElevation(double el) {
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@ -291,7 +312,12 @@ void FGAIBallistic::setDragArea(double a) {
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}
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void FGAIBallistic::setLife(double seconds) {
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life = seconds;
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if (_random){
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life = seconds * _randomness + (seconds * (1 -_randomness) * sg_random());
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//cout << "life " << life << endl;
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} else
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life = seconds;
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}
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void FGAIBallistic::setBuoyancy(double fpss) {
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@ -321,6 +347,11 @@ void FGAIBallistic::setMass(double m) {
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void FGAIBallistic::setWeight(double w) {
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_weight_lb = w;
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}
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void FGAIBallistic::setRandomness(double r) {
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_randomness = r;
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}
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void FGAIBallistic::setRandom(bool r) {
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_random = r;
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}
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@ -333,6 +364,11 @@ void FGAIBallistic::setCollision(bool c) {
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_report_collision = c;
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}
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void FGAIBallistic::setExpiry(bool e) {
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_report_expiry = e;
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//cout << "_report_expiry " << _report_expiry << endl;
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}
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void FGAIBallistic::setExternalForce(bool f) {
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_external_force = f;
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}
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@ -479,17 +515,17 @@ void FGAIBallistic::setHt(double h, double dt, double coeff){
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}
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void FGAIBallistic::setHdg(double az, double dt, double coeff){
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double recip = getRecip(hdg);
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double c = dt / (coeff + dt);
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//we need to ensure that we turn the short way to the new hdg
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if (az < recip && az < hdg && hdg > 180) {
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hdg = ((az + 360) * c) + (hdg * (1 - c));
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} else if (az > recip && az > hdg && hdg <= 180){
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hdg = ((az - 360) * c) + (hdg * (1 - c));
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} else {
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hdg = (az * c) + (hdg * (1 - c));
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}
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}
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double recip = getRecip(hdg);
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double c = dt / (coeff + dt);
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//we need to ensure that we turn the short way to the new hdg
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if (az < recip && az < hdg && hdg > 180) {
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hdg = ((az + 360) * c) + (hdg * (1 - c));
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} else if (az > recip && az > hdg && hdg <= 180){
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hdg = ((az - 360) * c) + (hdg * (1 - c));
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} else {
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hdg = (az * c) + (hdg * (1 - c));
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}
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}
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double FGAIBallistic::getTgtXOffset() const {
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return _tgt_x_offset;
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@ -536,15 +572,22 @@ void FGAIBallistic::Run(double dt) {
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_life_timer += dt;
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// if life = -1 the object does not die
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if (_life_timer > life && life != -1)
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setDie(true);
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if (_life_timer > life && life != -1){
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if (_report_expiry && !_expiry_reported){
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//cout<<"AIBallistic: expiry"<< endl;
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handle_expiry();
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} else
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setDie(true);
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}
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//set the contents in the appropriate tank or other property in the parent to zero
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setContents(0);
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//randomise Cd by +- 5%
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//randomise Cd by +- 10%
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if (_random)
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_Cd = _Cd * 0.95 + (0.05 * sg_random());
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_Cd = _Cd * 0.90 + (0.10 * sg_random());
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// Adjust Cd by Mach number. The equations are based on curves
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// for a conventional shell/bullet (no boat-tail).
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@ -617,12 +660,13 @@ void FGAIBallistic::Run(double dt) {
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double friction_force_speed_east_deg_sec = 0;
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double force_elevation_deg = 0;
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if (_external_force) {
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if (_external_force) {
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SGPropertyNode *n = fgGetNode(_force_path.c_str(), true);
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double force_lbs = n->getChild("force-lb", 0, true)->getDoubleValue();
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force_elevation_deg = n->getChild("force-elevation-deg", 0, true)->getDoubleValue();
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double force_azimuth_deg = n->getChild("force-azimuth-deg", 0, true)->getDoubleValue();
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//resolve force into vertical and horizontal components:
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double v_force_lbs = force_lbs * sin( force_elevation_deg * SG_DEGREES_TO_RADIANS );
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h_force_lbs = force_lbs * cos( force_elevation_deg * SG_DEGREES_TO_RADIANS );
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@ -751,14 +795,19 @@ void FGAIBallistic::Run(double dt) {
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if (_azimuth < 0)
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_azimuth += 360;
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//cout << "_azimuth " << _azimuth << " hdg "<< hdg << endl;
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if (_aero_stabilised) { // we simulate rotational moment of inertia by using a filter
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//cout<< "_aero_stabilised "<< endl;
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const double coeff = 0.9;
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// we assume a symetrical MI about the pitch and yaw axis
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setPch(_elevation, dt, coeff);
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setHdg(_azimuth, dt, coeff);
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} else if (_force_stabilised) { // we simulate rotational moment of inertia by using a filter
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const double coeff = 0.9;
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//cout<< "_force_stabilised "<< endl;
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const double coeff = 0.9;
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double ratio = h_force_lbs/(_mass * slugs_to_lbs);
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if (ratio > 1) ratio = 1;
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@ -809,6 +858,20 @@ void FGAIBallistic::handle_impact() {
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}
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}
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void FGAIBallistic::handle_expiry() {
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SG_LOG(SG_GENERAL, SG_DEBUG, "AIBallistic: handle_expiry " << pos.getElevationM());
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report_impact(pos.getElevationM());
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_expiry_reported = true;
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//if (life == -1){
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// invisible = true;
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//} else if (_subID == 0) // kill the AIObject if there is no subsubmodel
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// setDie(true);
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}
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void FGAIBallistic::handle_collision()
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{
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const FGAIBase *object = manager->calcCollision(pos.getElevationFt(),
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@ -857,7 +920,7 @@ SGVec3d FGAIBallistic::getCartHitchPos() const{
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// convert geodetic positions to geocentered
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SGVec3d cartuserPos = getCartUserPos();
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SGVec3d cartPos = getCartPos();
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//SGVec3d cartPos = getCartPos();
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// Transform to the right coordinate frame, configuration is done in
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// the x-forward, y-right, z-up coordinates (feet), computation
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@ -68,8 +68,10 @@ public:
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void setWeight( double w );
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void setNoRoll( bool nr );
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void setRandom( bool r );
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void setRandomness( double r );
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void setName(const string&);
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void setCollision(bool c);
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void setExpiry(bool e);
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void setImpact(bool i);
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void setImpactReportNode(const string&);
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void setContentsNode(const string&);
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@ -150,7 +152,8 @@ private:
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bool _wind; // if true, local wind will be applied to object
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double _Cd; // drag coefficient
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double _mass; // slugs
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bool _random; // modifier for Cd
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bool _random; // modifier for Cd, life, az
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double _randomness; // dimension for _random, only applies to life at present
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double _load_resistance; // ground load resistanc N/m^2
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double _frictionFactor; // dimensionless modifier for Coefficient of Friction
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bool _solid; // if true ground is solid for FDMs
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@ -164,6 +167,7 @@ private:
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bool _report_collision; // if true a collision point with AI Objects is calculated
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bool _report_impact; // if true an impact point on the terrain is calculated
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bool _external_force; // if true then apply external force
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bool _report_expiry;
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SGPropertyNode_ptr _impact_report_node; // report node for impact and collision
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SGPropertyNode_ptr _contents_node; // report node for impact and collision
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@ -181,6 +185,7 @@ private:
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const SGMaterial* _material;
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void handle_collision();
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void handle_expiry();
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void handle_impact();
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void report_impact(double elevation, const FGAIBase *target = 0);
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void slaveToAC(double dt);
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@ -192,13 +197,13 @@ private:
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double getDistanceLoadToHitch() const;
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double getElevLoadToHitch() const;
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double getBearingLoadToHitch() const;
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double getRecip(double az);
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double getMass() const;
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double hs;
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double _ground_offset;
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double _load_offset;
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double _force;
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double _old_height;
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SGVec3d _oldcarthitchPos;
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@ -81,6 +81,8 @@ FGAIBase::FGAIBase(object_type ot) :
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delete_me = false;
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_impact_reported = false;
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_collision_reported = false;
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_expiry_reported = false;
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_subID = 0;
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_x_offset = 0;
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@ -579,6 +581,10 @@ bool FGAIBase::_getCollisionData() {
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return _collision_reported;
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}
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bool FGAIBase::_getExpiryData() {
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return _expiry_reported;
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}
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bool FGAIBase::_getImpactData() {
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return _impact_reported;
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}
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@ -177,6 +177,7 @@ protected:
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bool _impact_reported;
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bool _collision_reported;
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bool _expiry_reported;
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double _impact_lat;
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double _impact_lon;
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@ -246,6 +247,7 @@ public:
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bool _getImpact();
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bool _getImpactData();
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bool _getCollisionData();
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bool _getExpiryData();
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SGPropertyNode* _getProps() const;
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@ -37,6 +37,7 @@ FGSubmodelMgr::FGSubmodelMgr()
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string contents_node;
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contrail_altitude = 30000;
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_count = 0;
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_found_sub = true;
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}
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FGSubmodelMgr::~FGSubmodelMgr()
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@ -82,7 +83,9 @@ void FGSubmodelMgr::init()
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void FGSubmodelMgr::postinit() {
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// postinit, so that the AI list is populated
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loadAI();
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loadSubmodels();
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while (_found_sub)
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loadSubmodels();
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//TODO reload submodels if an MP ac joins
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}
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@ -106,6 +109,7 @@ void FGSubmodelMgr::update(double dt)
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_impact = false;
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_hit = false;
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_expiry = false;
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// check if the submodel hit an object or terrain
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sm_list = ai->get_ai_list();
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@ -115,14 +119,18 @@ void FGSubmodelMgr::update(double dt)
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for (; sm_list_itr != end; ++sm_list_itr) {
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_impact = (*sm_list_itr)->_getImpactData();
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_hit = (*sm_list_itr)->_getCollisionData();
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_expiry = (*sm_list_itr)->_getExpiryData();
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int parent_subID = (*sm_list_itr)->_getSubID();
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//SG_LOG(SG_GENERAL, SG_DEBUG, "Submodel: Impact " << _impact << " hit! "
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// << _hit <<" parent_subID " << parent_subID);
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if ( parent_subID == 0) // this entry in the list has no associated submodel
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continue; // so we can continue
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if (_impact || _hit) {
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//SG_LOG(SG_GENERAL, SG_DEBUG, "Submodel: Impact " << _impact << " hit! " << _hit );
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if (_impact || _hit || _expiry) {
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// SG_LOG(SG_GENERAL, SG_ALERT, "Submodel: Impact " << _impact << " hit! " << _hit
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//<< " exipiry :-( " << _expiry );
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submodel_iterator = submodels.begin();
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@ -139,9 +147,11 @@ void FGSubmodelMgr::update(double dt)
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_parent_roll = (*sm_list_itr)->_getImpactRoll();
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_parent_speed = (*sm_list_itr)->_getImpactSpeed();
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(*submodel_iterator)->first_time = true;
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//cout << "Impact: parent SubID = child_ID elev " << _parent_elev << endl;
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if (release(*submodel_iterator, dt))
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if (release(*submodel_iterator, dt))
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(*sm_list_itr)->setDie(true);
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}
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++submodel_iterator;
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@ -169,64 +179,26 @@ void FGSubmodelMgr::update(double dt)
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if ((*submodel_iterator)->trigger_node != 0) {
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_trigger_node = (*submodel_iterator)->trigger_node;
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trigger = _trigger_node->getBoolValue();
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//cout << "trigger node found " << trigger << endl;
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//cout << (*submodel_iterator)->name << "trigger node found " << trigger << endl;
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} else {
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trigger = true;
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//cout << (*submodel_iterator)->name << "trigger node not found " << trigger << endl;
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}
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if (trigger) {
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int id = (*submodel_iterator)->id;
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string name = (*submodel_iterator)->name;
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// don't release submodels from AI Objects if they are
|
||||
// too far away to be seen. id 0 is not an AI model,
|
||||
// so we can skip the whole process
|
||||
sm_list_iterator sm_list_itr = sm_list.begin();
|
||||
sm_list_iterator end = sm_list.end();
|
||||
if (trigger && (*submodel_iterator)->count != 0) {
|
||||
|
||||
while (sm_list_itr != end) {
|
||||
in_range = true;
|
||||
int id = (*submodel_iterator)->id;
|
||||
string name = (*submodel_iterator)->name;
|
||||
|
||||
/*SG_LOG(SG_GENERAL, SG_DEBUG,
|
||||
"Submodels end: " << (*submodel_iterator)->id
|
||||
<< " name " << (*submodel_iterator)->name
|
||||
<< " count " << (*submodel_iterator)->count
|
||||
<< " in range " << in_range);*/
|
||||
|
||||
if (id == 0) {
|
||||
//SG_LOG(SG_GENERAL, SG_DEBUG,
|
||||
// "Submodels: continuing: " << id << " name " << name );
|
||||
++sm_list_itr;
|
||||
continue;
|
||||
}
|
||||
|
||||
int parent_id = (*submodel_iterator)->id;
|
||||
|
||||
if (parent_id == id) {
|
||||
double parent_lat = (*sm_list_itr)->_getLatitude();
|
||||
double parent_lon = (*sm_list_itr)->_getLongitude();
|
||||
string parent_name = (*sm_list_itr)->_getName();
|
||||
double own_lat = _user_lat_node->getDoubleValue();
|
||||
double own_lon = _user_lon_node->getDoubleValue();
|
||||
double range_nm = getRange(parent_lat, parent_lon, own_lat, own_lon);
|
||||
//cout << "parent name " << parent_name << ", "<< parent_id << ", "<< parent_lat << ", " << parent_lon << endl;
|
||||
//cout << "own name " << own_lat << ", " << own_lon << " range " << range_nm << endl;
|
||||
|
||||
if (range_nm > 15) {
|
||||
//SG_LOG(SG_GENERAL, SG_DEBUG,
|
||||
// "Submodels: skipping release, out of range: " << id);
|
||||
in_range = false;
|
||||
}
|
||||
}
|
||||
|
||||
++sm_list_itr;
|
||||
} // end while
|
||||
|
||||
/*SG_LOG(SG_GENERAL, SG_DEBUG,
|
||||
"Submodels end: " << (*submodel_iterator)->id
|
||||
<< " name " << (*submodel_iterator)->name
|
||||
<< " count " << (*submodel_iterator)->count
|
||||
<< " in range " << in_range);*/
|
||||
|
||||
if ((*submodel_iterator)->count != 0 && in_range)
|
||||
release(*submodel_iterator, dt);
|
||||
|
||||
} else
|
||||
(*submodel_iterator)->first_time = true;
|
||||
release(*submodel_iterator, dt);
|
||||
} else
|
||||
(*submodel_iterator)->first_time = true;
|
||||
|
||||
++submodel_iterator;
|
||||
} // end while
|
||||
|
@ -247,9 +219,11 @@ bool FGSubmodelMgr::release(submodel *sm, double dt)
|
|||
sm->timer += dt;
|
||||
|
||||
if (sm->timer < sm->delay) {
|
||||
//cout << "not yet: timer" << sm->timer << " delay " << sm->delay<< endl;
|
||||
//cout << "not yet: timer " << sm->timer << " delay " << sm->delay << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
//cout << "released timer: " << sm->timer << " delay " << sm->delay << endl;
|
||||
|
||||
sm->timer = 0.0;
|
||||
|
||||
|
@ -262,9 +236,12 @@ bool FGSubmodelMgr::release(submodel *sm, double dt)
|
|||
|
||||
FGAIBallistic* ballist = new FGAIBallistic;
|
||||
ballist->setPath(sm->model.c_str());
|
||||
ballist->setLatitude(IC.lat);
|
||||
ballist->setLongitude(IC.lon);
|
||||
ballist->setAltitude(IC.alt);
|
||||
ballist->setName(sm->name);
|
||||
ballist->setRandom(sm->random);
|
||||
ballist->setRandomness(sm->randomness);
|
||||
ballist->setLatitude(offsetpos.getLatitudeDeg());
|
||||
ballist->setLongitude(offsetpos.getLongitudeDeg());
|
||||
ballist->setAltitude(offsetpos.getElevationFt());
|
||||
ballist->setAzimuth(IC.azimuth);
|
||||
ballist->setElevation(IC.elevation);
|
||||
ballist->setRoll(IC.roll);
|
||||
|
@ -279,8 +256,8 @@ bool FGSubmodelMgr::release(submodel *sm, double dt)
|
|||
ballist->setCd(sm->cd);
|
||||
ballist->setStabilisation(sm->aero_stabilised);
|
||||
ballist->setNoRoll(sm->no_roll);
|
||||
ballist->setName(sm->name);
|
||||
ballist->setCollision(sm->collision);
|
||||
ballist->setExpiry(sm->expiry);
|
||||
ballist->setImpact(sm->impact);
|
||||
ballist->setImpactReportNode(sm->impact_report);
|
||||
ballist->setFuseRange(sm->fuse_range);
|
||||
|
@ -293,7 +270,6 @@ bool FGSubmodelMgr::release(submodel *sm, double dt)
|
|||
|
||||
if (sm->count > 0)
|
||||
sm->count--;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -338,16 +314,11 @@ void FGSubmodelMgr::transform(submodel *sm)
|
|||
|
||||
//cout << " name " << name << " id " << id << " sub id" << sub_id << endl;
|
||||
|
||||
if (_impact || _hit) {
|
||||
// set the Initial Conditions for the types of submodel parent
|
||||
|
||||
if (_impact || _hit || _expiry) {
|
||||
// set the data for a submodel tied to a submodel
|
||||
_count++;
|
||||
//cout << "Submodels: release sub sub " << _count<< endl;
|
||||
//cout << " id " << sm->id
|
||||
// << " lat " << _parent_lat
|
||||
// << " lon " << _parent_lon
|
||||
// << " elev " << _parent_elev
|
||||
// << " name " << sm->name
|
||||
// << endl;
|
||||
|
||||
IC.lat = _parent_lat;
|
||||
IC.lon = _parent_lon;
|
||||
|
@ -362,10 +333,7 @@ void FGSubmodelMgr::transform(submodel *sm)
|
|||
|
||||
} else if (id == 0) {
|
||||
//set the data for a submodel tied to the main model
|
||||
/*cout << "Submodels: release main sub " << endl;
|
||||
cout << " name " << sm->name
|
||||
<< " id" << sm->id
|
||||
<< endl;*/
|
||||
|
||||
IC.lat = _user_lat_node->getDoubleValue();
|
||||
IC.lon = _user_lon_node->getDoubleValue();
|
||||
IC.alt = _user_alt_node->getDoubleValue();
|
||||
|
@ -413,12 +381,22 @@ void FGSubmodelMgr::transform(submodel *sm)
|
|||
cout << "speed north " << IC.speed_north_fps << endl ;
|
||||
cout << "parent speed fps in" << IC.speed << "sm speed in " << sm->speed << endl ;*/
|
||||
|
||||
// Set the Initial Conditions that are common to all types of parent
|
||||
IC.wind_from_east = _user_wind_from_east_node->getDoubleValue();
|
||||
IC.wind_from_north = _user_wind_from_north_node->getDoubleValue();
|
||||
|
||||
in[0] = sm->x_offset;
|
||||
in[1] = sm->y_offset;
|
||||
in[2] = sm->z_offset;
|
||||
userpos.setLatitudeDeg(IC.lat);
|
||||
userpos.setLongitudeDeg(IC.lon);
|
||||
userpos.setElevationFt(IC.alt);
|
||||
|
||||
_x_offset = sm->x_offset;
|
||||
_y_offset = sm->y_offset;
|
||||
_z_offset = sm->z_offset;
|
||||
|
||||
setOffsetPos();
|
||||
|
||||
//IC.elevation += sm->pitch_offset;
|
||||
//IC.azimuth += sm->yaw_offset ;
|
||||
|
||||
// pre-process the trig functions
|
||||
cosRx = cos(-IC.roll * SG_DEGREES_TO_RADIANS);
|
||||
|
@ -428,43 +406,9 @@ void FGSubmodelMgr::transform(submodel *sm)
|
|||
cosRz = cos(IC.azimuth * SG_DEGREES_TO_RADIANS);
|
||||
sinRz = sin(IC.azimuth * SG_DEGREES_TO_RADIANS);
|
||||
|
||||
// set up the transform matrix
|
||||
trans[0][0] = cosRy * cosRz;
|
||||
trans[0][1] = -1 * cosRx * sinRz + sinRx * sinRy * cosRz ;
|
||||
trans[0][2] = sinRx * sinRz + cosRx * sinRy * cosRz;
|
||||
|
||||
trans[1][0] = cosRy * sinRz;
|
||||
trans[1][1] = cosRx * cosRz + sinRx * sinRy * sinRz;
|
||||
trans[1][2] = -1 * sinRx * cosRx + cosRx * sinRy * sinRz;
|
||||
|
||||
trans[2][0] = -1 * sinRy;
|
||||
trans[2][1] = sinRx * cosRy;
|
||||
trans[2][2] = cosRx * cosRy;
|
||||
|
||||
|
||||
// multiply the input and transform matrices
|
||||
out[0] = in[0] * trans[0][0] + in[1] * trans[0][1] + in[2] * trans[0][2];
|
||||
out[1] = in[0] * trans[1][0] + in[1] * trans[1][1] + in[2] * trans[1][2];
|
||||
out[2] = in[0] * trans[2][0] + in[1] * trans[2][1] + in[2] * trans[2][2];
|
||||
|
||||
// convert ft to degrees of latitude
|
||||
out[0] = out[0] / (366468.96 - 3717.12 * cos(IC.lat * SG_DEGREES_TO_RADIANS));
|
||||
|
||||
// convert ft to degrees of longitude
|
||||
out[1] = out[1] / (365228.16 * cos(IC.lat * SG_DEGREES_TO_RADIANS));
|
||||
|
||||
// set submodel initial position
|
||||
IC.lat += out[0];
|
||||
IC.lon += out[1];
|
||||
IC.alt += out[2];
|
||||
|
||||
// get aircraft velocity vector angles in XZ and XY planes
|
||||
//double alpha = _user_alpha_node->getDoubleValue();
|
||||
//double velXZ = IC.elevation - alpha * cosRx;
|
||||
//double velXY = IC.azimuth - (IC.elevation - alpha * sinRx);
|
||||
|
||||
// Get submodel initial velocity vector angles in XZ and XY planes.
|
||||
// This needs to be fixed. This vector should be added to aircraft's vector.
|
||||
// This vector should be added to aircraft's vector.
|
||||
IC.elevation += (sm->yaw_offset * sinRx) + (sm->pitch_offset * cosRx);
|
||||
IC.azimuth += (sm->yaw_offset * cosRx) - (sm->pitch_offset * sinRx);
|
||||
|
||||
|
@ -487,7 +431,7 @@ void FGSubmodelMgr::transform(submodel *sm)
|
|||
|
||||
// if speeds are low this calculation can become unreliable
|
||||
if (IC.speed > 1) {
|
||||
IC.azimuth = atan2(IC.total_speed_east , IC.total_speed_north) * SG_RADIANS_TO_DEGREES;
|
||||
//IC.azimuth = atan2(IC.total_speed_east, IC.total_speed_north) * SG_RADIANS_TO_DEGREES;
|
||||
// cout << "azimuth1 " << IC.azimuth<<endl;
|
||||
|
||||
// rationalise the output
|
||||
|
@ -539,15 +483,6 @@ void FGSubmodelMgr::loadAI()
|
|||
}
|
||||
|
||||
|
||||
double FGSubmodelMgr::getRange(double lat, double lon, double lat2, double lon2) const
|
||||
{
|
||||
double course, distance, az2;
|
||||
|
||||
//calculate the bearing and range of the second pos from the first
|
||||
geo_inverse_wgs_84(lat, lon, lat2, lon2, &course, &az2, &distance);
|
||||
distance *= SG_METER_TO_NM;
|
||||
return distance;
|
||||
}
|
||||
|
||||
void FGSubmodelMgr::setData(int id, string& path, bool serviceable)
|
||||
{
|
||||
|
@ -595,6 +530,7 @@ void FGSubmodelMgr::setData(int id, string& path, bool serviceable)
|
|||
sm->aero_stabilised = entry_node->getBoolValue("aero-stabilised", true);
|
||||
sm->no_roll = entry_node->getBoolValue("no-roll", false);
|
||||
sm->collision = entry_node->getBoolValue("collision", false);
|
||||
sm->expiry = entry_node->getBoolValue("expiry", false);
|
||||
sm->impact = entry_node->getBoolValue("impact", false);
|
||||
sm->impact_report = entry_node->getStringValue("impact-reports");
|
||||
sm->fuse_range = entry_node->getDoubleValue("fuse-range", 0.0);
|
||||
|
@ -604,6 +540,10 @@ void FGSubmodelMgr::setData(int id, string& path, bool serviceable)
|
|||
sm->force_stabilised= entry_node->getBoolValue("force-stabilised", false);
|
||||
sm->ext_force = entry_node->getBoolValue("external-force", false);
|
||||
sm->force_path = entry_node->getStringValue("force-path", "");
|
||||
sm->random = entry_node->getBoolValue("random", false);
|
||||
sm->randomness = entry_node->getDoubleValue("randomness", 0.5);
|
||||
|
||||
|
||||
//cout << "sm->contents_node " << sm->contents_node << endl;
|
||||
if (sm->contents_node != 0)
|
||||
sm->contents = sm->contents_node->getDoubleValue();
|
||||
|
@ -626,11 +566,13 @@ void FGSubmodelMgr::setData(int id, string& path, bool serviceable)
|
|||
sm->sub_id = 0;
|
||||
|
||||
sm->prop = fgGetNode("/ai/submodels/submodel", index, true);
|
||||
sm->prop->tie("delay", SGRawValuePointer<double>(&(sm->delay)));
|
||||
sm->prop->tie("count", SGRawValuePointer<int>(&(sm->count)));
|
||||
sm->prop->tie("repeat", SGRawValuePointer<bool>(&(sm->repeat)));
|
||||
sm->prop->tie("id", SGRawValuePointer<int>(&(sm->id)));
|
||||
sm->prop->tie("sub-id", SGRawValuePointer<int>(&(sm->sub_id)));
|
||||
sm->prop->tie("serviceable", SGRawValuePointer<bool>(&(sm->serviceable)));
|
||||
sm->prop->tie("random", SGRawValuePointer<bool>(&(sm->random)));
|
||||
string name = sm->name;
|
||||
sm->prop->setStringValue("name", name.c_str());
|
||||
|
||||
|
@ -640,7 +582,7 @@ void FGSubmodelMgr::setData(int id, string& path, bool serviceable)
|
|||
|
||||
string force_path = sm->force_path;
|
||||
sm->prop->setStringValue("force_path", force_path.c_str());
|
||||
//cout << "set force_path " << force_path << endl;
|
||||
//cout << "set force_path Sub " << force_path << endl;
|
||||
|
||||
if (sm->contents_node != 0)
|
||||
sm->prop->tie("contents-lbs", SGRawValuePointer<double>(&(sm->contents)));
|
||||
|
@ -698,14 +640,18 @@ void FGSubmodelMgr::setSubData(int id, string& path, bool serviceable)
|
|||
sm->aero_stabilised = entry_node->getBoolValue("aero-stabilised", true);
|
||||
sm->no_roll = entry_node->getBoolValue("no-roll", false);
|
||||
sm->collision = entry_node->getBoolValue("collision", false);
|
||||
sm->expiry = entry_node->getBoolValue("expiry", false);
|
||||
sm->impact = entry_node->getBoolValue("impact", false);
|
||||
sm->impact_report = entry_node->getStringValue("impact-reports");
|
||||
sm->fuse_range = entry_node->getDoubleValue("fuse-range", 0.0);
|
||||
sm->contents_node = fgGetNode(entry_node->getStringValue("contents", "none"), false);
|
||||
sm->speed_node = fgGetNode(entry_node->getStringValue("speed-node", "none"), false);
|
||||
sm->submodel = entry_node->getStringValue("submodel-path", "");
|
||||
sm->force_stabilised= entry_node->getBoolValue("force-stabilised", false);
|
||||
sm->ext_force = entry_node->getBoolValue("external-force", false);
|
||||
sm->force_path = entry_node->getStringValue("force-path", "");
|
||||
sm->random = entry_node->getBoolValue("random", false);
|
||||
sm->randomness = entry_node->getDoubleValue("randomness", 0.5);
|
||||
|
||||
//cout << "sm->contents_node " << sm->contents_node << endl;
|
||||
if (sm->contents_node != 0)
|
||||
|
@ -734,16 +680,17 @@ void FGSubmodelMgr::setSubData(int id, string& path, bool serviceable)
|
|||
sm->prop->tie("id", SGRawValuePointer<int>(&(sm->id)));
|
||||
sm->prop->tie("sub-id", SGRawValuePointer<int>(&(sm->sub_id)));
|
||||
sm->prop->tie("serviceable", SGRawValuePointer<bool>(&(sm->serviceable)));
|
||||
sm->prop->tie("random", SGRawValuePointer<bool>(&(sm->random)));
|
||||
string name = sm->name;
|
||||
sm->prop->setStringValue("name", name.c_str());
|
||||
|
||||
string submodel = sm->submodel;
|
||||
sm->prop->setStringValue("submodel", submodel.c_str());
|
||||
// cout << " set submodel path " << submodel<< endl;
|
||||
// cout << " set submodel path AI" << submodel<< endl;
|
||||
|
||||
string force_path = sm->force_path;
|
||||
sm->prop->setStringValue("force_path", force_path.c_str());
|
||||
//cout << "set force_path " << force_path << endl;
|
||||
//cout << "set force_path AI" << force_path << endl;
|
||||
|
||||
if (sm->contents_node != 0)
|
||||
sm->prop->tie("contents-lbs", SGRawValuePointer<double>(&(sm->contents)));
|
||||
|
@ -757,31 +704,38 @@ void FGSubmodelMgr::loadSubmodels()
|
|||
{
|
||||
SG_LOG(SG_GENERAL, SG_DEBUG, "Submodels: Loading sub submodels");
|
||||
|
||||
_found_sub = false;
|
||||
|
||||
submodel_iterator = submodels.begin();
|
||||
|
||||
while (submodel_iterator != submodels.end()) {
|
||||
string submodel = (*submodel_iterator)->submodel;
|
||||
if (!submodel.empty()) {
|
||||
//int id = (*submodel_iterator)->id;
|
||||
bool serviceable = true;
|
||||
//SG_LOG(SG_GENERAL, SG_DEBUG, "found path sub sub "
|
||||
// << submodel
|
||||
// << " index " << index
|
||||
// << "name " << (*submodel_iterator)->name);
|
||||
while (submodel_iterator != submodels.end()) {
|
||||
string submodel = (*submodel_iterator)->submodel;
|
||||
if (!submodel.empty()) {
|
||||
//int id = (*submodel_iterator)->id;
|
||||
bool serviceable = true;
|
||||
//SG_LOG(SG_GENERAL, SG_DEBUG, "found path sub sub "
|
||||
// << submodel
|
||||
// << " index " << index
|
||||
// << "name " << (*submodel_iterator)->name);
|
||||
|
||||
(*submodel_iterator)->sub_id = index;
|
||||
setSubData(index, submodel, serviceable);
|
||||
}
|
||||
if ((*submodel_iterator)->sub_id == 0){
|
||||
(*submodel_iterator)->sub_id = index;
|
||||
_found_sub = true;
|
||||
setSubData(index, submodel, serviceable);
|
||||
}
|
||||
}
|
||||
|
||||
++submodel_iterator;
|
||||
}
|
||||
++submodel_iterator;
|
||||
} // end while
|
||||
|
||||
subsubmodel_iterator = subsubmodels.begin();
|
||||
|
||||
while (subsubmodel_iterator != subsubmodels.end()) {
|
||||
submodels.push_back(*subsubmodel_iterator);
|
||||
++subsubmodel_iterator;
|
||||
}
|
||||
} // end while
|
||||
|
||||
subsubmodels.clear();
|
||||
|
||||
//submodel_iterator = submodels.begin();
|
||||
|
||||
|
@ -796,4 +750,44 @@ void FGSubmodelMgr::loadSubmodels()
|
|||
//}
|
||||
}
|
||||
|
||||
SGVec3d FGSubmodelMgr::getCartOffsetPos() const{
|
||||
|
||||
// convert geodetic positions to geocentered
|
||||
SGVec3d cartuserPos = SGVec3d::fromGeod(userpos);
|
||||
|
||||
// Transform to the right coordinate frame, configuration is done in
|
||||
// the x-forward, y-right, z-up coordinates (feet), computation
|
||||
// in the simulation usual body x-forward, y-right, z-down coordinates
|
||||
// (meters) )
|
||||
|
||||
SGVec3d _off(_x_offset * SG_FEET_TO_METER,
|
||||
_y_offset * SG_FEET_TO_METER,
|
||||
-_z_offset * SG_FEET_TO_METER);
|
||||
|
||||
// Transform the user position to the horizontal local coordinate system.
|
||||
SGQuatd hlTrans = SGQuatd::fromLonLat(userpos);
|
||||
|
||||
// and postrotate the orientation of the user model wrt the horizontal
|
||||
// local frame
|
||||
hlTrans *= SGQuatd::fromYawPitchRollDeg(
|
||||
IC.azimuth,
|
||||
IC.elevation,
|
||||
IC.roll);
|
||||
|
||||
// The offset converted to the usual body fixed coordinate system
|
||||
// rotated to the earth-fixed coordinates axis
|
||||
SGVec3d off = hlTrans.backTransform(_off);
|
||||
|
||||
// Add the position offset of the user model to get the geocentered position
|
||||
SGVec3d offsetPos = cartuserPos + off;
|
||||
|
||||
return offsetPos;
|
||||
}
|
||||
|
||||
void FGSubmodelMgr::setOffsetPos(){
|
||||
// convert the offset geocentered position to geodetic
|
||||
SGVec3d cartoffsetPos = getCartOffsetPos();
|
||||
|
||||
SGGeodesy::SGCartToGeod(cartoffsetPos, offsetpos);
|
||||
}
|
||||
// end of submodel.cxx
|
||||
|
|
|
@ -53,6 +53,7 @@ public:
|
|||
double drag_area;
|
||||
double life;
|
||||
double buoyancy;
|
||||
double randomness;
|
||||
bool wind;
|
||||
bool first_time;
|
||||
double cd;
|
||||
|
@ -62,7 +63,9 @@ public:
|
|||
int id;
|
||||
bool no_roll;
|
||||
bool serviceable;
|
||||
bool random;
|
||||
bool collision;
|
||||
bool expiry;
|
||||
bool impact;
|
||||
string impact_report;
|
||||
double fuse_range;
|
||||
|
@ -141,6 +144,10 @@ private:
|
|||
double _parent_pitch;
|
||||
double _parent_roll;
|
||||
double _parent_speed;
|
||||
double _x_offset;
|
||||
double _y_offset;
|
||||
double _z_offset;
|
||||
|
||||
|
||||
static const double lbs_to_slugs; //conversion factor
|
||||
|
||||
|
@ -148,6 +155,8 @@ private:
|
|||
|
||||
bool _impact;
|
||||
bool _hit;
|
||||
bool _expiry;
|
||||
bool _found_sub;
|
||||
|
||||
SGPropertyNode_ptr _serviceable_node;
|
||||
SGPropertyNode_ptr _user_lat_node;
|
||||
|
@ -190,9 +199,13 @@ private:
|
|||
|
||||
bool release(submodel *, double dt);
|
||||
|
||||
double getRange(double lat, double lon, double lat2, double lon2) const;
|
||||
|
||||
int _count;
|
||||
|
||||
SGGeod userpos;
|
||||
SGGeod offsetpos;
|
||||
SGVec3d getCartOffsetPos() const;
|
||||
void setOffsetPos();
|
||||
|
||||
};
|
||||
|
||||
|
|
|
@ -24,8 +24,6 @@
|
|||
# include <config.h>
|
||||
#endif
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include <simgear/constants.h>
|
||||
#include <simgear/debug/logstream.hxx>
|
||||
#include <simgear/scene/sky/sky.hxx>
|
||||
|
@ -294,12 +292,22 @@ FGEnvironmentMgr::update (double dt)
|
|||
|
||||
_environment->set_elevation_ft(fgGetDouble("/position/altitude-ft"));
|
||||
_environment->set_local_weather_lift_fps(fgGetDouble("/local-weather/current/thermal-lift"));
|
||||
osg::Vec3 windVec(-_environment->get_wind_from_north_fps(),
|
||||
osg::Vec3 windVec(_environment->get_wind_from_north_fps(),
|
||||
-_environment->get_wind_from_east_fps(),
|
||||
_environment->get_wind_from_down_fps());
|
||||
0);
|
||||
// SG_LOG(SG_GENERAL, SG_ALERT, "-_environment->get_wind_from_north_mps() " <<
|
||||
//_environment->get_wind_from_north_fps() * SG_FEET_TO_METER
|
||||
//<< " -_environment->get_wind_from_east_mps() "
|
||||
//<< -_environment->get_wind_from_east_fps() * SG_FEET_TO_METER
|
||||
//);
|
||||
|
||||
// simgear::Particles::setWindVector(windVec * SG_FEET_TO_METER);
|
||||
simgear::Particles::setWindFrom( _environment->get_wind_from_heading_deg(),
|
||||
_environment->get_wind_speed_kt() );
|
||||
//double wind_true_deg = _environment->get_wind_from_heading_deg();
|
||||
//simgear::Particles::setWindFrom( wind_true_deg,
|
||||
// _environment->get_wind_speed_kt() );
|
||||
|
||||
}
|
||||
|
||||
FGEnvironment
|
||||
|
|
Loading…
Reference in a new issue